一、新建模块(Module)
(1)在编辑器中打开项目名.uproject文件,可以并按格式添加新模块
{
"FileVersion": 3,
"EngineAssociation": "4.15",
"Category": "",
"Description": "",
"Modules": [
{
"Name": "UE4CookBook",
"Type": "Runtime",
"LoadingPhase": "Default",
"AdditionalDependencies": [
"Engine"
]
},
{
"Name": "MyModule",
"Type": "Runtime",
"LoadingPhase": "Default",
"AdditionalDependencies": [
"Engine"
]
}
]
}
(2)在Source文件夹下创建新模块名命名的文件夹
(3)文件夹下新建文件MyModule.Build.cs , MyModule.h , MyModule.cpp文件,以及Public和Private文件夹用来存放该模块所用到的头文件和cpp文件