Fingers - Touch Gestures for Unity 3.0.12 版本

Fingers - Touch Gestures for Unity 3.0.12 版本

【下载地址】Fingers-TouchGesturesforUnity3.0.12版本 Fingers - Touch Gestures for Unity 3.0.12 是一款专为 Unity 开发者打造的手势识别工具,灵感源自 iOS UIKit 手势,旨在简化移动设备或触摸屏应用的交互开发。它支持复杂手势、形状和文本的识别,无需复杂配置即可快速上手。无缝集成到 Unity 项目中,显著提升开发效率。无论是新手还是资深开发者,都能轻松使用,为应用增添更丰富的交互体验。立即体验,让您的应用更具吸引力! 【下载地址】Fingers-TouchGesturesforUnity3.0.12版本 项目地址: https://gitcode.com/Universal-Tool/d841f

欢迎使用 Fingers - Touch Gestures for Unity 3.0.12 版本!这是一个专为 Unity 开发的移动设备或触摸屏处理工具。本工具灵感来源于 iOS UIKit 手势,旨在为开发者提供一个简单而强大的手势识别解决方案。

功能特性

  • 快速上手:立即开始使用,无需复杂配置。
  • 手势识别:轻松识别复杂手势、形状、文本等。
  • 易于集成:无缝集成到 Unity 项目中,提高开发效率。

使用说明

  1. 下载并解压资源文件。
  2. 将解压后的文件夹导入到您的 Unity 项目中。
  3. 根据官方文档和示例代码进行配置和使用。

注意事项

  • 请确保您的 Unity 版本与资源文件兼容。
  • 在使用过程中遇到任何问题,请查阅官方文档或寻求官方技术支持。

立即开始使用 Fingers - Touch Gestures,为您的移动设备或触摸屏应用带来更丰富的交互体验!

【下载地址】Fingers-TouchGesturesforUnity3.0.12版本 Fingers - Touch Gestures for Unity 3.0.12 是一款专为 Unity 开发者打造的手势识别工具,灵感源自 iOS UIKit 手势,旨在简化移动设备或触摸屏应用的交互开发。它支持复杂手势、形状和文本的识别,无需复杂配置即可快速上手。无缝集成到 Unity 项目中,显著提升开发效率。无论是新手还是资深开发者,都能轻松使用,为应用增添更丰富的交互体验。立即体验,让您的应用更具吸引力! 【下载地址】Fingers-TouchGesturesforUnity3.0.12版本 项目地址: https://gitcode.com/Universal-Tool/d841f

创作声明:本文部分内容由AI辅助生成(AIGC),仅供参考

Fingers is your one stop choice for all gesture handling in Unity (and other C# platforms as Fingers has no Unity specific code). Fingers has been tested and runs great on MAC, Windows, iOS and Android. Full C# source code and shader code is provided! No other asset matches Fingers Gestures on price and feature set. Fingers - Touch Gesture for Unity has been featured in multiple Unity promotions and tutorial videos, showing the high quality and full feature set and value proposition. With Fingers, you get all the common touch gestures you are used to built in. This includes: tap, double tap, long tap, pan, rotate, scale and swipe gestures. In addition, creating your own custom gestures is simple and easy. I've recently began adding on-screen controls. Right now a joystick and dpad are included with more controls planned for the future. Adding gestures in the inspector has never been easier. Simply add from the component menu and configure your gesture. Set the callback to your script and you are done! Pan/rotate/scale and drag and drop is simple. Built in scripts for these scenarios, with demo scenes are provided. I've also added image recognition gestures. With a few minutes of tweaking, you can recognize shapes like circles, lightning bolts, check marks and the letter X. Previewing gestures in the player is easy, even without a touch screen. Just use the shift and control key plus mouse wheel to simulate pinch and rotate gestures, along with each button to simulate a different finger. Fingers has a similar architecture to UIGestureRecognizer from iOS, but is built using all C# code and will easily run on any platform that has a mouse or touch screen. Gestures are restricted to most UI elements by default, but this is easily configured if you want the gestures to pass through additional UI elements. This asset works great with the default Unity UI and Event System. Gestures can be executed simultaneously or exclusively (the default). In addition
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