类:beater 击鼓者
package beat;
import java.util.Timer;
import java.util.TimerTask;
public class Beater {
public static boolean stopped = false;
private static Player firstPlayer = null;
private Timer timer;
class Task extends TimerTask {
public void run() {
stopped = true;
System.out.println("鼓声已停");
}
}
public void startBeating(int seconds) {
timer = new Timer();
System.out.println("开始击鼓");
timer.schedule(new Task(), seconds);
}
public static void main(String[] args) {
Beater beater = new Beater();
PlayerA A = new PlayerA(null);
A.setSuccessoer(new PlayerB(new PlayerC(new PlayerD(A))));
beater.startBeating(2);//计时的时间为2秒
firstPlayer=A;//从A开始
A.handle();
}
}
抽象类:Player
package beat;
public abstract class Player {
private Player successor;
public abstract void handle();
public Player(){
successor = null;
}
protected void setSuccessoer(Player successor){
this.successor = successor;
}
public void next(){
if(successor!=null){
successor.handle();
}else{
System.out.println("没有下一个接替者了");
System.exit(0);
}
}
}
具体类:PlayerA
package beat;
public class PlayerA extends Player {
public PlayerA(Player successor){
this.setSuccessoer(successor);
}
@Override
public void handle() {
if(Beater.stopped){
System.out.println("A must have a drink");
}else{
System.out.println("A just passed");
next();
}
}
}
//以下的PlayerB,PlayerC,PlayerD省略了
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最新推荐文章于 2025-06-20 10:13:14 发布