/// <summary>
/// 多线程处理数据(无返回值)
/// </summary>
/// <typeparam name="T">数据类型</typeparam>
/// <param name="list">待处理数据</param>
/// <param name="action">数据处理方法(有参数无返回值)</param>
/// <param name="count">处理线程数量</param>
/// <param name="waitFlag">是否等待执行结束</param>
public static void RunTask<T>(List<T> list, Action<T> action, int threadCount = 8, bool waitFlag = true)
{
ConcurrentQueue<T> queue = new ConcurrentQueue<T>(list);
Task[] tasks = new Task[threadCount];
for (int i = 0; i < threadCount; i++)
{
tasks[i] = Task.Run(() =>
{
T t;
while (queue.TryDequeue(out t))
{
action(t);
}
});
}
if (waitFlag)
{
Task.WaitAll(tasks);
}
}
/// <summary>
/// 多线程处理数据(返回处理后列表)
/// </summary>
/// <typeparam name="T">数据类型</typeparam>
/// <param name="list">待处理数据</param>
/// <param name="func">数据处理方法(有参数有返回值)</param>
/// <param name="threadCount">处理线程数量</param>
/// <returns>数据处理后结果</returns>
public static List<T> RunTask<T>(List<T> list, Func<T, T> func, int threadCount = 5)
{
var result = new List<T>();
ConcurrentQueue<T> queue = new ConcurrentQueue<T>(list);
Task<List<T>>[] tasks = new Task<List<T>>[threadCount];
for (int i = 0; i < threadCount; i++)
{
tasks[i] = Task.Run<List<T>>(() =>
{
var rList = new List<T>();
T t;
while (queue.TryDequeue(out t))
{
rList.Add(func(t));
}
return rList;
});
}
Task.WaitAll(tasks);
for (int i = 0; i < threadCount; i++)
{
result.AddRange(tasks[i].Result);
}
return result;
}
c# 基于Task简单线程池
最新推荐文章于 2025-05-20 16:09:29 发布