golang桌面应用入门,基于github.com/lxn/walk开发

本文介绍了使用Golang和walk库开发的一个简单桌面应用,包含菜单栏、工具栏和双向文本编辑器,展示了如何创建菜单项和工具栏操作。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >

1.项目结构

 2.程序入口

package main

import (
	"strings"

	"eleven.cn/eleven_win/ui/ui_list"
	"github.com/lxn/walk"
	"github.com/lxn/walk/declarative"
)

func main() {
	var inTE, outTE *walk.TextEdit
	//菜单栏
	mainWD := declarative.MainWindow{
		Title:     "golang桌面应用程序",
		Layout:    declarative.VBox{},
		Icon:      "./assets/icon.png",
		MinSize:   declarative.Size{Width: 900, Height: 300},
		Size:      declarative.Size{Width: 900, Height: 300},
		MaxSize:   declarative.Size{Width: 900, Height: 300},
		MenuItems: createMenuItems(),
		ToolBar:   createToolBars(),
		Children: []declarative.Widget{
			declarative.HSplitter{
				Children: []declarative.Widget{
					ui_list.NewList().MainList,
					declarative.TextEdit{AssignTo: &outTE, ReadOnly: true},
				},
			},
			declarative.VSplitter{ //排列方式 VSplitter纵向 HSplitter横向
				Children: []declarative.Widget{
					declarative.TextEdit{AssignTo: &outTE, ReadOnly: true},
					declarative.TextEdit{AssignTo: &inTE, MaxLength: 10},
				},
			},
			declarative.PushButton{
				Text: "点击按钮",
				OnClicked: func() {
					outTE.SetText(strings.ToUpper(inTE.Text()))
				},
			},
		},
	}
	mainWD.Run()
}

func createMenuItems() []declarative.MenuItem {
	allMenuItems := []declarative.MenuItem{
		declarative.Menu{
			Text: "文件",
			Items: []declarative.MenuItem{
				declarative.Action{
					Text: "打开文件",
					Shortcut: declarative.Shortcut{ //定义快捷键后会有响应提示显示
						Modifiers: walk.ModControl,
						Key:       walk.KeyO,
					},
					OnTriggered: func() {}, //点击动作触发响应函数
				},
				declarative.Action{
					Text: "另存为",
					Shortcut: declarative.Shortcut{
						Modifiers: walk.ModControl | walk.ModShift,
						Key:       walk.KeyS,
					},
					OnTriggered: func() {

					},
				},
				declarative.Action{
					Text: "退出",
					OnTriggered: func() {
						//mw.Close()
					},
				},
			},
		},
		declarative.Menu{
			Text: "帮助",
			Items: []declarative.MenuItem{
				declarative.Action{
					Text: "关于",
					OnTriggered: func() {
						// walk.MsgBox(mw, "关于", "这是一个菜单和工具栏的实例",
						// 	walk.MsgBoxIconInformation|walk.MsgBoxDefButton1)
					},
				},
			},
		},
	}
	return allMenuItems
}

func createToolBars() declarative.ToolBar {
	toolBar := declarative.ToolBar{ //工具栏
		ButtonStyle: declarative.ToolBarButtonTextOnly,
		Items: []declarative.MenuItem{
			declarative.Menu{
				Text: "工具箱1",
				Items: []declarative.MenuItem{
					declarative.Action{
						Text:        "A",
						OnTriggered: func() {},
					},
					declarative.Action{
						Text:        "B",
						OnTriggered: func() {},
					},
				},
				OnTriggered: func() {}, //在菜单中不可如此定义,会无响应
			},
			declarative.Separator{}, //分隔符
			declarative.Menu{
				Text: "工具箱2",
				Items: []declarative.MenuItem{
					declarative.Action{
						Text:        "A",
						OnTriggered: func() {},
					},
					declarative.Action{
						Text:        "B",
						OnTriggered: func() {},
					},
				},
				OnTriggered: func() {}, //在菜单中不可如此定义,会无响应
			},
		},
	}
	return toolBar
}

3.完成项目:https://github.com/EightTwoFive/eleven_win.git

以下是一个基于Go语言的walk库实现的多页窗口示例: ```go package main import ( "github.com/lxn/walk" . "github.com/lxn/walk/declarative" ) func main() { mw := new(MyMainWindow) if err := (MainWindow{ AssignTo: &mw.MainWindow, Title: "Multi-Page Example", MinSize: Size{300, 200}, Layout: VBox{}, Children: []Widget{ HSpacer{}, RadioButtonGroup{ Buttons: []RadioButton{ {Text: "Page 1", Value: 0}, {Text: "Page 2", Value: 1}, {Text: "Page 3", Value: 2}, }, Orientation: Horizontal, OnValueChanged: func(value int) { mw.Stack.SetCurrentIndex(value) }, }, HSpacer{}, Stack{ AssignTo: &mw.Stack, Pages: []Page{ {Title: "Page 1", Layout: VBox{}, Children: []Widget{ Label{Text: "This is Page 1"}, }}, {Title: "Page 2", Layout: VBox{}, Children: []Widget{ Label{Text: "This is Page 2"}, PushButton{Text: "Button 2"}, }}, {Title: "Page 3", Layout: VBox{}, Children: []Widget{ Label{Text: "This is Page 3"}, LineEdit{AssignTo: &mw.LineEdit}, PushButton{Text: "Button 3", OnClicked: func() { walk.MsgBox(mw, "Button 3", mw.LineEdit.Text(), walk.MsgBoxIconInformation) }}, }}, }, }, HSpacer{}, }, }.Create()); err != nil { panic(err) } mw.Run() } type MyMainWindow struct { *walk.MainWindow Stack *walk.Stack LineEdit *walk.LineEdit } ``` 该示例包含一个主窗口,其中有一个单选按钮组用于切换三个不同的页面。每个页面都包含一个不同的小部件,比如标签、按钮和文本框。使用Stack小部件,可以轻松地在这些页面之间进行切换。 注意:为了使该示例正常工作,需要安装walk库。可以使用以下命令在终端中安装walk库: ``` go get github.com/lxn/walk ```
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值