源码:https://github.com/lz4/lz4
三种编译方式
lz4.h、lz4.c、simple_buffer.c(源文件编译)
lz4.h、simple_buffer.c、liblz4_static.lib(调用静态库)
lz4.h、simple_buffer.c、liblz4.lib(调用动态库)
第一种:
优点:不用编译库,直接复制lz4.h、lz4.两个文件到项目中即可.simple_buffer.c是调用案例,不用拷贝.
windows编译
工程相对路径lz4\build\VS2017\lz4.sln直接编译库即可
Linux环境
cd ~/lz4/programs
make clean
Make
./lz4 README.md(压缩文件)
./lz4 -d README.md.lz4(解压文件)
优点:不用编译库,直接复制lz4.h、lz4.两个文件到项目中即可.
windows/linux测试可用
#-------------------------------------------------
#
# Project created by QtCreator 2021-08-27T09:23:17
#
#-------------------------------------------------
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = lz4
TEMPLATE = app
CONFIG += c++11
SOURCES += main.cpp\
mainwindow.cpp \
lz4.c
HEADERS += mainwindow.h \
lz4.h
FORMS += mainwindow.ui
对一个文件进行压缩
#include "mainwindow.h"
#include <QApplication>
#include "lz4.h"
#include <fstream>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
std::ifstream iFile("E:/20210302113553.bak",std::ios::binary);
int desize = 0;//记录压缩前的数据
if(iFile)
{
//获取压缩数据
iFile.seekg(0,iFile.end);//移动到文件结尾
int size = iFile.tellg();//返回当前位置
iFile.seekg (0);
char * buffer = new char [size];
memset(buffer,0,size);
iFile.read (buffer,size);
desize = size;//解压和压缩前数据大小一样
//计算压缩后数据最大大小(数据不可压缩时)
const int max_dst_size = LZ4_compressBound(size);
if(max_dst_size > LZ4_MAX_INPUT_SIZE|| max_dst_size<=0)//未找到合适大小
return 0;
//压缩后的内存
char* compressed_data = new char[(size_t)max_dst_size];
memset(compressed_data,0,max_dst_size);
if (compressed_data == NULL)
return 0;
//压缩数据
const int compressed_data_size = LZ4_compress_default(buffer, compressed_data, size, max_dst_size);
if (compressed_data_size <= 0)
return 0;
//压缩后数据写入文件
std::ofstream oFile("E:/20210302113553_.bak",std::ios::binary);//必须指定而二进制
if(oFile)
{
oFile.write(compressed_data,compressed_data_size);
}
oFile.close();
iFile.close();
delete[] buffer;
delete[] compressed_data;//释放内存
}
//解压
std::ifstream iFiledecompressed("E:/20210302113553_.bak",std::ios::binary);//必须指定而二进制,否则会导致数据长度不一致
if(iFiledecompressed.is_open())
{
if (iFiledecompressed.eof())
{
iFiledecompressed.clear();
}
//获取压缩后的数据
iFiledecompressed.seekg(0,iFiledecompressed.end);//移动到文件结尾
int size = iFiledecompressed.tellg();//返回当前位置
iFiledecompressed.seekg (0);
char * buffer = new char [size];
memset(buffer,0,size);
iFiledecompressed.read(buffer,size);
//解压后的内存
char * debuffer = new char [desize];
memset(debuffer,0,desize);
//解压
int decompressed_size = LZ4_decompress_safe(buffer,debuffer,size,desize);
if(decompressed_size<0)
{
return 0;
}
//解压后数据写入文件
std::ofstream oFile("E:/20210302113553__.bak",std::ios::binary);
if(oFile)
{
oFile.write(debuffer,desize);
}
iFiledecompressed.close();
oFile.close();
delete[] buffer;
delete[] debuffer;
}
MainWindow w;
w.show();
return a.exec();
}
官方的例子- simple_buffer.c
/*
* simple_buffer.c
* Copyright : Kyle Harper
* License : Follows same licensing as the lz4.c/lz4.h program at any given time. Currently, BSD 2.
* Description: Example program to demonstrate the basic usage of the compress/decompress functions within lz4.c/lz4.h.
* The functions you'll likely want are LZ4_compress_default and LZ4_decompress_safe.
* Both of these are documented in the lz4.h header file; I recommend reading them.
*/
/* Dependencies */
#include <stdio.h> // For printf()
#include <string.h> // For memcmp()
#include <stdlib.h> // For exit()
#include "lz4.h" // This is all that is required to expose the prototypes for basic compression and decompression.
/*
* Simple show-error-and-bail function.
*/
void run_screaming(const char* message, const int code) {
printf("%s \n", message);
exit(code);
}
/*
* main
*/
int main(void) {
/* Introduction */
// Below we will have a Compression and Decompression section to demonstrate.
// There are a few important notes before we start:
// 1) The return codes of LZ4_ functions are important.
// Read lz4.h if you're unsure what a given code means.
// 2) LZ4 uses char* pointers in all LZ4_ functions.
// This is baked into the API and not going to change, for consistency.
// If your program uses different pointer types,
// you may need to do some casting or set the right -Wno compiler flags to ignore those warnings (e.g.: -Wno-pointer-sign).
/* Compression */
// We'll store some text into a variable pointed to by *src to be compressed later.
const char* const src = "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Lorem ipsum dolor site amat.";
// The compression function needs to know how many bytes exist. Since we're using a string, we can use strlen() + 1 (for \0).
const int src_size = (int)(strlen(src) + 1);
// LZ4 provides a function that will tell you the maximum size of compressed output based on input data via LZ4_compressBound().
const int max_dst_size = LZ4_compressBound(src_size);
// We will use that size for our destination boundary when allocating space.
char* compressed_data = malloc((size_t)max_dst_size);
if (compressed_data == NULL)
run_screaming("Failed to allocate memory for *compressed_data.", 1);
// That's all the information and preparation LZ4 needs to compress *src into *compressed_data.
// Invoke LZ4_compress_default now with our size values and pointers to our memory locations.
// Save the return value for error checking.
const int compressed_data_size = LZ4_compress_default(src, compressed_data, src_size, max_dst_size);
// Check return_value to determine what happened.
if (compressed_data_size <= 0)
run_screaming("A 0 or negative result from LZ4_compress_default() indicates a failure trying to compress the data. ", 1);
if (compressed_data_size > 0)
printf("We successfully compressed some data! Ratio: %.2f\n",
(float) compressed_data_size/src_size);
// Not only does a positive return_value mean success, the value returned == the number of bytes required.
// You can use this to realloc() *compress_data to free up memory, if desired. We'll do so just to demonstrate the concept.
compressed_data = (char *)realloc(compressed_data, (size_t)compressed_data_size);
if (compressed_data == NULL)
run_screaming("Failed to re-alloc memory for compressed_data. Sad :(", 1);
/* Decompression */
// Now that we've successfully compressed the information from *src to *compressed_data, let's do the opposite!
// The decompression will need to know the compressed size, and an upper bound of the decompressed size.
// In this example, we just re-use this information from previous section,
// but in a real-world scenario, metadata must be transmitted to the decompression side.
// Each implementation is in charge of this part. Oftentimes, it adds some header of its own.
// Sometimes, the metadata can be extracted from the local context.
// First, let's create a *new_src location of size src_size since we know that value.
char* const regen_buffer = malloc(src_size);
if (regen_buffer == NULL)
run_screaming("Failed to allocate memory for *regen_buffer.", 1);
// The LZ4_decompress_safe function needs to know where the compressed data is, how many bytes long it is,
// where the regen_buffer memory location is, and how large regen_buffer (uncompressed) output will be.
// Again, save the return_value.
const int decompressed_size = LZ4_decompress_safe(compressed_data, regen_buffer, compressed_data_size, src_size);
free(compressed_data); /* no longer useful */
if (decompressed_size < 0)
run_screaming("A negative result from LZ4_decompress_safe indicates a failure trying to decompress the data. See exit code (echo $?) for value returned.", decompressed_size);
if (decompressed_size >= 0)
printf("We successfully decompressed some data!\n");
// Not only does a positive return value mean success,
// value returned == number of bytes regenerated from compressed_data stream.
if (decompressed_size != src_size)
run_screaming("Decompressed data is different from original! \n", 1);
/* Validation */
// We should be able to compare our original *src with our *new_src and be byte-for-byte identical.
if (memcmp(src, regen_buffer, src_size) != 0)
run_screaming("Validation failed. *src and *new_src are not identical.", 1);
printf("Validation done. The string we ended up with is:\n%s\n", regen_buffer);
return 0;
}