桥模式
由于某些类型固有的实现逻辑,使得他们有多个维度的变化。即一个抽象基类对应的子类中,有多种变化的路径。
桥模式:将抽象部分(业务功能)与实现部分(平台实现)分离,使它们都可以独立地变化。
通过实例代码来理解这个解释:
class Messager{
public:
//业务抽象维度的变化
virtual void Login(string username, string password)=0;
virtual void SendMessage(string message)=0;
virtual void SendPicture(Image image)=0;
//平台实现维度的变化
virtual void PlaySound()=0;
virtual void DrawShape()=0;
virtual void WriteText()=0;
virtual void Connect()=0;
virtual ~Messager(){}
};
//平台实现
class PCMessagerBase : public Messager{
public:
virtual void PlaySound(){
}
virtual void DrawShape(){
}
virtual void WriteText(){
}
virtual void Connect(){
}
};
class MobileMessagerBase : public Messager{
public:
virtual void PlaySound(){
}
virtual void DrawShape(){
}
virtual void WriteText(){
}
virtual void Connect(){
}
};
//业务抽象
//精简版PC
class PCMessagerLite : public PCMessagerBase {
public:
virtual void Login(string username, string password){
PCMessagerBase::Connect();
//........
}
virtual void SendMessage(string message){
PCMessagerBase::WriteText();
//........
}
virtual void SendPicture(Image image){
PCMessagerBase::DrawShape();
//........
}
};
//完整版PC
class PCMessagerPerfect : public PCMessagerBase {
public:
virtual void Login(string username, string password){
PCMessagerBase::PlaySound();
//********
PCMessagerBase::Connect();
//........
}
virtual void SendMessage(string message){
PCMessagerBase::PlaySound();
//********
PCMessagerBase::WriteText();
//........
}
virtual void SendPicture(Image image){
PCMessagerBase::PlaySound();
//********
PCMessagerBase::DrawShape();
//........
}
};
//精简版移动端
class MobileMessagerLite : public MobileMessagerBase {
public:
virtual void Login(string username, string password){
MobileMessagerBase::Connect();
}
virtual void SendMessage(string message){
MobileMessagerBase::WriteText();
}
virtual void SendPicture(Image image){
MobileMessagerBase::DrawShape();
}
};
//完整版移动端
class MobileMessagerPerfect : public MobileMessagerBase {
public:
virtual void Login(string username, string password){
MobileMessagerBase::PlaySound();
//********
MobileMessagerBase::Connect();
//........
}
virtual void SendMessage(string message){
MobileMessagerBase::PlaySound();
//********
MobileMessagerBase::WriteText();
//........
}
virtual void SendPicture(Image image){
MobileMessagerBase::PlaySound();
//********
MobileMessagerBase::DrawShape();
//........
}
};
void Process(){
//编译时装配
Messager *m =new MobileMessagerPerfect();
}
上述实例代码针对Messager基类有两个维度的变化,PC和Message,精简和完整版。此时需要将它们分离开来,充分利用组合的方式:
#include<string>
class Image{};
using namespace std;
class Messager {
protected:
MessagerImp* messagerImp;//...
public:
Messager(MessagerImp* mImp) :messagerImp(mImp) {}
virtual void Login(string username, string password) = 0;
virtual void SendMessage(string message) = 0;
virtual void SendPicture(Image image) = 0;
virtual ~Messager() {}
};
class MessagerImp {
public:
virtual void PlaySound() = 0;
virtual void DrawShape() = 0;
virtual void WriteText() = 0;
virtual void Connect() = 0;
virtual ~MessagerImp() {}
};
//平台实现 n
class PCMessagerImp : public MessagerImp {
public:
virtual void PlaySound() {
//**********
}
virtual void DrawShape() {
//**********
}
virtual void WriteText() {
//**********
}
virtual void Connect() {
//**********
}
};
class MobileMessagerImp : public MessagerImp {
public:
virtual void PlaySound() {
//==========
}
virtual void DrawShape() {
//==========
}
virtual void WriteText() {
//==========
}
virtual void Connect() {
//==========
}
};
//业务抽象 m
//类的数目:1+n+m
class MessagerLite :public Messager {
public:
MessagerLite(MessagerImp* messagerImp) :Messager(messagerImp) {}
virtual void Login(string username, string password) {
messagerImp->Connect();
//........
}
virtual void SendMessage(string message) {
messagerImp->WriteText();
//........
}
virtual void SendPicture(Image image) {
messagerImp->DrawShape();
//........
}
};
class MessagerPerfect :public Messager {
public:
MessagerPerfect(MessagerImp* messagerImp) :Messager(messagerImp) {}
virtual void Login(string username, string password) {
messagerImp->PlaySound();
//********
messagerImp->Connect();
//........
}
virtual void SendMessage(string message) {
messagerImp->PlaySound();
//********
messagerImp->WriteText();
//........
}
virtual void SendPicture(Image image) {
messagerImp->PlaySound();
//********
messagerImp->DrawShape();
//........
}
};
void Process() {
//运行时装配
MessagerImp* mImp = new PCMessagerImp();
Messager* m = new MessagerLite(mImp);
}
总结:
1、Bridge模式使用“对象间的组合关系”解耦了抽象和实现之间固有的绑定关系,使得抽象和实现可以沿着各自的维度来变化。所谓抽象和实现沿着各自纬度的变化,即“子类化”它们。
2、一个实现未必不变的绑定在一个接口上。抽象类的实现可以在运行时进行配置,一个对象甚至可以在运行时改变它的实现,也提高了扩充性,减少了多继承的代码膨胀。