文章目录
一、opengl学习网站
#https://learnopengl-cn.github.io/
二、glPushMatrix和glPopMatrix原理
https://blog.csdn.net/u010579736/article/details/51884989
三、平移函数glTranslatef()、旋转函数glRotatef()
https://blog.csdn.net/Tan_HandSome/article/details/50614146
四、glBindTexture 绑定纹理缓存到纹理单元
https://blog.csdn.net/opengl_es/article/details/19852277
五、glTexCoord2f、glvertex3f
1、glTexCoord2f
https://www.cnblogs.com/1024Planet/p/5667110.html
2、glvertex3f
https://blog.csdn.net/qq_38643064/article/details/83660988
六、像素格式结构-PIXELFORMATDESCRIPTOR
https://blog.csdn.net/jiangdf/article/details/8464849
七、WglCreateContext 、wglMakeCurrent函数详解
1、WglCreateContext
https://blog.csdn.net/xuqiang918/article/details/8916293
2、wglMakeCurrent
https://blog.csdn.net/guqiwei/article/details/4349521
八、OpenGl的glMatrixMode()函数理解
https://blog.csdn.net/jiangdf/article/details/8460012