NTP时间更新主要依赖于GPRS和wifi,即通过网络的方式去获取时间,在NetworkTimeUpdateService中调用onPollNetworkTime访问NtpServer获取网络时间,我们先来看看整体流程
frameworks/base/services/core/java/com/android/server/NetworkTimeUpdateService.java
/** Initialize the receivers and initiate the first NTP request */
public void systemRunning() {
registerForAlarms();
HandlerThread thread = new HandlerThread(TAG);
thread.start();
mHandler = new MyHandler(thread.getLooper());
mNetworkTimeUpdateCallback = new NetworkTimeUpdateCallback();
mCM.registerDefaultNetworkCallback(mNetworkTimeUpdateCallback, mHandler);
mAutoTimeSettingObserver = new AutoTimeSettingObserver(mContext, mHandler,
EVENT_AUTO_TIME_ENABLED);
mAutoTimeSettingObserver.observe();
}
registerForAlarms中监听"com.android.server.NetworkTimeUpdateService.action.POLL"广播,
//registerForConnectivityIntents监听网络状态改变的广播,
SettingsObserver里监听Settings.Global.AUTO_TIME值的改变
private void registerForAlarms() {
mContext.registerReceiver(
new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
mHandler.obtainMessage(EVENT_POLL_NETWORK_TIME).sendToTarget();
}
}, new IntentFilter(ACTION_POLL));
}
private class NetworkTimeUpdateCallback extends NetworkCallback {
@Override
public void onAvailable(Network network) {
Log.d(TAG, String.format("New default network %s; checking time.", network));
mDefaultNetwork = network;
// Running on mHandler so invoke directly.
onPollNetworkTime(EVENT_NETWORK_CHANGED);
}
@Override
public void onLost(Network network) {
if (network.equals(mDefaultNetwork)) mDefaultNetwork = null;
}
}
/** Handler to do the network accesses on */
private class MyHandler extends Handler {
MyHandler(Looper l) {
super(l);
}
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case EVENT_AUTO_TIME_ENABLED:
case EVENT_POLL_NETWORK_TIME:
case EVENT_NETWORK_CHANGED:
onPollNetworkTime(msg.what);
break;
}
}
}
private void onPollNetworkTime(int event) {
// If we don't have any default network, don't bother.
if (mDefaultNetwork == null) return;
mWakeLock.acquire();
try {
onPollNetworkTimeUnderWakeLock(event);
} finally {
mWakeLock.release();
}
}
//mTime = NtpTrustedTime.getInstance(context);
private void onPollNetworkTimeUnderWakeLock(int event) {
// Force an NTP fix when outdated
if (mTime.getCacheAge() >= mPollingIntervalMs) {
if (DBG) Log.d(TAG, "Stale NTP fix; forcing refresh");
mTime.forceRefresh();
}
if (mTime.getCacheAge() < mPollingIntervalMs) {
// Obtained fresh fix; schedule next normal update
resetAlarm(mPollingIntervalMs);
if (isAutomaticTimeRequested()) {
updateSystemClock(event);
}
} else {
// No fresh fix; schedule retry
mTryAgainCounter++;
if (mTryAgainTimesMax < 0 || mTryAgainCounter <= mTryAgainTimesMax) {
resetAlarm(mPollingIntervalShorterMs);
} else {
// Try much later
mTryAgainCounter = 0;
resetAlarm(mPollingIntervalMs);
}
}
}
这个方法中主要调用了TrustedTime实例的forceRefresh方法去获取时间,获取之后通过mTime.currentTimeMillis获得获取成功之后的时间ntp,最后调用 SystemClock.setCurrentTimeMillis(ntp)设置系统时间有几个参数需要特别说下
//正常的轮询频率
mPollingIntervalMs = mContext.getResources().getInteger(
com.android.internal.R.integer.config_ntpPollingInterval);
//重试轮询间隔,以防网络请求失败
mPollingIntervalShorterMs = mContext.getResources().getInteger(
com.android.internal.R.integer.config_ntpPollingIntervalShorter);
//再次尝试次数
mTryAgainTimesMax = mContext.getResources().getInteger(
com.android.internal.R.integer.config_ntpRetry);
<!-- Remote server that can provide NTP responses. -->
<string translatable="false" name="config_ntpServer">timesync.xxxx.com</string>
<!-- Normal polling frequency in milliseconds -->
<integer name="config_ntpPollingInterval">3600000</integer>
<!-- Try-again polling interval in milliseconds, in case the network request failed -->
<integer name="config_ntpPollingIntervalShorter">1000</integer>
<!-- Number of times to try again with the shorter interval, before backing
off until the normal polling interval. A value < 0 indicates infinite. -->
<integer name="config_ntpRetry">-1</integer>
<!-- If the time difference is greater than this threshold in milliseconds,
then update the time. -->
<integer name="config_ntpThreshold">5000</integer>
<!-- Timeout to wait for NTP server response in milliseconds. -->
<integer name="config_ntpTimeout">5000</integer>
//frameworks/base/core/java/android/util/NtpTrustedTime.java
public long getCacheAge() {
if (mHasCache) {
return SystemClock.elapsedRealtime() - mCachedNtpElapsedRealtime;
} else {
return Long.MAX_VALUE;
}
}
public boolean forceRefresh() {
// We can't do this at initialization time: ConnectivityService might not be running yet.
synchronized (this) {
if (mCM == null) {
mCM = sContext.getSystemService(ConnectivityManager.class);
}
}
final Network network = mCM == null ? null : mCM.getActiveNetwork();
return forceRefresh(network);
}
public boolean forceRefresh(Network network) {
if (TextUtils.isEmpty(mServer)) {
// missing server, so no trusted time available
return false;
}
// We can't do this at initialization time: ConnectivityService might not be running yet.
synchronized (this) {
if (mCM == null) {
mCM = sContext.getSystemService(ConnectivityManager.class);
}
}
final NetworkInfo ni = mCM == null ? null : mCM.getNetworkInfo(network);
if (ni == null || !ni.isConnected()) {
if (LOGD) Log.d(TAG, "forceRefresh: no connectivity");
return false;
}
if (LOGD) Log.d(TAG, "forceRefresh() from cache miss");
final SntpClient client = new SntpClient();
if (client.requestTime(mServer, (int) mTimeout, network)) {
mHasCache = true;
mCachedNtpTime = client.getNtpTime();
mCachedNtpElapsedRealtime = client.getNtpTimeReference();
mCachedNtpCertainty = client.getRoundTripTime() / 2;
return true;
} else {
return false;
}
}
上面方法中主要是通过SntpClient的requestTime根据传入的mServer获取时间,mServer是在调用NtpTrustedTime的getInstance中初始化的,具体如下
public static synchronized NtpTrustedTime getInstance(Context context) {
if (sSingleton == null) {
final Resources res = context.getResources();
final ContentResolver resolver = context.getContentResolver();
final String defaultServer = res.getString(
com.android.internal.R.string.config_ntpServer);
final long defaultTimeout = res.getInteger(
com.android.internal.R.integer.config_ntpTimeout);
final String secureServer = Settings.Global.getString(
resolver, Settings.Global.NTP_SERVER);
final long timeout = Settings.Global.getLong(
resolver, Settings.Global.NTP_TIMEOUT, defaultTimeout);
final String server = secureServer != null ? secureServer : defaultServer;
sSingleton = new NtpTrustedTime(server, timeout);
sContext = context;
}
return sSingleton;
}
SntpClient主要是提供访问Ntp server的一个类,在requestTime中主要通过DatagramSocket访问传入的server,来获取时间,具体实现如下:
/frameworks/base/core/java/android/net/SntpClient.java
public boolean requestTime(String host, int timeout, Network network) {
final Network networkForResolv = network.getPrivateDnsBypassingCopy();
InetAddress address = null;
try {
address = networkForResolv.getByName(host);
} catch (Exception e) {
EventLogTags.writeNtpFailure(host, e.toString());
if (DBG) Log.d(TAG, "request time failed: " + e);
return false;
}
return requestTime(address, NTP_PORT, timeout, networkForResolv);
}
public boolean requestTime(InetAddress address, int port, int timeout, Network network) {
DatagramSocket socket = null;
final int oldTag = TrafficStats.getAndSetThreadStatsTag(
TrafficStatsConstants.TAG_SYSTEM_NTP);
try {
socket = new DatagramSocket();
network.bindSocket(socket);
socket.setSoTimeout(timeout);
byte[] buffer = new byte[NTP_PACKET_SIZE];
DatagramPacket request = new DatagramPacket(buffer, buffer.length, address, port);
// set mode = 3 (client) and version = 3
// mode is in low 3 bits of first byte
// version is in bits 3-5 of first byte
buffer[0] = NTP_MODE_CLIENT | (NTP_VERSION << 3);
// get current time and write it to the request packet
final long requestTime = System.currentTimeMillis();
final long requestTicks = SystemClock.elapsedRealtime();
writeTimeStamp(buffer, TRANSMIT_TIME_OFFSET, requestTime);
socket.send(request);
// read the response
DatagramPacket response = new DatagramPacket(buffer, buffer.length);
socket.receive(response);
final long responseTicks = SystemClock.elapsedRealtime();
final long responseTime = requestTime + (responseTicks - requestTicks);
// extract the results
final byte leap = (byte) ((buffer[0] >> 6) & 0x3);
final byte mode = (byte) (buffer[0] & 0x7);
final int stratum = (int) (buffer[1] & 0xff);
final long originateTime = readTimeStamp(buffer, ORIGINATE_TIME_OFFSET);
final long receiveTime = readTimeStamp(buffer, RECEIVE_TIME_OFFSET);
final long transmitTime = readTimeStamp(buffer, TRANSMIT_TIME_OFFSET);
/* do sanity check according to RFC */
// TODO: validate originateTime == requestTime.
checkValidServerReply(leap, mode, stratum, transmitTime);
long roundTripTime = responseTicks - requestTicks - (transmitTime - receiveTime);
// receiveTime = originateTime + transit + skew
// responseTime = transmitTime + transit - skew
// clockOffset = ((receiveTime - originateTime) + (transmitTime - responseTime))/2
// = ((originateTime + transit + skew - originateTime) +
// (transmitTime - (transmitTime + transit - skew)))/2
// = ((transit + skew) + (transmitTime - transmitTime - transit + skew))/2
// = (transit + skew - transit + skew)/2
// = (2 * skew)/2 = skew
long clockOffset = ((receiveTime - originateTime) + (transmitTime - responseTime))/2;
EventLogTags.writeNtpSuccess(address.toString(), roundTripTime, clockOffset);
if (DBG) {
Log.d(TAG, "round trip: " + roundTripTime + "ms, " +
"clock offset: " + clockOffset + "ms");
}//这个log
// save our results - use the times on this side of the network latency
// (response rather than request time)
mNtpTime = responseTime + clockOffset;
mNtpTimeReference = responseTicks;
mRoundTripTime = roundTripTime;
} catch (Exception e) {
EventLogTags.writeNtpFailure(address.toString(), e.toString());
if (DBG) Log.d(TAG, "request time failed: " + e);
return false;
} finally {
if (socket != null) {
socket.close();
}
TrafficStats.setThreadStatsTag(oldTag);
}
return true;
}
其实Ntp说的明白点,就是通过网络去获取时间然后更新系统时间,具体流程上面也简单说了下,当遇到手机不能更新时间时,先要看看网络是否可用,网络可用的情况下,就得看看对应的NtpServer是否能够访问。曾经就遇到过移动的数据业务不能访问NtpServer,导致手机不能更新时间。一般可以通过ntp等关键字在log中搜索,一般是SocketException或unknown host的错误。也可以直接adb shell命令进去手机,然后利用ping NtpServer 查看当前服务器是否可访问。在这里需要说的一点是,NtpServer一般都是对应的网址,访问网络时会根据当前的运营商网络,找到对应的IP地址,再去访问,有可能存在同一个NtpServer联通网络可以访问而移动网络不行的情况。
NTP通过访问NtpServer获取网络时间,最后都是通过调用SystemClock.setCurrentTimeMillis更新手机时间。