1,转bitmap(本地/内存)。
方法有四,如下:
法一:
image1 = new Bitmap(@"C:\Documents and Settings\All Users\" + @"Documents\My Music\music.bmp", true);
注意 此构造函数为 public Bitmap (string filename, bool useIcm);其中useicm表示是否需要颜色校正,默认fasle不校正。
输入24位图,得到24位图。
法二:利用流读取:
private Bitmap ReadImageFile(String path)
{
Bitmap bitmap = null;
try
{
FileStream fileStream = File.OpenRead(path);
Int32 filelength = 0;
filelength = (int)fileStream.Length;
Byte[] image = new Byte[filelength];
fileStream.Read(image, 0, filelength);
System.Drawing.Image result = System.Drawing.Image.FromStream(fileStream);
fileStream.Close();
bitmap = new Bitmap(result);
}
catch (Exception ex)
{
MessageBox.Show("error:----2");// 异常输出
}
return bitmap;
}
该方法缺点很明显,当你
这句话的时候 默认会给bitmap增加了要给A通道,24位图直接变32位图,我将c#图像数据传递到c++发现图像变性了!
法三,先转image再到bitmap,同上 会出现24变32位问题。
Image imgmy= Bitmap.FromFile(img_path);
Bitmap myimg = new Bitmap(imgmy);//new Bitmap(img_path, true); //ReadImageFile(img_path);
问题一样会出现24变32问题。
法四,byte转bitmap。
//byte[] 转换 Bitmap
public static Bitmap BytesToBitmap(byte[] Bytes)
{
MemoryStream stream = null;
try
{
stream = new MemoryStream(Bytes);
return new Bitmap((Image)new Bitmap(stream));
}
catch (ArgumentNullException ex)
{
throw ex;
}
catch (ArgumentException ex)
{
throw ex;
}
finally
{
stream.Close();
}
}
因为该函数直接byte转不会出现多余A通道,即24变32问题。
2,转image:
方法有4,
直接本地读image:
Image imgmy= Bitmap.FromFile(img_path);
流读image:
private Image ReadImageFile(String path)
{
System.Drawing.Image result;
try
{
FileStream fileStream = File.OpenRead(path);
Int32 filelength = 0;
filelength = (int)fileStream.Length;
Byte[] image = new Byte[filelength];
fileStream.Read(image, 0, filelength);
result = System.Drawing.Image.FromStream(fileStream);
fileStream.Close();
}
catch (Exception ex)
{
MessageBox.Show("error:----2");// 异常输出
}
return result ;
}
bitmap转image:
//将Bitmap转换成Image
using System.IO;
private static System.Windows.Controls.Image Bitmap2Image(System.Drawing.Bitmap Bi)
{
MemoryStream ms = new MemoryStream();
Bi.Save(ms, System.Drawing.Imaging.ImageFormat.Png);
BitmapImage bImage = new BitmapImage();
bImage.BeginInit();
bImage.StreamSource = new MemoryStream(ms.ToArray());
bImage.EndInit();
ms.Dispose();
Bi.Dispose();
System.Windows.Controls.Image i = new System.Windows.Controls.Image();
i.Source = bImage;
return i ;
}
byte转image:
/// <summary>
/// byte[]转换成Image
/// </summary>
/// <param name="byteArrayIn">二进制图片流</param>
/// <returns>Image</returns>
public static System.Drawing.Image byteArrayToImage(byte[] byteArrayIn)
{
if (byteArrayIn == null)
return null;
using (System.IO.MemoryStream ms = new System.IO.MemoryStream(byteArrayIn))
{
System.Drawing.Image returnImage = System.Drawing.Image.FromStream(ms);
ms.Flush();
return returnImage;
}
}
3,转byte;
方法有3:
bitmap指针:
//Bitmap转byte[]
public static byte[] BitmapToBytes(Bitmap Bitmap)
{
Bitmap myimg = Bitmap;//new Bitmap(imgmy);//new Bitmap(img_path, true); //ReadImageFile(img_path);
int nwidth = myimg.Width;
int nheight = myimg.Height;
//int nchannel = myimg;
BitmapData bmpData = myimg.LockBits(new Rectangle(0, 0, myimg.Width, myimg.Height), ImageLockMode.ReadOnly, myimg.PixelFormat);
IntPtr p = bmpData.Scan0; //裸数据首地址
//Byte[] srcimg = new Byte[myimg.Width* myimg.Height*3];
//Marshal.Copy(p, srcimg, 0, myimg.Width * myimg.Height * 3);
// Declare an array to hold the bytes of the bitmap.
int bytes = Math.Abs(bmpData.Stride) * nheight;
byte[] srcimg = new byte[bytes];
// Copy the RGB values into the array.
Marshal.Copy(p, srcimg, 0, bytes);
// Unlock the bits.
myimg.UnlockBits(bmpData);
return srcimg;
}
image:
/// <summary>
/// 将图片Image转换成Byte[]
/// </summary>
/// <param name="Image">image对象</param>
/// <param name="imageFormat">后缀名</param>
/// <returns></returns>
public static byte[] ImageToBytes(Image Image, System.Drawing.Imaging.ImageFormat imageFormat)
{
if (Image == null) { return null; }
byte[] data;
using (MemoryStream ms= new MemoryStream())
{
using (Bitmap Bitmap = new Bitmap(Image))
{
Bitmap.Save(ms, imageFormat);
ms.Position = 0;
data = new byte[ms.Length];
ms.Read(data, 0, Convert.ToInt32(ms.Length));
ms.Flush();
}
}
return data;
}
bitmap:
//Bitmap转byte[]
public static byte[] BitmapToBytes(Bitmap Bitmap)
{
MemoryStream ms = null;
try
{
ms = new MemoryStream();
Bitmap.Save(ms, Bitmap.RawFormat);
byte[] byteImage = new Byte[ms.Length];
byteImage = ms.ToArray();
return byteImage;
}
catch (ArgumentNullException ex)
{
throw ex;
}
finally
{
ms.Close();
}
}
}