使用“精美像素风格”验证您的设计
Pixel Perfect is deprecated. Beginning with Android
Studio 3.1, you should instead use
Layout Inspector to compare
your app layout with design mockups, display a magnified view of your app, and
examine details of its layout.
Pixel Perfect is a tool built into Android Device Monitor
that displays a magnified view of your app so you can inspect the
position and properties of individual pixels in your layout, and help match your
app's layout to design mockups.
Start Pixel Perfect
Figure 1. Android Device Monitor
Connect your device to your computer. If prompted by a dialog on the
device that asks,
Allow USB debugging?, tap OK.
Open your project in Android Studio, build and run it on your device.
Start Android Device Monitor.
Android Studio might show a Disable adb integration dialog because only
one process can connect to the device via adb at once, and Android Device
Monitor is requesting a connection. So click Yes.
Figure 1 illustrates what
initially appears in the Android Device Monitor.
In the menu bar, select Window > Open
Perspective, and then click Pixel Perfect.
Double-click the device name in the Windows tab on the left.
This populates the panes with the device display and switches to the
Pixel Perfect Tree tab.
Get familiar with the tools
You should see the following three panes:
View Object (left): This is a hierarchical list of the [ View ]
objects visible on the screen, including those owned by the system.
When you click a view, its position is highlighted in the Pixel Perfect pane
on the right.
Pixel Perfect Loupe (center): This is the magnified screen image.
It's overlaid by a grid in which each square represents one pixel. To look at
the information for a pixel, click in its square. Its color information and X/Y
coordinates appear at the bottom of the pane.
The crosshair in the pane corresponds to the positioning crosshair
in the Pixel Perfect pane (on the right).
To zoom, use the Zoom slider at
the bottom of the pane, or use your mouse's scroll wheel.
Pixel Perfect (right): This displays the device screen.
The crosshair in this pane corresponds to the crosshair in the Loupe pane.
The view selected in the View Object pane is also outlined here in bold
red. Sibling and parent views have a light red box.
The layout box may have other rectangles either inside or outside it, each
of which indicates part of the view. A purple or green rectangle indicates the
view bounding box. A white or black box inside the layout box represents the
view padding. An outer white or black rectangle represents the
margins. The padding and margin boxes are white if the layout
background is black, and vice versa.
You can save a screenshot by clicking
Save as PNG at the top of the window.
Figure 2. The Pixel Perfect window
By default, these panes do not refresh when the UI on the screen changes.
To enable auto-refresh, enable Auto
Refresh at the top of the window, and then set a refresh rate with the
Refresh Rate slider at the bottom of the Loupe pane.
Otherwise, you can manually refresh the Pixel Perfect pane and the
Loupe pane by clicking Refresh Screenshot at the top of the
window. You also still might
need to refresh the View Object pane by clicking Refresh
Tree at the top of the window.
Add an overlay image
The Pixel
Perfect window helps you match up your app layout to a mockup image by allowing
you to load a bitmap as an overlay on the Pixel Perfect window.
To use a bitmap image as an overlay, follow these steps:
At the top of Pixel Perfect, click Load Overlay
and select your image.
Pixel Perfect displays the overlay over the screen in the Pixel
Perfect pane. The lower left corner of the bitmap image (X=0, Y=max
value) is anchored on the lower left-most pixel (X=0, Y=max
screen) of the screen.
By default, the overlay has a 50% transparency.
You can adjust this with the
Overlay slider at the bottom of the Loupe pane.
Also by default, the overlay is not displayed in the Loupe pane. To
display it, set Show in Loupe at the top of the window.
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