类内嵌套类是什么作用啊!!!
以下代码来自MSDN
ms-help://MS.VSCC.2003/MS.MSDNQTR.2003FEB.2052/csref/html/vclrfvirtualpg.htm
using System;
class TestClass


{
public class Dimensions

{
public const double pi = Math.PI;
protected double x, y;
public Dimensions()

{
}
public Dimensions (double x, double y)

{
this.x = x;
this.y = y;
}

public virtual double Area()

{
return x*y;
}
}

public class Circle: Dimensions

{
public Circle(double r): base(r, 0)

{
}

public override double Area()

{
return pi * x * x;
}
}

class Sphere: Dimensions

{
public Sphere(double r): base(r, 0)

{
}

public override double Area()

{
return 4 * pi * x * x;
}
}

class Cylinder: Dimensions

{
public Cylinder(double r, double h): base(r, h)

{
}

public override double Area()

{
return 2*pi*x*x + 2*pi*x*y;
}
}

public static void Main()

{
double r = 3.0, h = 5.0;
Dimensions c = new Circle(r);
Dimensions s = new Sphere(r);
Dimensions l = new Cylinder(r, h);
// Display results:
Console.WriteLine("Area of Circle = {0:F2}", c.Area());
Console.WriteLine("Area of Sphere = {0:F2}", s.Area());
Console.WriteLine("Area of Cylinder = {0:F2}", l.Area());
}
}

转载于:https://www.cnblogs.com/sbj0707/archive/2005/08/19/218177.html