下面是收到消息进行闪烁代码:
#region 处理窗体收到消息后进行闪烁
[DllImport("User32.dll", CharSet = CharSet.Unicode, EntryPoint = "FlashWindowEx")]
private static extern bool FlashWindowEx(ref FLASHWINFO pwfi);
public struct FLASHWINFO
{
public UInt32 cbSize;//该结构的字节大小
public IntPtr hwnd;//要闪烁的窗口的句柄,该窗口可以是打开的或最小化的
public UInt32 dwFlags;//闪烁的状态
public UInt32 uCount;//闪烁窗口的次数
public UInt32 dwTimeout;//窗口闪烁的频度,毫秒为单位;若该值为0,则为默认图标的闪烁频度
}
public enum falshType : uint
{
FLASHW_STOP = 0, //停止闪烁
FALSHW_CAPTION = 1, //只闪烁标题
FLASHW_TRAY = 2, //只闪烁任务栏
FLASHW_ALL = 3, //标题和任务栏同时闪烁
FLASHW_PARAM1 = 4,
FLASHW_PARAM2 = 12,
FLASHW_TIMER = FLASHW_TRAY | FLASHW_PARAM1, //无条件闪烁任务栏直到发送停止标志或者窗口被激活,如果未激活,停止时高亮
FLASHW_TIMERNOFG = FLASHW_TRAY | FLASHW_PARAM2 //未激活时闪烁任务栏直到发送停止标志或者窗体被激活,停止后高亮
}
public static bool flashTaskBar(IntPtr hWnd, falshType type)
{
FLASHWINFO fInfo = new FLASHWINFO();
fInfo.cbSize = Convert.ToUInt32(Marshal.SizeOf(fInfo));
fInfo.hwnd = hWnd;//要闪烁的窗口的句柄,该窗口可以是打开的或最小化的
fInfo.dwFlags = (uint)type;//闪烁的类型
fInfo.uCount = 5;//闪烁窗口的次数
fInfo.dwTimeout = 150; //窗口闪烁的频度,毫秒为单位;若该值为0,则为默认图标的闪烁频度
return FlashWindowEx(ref fInfo);
}
#endregion
调用方式:
//提示闪窗
flashTaskBar(this.Handle, falshType.FLASHW_TIMER);