linux-4.9.37/include/linux/idr.h
映射唯一标识符(UID)到指针的数据结构。
/*
* We want shallower trees and thus more bits covered at each layer. 8
* bits gives us large enough first layer for most use cases and maximum
* tree depth of 4. Each idr_layer is slightly larger than 2k on 64bit and
* 1k on 32bit.
*/
#define IDR_BITS 8
#define IDR_SIZE (1 << IDR_BITS)
#define IDR_MASK ((1 << IDR_BITS)-1)
struct idr_layer {
int prefix; /* the ID prefix of this idr_layer */
int layer; /* distance from leaf */
struct idr_layer __rcu *ary[1<<IDR_BITS];
int count; /* When zero, we can release it */
union {
/* A zero bit means "space here" */
DECLARE_BITMAP(bitmap, IDR_SIZE);
struct rcu_head rcu_head;
};
};
struct idr {
struct idr_layer __rcu *hint; /* the last layer allocated from */
struct idr_layer __rcu *top;
int layers; /* only valid w/o concurrent changes */
int cur; /* current pos for cyclic allocation */
spinlock_t lock;
int id_free_cnt;
struct idr_layer *id_free;
};