diff options
author | Kai Köhne <[email protected]> | 2024-04-19 12:32:37 +0200 |
---|---|---|
committer | Kai Köhne <[email protected]> | 2024-04-19 16:15:15 +0200 |
commit | 79c3fb123d166f1eb355e064ee6cc6aca0e4749a (patch) | |
tree | 97c4e6d225e38e4e4dd20ab3d1927dc2bb6f3918 | |
parent | 793f81b1c67b87b49d7f519902e2049ba19e4c18 (diff) |
Doc: Fix mentioning of QQW::createTextureFromNativeObject in example
The method got removed in Qt 6.0, and the example code was adjusted
accordingly (commit fb96109bbc2ec5d).
While at it, also remove the mentioning of the even older
QQuickWindow::createTextureFromId(), as that is most likely
not relevant for new users looking into this example.
Pick-to: 6.6 6.7
Change-Id: I2ea3fcf3de78e13afec9e2b25aa8d4a6a9a9b571
Reviewed-by: Tor Arne Vestbø <[email protected]>
-rw-r--r-- | examples/quick/scenegraph/metaltextureimport/doc/src/metaltextureimport.qdoc | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/examples/quick/scenegraph/metaltextureimport/doc/src/metaltextureimport.qdoc b/examples/quick/scenegraph/metaltextureimport/doc/src/metaltextureimport.qdoc index 78babe6ca5..3b4912829e 100644 --- a/examples/quick/scenegraph/metaltextureimport/doc/src/metaltextureimport.qdoc +++ b/examples/quick/scenegraph/metaltextureimport/doc/src/metaltextureimport.qdoc @@ -64,9 +64,8 @@ After copying the values we need, sync() also performs some graphics resource initialization. The MTLDevice is queried from the scenegraph. Once a MTLTexture is available, a QSGTexture wrapping (not owning) it is created - via QQuickWindow::createTextureFromNativeObject(). This function is a - modern equivalent to QQuickWindow::createTextureFromId() that is not tied - to OpenGL. Finally, the QSGTexture is associated with the underlying + via \l QNativeInterface::QSGOpenGLTexture::fromNative(). + Finally, the QSGTexture is associated with the underlying materials by calling the base class' setTexture() function. \snippet scenegraph/metaltextureimport/metaltextureimport.mm 6 |