Curious what affect that would have.. Just shorter?
Generally I don’t think you need to actually deconstruct the hierarchy since those are GC’ed by js.
It’s only the gpu resources that need to be freed, and then whatever object references the app holds.. like “scene”.
@inverser did you check this section of the docs on disposal?
There is also a gotcha described in this thread, that if you are Logging certain objects to console, that can prevent them getting gc’ed.