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基于滑动窗口模型的合作结构分析及队伍战略优化 -以足球比赛为例
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2024-11-30
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内容概要:本文通过对足球比赛中球的传递数据进行建模,建立了合作结构和滑动窗口模型,分析了球队在比赛中的表现,识别出了典型的合作结构,并提出了改进队伍战术的具体建议。研究发现,球队在高光时刻的表现可以通过滑动窗口模型捕捉到,进一步分析表明,球队通常倾向于采用防守反击的战略,特别是在中后场和中前场表现较好。 适用人群:对团队合作和战略有深入兴趣的研究者、体育分析师以及教练员。 使用场景及目标:本研究的方法可以应用于足球以及其他需要团队合作的运动项目的性能评估和战略制定。此外,还可以扩展到其他领域的团队合作,如企业项目管理和科研小组协作等,通过类似的数据分析方法提高团队的整体效率。 其他说明:本研究提供了一种系统化的数据分析方法,可以帮助教练员更好地理解和优化队伍的战术部署。同时也强调了数据分析在团队合作中的重要性和实际应用价值。
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Problem Chosen
D
2020
MCM/ICM
Summary Sheet
Team Control Number
2013245
Analysis Cooperation Structure of Network and Making Teaming Strategies
——based on Sliding Window Model
Teamwork can solve complex problems that may be difficult for individuals to handle,
so improving team effectiveness is meaningful. We analyzes the typical
cooperation
structure
from the ball passing network, and establishes the Sliding Window Model to
identify the cooperation mode suitable for the Huskies, and then puts forward the
suggestions of strategic adjustment.
Firstly, we set up a directed ball flow network with the soccer players as the node and
the passing as the arc. The we select the structure of all passes larger than 5 from
network as
cooperation structure
and set the feature vector for it. According to the
feature vector value, we use the average-linkage method of hierarchical clustering to
cluster the path, and use the main component analysis method to reduce the dimension.
Eventually, we extract six kinds of typical strategy patterns from the network and
analyze their structural characteristics.
Secondly, we choose the
average node connectivity
,
transitivity
and other indicators to
measure teamwork. We establishes a Sliding Window Model to describe the changes
of the performance indicators during the match, which sets a 900-second (1/3-half-time)
window to slide. The window is a time-sharing subplot of the match, which can
precisely capture the configuration and dynamic strategy of the team at that time
sliding the position of the highlight time period .
Thirdly, after analyzing the structure that the Huskies often used in highlight
performance., we find that the Huskies is more inclined to use defensive counterattack
strategy. The Huskies usually performs better in the middle-front and back courts, but
is very weak in the middle-back courts. Therefore, we recommend that the Huskies
carries forward the long-pass punching mode and use the 4-4-2 formation.
Finally, we find that enhancing the flexibility of the team structure and establishing a
local coordination structure are beneficial to improve the team's efficiency. It is
necessary to refine and analyze the main mode of team contact. When the overall
indicators are too difficult to explain in detail, the idea of sliding window may be useful.
If we can capture more information about the characteristics of successful teams, we
may be able to build a more generalized model for measuring team performance.
Keywords: Network, Cooperation Structure, Sliding Window Model, Teaming Strategies

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Team 2013245 Page 1 of 28
Contents
Contents ..................................................................................................................................................................... 1
1 Introduction ...................................................................................................................................................... 2
1.1 Background ............................................................................................................................................... 2
1.2 Restatement of the Problem ................................................................................................................. 2
1.3 Core Tasks at hand ................................................................................................................................. 2
2 Assumptions ..................................................................................................................................................... 3
3 Model Developments .................................................................................................................................... 3
3.1 From global to local: Identify Cooperation Structure .................................................................. 4
3.2 The Features of Different Cooperation Structures ........................................................................ 7
4 Performance Evaluation & Structure Characterization ................................................................... 10
4.1 Selection of performance indicators ............................................................................................... 10
4.2 Sliding Window Model ...................................................................................................................... 11
5. Characteristic Analysis and Structural Advice ................................................................................... 14
5.1 Universality Analysis Based on Performance ............................................................................. 14
5.2 Our Advice ............................................................................................................................................. 14
6. how to design more effective teams ...................................................................................................... 16
6.1 Key elements of designing effective teams .................................................................................. 16
6.2 Other aspects of teamwork we want to know .............................................................................. 16
7 Strengths and Weaknesses ........................................................................................................................ 16
7.1 Strength ................................................................................................................................................. 16
7.2 Weakness .............................................................................................................................................. 17
8 References ..................................................................................................................................................... 17
8 Appendices .................................................................................................................................................... 18
8.1 Codes .................................................................................................................................................. 18

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Team 2013245 Page 2 of 28
1 Introduction
1.1 Background
Soccer is a complex system based on people’s general understanding. The overall performance
of a team does not equal to the sum of all players’ skills. The victory of a game calls for suitable
strategies and flawless cooperation. Both attack and defense subsystems are relatively
independent in structure, functions, and behaviors. They are interrelated and restrict each other.
Meanwhile, soccer match is also an open system interacting with outside. A variety of factors
influence the outcome of a match.
1.2 Restatement of the Problem
According to the competition data of this season, our home soccer team Huskie did not behave
so well. We are invited by their coach to explore how their interactions lead to final results.
Various types of team style and strategy may affect team’s performance greatly, sometimes even
be a constraint. Thus, we will also offer suggestions based on past defect to improve Huskie’s
outcome next season.
Problem 1 requires us to create a network in accordance with passing data. We use nodes and
edges to represent players and the ball passing routes respectively. The number of passing routes
reflects the player’s importance in a match. Moreover, the direction of arrows shows a player’s
function such as forward and center. We identify the network’s pattern both in space and time
dimension.
Problem 2 requires us to explore indicators of successful teams in addition to scores and wins.
We briefly summarize several indexes to describe Huskie’s performance despite the final result.
All indexes are come from full events data. There are thirty-eight matches in total. We only use
half of them to set up a model. And the next half is used to evaluate the model’s universality.
Problem 3 requires us to give Huskies’ coach some suggestions. We analyze the network of
problem 1 and consider all the success indicators. There are mainly three kinds of team style,
which is defensive, offensive and balanced one. We will offer structural tactics depending on
opponents’ level. When the team is competing against low-level opponents, athletes often have
more space and time to apply techniques because of less confrontation or even none. Since
players can fulfill observation and judgement timely, the success rate of a technique is relatively
high. On the contrary, high-level opponents oppress our players in space and time. Their strong
defense ability causes the declination of our technique success rate.
Problem 4 requires us to widen the use of our model. With the specialization process becomes
popular, team work gains great popularity in the society. Since we have functions to evaluate the
effect of a collaborative working system, it is easy to pick out the best combination. We
generalize the characteristic of a large number of excellent teams; then give a model of team
work which can apply universally. We need extra information if put into common use.
1.3 Core Tasks at hand
Design a network for passing activities.
Identify elements that can lead to success in addition to points.
Offer some advice to coach on the strategy improvement of next season.

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Team 2013245 Page 3 of 28
Summarize our results and think further about team effort in other fields.
2 Assumptions
All teams can play in the competition with all their strength, regardless of the weather
conditions, good luck and other factors may have an impact on the outcome of the game.
The skill level of the athletes playing football remains the same.
The match results are absolutely fair, regardless of false balls, black whistles and other
circumstances.
The players can fully implement the coach's tactics and strategy.
3 Model Developments
Based on the passing data between players, we establish a directed ball flow network. We use
circle node to represent players. The size of nodes is proportional to the degree of nodes. The
arcs between two nodes link two players together, which width depends on the successful passes.
We can intuitively understand the cooperation structure of Huskies by drawing this network.
Also, we can make a preliminary qualitative analysis on the basis of it. On the left of Figure 1, it
is the passing network between 14 players of the first match, which shows the closeness between
different players. In this way, we can find the core player in team cooperation with simple
analysis based on the degree of the nodes and the weight of the edges. For instance, Huskies_M1
in this match takes great responsibility in passing. On the right of Figure 1, it is the passing
network between all players during the season. Compared with outer nodes, links between 14
inner nodes are closer. That is to say, a section of Huskies’ 30 players participate in more team
cooperation and contribute more in the match.
(1) (2)
Figure 1: The ball flow network

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Team 2013245 Page 4 of 28
3.1 From global to local: Identify Cooperation Structure
To depict the passing network between players, we need to extract possibly valuable accesses
1
for statistics to analyze the feature of passing event.
Now we must define a professional concept cooperation structure. It represents a short-time
cooperation tactics between several players, which can be reflected by continuous soccer ball
passing access. Unlike overall strategies in a match, cooperation structure more emphasizes the
effect on the micro level.
Every cooperation structure is regarded as a unit. Continuous passes per unit is a significant
standard describing structure characteristic. More passes will result in the lack of cooperation
structure. If we choose fewer passes as initial screening conditions for cooperation structure,
although we can get enough data, it cannot reflect obvious features. Considering the actual
situation, we select all cooperation structure that passes is larger than 5 for quantitative process.
3.1.1 Selecting Accesses and Feature Vector Calculation
We find the feature vector that can describe the property of a cooperation structure.
The definition of variables is as follows
2
:
Variable Name
Explanation
the arithmetic center’s horizontal coordinate, reflects the position of
cooperation structure
the arithmetic center’s vertical coordinate, reflects the position of
cooperation structure
average passing distance, directly describes the size of cooperation
structure
passes, reflects the scale and complexity of cooperation structure
number of passer, reflects the scale and complexity of cooperation
structure
average passing time
3
, reflect the tempo of cooperation structure
We select 1352 accesses to represent typical cooperation structure. Since the change of field, it is
easy to misjudge the average passing time. We get rid of seven abnormal accesses data and get
1345 accesses.
1
When choosing the soccer ball movement track, we believe that continuous passing can reflect how players cooperate
with each other. At first, we only plan to use passing events of the season. However, players’ actions are changeable and
coordinates of the ball are dispersed. Hence we are not able to get a complete ball track. Therefore, we finally decided to
use full events for cooperation structure screening.
2
There is no need to normalize coordinates as absolute location. We use the relative coordinates given by problem. It is
more persuasive to design cooperation structure.
3
Average passing time equals to the difference between the start time and the end time divided by the passing times.
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