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index.md
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---
title: MouseEvent
slug: Web/API/MouseEvent
page-type: web-api-interface
browser-compat: api.MouseEvent
---
{{APIRef("UI Events")}}
The **`MouseEvent`** interface represents events that occur due to the user interacting with a pointing device (such as a mouse).
Common events using this interface include {{domxref("Element/click_event", "click")}}, {{domxref("Element/dblclick_event", "dblclick")}}, {{domxref("Element/mouseup_event", "mouseup")}}, {{domxref("Element/mousedown_event", "mousedown")}}.
`MouseEvent` derives from {{domxref("UIEvent")}}, which in turn derives from {{domxref("Event")}}.
Though the {{domxref("MouseEvent.initMouseEvent()")}} method is kept for backward compatibility, creating of a `MouseEvent` object should be done using the {{domxref("MouseEvent.MouseEvent", "MouseEvent()")}} constructor.
Several more specific events are based on `MouseEvent`, including {{domxref("WheelEvent")}}, {{domxref("DragEvent")}}, and {{domxref("PointerEvent")}}.
{{InheritanceDiagram}}
## Constructor
- {{domxref("MouseEvent.MouseEvent", "MouseEvent()")}}
- : Creates a `MouseEvent` object.
## Static properties
- {{domxref("MouseEvent.WEBKIT_FORCE_AT_MOUSE_DOWN_static", "MouseEvent.WEBKIT_FORCE_AT_MOUSE_DOWN")}} {{non-standard_inline}} {{ReadOnlyInline}}
- : Minimum force necessary for a normal click.
- {{domxref("MouseEvent.WEBKIT_FORCE_AT_FORCE_MOUSE_DOWN_static", "MouseEvent.WEBKIT_FORCE_AT_FORCE_MOUSE_DOWN")}} {{non-standard_inline}} {{ReadOnlyInline}}
- : Minimum force necessary for a force click.
## Instance properties
_This interface also inherits properties of its parents, {{domxref("UIEvent")}} and {{domxref("Event")}}._
- {{domxref("MouseEvent.altKey")}} {{ReadOnlyInline}}
- : Returns `true` if the <kbd>alt</kbd> key was down when the mouse event was fired.
- {{domxref("MouseEvent.button")}} {{ReadOnlyInline}}
- : The button number that was pressed or released (if applicable) when the mouse event was fired.
- {{domxref("MouseEvent.buttons")}} {{ReadOnlyInline}}
- : The buttons being pressed (if any) when the mouse event was fired.
- {{domxref("MouseEvent.clientX")}} {{ReadOnlyInline}}
- : The X coordinate of the mouse pointer in [viewport coordinates](/en-US/docs/Web/CSS/CSSOM_view/Coordinate_systems#viewport).
- {{domxref("MouseEvent.clientY")}} {{ReadOnlyInline}}
- : The Y coordinate of the mouse pointer in [viewport coordinates](/en-US/docs/Web/CSS/CSSOM_view/Coordinate_systems#viewport).
- {{domxref("MouseEvent.ctrlKey")}} {{ReadOnlyInline}}
- : Returns `true` if the <kbd>control</kbd> key was down when the mouse event was fired.
- {{domxref("MouseEvent.layerX")}} {{Non-standard_inline}} {{ReadOnlyInline}}
- : Returns the horizontal coordinate of the event relative to the current layer.
- {{domxref("MouseEvent.layerY")}} {{Non-standard_inline}} {{ReadOnlyInline}}
- : Returns the vertical coordinate of the event relative to the current layer.
- {{domxref("MouseEvent.metaKey")}} {{ReadOnlyInline}}
- : Returns `true` if the <kbd>meta</kbd> key was down when the mouse event was fired.
- {{domxref("MouseEvent.movementX")}} {{ReadOnlyInline}}
- : The X coordinate of the mouse pointer relative to the position of the last {{domxref("Element/mousemove_event", "mousemove")}} event.
- {{domxref("MouseEvent.movementY")}} {{ReadOnlyInline}}
- : The Y coordinate of the mouse pointer relative to the position of the last {{domxref("Element/mousemove_event", "mousemove")}} event.
- {{domxref("MouseEvent.offsetX")}} {{ReadOnlyInline}}
- : The X coordinate of the mouse pointer relative to the position of the padding edge of the target node.
- {{domxref("MouseEvent.offsetY")}} {{ReadOnlyInline}}
- : The Y coordinate of the mouse pointer relative to the position of the padding edge of the target node.
- {{domxref("MouseEvent.pageX")}} {{ReadOnlyInline}}
- : The X coordinate of the mouse pointer relative to the whole document.
- {{domxref("MouseEvent.pageY")}} {{ReadOnlyInline}}
- : The Y coordinate of the mouse pointer relative to the whole document.
- {{domxref("MouseEvent.relatedTarget")}} {{ReadOnlyInline}}
- : The secondary target for the event, if there is one.
- {{domxref("MouseEvent.screenX")}} {{ReadOnlyInline}}
- : The X coordinate of the mouse pointer in [screen coordinates](/en-US/docs/Web/CSS/CSSOM_view/Coordinate_systems#screen).
- {{domxref("MouseEvent.screenY")}} {{ReadOnlyInline}}
- : The Y coordinate of the mouse pointer in [screen coordinates](/en-US/docs/Web/CSS/CSSOM_view/Coordinate_systems#screen).
- {{domxref("MouseEvent.shiftKey")}} {{ReadOnlyInline}}
- : Returns `true` if the <kbd>shift</kbd> key was down when the mouse event was fired.
- {{domxref("MouseEvent.mozInputSource")}} {{non-standard_inline()}} {{ReadOnlyInline}}
- : The type of device that generated the event (one of the `MOZ_SOURCE_*` constants).
This lets you, for example, determine whether a mouse event was generated by an actual mouse or by a touch event (which might affect the degree of accuracy with which you interpret the coordinates associated with the event).
- {{domxref("MouseEvent.webkitForce")}} {{non-standard_inline()}} {{ReadOnlyInline}}
- : The amount of pressure applied when clicking.
- {{domxref("MouseEvent.x")}} {{ReadOnlyInline}}
- : Alias for {{domxref("MouseEvent.clientX")}}.
- {{domxref("MouseEvent.y")}} {{ReadOnlyInline}}
- : Alias for {{domxref("MouseEvent.clientY")}}.
## Instance methods
_This interface also inherits methods of its parents, {{domxref("UIEvent")}} and {{domxref("Event")}}._
- {{domxref("MouseEvent.getModifierState()")}}
- : Returns the current state of the specified modifier key. See {{domxref("KeyboardEvent.getModifierState", "KeyboardEvent.getModifierState()")}} for details.
- {{domxref("MouseEvent.initMouseEvent()")}} {{deprecated_inline}}
- : Initializes the value of a `MouseEvent` created. If the event has already been dispatched, this method does nothing.
## Example
This example demonstrates simulating a click (programmatically generating a click event) on a checkbox using DOM methods.
Event state (canceled or not) is then determined with the return value of method {{domxref("EventTarget.dispatchEvent", "EventTarget.dispatchEvent()")}}.
### HTML
```html
<p>
<label><input type="checkbox" id="checkbox" /> Checked</label>
</p>
<p>
<button id="button">Click me to send a MouseEvent to the checkbox</button>
</p>
```
### JavaScript
```js
function simulateClick() {
// Get the element to send a click event
const cb = document.getElementById("checkbox");
// Create a synthetic click MouseEvent
let evt = new MouseEvent("click", {
bubbles: true,
cancelable: true,
view: window,
});
// Send the event to the checkbox element
cb.dispatchEvent(evt);
}
document.getElementById("button").addEventListener("click", simulateClick);
```
### Result
{{EmbedLiveSample('Example')}}
## Specifications
{{Specifications}}
## Browser compatibility
{{Compat}}
## See also
- Its direct parent, {{domxref("UIEvent")}}
- {{domxref("PointerEvent")}}: For advanced pointer events, including multi-touch