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Minimal CMake

Minimal CMake

By : Tom Hulton-Harrop
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Minimal CMake

Minimal CMake

5 (1)
By: Tom Hulton-Harrop

Overview of this book

Minimal CMake guides you through creating a CMake project one step at a time. The book utilizes the author's unique expertise in game and engine development to craft compelling examples of how CMake can be used to build complex software. The chapters introduce concepts gradually, each one building on the last. Throughout the course of the book, you will progress from a simple console application all the way through to a full windowed app. The book will help you build a strong foundation in CMake that will translate to future projects. You'll learn how to integrate existing software libraries to enhance your app's functionality, how to build reusable libraries to share with others, and how to manage developing for multiple platforms simultaneously, including macOS, Windows, and Linux. You'll also find out how CMake facilitates testing and how to package your application ready for distribution. The book aims to not overwhelm you with everything there is to know about CMake. Instead, it focuses on the most relevant and important parts that will help you become productive quickly. By the end of this book, you will be a confident CMake user and will have gained the skills and experience to build and share your own libraries and applications.
Table of Contents (17 chapters)
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1
Part 1: Starting Up
6
Part 2: Scaling Up
11
Part 3: Wrapping Up

Adding CPack presets

Before closing out this chapter, it’s worth covering one more useful topic when it comes to CPack, and that’s its support for CMake presets. CMake provides the package presets (packagePresets) field in CMakePresets.json, and various CPack options can be set there, instead of from the command line or inside our CMakeLists.txt file.

The upshot of this is that we don’t have to write the following on macOS:

cpack --config build/multi-ninja/CPackConfig.cmake -B package -G Bundle

We can instead write this:

cpack –preset macos

This will use the preconfigured options we’ve set for macOS; an example listing is shown here:

"packagePresets": [
  {
    "name": "base",
    "configurePreset": "multi-ninja-super",
    "packageDirectory": "${sourceDir}/package",
    &quot...

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