用结构体指针实现复数运算
时间: 2024-03-25 09:34:13 浏览: 95
使用结构体指针可以方便地实现复数运算。首先,我们可以定义一个结构体来表示复数,包括实部和虚部:
```c
typedef struct {
float real;
float imag;
} Complex;
```
接下来,我们可以通过结构体指针来进行复数的运算。例如,可以实现复数的加法、减法和乘法等操作:
```c
void addComplex(Complex* c1, Complex* c2, Complex* result) {
result->real = c1->real + c2->real;
result->imag = c1->imag + c2->imag;
}
void subtractComplex(Complex* c1, Complex* c2, Complex* result) {
result->real = c1->real - c2->real;
result->imag = c1->imag - c2->imag;
}
void multiplyComplex(Complex* c1, Complex* c2, Complex* result) {
result->real = c1->real * c2->real - c1->imag * c2->imag;
result->imag = c1->real * c2->imag + c1->imag * c2->real;
}
```
使用上述函数,我们可以对两个复数进行运算,并将结果保存在另一个复数结构体中。例如:
```c
Complex c1 = {3.0, 4.0};
Complex c2 = {1.0, 2.0};
Complex result;
addComplex(&c1, &c2, &result);
printf("Addition: %.2f + %.2fi\n", result.real, result.imag);
subtractComplex(&c1, &c2, &result);
printf("Subtraction: %.2f + %.2fi\n", result.real, result.imag);
multiplyComplex(&c1, &c2, &result);
printf("Multiplication: %.2f + %.2fi\n", result.real, result.imag);
```
这样,我们就可以通过结构体指针实现复数的运算了。
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