电影院购票系统uml图
时间: 2025-06-18 15:05:00 浏览: 14
### 电影院购票系统 UML 图设计
#### 类图 (Class Diagram)
类图展示了系统的静态结构,包括类及其之间的关系。对于电影院购票系统而言,以下是几个核心类:
- **User 用户**
- `userId`: int
- `username`: String
- `passwordHash`: String
- `email`: String
- **Movie 电影**
- `movieId`: int
- `title`: String
- `director`: String
- `releaseDate`: Date
- `durationMinutes`: int
- **Cinema 影院**
- `cinemaId`: int
- `name`: String
- `address`: String
- `city`: String
- **Showtime 场次**
- `showTimeId`: int
- `startTime`: DateTime
- `endTime`: DateTime
- `price`: double
- **Ticket 票**
- `ticketId`: int
- `seatNumber`: String
- `status`: TicketStatus {Available, Booked}
这些类之间存在关联关系,例如`User`可以购买多个`Ticket`;每个`Ticket`属于某个特定的`Showtime`;而`Showtime`则由具体的`Movie`和`Cinema`组成。
```plantuml
@startuml
class User {
+int userId
+String username
+String passwordHash
+String email
}
class Movie {
+int movieId
+String title
+String director
+Date releaseDate
+int durationMinutes
}
class Cinema {
+int cinemaId
+String name
+String address
+String city
}
class Showtime {
+int showTimeId
+DateTime startTime
+DateTime endTime
+double price
}
class Ticket {
+int ticketId
+String seatNumber
+enum status : Available | Booked
}
User "1" -- "*" Ticket : purchases
Ticket "1" -- "1" Showtime : belongsTo
Showtime "1" -- "1" Movie : shows
Showtime "1" -- "1" Cinema : locatedAt
@enduml
```
此部分描述了电影院购票系统中的基本对象模型[^1]。
#### 序列图 (Sequence Diagram)
序列图用于展示不同参与者如何交互以完成某项功能。这里举例说明用户查询并预订电影票的过程:
```plantuml
@startuml
actor Customer as cust
participant WebApp
participant Database
cust -> WebApp: Search Movies
WebApp -> Database: Query available movies and showtimes
Database --> WebApp: Return results list
WebApp --> cust: Display search result page with options to select seats
alt If user selects a specific time slot
cust -> WebApp: Choose Seat(s)
WebApp -> Database: Check availability of selected seats
Database --> WebApp: Confirm or deny selection based on current booking state
else No action taken by customer yet
end
opt Successful reservation attempt
WebApp -> Database: Reserve chosen tickets
Database --> WebApp: Acknowledge successful transaction
WebApp --> cust: Redirect to confirmation screen showing purchased items details
end
@enduml
```
上述过程体现了从顾客发起请求到最终确认订单的一系列操作步骤[^3]。
#### 用例图 (Use Case Diagram)
用例图描绘了系统的主要行为以及外部角色与其互动的方式。针对本案例,主要涉及的角色有管理员、普通会员和其他访客。下图为简化版的用例图表示法:
```plantuml
@startuml
left to right direction
actor Admin
actor Member
actor Guest
usecase ManageMoviesAndShows as UC1 <<extend>>
usecase PurchaseTicketsOnline as UC2
usecase ViewMovieDetails as UC3
usecase BrowseUpcomingReleases as UC4
usecase ContactSupportViaChatBot as UC5
Admin .> UC1 : manages
Member .> UC2 : buys
Guest .> UC3 : views
all -down-> UC4 : browses
all -down-> UC5 : contacts support
@enduml
```
该图表概括了不同类型用户的活动范围和服务接口。
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