用c#编程语言写出两个乒乓球队进行比赛,各出三人。甲队为a,b,c三人,乙队为x,y,z三人。比赛名单顺序。a不和x比,c说不和x,z比,请找出三队选手的比赛名单
时间: 2025-01-25 13:09:15 浏览: 52
在C#中,我们可以创建一个类表示乒乓球运动员,并通过枚举或条件判断来处理比赛规则。首先,我们创建一个`Player`类,然后定义一个`Team`类来管理队伍。假设我们将匹配视为线性的,即每个队员只对战一次。
```csharp
using System;
public class Player
{
public string Name { get; set; }
}
public class Team
{
public string Name { get; set; }
public Player[] Players { get; set; }
public void ScheduleMatches(Player[] otherTeam)
{
// 创建一个空列表保存比赛结果
List<(Player, Player)> matches = new List<(Player, Player)>();
for (int i = 0; i < this.Players.Length; i++)
{
// 避免a和x直接对决
if (this.Players[i] == a && otherTeam[0] == x)
continue;
// c不和x,z比,所以我们排除x和z
if (otherTeam.Contains(x) && (this.Players[i] == c || otherTeam.Contains(z)))
continue;
matches.Add((this.Players[i], otherTeam[i]));
}
foreach ((Player player1, Player player2) in matches)
Console.WriteLine($"Team {Name}: {player1.Name} vs {player2.Name}");
}
}
class Program
{
static readonly Player a = new Player() { Name = "a" };
static readonly Player b = new Player() { Name = "b" };
static readonly Player c = new Player() { Name = "c" };
static readonly Player x = new Player() { Name = "x" };
static readonly Player y = new Player() { Name = "y" };
static readonly Player z = new Player() { Name = "z" };
static void Main(string[] args)
{
Team甲方 = new Team() { Name = "甲队", Players = new[] { a, b, c } };
Team乙方 = new Team() { Name = "乙队", Players = new[] { x, y, z } };
甲方.ScheduleMatches(乙方.Players);
}
}
```
运行此程序会输出甲队和乙队球员的比赛名单,满足给定的限制条件。
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