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The Anxious Generation: How the Great Rewiring of Childhood Is Causing an Epidemic of Mental Illness
The Anxious Generation: How the Great Rewiring of Childhood Is Causing an Epidemic of Mental Illness
The Anxious Generation: How the Great Rewiring of Childhood Is Causing an Epidemic of Mental Illness
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The Anxious Generation: How the Great Rewiring of Childhood Is Causing an Epidemic of Mental Illness

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THE INSTANT #1 NEW YORK TIMES BESTSELLER • A Wall Street Journal Top 10 Book of 2024 • A New York Times and Washington Post Notable Book • One of Barack Obama's Favorite Books of 2024 • A TIME 100 Must-Read Book of 2024 • Named a Best Book of 2024 by the Economist, the New York Post, and Town & Country • The Goodreads Choice Award Nonfiction Book of the Year • Finalist for the PEN Literary Awards

A must-read for all parents: the generation-defining investigation into the collapse of youth mental health in the era of smartphones, social media, and big tech—and a plan for a healthier, freer childhood.

“With tenacity and candor, Haidt lays out the consequences that have come with allowing kids to drift further into the virtual world . . . While also offering suggestions and solutions that could help protect a new generation of kids.” —Shannon Carlin, TIME, 100 Must-Read Books of 2024


After more than a decade of stability or improvement, the mental health of adolescents plunged in the early 2010s. Rates of depression, anxiety, self-harm, and suicide rose sharply, more than doubling on many measures. Why?

In The Anxious Generation, social psychologist Jonathan Haidt (pronounced "height") lays out the facts about the epidemic of teen mental illness that hit many countries at the same time. He then investigates the nature of childhood, including why children need play and independent exploration to mature into competent, thriving adults. Haidt shows how the “play-based childhood” began to decline in the 1980s, and how it was finally wiped out by the arrival of the “phone-based childhood” in the early 2010s. He presents more than a dozen mechanisms by which this “great rewiring of childhood” has interfered with children’s social and neurological development, covering everything from sleep deprivation to attention fragmentation, addiction, loneliness, social contagion, social comparison, and perfectionism. He explains why social media damages girls more than boys and why boys have been withdrawing from the real world into the virtual world, with disastrous consequences for themselves, their families, and their societies.

Most important, Haidt issues a clear call to action. He diagnoses the “collective action problems” that trap us, and then proposes four simple rules that might set us free. He describes steps that parents, teachers, schools, tech companies, and governments can take to end the epidemic of mental illness and restore a more humane childhood.

Haidt has spent his career speaking truth backed by data in the most difficult landscapes—communities polarized by politics and religion, campuses battling culture wars, and now the public health emergency faced by Gen Z. We cannot afford to ignore his findings about protecting our children—and ourselves—from the psychological damage of a phone-based life.
LanguageEnglish
PublisherPenguin Publishing Group
Release dateMar 26, 2024
ISBN9780593655047

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  • Rating: 2 out of 5 stars
    2/5

    Apr 3, 2025

    I'm not ragging on this guy's premise, social interaction and outside time are obviously more healthy for kids than being glued to a screen. But as so many others have echoed, there's flimsy evidence that screen use is causing a health crisis on the scale he says it is.
    I also didn't love the strict gendered binary he looks at issues, and he conveniently didn't touch on the way a lot of people are radicalized with extreme content online. His one mention of trans kids was pretty awful too. I was surprised by how much religious content was in this as it seems pretty widely liked mainstream. I'm just always a little suspicious of that now, despite being religious myself, when so many have gone crazy right.

    The book ended by mentioning other projects and articles by the author, including:
    "Why religious conservatives were less affected by the Great Rewiring" ? They were very affected. They went down the most batty anti-intellectual rabbit hole I've ever witnessed. Didn't love that and it makes me more critical of his more reasonable sounding points.

    I do think kids need more autonomy in the real world, and have always been happy to encourage riskier play (within reason!). A few good points, but not delivered with the facts I'd like to see backing it up.
  • Rating: 5 out of 5 stars
    5/5

    May 1, 2025

    An essay, a research paper, and a (communal) self help book rolled into one. It's been a long time since I felt as evangelized as the book makes me feel about the dangers of social media, of technology, and the things parents need to do to protect our kids.
  • Rating: 5 out of 5 stars
    5/5

    Apr 28, 2025

    I read this book for my young grandchildren, and I learned a lot that I am trying to pass on and share with their parents. I will also try to use some of this information when they are with me. I truly agree that the digital world is not the answer to everything, as some to think it is. I love my cell phone as much as the next person, but I am old enough to be responsible with it. I hope that the grands don't get them too soon.
  • Rating: 5 out of 5 stars
    5/5

    Aug 28, 2025

    Well researched look at how Social Media is hurting out children and our Society. Must read for any parent. Makes one wonder how civilized societies have allowed a few Tech geeks to mold our children and negatively affect our World in the name of greed and domination.
  • Rating: 5 out of 5 stars
    5/5

    Apr 22, 2025

    A deep dive into studies of how social media & phone use are affecting our kids. I appreciate the tangible changes suggested. Waiting until high school to give your kids a phone/ social media, banding together with other parents to create a like-minded community, & lobbying your school to keep phones completely out of schools, are all great ideas. But unstructured play, age-appropriate risks & responsibilities, & less parental hovering is key!
  • Rating: 4 out of 5 stars
    4/5

    Mar 24, 2025

    Sensible solutions to the problems afflicting young people these days: 1) keep phones locked up during school day, 2) give children more freedom to play with their friends away from home, 3) don't give children phone exposure until they are six, and no phone at all until nine or ten, and no smartphones until sixteen 4) adults: PUT DOWN YOUR OWN PHONES
  • Rating: 5 out of 5 stars
    5/5

    Mar 6, 2025

    The author provides significant evidence about how cell phone use by children under 16 or so, has created anxieties in them. He talks about how cell phones have become a substitution for face to face interactions, resulting in significant anxieties for them. The author also proposes what actions should be taken to fix this issue. Highly recommended for parents with children of school age.
  • Rating: 3 out of 5 stars
    3/5

    Feb 25, 2025

    A book where I agree with all of the conclusions made but must admit that they way Haidt gets us there is a bit "old man yells at cloud." Social media (and let's be honest, any screen in general) is terrible for us in the long run and obviously deeply psychologically toxic to children and teens. While an illuminating read, I pretty much already agree with the thesis and don't know how persuasive this could be to those that don't. He has some corny sentences in here, man.

    The last section, "Collective Action for Healthier Childhood" lays out a lot of potentially feasible fixes I would advocate for but is absolutely directed towards parents of children. I really want to be a parent one day so it was good food-for-thought, but if that's not what is in your cards I don't know how much one can glean from it. Haidt's general recommendations are also laughably nearsighted to his wealthy, liberal New York life, and having grown up as poor as I did I couldn't stop imagining how ridiculous some of these ideas would be in lower-income households where the psychological and philosophical outlook on life is just so different. I absolutely think this sort of this can work in lower-class communities, but it would be far harder and need to rely on some appeal to tradition.

    Anyway, this is kind of the definition of a "pop-nonfiction" read, and it makes total sense why it's been as popular as it has. If you already agree with this it may not be worth your time, but if you're on the fence it's worth a read
  • Rating: 5 out of 5 stars
    5/5

    Feb 20, 2025

    Absolutely excellent. My husband and I are raising our children with very limited screens; it has been our theory that fully experiencing childhood is incredibly important to their overall development and well-being. It isn't popular or always easy, but totally worth it.
  • Rating: 5 out of 5 stars
    5/5

    Aug 31, 2024

    I strongly recommend this book to anyone and everyone who is raising children.
    Screen-based childhoods do a disservice to everyone in a society.
    Jonathan Haidt has solutions to the epidemic of mental illness running rampant in childhood since the advent of smartphones.
    The book is organized very well and the author includes a list of extensive references and lists links to onliine resources and further information.
  • Rating: 4 out of 5 stars
    4/5

    Dec 8, 2024

    “The Anxious Generation” is an impressively well-organized book that makes it relatively easy and enjoyable for readers to wrap their heads around some complex problems.

    The author, a professor at New York University, argues that the seismic shift from a “play-based” to a “phone-based” childhood has increased anxiety and depression among adolescents. He spends a great deal of time citing research that suggests the digital age has “rewired” our brains. While Haidt focuses on the impact this rewiring has had on children, his book should prod people of all ages to reassess their smartphone and social media rituals. I know too many adults (including a friend who will turn 40 this month) whose digital habits undoubtedly cause some level of anxiety, stress and depression.

    Haidt’s book is also a condemnation of some social media platforms that have embraced tactics to make their platforms as addictive to children as slot machines are to many adults. He reviews actions some platforms have taken in the name of protecting minors from what he describes as the digital “Wild West,” but he argues the steps have been largely ineffective. As a college-level professor who has taught media literacy for decades, I was already familiar with most of the material the author included on this timely concern.

    True, some readers may brand Haidt’s proposed solutions to what he calls a mental health “epidemic” as simplistic. His four key suggestions to parents involve providing kids with more unsupervised play and independence, banning smartphones before high school, banning social media until age 16 and creating more phone-free schools.
    “The Anxious Generation” offers an enlightening look at an incredibly timely issue.
  • Rating: 5 out of 5 stars
    5/5

    Jan 28, 2025

    The book talks about causative impacts of mobile / social media usage on children of specific age group, including but not limited to, sleep deprivation, social isolation, and addiction. The author lists various studies that prove a causation, not just correlation, for children who are exposed to digital screens during their growing years.

    I liked how to authors prescribes play-based growth against phone-based one. Children playing outdoors, shoulder-to-shoulder, going through various experiences, developing bonding among each other seem to learn to handle real-world situations and conflicts better. The author talks about being 'antifragile' - small falls during younger years helps us to stand tall during later ones.

    And it's not just that only children need to be blamed for all this; there's something for us, parents, as well. I totally concur with the author when he said 'Overprotection in the real world and under protection in the virtual world'. Yes, I have become that kind of a parent - need to trust them more outdoors. The ending scene of the movie 'Finding Nemo' comes to mind, with me being Marlin.

    The solutions towards the end of the book sound quite practical and reasonable. I'm pretty convinced to keep children out of these 'smart' devices.

    "Our job is not to shape our children’s minds; it’s to let those minds explore all the possibilities that the world allows." - beautiful way to end this book.
  • Rating: 4 out of 5 stars
    4/5

    Jul 28, 2024

    I'm looking at my own media use as a result of reading this book.
  • Rating: 3 out of 5 stars
    3/5

    Nov 13, 2024

    This book presents as an important topic to me. I am a Zillennial and distinctly remember the smartphone revolution as a key event throughout high school. By the time I graduated, everyone had one. I do think there is an issue with attention being driven away as app design takes advantage of human psychology. Technology advanced rapidly before we could regulate it. The author has some sweeping reforms suggested but I'm not sure how easy those are to implement. I do know that I have benefited from less screen time (this is coming from a software developer). There is something meditative about it. I hope we improve things in the future.
  • Rating: 5 out of 5 stars
    5/5

    Nov 16, 2024

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The Anxious Generation - Jonathan Haidt

Cover for The Anxious Generation: How the Great Rewiring of Childhood Is Causing an Epidemic of Mental Illness, Author, Jonathan Haidt

Also by Jonathan Haidt

The Happiness Hypothesis: Finding Modern Truth in Ancient Wisdom

The Righteous Mind: Why Good People Are Divided by Politics and Religion

The Coddling of the American Mind: How Good Intentions and Bad Ideas Are Setting Up a Generation for Failure

(with Greg Lukianoff)

All Minus One: John Stuart Mill’s Ideas on Free Speech Illustrated

(with Richard Reeves and Dave Cicirelli)

Book Title, The Anxious Generation: How the Great Rewiring of Childhood Is Causing an Epidemic of Mental Illness, Author, Jonathan Haidt, Imprint, Penguin Press

PENGUIN PRESS

An imprint of Penguin Random House LLC

penguinrandomhouse.com

Copyright © 2024 by Jonathan Haidt

Penguin Random House supports copyright. Copyright fuels creativity, encourages diverse voices, promotes free speech, and creates a vibrant culture. Thank you for buying an authorized edition of this book and for complying with copyright laws by not reproducing, scanning, or distributing any part of it in any form without permission. You are supporting writers and allowing Penguin Random House to continue to publish books for every reader.

Library of Congress Cataloging-in-Publication Data

Names: Haidt, Jonathan, author.

Title: The anxious generation : how the great rewiring of childhood is causing an epidemic of mental illness / Jonathan Haidt.

Description: New York : Penguin Press, [2024] | Includes bibliographical references and index.

Identifiers: LCCN 2023056736 (print) | LCCN 2023056737 (ebook) | ISBN 9780593655030 (hardcover) | ISBN 9780593655047 (ebook)

Subjects: LCSH: Children—United States—Social conditions—21st century. | Internet and children—United States. | Social media—Psychological aspects. | Child mental health—United States. | Child development—United States.

Classification: LCC HQ792.U5 H23 2024 (print) | LCC HQ792.U5 (ebook) | DDC 305.230973—dc23/eng/20231227

LC record available at https://lccn.loc.gov/2023056736

LC ebook record available at https://lccn.loc.gov/2023056737

Book design by Daniel Lagin, adapted for ebook by Cora Wigen

Cover design and art by Dave Cicirelli

Neither the publisher nor the author is engaged in rendering professional advice or services to the individual reader. The ideas, procedures, and suggestions contained in this book are not intended as a substitute for consulting with your physician. All matters regarding your health require medical supervision. Neither the author nor the publisher shall be liable or responsible for any loss or damage allegedly arising from any information or suggestion in this book.

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For the teachers and principals at P.S. 3, LAB Middle School, Baruch Middle School, and Brooklyn Technical High School, who have devoted their lives to nurturing children, including mine.

Contents

Introduction: Growing Up on Mars

Part 1

A Tidal Wave

1. The Surge of Suffering

Part 2

The Backstory:

The Decline of THE Play-Based Childhood

2. What Children Need to Do in Childhood

3. Discover Mode and the Need for Risky Play

4. Puberty and the Blocked Transition to Adulthood

Part 3

The Great Rewiring:

The Rise of THE Phone-Based Childhood

5. The Four Foundational Harms: Social Deprivation, Sleep Deprivation, Attention Fragmentation, and Addiction

6. Why Social Media Harms Girls More Than Boys

7. What Is Happening to Boys?

8. Spiritual Elevation and Degradation

Part 4

Collective Action for Healthier Childhood

9. Preparing for Collective Action

10. What Governments and Tech Companies Can Do Now

11. What Schools Can Do Now

12. What Parents Can Do Now

Conclusion: Bring Childhood Back to Earth

Acknowledgments

Notes

References

Index

_148814534_

Introduction

Growing Up on Mars

Suppose that when your first child turned ten, a visionary billionaire whom you’ve never met chose her to join the first permanent human settlement on Mars. Her academic performance—plus an analysis of her genome, which you don’t remember giving consent for—clinched her a spot. Unbeknownst to you, she had signed herself up for the mission because she loves outer space, and, besides, all of her friends have signed up. She begs you to let her go.

Before saying no, you agree to learn more. You learn that the reason they’re recruiting children is that they adapt better to the unusual conditions of Mars than adults, particularly the low gravity. If children go through puberty and its associated growth spurt on Mars, their bodies will be permanently tailored to it, unlike settlers who come over as adults. At least that’s the theory. It is unknown whether Mars-adapted children would be able to return to Earth.

You find other reasons for fear. First, there’s the radiation. Earth’s flora and fauna evolved under the protective shield of the magnetosphere, which blocks or diverts most of the solar wind, cosmic rays, and other streams of harmful particles that bombard our planet. Mars doesn’t have such a shield, so a far greater number of ions would shoot through the DNA of each cell in your daughter’s body. The project’s planners have built protective shields for the Mars settlement based on studies of adult astronauts, who have a slightly elevated risk of cancer after spending a year in space.[1] But children are at an even higher risk, because their cells are developing and diversifying more rapidly and would experience higher rates of cellular damage. Did the planners take this into account? Did they do any research on child safety at all? As far as you can tell, no.

And then there’s gravity. Evolution optimized the structure of every creature over eons for the gravitational force on our particular planet. From birth onward, each creature’s bones, joints, muscles, and cardiovascular system develop in response to the unchanging one-way pull of gravity. Removing this constant pull profoundly affects our bodies. The muscles of adult astronauts who spend months in the weightlessness of space become weaker, and their bones become less dense. Their body fluids collect in places where they shouldn’t, such as the brain cavity, which puts pressure on the eyeballs and changes their shape.[2] Mars has gravity, but it’s only 38% of what a child would experience on Earth. Children raised in the low-gravity environment of Mars would be at high risk of developing deformities in their skeletons, hearts, eyes, and brains. Did the planners take this vulnerability of children into account? As far as you can tell, no.

So, would you let her go?

Of course not. You realize this is a completely insane idea—sending children to Mars, perhaps never to return to Earth. Why would any parent allow it? The company behind the project is racing to stake its claim to Mars before any rival company. Its leaders don’t seem to know anything about child development and don’t seem to care about children’s safety. Worse still: The company did not require proof of parental permission. As long as a child checks a box stating she has obtained parental permission, she can blast off to Mars.

No company could ever take our children away and endanger them without our consent, or they would face massive liabilities. Right?


At the turn of the millennium, technology companies based on the West Coast of the United States created a set of world-changing products that took advantage of the rapidly growing internet. There was a widely shared sense of techno-optimism; these products made life easier, more fun, and more productive. Some of them helped people to connect and communicate, and therefore it seemed likely they would be a boon to the growing number of emerging democracies. Coming soon after the fall of the Iron Curtain, it felt like the dawn of a new age. The founders of these companies were hailed as heroes, geniuses, and global benefactors who, like Prometheus, brought gifts from the gods to humanity.

But the tech industry wasn’t just transforming life for adults. It began transforming life for children too. Children and adolescents had been watching a lot of television since the 1950s, but the new technologies were far more portable, personalized, and engaging than anything that came before. Parents discovered this truth early, as I did in 2008, when my two-year-old son mastered the touch-and-swipe interface of my first iPhone. Many parents were relieved to find that a smartphone or tablet could keep a child happily engaged and quiet for hours. Was this safe? Nobody knew, but because everyone else was doing it, everyone just assumed that it must be okay.

Yet the companies had done little or no research on the mental health effects of their products on children and adolescents, and they shared no data with researchers studying the health effects. When faced with growing evidence that their products were harming young people, they mostly engaged in denial, obfuscation, and public relations campaigns.[3] Companies that strive to maximize engagement by using psychological tricks to keep young people clicking were the worst offenders. They hooked children during vulnerable developmental stages, while their brains were rapidly rewiring in response to incoming stimulation. This included social media companies, which inflicted their greatest damage on girls, and video game companies and pornography sites, which sank their hooks deepest into boys.[4] By designing a firehose of addictive content that entered through kids’ eyes and ears, and by displacing physical play and in-person socializing, these companies have rewired childhood and changed human development on an almost unimaginable scale. The most intense period of this rewiring was 2010 to 2015, although the story I will tell begins with the rise of fearful and overprotective parenting in the 1980s and continues through the COVID pandemic to the present day.

What legal limits have we imposed on these tech companies so far? In the United States, which ended up setting the norms for most other countries, the main prohibition is the Children’s Online Privacy Protection Act (COPPA), enacted in 1998. It requires children under 13 to get parental consent before they can sign a contract with a company (the terms of service) to give away their data and some of their rights when they open an account. That set the effective age of internet adulthood at 13, for reasons that had little to do with children’s safety or mental health.[5] But the wording of the law doesn’t require companies to verify ages; as long as a child checks a box to assert that she’s old enough (or puts in the right fake birthday), she can go almost anywhere on the internet without her parents’ knowledge or consent. In fact, 40% of American children under 13 have created Instagram accounts,[6] yet there has been no update of federal laws since 1998. (The U.K., on the other hand, has taken some initial steps, as have a few U.S. states.[7])

A few of these companies are behaving like the tobacco and vaping industries, which designed their products to be highly addictive and then skirted laws limiting marketing to minors. We can also compare them to the oil companies that fought against the banning of leaded gasoline. In the mid-20th century, evidence began to mount that the hundreds of thousands of tons of lead put into the atmosphere each year, just by drivers in the United States, were interfering with the brain development of tens of millions of children, impairing their cognitive development and increasing rates of antisocial behavior. Even still, the oil companies continued to produce, market, and sell it.[8]

Of course, there is an enormous difference between the big social media companies today and, say, the big tobacco companies of the mid-20th century: Social media companies are making products that are useful for adults, helping them to find information, jobs, friends, love, and sex; making shopping and political organizing more efficient; and making life easier in a thousand ways. Most of us would be happy to live in a world with no tobacco, but social media is far more valuable, helpful, and even beloved by many adults. Some adults have problems with addiction to social media and other online activities, but as with tobacco, alcohol, or gambling we generally leave it up to them to make their own decisions.

The same is not true for minors. While the reward-seeking parts of the brain mature earlier, the frontal cortex—essential for self-control, delay of gratification, and resistance to temptation—is not up to full capacity until the mid-20s, and preteens are at a particularly vulnerable point in development. As they begin puberty, they are often socially insecure, easily swayed by peer pressure, and easily lured by any activity that seems to offer social validation. We don’t let preteens buy tobacco or alcohol, or enter casinos. The costs of using social media, in particular, are high for adolescents, compared with adults, while the benefits are minimal. Let children grow up on Earth first, before sending them to Mars.


This book tells the story of what happened to the generation born after 1995,[9] popularly known as Gen Z, the generation that follows the millennials (born 1981 to 1995). Some marketers tell us that Gen Z ends with the birth year 2010 or so, and they offer the name Gen Alpha for the children born after that, but I don’t think that Gen Z—the anxious generation—will have an end date until we change the conditions of childhood that are making young people so anxious.[10]

Thanks to the social psychologist Jean Twenge’s groundbreaking work, we know that what causes generations to differ goes beyond the events children experience (such as wars and depressions) and includes changes in the technologies they used as children (radio, then television, personal computers, the internet, the iPhone).[11] The oldest members of Gen Z began puberty around 2009, when several tech trends converged: the rapid spread of high-speed broadband in the 2000s, the arrival of the iPhone in 2007, and the new age of hyper-viralized social media. The last of these was kicked off in 2009 by the arrival of the like and retweet (or share) buttons, which transformed the social dynamics of the online world. Before 2009, social media was most useful as a way to keep up with your friends, and with fewer instant and reverberating feedback functions it generated much less of the toxicity we see today.[12]

A fourth trend began just a few years later, and it hit girls much harder than boys: the increased prevalence of posting images of oneself, after smartphones added front-facing cameras (2010) and Facebook acquired Instagram (2012), boosting its popularity. This greatly expanded the number of adolescents posting carefully curated photos and videos of their lives for their peers and strangers, not just to see, but to judge.

Gen Z became the first generation in history to go through puberty with a portal in their pockets that called them away from the people nearby and into an alternative universe that was exciting, addictive, unstable, and—as I will show—unsuitable for children and adolescents. Succeeding socially in that universe required them to devote a large part of their consciousness—perpetually—to managing what became their online brand. This was now necessary to gain acceptance from peers, which is the oxygen of adolescence, and to avoid online shaming, which is the nightmare of adolescence. Gen Z teens got sucked into spending many hours of each day scrolling through the shiny happy posts of friends, acquaintances, and distant influencers. They watched increasing quantities of user-generated videos and streamed entertainment, offered to them by autoplay and algorithms that were designed to keep them online as long as possible. They spent far less time playing with, talking to, touching, or even making eye contact with their friends and families, thereby reducing their participation in embodied social behaviors that are essential for successful human development.

The members of Gen Z are, therefore, the test subjects for a radical new way of growing up, far from the real-world interactions of small communities in which humans evolved. Call it the Great Rewiring of Childhood. It’s as if they became the first generation to grow up on Mars.


The Great Rewiring is not just about changes in the technologies that shape children’s days and minds. There’s a second plotline here: the well-intentioned and disastrous shift toward overprotecting children and restricting their autonomy in the real world. Children need a great deal of free play to thrive. It’s an imperative that’s evident across all mammal species. The small-scale challenges and setbacks that happen during play are like an inoculation that prepares children to face much larger challenges later. But for a variety of historical and sociological reasons, free play began to decline in the 1980s, and the decline accelerated in the 1990s. Adults in the United States, the U.K., and Canada increasingly began to assume that if they ever let a child walk outside unsupervised, the child would attract kidnappers and sex offenders. Unsupervised outdoor play declined at the same time that the personal computer became more common and more inviting as a place for spending free time.[*]

I propose that we view the late 1980s as the beginning of the transition from a play-based childhood to a phone-based childhood, a transition that was not complete until the mid-2010s, when most adolescents had their own smartphone. I use phone-based broadly to include all of the internet-connected personal electronics that came to fill young people’s time, including laptop computers, tablets, internet-connected video game consoles, and, most important, smartphones with millions of apps.

When I speak of a play-based or phone-based childhood, I’m using that term broadly too. I mean it to include both children and adolescents (rather than having to write out phone-based childhood and adolescence). Developmental psychologists often mark the transition between childhood and adolescence as being the onset of puberty, but because puberty arrives at different times for different kids, and because it has been shifting younger in recent decades, it is no longer correct to equate adolescence to the teen years.[13] This is how age will be categorized in the rest of this book:

Children: 0 through 12.

Adolescents: 10 through 20.

Teens: 13 through 19.

Minors: Everyone who is under 18. I’ll also use the word kids sometimes, because it sounds less formal and technical than minors.

The overlap between children and adolescents is intentional: Kids who are 10 to 12 are between childhood and adolescence, and are often called tweens for that reason. (This period is also known as early adolescence.) They are as playful as younger children, yet they are beginning to develop the social and psychological complexities of adolescents.

As the transition from play-based to phone-based childhood proceeded, many children and adolescents were perfectly happy to stay indoors and play online, but in the process they lost exposure to the kinds of challenging physical and social experiences that all young mammals need to develop basic competencies, overcome innate childhood fears, and prepare to rely less on their parents. Virtual interactions with peers do not fully compensate for these experiential losses. Moreover, those whose playtime and social lives moved online found themselves increasingly wandering through adult spaces, consuming adult content, and interacting with adults in ways that are often harmful to minors. So even while parents worked to eliminate risk and freedom in the real world, they generally, and often unknowingly, granted full independence in the virtual world, in part because most found it difficult to understand what was going on there, let alone know what to restrict or how to restrict it.

My central claim in this book is that these two trends—overprotection in the real world and underprotection in the virtual world—are the major reasons why children born after 1995 became the anxious generation.


A few notes about terminology. When I talk about the real world, I am referring to relationships and social interactions characterized by four features that have been typical for millions of years:

They are embodied, meaning that we use our bodies to communicate, we are conscious of the bodies of others, and we respond to the bodies of others both consciously and unconsciously.

They are synchronous, which means they are happening at the same time, with subtle cues about timing and turn taking.

They involve primarily one-to-one or one-to-several communication, with only one interaction happening at a given moment.

They take place within communities that have a high bar for entry and exit, so people are strongly motivated to invest in relationships and repair rifts when they happen.

In contrast, when I talk about the virtual world, I am referring to relationships and interactions characterized by four features that have been typical for just a few decades:

They are disembodied, meaning that no body is needed, just language. Partners could be (and already are) artificial intelligences (AIs).

They are heavily asynchronous, happening via text-based posts and comments. (A video call is different; it is synchronous.)

They involve a substantial number of one-to-many communications, broadcasting to a potentially vast audience. Multiple interactions can be happening in parallel.

They take place within communities that have a low bar for entry and exit, so people can block others or just quit when they are not pleased. Communities tend to be short-lived, and relationships are often disposable.

In practice, the lines blur. My family is very much real world, even though we use FaceTime, texting, and email to keep in touch. Conversely, a relationship between two scientists in the 18th century who knew each other only from an exchange of letters was closer to a virtual relationship. The key factor is the commitment required to make relationships work. When people are raised in a community that they cannot easily escape, they do what our ancestors have done for millions of years: They learn how to manage relationships, and how to manage themselves and their emotions in order to keep those precious relationships going. There are certainly many online communities that have found ways to create strong interpersonal commitments and a feeling of belonging, but in general, when children are raised in multiple mutating networks where they don’t need to use their real names and they can quit with the click of a button, they are less likely to learn such skills.


This book has four parts. THEY explain the mental health trends among adolescents since 2010 (part 1); the nature of childhood and how we messed it up (part 2); the harms that result from the new phone-based childhood (part 3); and what we must do now to reverse the damage in our families, schools, and societies (part 4). Change is possible, if we can act together.

Part 1 has a single chapter laying out the facts about the decline in teen mental health and wellbeing in the 21st century, showing how devastating the rapid switch to a phone-based childhood has been. The decline in mental health is indicated by a sharp rise in rates of anxiety, depression, and self-harm, beginning in the early 2010s, which hit girls hardest. For boys, the story is more complicated. The increases are often smaller (except for suicide rates), and they sometimes begin a bit earlier.

Part 2 gives the backstory. The mental health crisis of the 2010s has its roots in the rising parental fearfulness and overprotection of the 1990s. I show how smartphones, along with overprotection, acted like experience blockers, which made it difficult for children and adolescents to get the embodied social experiences they needed most, from risky play and cultural apprenticeships to rites of passage and romantic attachments.

In part 3, I present research showing that a phone-based childhood disrupts child development in many ways. I describe four foundational harms: sleep deprivation, social deprivation, attention fragmentation, and addiction. I then zoom in on girls[*] to show that social media use does not just correlate with mental illness; it causes it, and I lay out the empirical evidence showing multiple ways that it does so. I explain how boys came to their poor mental health by a slightly different route. I show how the Great Rewiring contributed to their rising rates of failure to launch—that is, to make the transition from adolescence to adulthood and its associated responsibilities. I close part 3 with reflections on how a phone-based life changes us all—children, adolescents, and adults—by bringing us down on what I can only describe as a spiritual dimension. I discuss six ancient spiritual practices that can help us all live better today.

In part 4, I lay out what we can and must do now. I offer advice, based on research, for what tech companies, governments, schools, and parents can do to break out of a variety of collective action problems. These are traps long studied by social scientists in which an individual acting alone faces high costs, but if people can coordinate and act together, they can more easily choose actions that are better for all in the long run.

As a professor at New York University who teaches graduate and undergraduate courses, and who speaks at many high schools and colleges, I have found that Gen Z has several great strengths that will help them drive positive change. The first is that they are not in denial. They want to get stronger and healthier, and most are open to new ways of interacting. The second strength is that they want to bring about systemic change to create a more just and caring world, and they are adept at organizing to do so (yes, using social media). In the last year or so, I’ve been hearing about an increasing number of young people who are turning their attention to the ways the tech industry exploits them. As they organize and innovate, they’ll find new solutions beyond those I propose in this book, and they’ll make them happen.


I am a social psychologist, not a clinical psychologist or a media studies scholar. But the collapse of adolescent mental health is an urgent and complex topic that we can’t understand from any one disciplinary perspective. I study morality, emotion, and culture. Along the way I’ve picked up some tools and perspectives that I’ll bring to the study of child development and adolescent mental health.

I have been active in the field of positive psychology since its birth in the late 1990s, immersed in research on the causes of happiness. My first book, The Happiness Hypothesis, examines 10 great truths that ancient cultures East and West discovered about how to live a flourishing life.

Based on that book, I taught a course called Flourishing when I was a professor of psychology at the University of Virginia (until 2011), and I teach versions of it now at NYU’s Stern School of Business, to undergraduates and to MBA students. I have seen the rising levels of anxiety and device addiction as my students have changed from millennials using flip phones to Gen Z using smartphones. I have learned from their candor in discussing their mental health challenges and their complex relationships with technology.

My second book, The Righteous Mind, lays out my own research on the evolved psychological foundations of morality. I explore the reasons why good people are divided by politics and religion, paying special attention to people’s needs to be bound into moral communities that give them a sense of shared meaning and purpose. This work prepared me to see how online social networks, which can be useful for helping adults achieve their goals, may not be effective substitutes for real-world communities within which children have been rooted, shaped, and raised for hundreds of thousands of years.

But it was my third book that led me directly to the study of adolescent mental health. My friend Greg Lukianoff was among the first to notice that something had changed very suddenly on college campuses as students began engaging in exactly the distorted thinking patterns that Greg had learned to identify and reject when he learned CBT (cognitive behavioral therapy) after a severe episode of depression in 2007. Greg is a lawyer and the president of the Foundation for Individual Rights and Expression, which has long helped students defend their rights against censorious campus administrators. In 2014, he saw something strange happening: Students themselves began demanding that colleges protect them from books and speakers that made them feel unsafe. Greg thought that universities were somehow teaching students to engage in cognitive distortions such as catastrophizing, black-and-white thinking, and emotional reasoning, and that this could actually be causing students to become depressed and anxious. In August 2015, we presented this idea in an Atlantic essay titled The Coddling of the American Mind.

We were only partially correct: Some college courses and new academic trends[14] were indeed inadvertently teaching cognitive distortions. But by 2017 it had become clear that the rise of depression and anxiety was happening in many countries, to adolescents of all educational levels, social classes, and races. On average, people born in and after 1996 were different, psychologically, from those who had been born just a few years earlier.

We decided to expand our Atlantic article into a book with the same title. In it, we analyzed the causes of this mental illness crisis, drawing on Jean Twenge’s 2017 book, iGen. At the time, however, nearly all evidence was correlational: Soon after teens got iPhones, they started getting more depressed. The heaviest users were also the most depressed, while those who spent more time in face-to-face activities, such as on sports teams and in religious communities, were the healthiest.[15] But given that correlation is not proof of causation, we cautioned parents not to take drastic action on the basis of existing research.

Now, as I write in 2023, there’s a lot more research—experimental as well as correlational—showing that social media harms adolescents, especially girls going through puberty.[16] I have also discovered, while doing the research for this book, that the causes of the problem are broader than I had initially thought. It’s not just about smartphones and social media; it’s about a historic and unprecedented transformation of human childhood. The transformation is affecting boys as much as girls.


We have more than a century of experience in making the real world safe for kids. Automobiles became popular in the early 20th century and tens of thousands of children died in them until eventually we mandated seat belts (in the 1960s) and then car seats (in the 1980s).[17] When I was in high school in the late 1970s, many of my fellow students smoked cigarettes, which they could easily buy from vending machines. Eventually, America banned those machines, inconveniencing adult smokers, who then had to purchase cigarettes from a store clerk who could verify their age.[18]

Over the course of many decades, we found ways to protect children while mostly allowing adults to do what they want. Then quite suddenly, we created a virtual world where adults could indulge any momentary whim, but children were left nearly defenseless. As evidence mounts that phone-based childhood is making our children mentally unhealthy, socially isolated, and deeply unhappy, are we okay with that trade-off? Or will we eventually realize, as we did in the 20th century, that we sometimes need to protect children from harm even when it inconveniences adults?

I’ll offer many ideas for reforms in part 4, all of which aim to reverse the two big mistakes we’ve made: overprotecting children in the real world (where they need to learn from vast amounts of direct experience) and underprotecting them online (where they are particularly vulnerable during puberty). The suggestions I offer are based on the research I present in parts 1 through 3. Since the research findings are complicated and some of them are contested among researchers, I will surely be wrong on some points, and I will do my best to correct any errors by updating the online supplement for the book. Nonetheless, there are four reforms that are so important, and in which I have such a high degree of confidence, that I’m going to call them foundational. They would provide a foundation for healthier childhood in the digital age. They are:

No smartphones before high school. Parents should delay children’s entry into round-the-clock internet access by giving only basic phones (phones with limited apps and no internet browser) before ninth grade (roughly age 14).

No social media before 16. Let kids get through the most vulnerable period of brain development before connecting them to a firehose of social comparison and algorithmically chosen influencers.

Phone-free schools. In all schools from elementary through high school, students should store their phones, smartwatches, and any other personal devices that can send or receive texts in phone lockers or locked pouches during the school day. That is the only way to free up their attention for each other and for their teachers.

Far more unsupervised play and childhood independence. That’s the way children naturally develop social skills, overcome anxiety, and become self-governing young adults.

These four reforms are not hard to implement—if many of us do them at the same time. They cost almost nothing. They will work even if we never get help from our legislators. If most of the parents and schools in a community were to enact all four, I believe they would see substantial improvements in adolescent mental health within two years. Given that AI and spatial computing (such as Apple’s new Vision Pro goggles) are about to make the virtual world far more immersive and addictive, I think we’d better start today.


While writing The Happiness Hypothesis, I came to have great respect for ancient wisdom and the discoveries of previous generations. What would the sages advise us today about managing our phone-based lives? They’d tell us to get off our devices and regain control of our minds. Here is Epictetus, in the first century CE, lamenting the human tendency to let others control our emotions:

If your body was turned over to just anyone, you would doubtless take exception. Why aren’t you ashamed that you have made your mind vulnerable to anyone who happens to criticize you, so that it automatically becomes confused and upset?[19]

Anyone who checks their mentions on social media, or has ever been thrown for a loop by what somebody posted about them, will understand Epictetus’s concern. Even those who are rarely mentioned or criticized, and who simply scroll through a bottomless feed featuring the doings, rantings, and goings-on of other people, will appreciate Marcus Aurelius’s advice to himself, in the second century CE:

Don’t waste the rest of your time here worrying about other people—unless it affects the common good. It will keep you from doing anything useful. You’ll be too preoccupied with what so-and-so is doing, and why, and what they’re saying, and what they’re thinking, and what they’re up to, and all the other things that throw you off and keep you from focusing on your own mind.[20]

Adults in Gen X and prior generations have not experienced much of a rise in clinical depression or anxiety disorders since 2010,[21] but many of us have become more frazzled, scattered, and exhausted by our new technologies and their incessant interruptions and distractions. As generative AI enables the production of super-realistic and fabricated photographs, videos, and news stories, life online is likely to get far more confusing.[22] It doesn’t have to be that way; we can regain control of our own minds.

This book is not just for parents, teachers, and others who care for or about children. It is for anyone who wants to understand how the most rapid rewiring of human relationships and consciousness in human history has made it harder for all of us to think, focus, forget ourselves enough to care about others, and build close relationships.

The Anxious Generation is a book about how to reclaim human life for human beings in all generations.

Part 1

A Tidal Wave

Chapter 1

The Surge of Suffering

When I talk with parents of adolescents, the conversation often turns to smartphones, social media, and video games. The stories parents tell me tend to fall into a few common patterns. One is the constant conflict story: Parents try to lay down rules and enforce limits, but there are just so many devices, so many arguments about why a rule needs to be relaxed, and so many ways around the rules, that family life has come to be dominated by disagreements about technology. Maintaining family rituals and basic human connections can feel like resisting an ever-rising tide, one that engulfs parents as well as children.

For most of the parents I talk to, their stories don’t center on any diagnosed mental illness. Instead, there is an underlying worry that something unnatural is going on, and that their children are missing something—really, almost everything—as their online hours accumulate.

But sometimes the stories parents tell me are darker. Parents feel that they have lost their child. A mother I spoke with in Boston told me about the efforts she and her husband had made to keep their fourteen-year-old daughter, Emily,[1] away from Instagram. They could see the damaging effects it was having on her. To curb her access, they tried various programs to monitor and limit the apps on her phone. However, family life devolved into a constant struggle in which Emily eventually found ways around the restrictions. In one distressing episode, she got into her mother’s phone, disabled the monitoring software, and threatened to kill herself if her parents reinstalled it. Her mother told me:

It feels like the only way to remove social media and the smartphone from her life is to move to a deserted island. She attended summer camp for six weeks each summer where no phones were permitted—no electronics at all. Whenever we picked her up from camp she was her normal self. But as soon as she started using her phone again it was back to the same agitation and glumness. Last year I took her phone away for two months and gave her a flip phone and she returned to her normal self.

When I hear such stories about boys, they usually involve video games (and sometimes pornography) rather than social media, particularly when a boy makes the transition from being a casual gamer to a heavy gamer. I met a carpenter who told me about his 14-year-old son, James, who has mild autism. James had been making good progress in school before COVID arrived, and also in the martial art of judo. But once schools were shut down, when James was eleven, his parents bought him a PlayStation, because they had to find something for him to do at home.

At first it improved James’s life—he really enjoyed the games and social

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