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Computer Organization and Architecture Tutorial

Last Updated : 10 Sep, 2025
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Computer architecture defines how a computer’s components communicate through electronic signals to perform input, processing, and output operations.

  • It covers the design and organisation of the CPU, memory, storage, and input/output devices.
  • Describes how these components interact through buses, control signals, and data pathways.
  • It directly influences the overall speed, functionality, and reliability of a computer system.

Basic Computer Structure

This section introduces the fundamentals of computer organisation and architecture, explaining system components, design issues, and different architectural models.

Number System and Data Representation

Covers how data, numbers, and characters are represented inside a computer, along with techniques to ensure accuracy and reliability in storage and communication.

Fixed & Floating-Point Formats

Representing numbers in digital systems using fixed-point and floating-point formats for precision and range.

Digital Logic & Circuits

Designing digital systems using logic gates, Boolean algebra, and combinational/sequential circuits.

Register Transfer & Micro-Operations

Managing data movement and operations in registers using bus/memory transfers, arithmetic, and shift micro-operations.

Instruction Set Architecture (ISA)

Defining the set of instructions, formats, and addressing modes for processor communication.

Instruction Cycle & Control Flow

Executing instructions through the fetch-decode-execute cycle, timing, and control in RISC/CISC architectures.

Computer Arithmetic

Explore all the concepts of computer arithmetic, including ALU operations, number complements, division algorithms, Booth’s method, overflow handling, and negative number representation.

Memory Organization

This section explains memory organization, covering types of memory, storage hierarchy, addressing methods, virtual memory techniques, and key architectural differences.

Input/Output Organization

This section covers input/output organization, including interfaces, interrupts, DMA, peripheral devices, synchronization methods, bus systems, and processor communication.

Pipelining & Parallel Processing

This section explains pipelining and parallel processing, covering ILP, execution stages, hazards, VLIW, branch prediction, and Amdahl’s law.

Important Links

  1. Generations of computer
  2. Microprocessor
  3. Memory Banking
  4. Evolution of Microprocessors
  5. Introduction to Parallel Computing
  6. 2D and 2.5D Memory organization

Programs

  1. Program for Binary To Decimal Conversion
  2. Program for Decimal to Binary Conversion
  3. Program for decimal to octal conversion
  4. Program for octal to decimal conversion
  5. Program for hexadecimal to decimal

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