Open In App

Difference Between Compile Time and Load Time Address Binding

Last Updated : 18 Sep, 2024
Comments
Improve
Suggest changes
Like Article
Like
Report

Address binding is a situation whereby one address is linked to another in computer systems. This mapping can also happen at different times during program execution they may be compile-time, load-time, or run-time Knowing the differences between these types of address binding is important to comprehend the process of memory management and program running. In this article, we will focus on compile-time and load-time address binding.

What is Compile-Time Address Binding?

Static binding of addresses takes place at the time when the addresses are fixed during the process of linking a program. This results in the fact that the address of instructions and data are statically located in the compiled code and the program loads fix locations on execution.

Key Points

  • Fixed Addresses: These are fixed at compile time and are already known beforehand to the program that will be hosting the code in its execution time.
  • Efficiency: The benefit of working with this approach is that address calculation is not required and therefore the process is simplified and fast.
  • Limitations: It is rigid or inflexible because for the program to be run, it has to be placed in the same memory addresses over and over. If those addresses are not available, the program cannot execute.
  • Usage: This can be mainly found in those systems that have low ability to manage memory such as in the embedded systems.

What is Load-Time Address Binding?

The other type of binding is called load-time address binding in which memory addresses are decided when the program is being loaded in the memory. Again compile time binding of addresses is not as rigid and fixed as the addresses of the actual operating systems. This enables the program to be relocated in different memories each time it is run hence improving on flexibility and memory usage. .

Key Points

  • Dynamic Addresses: The addresses are assigned at a time when the program is brought to the memory.
  • Flexibility: Software can be recalled to any free area of memory and therefore more flexible to other states of the system.
  • Overhead: As addresses are calculated during load time there is slight overhead involved for the same.
  • Usage: Seen in the contemporary OSs that use superior memory management mechanisms than the simple Single and Triple page mapping.

Difference Between Compile Time and Load Time Address Binding

Compile Time Address Binding Load Time Address Binding
Compiler is responsible for the compile time address binding.Loader is responsible for the load time address binding.
It generates logical address (virtual address).It generates physical address.
Compile time address binding is done before loading the program into memory.Load time address binding is done after loading the program into memory.
Instructions are translated into absolute address.Absolute address is converted to relocatable address.
Code is compiled here.Instructions are loaded in memory.
It works with logical address.It works with physical address.
It is static address binding.It is also static address binding but in some operating system it supports dynamic address binding.
Compiler interacts with operating system memory manager to perform it.It is done by operating system memory manager itself.

Conclusion

These two strategies refer to address binding either at compile time or at the time of loading the program in the memory. Compile-time binding is effective and has the advantage of better performance than load-time binding but it just not likely to get affected to change which makes it reasonable for simpler systems. In contrast, load-time binding delivers more flexibility on the account of the slight time penalty and thus is perfect for modern multiprocessor systems.


Next Article

Similar Reads