Code
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Python has fewer lines of code
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C++ tends to have long lines of code
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Syntax
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It uses short-hand syntax and has numerous short-hand structural iterators. It requires ‘self’ as a parameter to any class instance method. Some of the short-hand syntaxes are confusing (e.g. `rkwargs`) but rarely is anything in Python completely esoteric.
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It has a stiff learning curve as it has lots of predefined syntaxes and structures. C++ uses implicitly ‘this’ to refer to class instances. Some syntax in C++ is extremely esoteric.
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Compilation
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Python is interpreted
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C++ is precompiled
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Speed
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It is slower since it uses an interpreter and also determines the data type at run time
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It is faster once compiled as compared to python
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Efficiency
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Specialized formatting not common in other languages, script-like language, OOP features, code reuse through libraries
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C-like syntax, powerful OOP features and operator overloading, best compile-time optimizer
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Nature
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It is dynamically typed.
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is statically typed
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Functions
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Python Functions do not have restrictions on the type of the argument and the type of its return value
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In C++, the function can accept and return the type of value which is already defined
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Scope of Variable
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Variables are accessible even outside the loop
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The scope of variables is limited within the loops
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Extension
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Python programs are saved with the .py extension
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C++ programs are saved with the .cpp extension
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Popularity
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It has huge community support. When it comes to popularity, beginner and novice programmers tend to turn to Python
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It also has dedicated followings online. But only the people who have some experience in the field show a lot of interest in C++
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Garbage Collection
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It supports garbage collection
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It doesn’t support garbage collection, but it can be implemented
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Rapid Prototyping
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Rapid Prototyping is possible, with easy project setup, live interpreter
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Rapid Prototyping is possible, but project setup can be complicated, live interpreter through IRC bot
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Application Domain |
Web development, data analysis, scientific computations, etc |
Game development, embedded systems, etc |
Variable Declaration |
Variables are declared by simply writing their name with their datatype |
While declaring a variable it is necessary to mention its datatype |
Installation on Windows |
Difficult to install on Windows |
Easy to install on Windows |