Design patterns are reusable solutions to common software design problems that help developers build cleaner and more maintainable systems. They provide templates for solving issues in object creation, structure, and behaviour. They improve code flexibility and scalability.
- Provide standard, proven solutions to recurring design problems.
- Improve code readability, reusability, and maintainability.
- Help developers follow best practices in software architecture.
- Reduce development time by avoiding reinventing solutions.
Design Pattern Basics
Design patterns provide reusable solutions to common software design problems. They help developers write cleaner, maintainable, and scalable applications.
Creational Design Patterns
These Creational Design Patterns deal with object creation in a flexible and efficient manner. They help you control how and when objects are instantiated.
Structural Design Patterns
Structural patterns explain how classes and objects are combined to form larger structures. They improve code flexibility by simplifying relationships between components.
Behavioral Design Patterns
Behavioral patterns define how objects communicate and distribute responsibilities. They help manage workflows, interactions, and decision-making within a system
Advanced Design Pattern
Advanced topics cover architectural principles and deeper system-design concepts. They help you build enterprise-level, scalable, and robust software systems
MVC separates an application into Model, View, and Controller for clean architecture. It improves scalability, maintainability, and parallel development in large systems
Design Pattern Interview Questions
This section prepares you for common interview questions on design patterns. It strengthens conceptual clarity and helps you explain patterns confidently.
Applications of Design Patterns
- Help solve common software design problems using proven solutions.
- Improve code reusability, readability, and maintainability.
- Enable loose coupling between components in large applications.
- Simplify object creation, communication, and structure.
- Enhance scalability and support clean system growth.
- Provide a shared vocabulary for developers to discuss architecture.
- Used heavily in frameworks, libraries, and enterprise-level projects.
- Reduce bugs by following well-tested best practices.
Why Learn Design Patterns?
There are multiple reasons to learn design patterns:
- Code that is simpler to comprehend, update, and expand is produced with the help of design patterns.
- They offer solutions that have been tried and tested as well as best practices.
- Learning this enables them to quickly and effectively address similar challenges in various projects.
- Developers can produce reusable components that can be utilized in a variety of applications by implementing design patterns.
- This reduces redundancy and saves development time.
Approach to Learn Design Patterns
- In Week 1, you'll learn the foundations needed for design patterns, including classes, objects, abstraction, inheritance, polymorphism, and encapsulation. You will also study SOLID principles, which help you write clean, maintainable, and loosely coupled code — essential before learning design patterns.
- Week 2 focuses on Creational Patterns such as Singleton, Factory Method, Abstract Factory, Builder, and Prototype. You'll understand how these patterns manage object creation, reduce code complexity, and improve flexibility.
- In Week 3, you’ll explore Adapter, Decorator, Facade, Composite, Proxy, Bridge, and Flyweight patterns. These patterns teach you how to structure classes and objects efficiently, simplifying complex systems.
- Week 4 dives into Strategy, Observer, Command, Chain of Responsibility, Iterator, Mediator, State, Template Method, and more. You’ll learn how objects communicate, coordinate actions, and share responsibilities in real systems.
- In Week 5, you'll study system-level patterns like MVC, MVVM, Dependency Injection, Repository Pattern, and Service Layer Pattern. These patterns are widely used in backend systems, frameworks, and enterprise applications.
- Week 6 helps you apply patterns to real situations: Logger (Singleton), Notification System (Observer), Payment Gateway (Strategy), Undo/Redo (Command), and API Facade (Facade Pattern). This week focuses fully on hands-on implementation.
- Week 7 covers low-level design problems where design patterns are essential. You’ll practice Parking Lot System, In-Memory File System, BookMyShow LLD, and securing Singleton from Reflection, Cloning, and Serialization.
- In Week 8, you'll build real-world projects using multiple design patterns combined. You’ll also revise interview questions, pattern comparisons, and architecture-based solutions to strengthen your problem-solving skills.
Important Links
Explore
What is System Design
System Design Fundamentals
Scalability in System Design
Databases in Designing Systems
High Level Design(HLD)
Low Level Design(LLD)
Design Patterns
Interview Guide for System Design
System Design Interview Questions & Answers