Literals are the actual values of integer, decimal number, strings, etc. Or we can say that literals are the values of a variable or constant. We can use literals directly in a program without any computation. By default in Swift, literals don't have any type on their own. Primitive type variables can be assigned with literals. For example, 12 is an integer literal, 3.123 is a floating-point literal, "GeeksforGeeks" is a string literal, and true is a Boolean literal. When we specify the type annotation for a literal, then the type notation is required to be a type that can be inferred from the literal value. The annotation type must follow Swift standard library protocols:
- ExpressibleByIntegerLiteral: This is used for integer literals.
- ExpressibleByFloatLiteral: This is used for floating-point literals.
- ExpressibleByStringLiteral: This is used for string literals.
- ExpressibleByBooleanLiteral: This is used for Boolean literals.
For example, Int32 follows the "ExpressibleByIntegerLiteral protocol", hence we use it as a type annotation for the literal value 25 as,
let x: Int32 = 25.
Swift supports mainly four types of literals as explained below.

Integer literal
Integer literals are used for the representation of integer values. If the alternate base of an integer is not specified then the default type is allotted which base-10 that is, decimal. We can specify negative integer literal also by using a minus(-) operator. For example:
-25 // literal
These literals can also contain underscore(_) between their digits for better representation of numbers but these underscores are ignored and have no effect on the overall value of the literal.
For example:
// Both integer literals are the same
025 // literal 1
25 // literal 2
Even, we can use leading zeros with an integer literal but again they have no effect on the overall value of the literal. For example,
// Both integer literals are the same
025 // literal 1
25 // literal 2
Integer literals are the numeric values and can be one of these
- Binary constant: A Binary constant can contain only two values, 0 or 1.
- Decimal constant: A decimal constant can contain values in the range 0 to 9.
- Octal constant: An octal constant can contain values in the range 0 to 7.
- Hexadecimal constant: A hexadecimal constant can contain values in the range 0 to 9 or from A to F or a to f.
By default, an integer literal has no type on its own. For example,
let myVariable: Int32 = 10
Swift uses its explicit type notation to infer that the literal 20 is of type Int32. When the explicit type notation is not used, then the swift compiler infers that the literal’s type is one of the default literal types that are pre-defined in the Swift standard library. So the default type for integer literals is Int. Except decimal literal, all literal constants start with a prefix as specified below,
- binary: 0b
- decimal: no prefix
- octal: 0o
- hexadecimal: 0x
These prefixes used with literals are unique for the compiler and has special meaning. Below is the implementation in Swift using these literals.
Example:
In the below program we have represented a number 10 as 10 in decimal, 0b1010 in binary, 0o12 in octal, and 0xA in hexadecimal.
Swift
// Swift program to demonstrate the working of literals
// Initializing variables
// 10 in decimal notation
let decimalNumber = 10
// 10 in binary notation
let binaryNumber = 0b1010
// 10 in octal notation
let octalNumber = 0o12
// 10 in hexadecimal notation
let hexadecimalNumber = 0xA
// Print these numbers
print("Decimal Number:", decimalNumber)
print("Binary Number:", binaryNumber)
print("Octal Number:", octalNumber)
print("Hexadecimal Number:", hexadecimalNumber)
Output:
Decimal Number: 10
Binary Number: 10
Octal Number: 10
Hexadecimal Number: 10
Floating-point Literals
Floating-point literals have a decimal point in their representation. Here, decimal floating-point literals represent a sequence of decimal digits that are followed by either a decimal fraction, or a decimal exponent, or both. Floating-point literals don't possess any type of their own. If the alternate base of a floating-point literal is not specified then the default type is allotted which base-10 that is, decimal. We can specify negative floating-point literals also by using a minus(-) operator. For example,
-1.123 // literal
Like an integer literal, we can use underscores between the digits of a floating-point literal. These underscores are ignored and have no effect on the overall value of the floating-point literal. For example,
// Both floating-point literals are the same
0.2_5 // literal 1
0.25 // literal 2
We can provide explicit type notation to infer that a floating-point literal is of type Float. For example,
let myVariable: Float = 10.123 // Explicitly specifying that myVariable is of type Float
When we do not use explicit type notation, then the Swift compiler infers that the type of the literal is one of the default literal types that are pre-defined in the standard library of Swift language. For example,
let myVariable = 10.123 // Swift compiler internally infers that myVariable is of type Double
So the default type for floating-point literals is Double. There are two ways in which we can classify floating-point literals:
1. Decimal floating-point literal: It represents a sequence of decimal digits that follows by either a decimal fraction, or a decimal exponent, or both. It consists of an optional exponent that is represented by an uppercase (E) or lowercase (e). If a decimal floating-point number has x as an exponent then the base is multiplied by 10x. For example,
// Both are the same value
0.25e1
2.5
Example: In the below program we have represented decimalFloatingNumber2 is equal to = 0.123e2 = 0.123 * 102 = 12.3.
Swift
// Swift program to demonstrate the working of
// decimal floating-point literal
// Initializing variables
let decimalFloatingNumber1 = 0.12
let decimalFloatingNumber2 = 0.123e2
// Display the result
print("decimalFloatingNumber1: \(decimalFloatingNumber1)")
print("decimalFloatingNumber2: \(decimalFloatingNumber2)")
Output:
decimalFloatingNumber1: 0.12
decimalFloatingNumber2: 12.3
2. Hexadecimal-floating point literal: A Hexadecimal-floating point literal consists of an exponent and it is represented by an uppercase (P) or lowercase (p). If in this literal x is exponent then the base is multiplied by 2x. For example,
// Both are the same value
0.25p1
0.5
Example: In the below program we have represented hexadecimalFloatingNumber1 is equal to = 0xFp1 = 15 * 21 = 30 since F in hexadecimal is equal to 15 and hexadecimalFloatingNumber2 is equal to = 0xFp-1 = 15 * 2-1 = 7.5 since F in hexadecimal is equal to 15.
Swift
// Swift program to demonstrate the working of
// Hexadecimal floating-point literal
// Initializing variables
let hexadecimalFloatingNumber1 = 0xFp1
let hexadecimalFloatingNumber2 = 0xFp-1
// Print variables
print("hexadecimalFloatingNumber1: \(hexadecimalFloatingNumber1)")
print("hexadecimalFloatingNumber2: \(hexadecimalFloatingNumber2)")
Output:
hexadecimalFloatingNumber1: 30.0
hexadecimalFloatingNumber2: 7.5
String Literals
A single-line string literal is a collection of letters or characters surrounded by two double quotations marks. For example,
"GeeksforGeeks" // A string literal
Example:
Swift
// Swift program to demonstrate the
// working of string literals
// Initializing strings
let myString1 = "GeeksforGeeks"
let myString2 = "Geeks"
// Print strings
print(myString1)
print(myString2)
Output:
GeeksforGeeks
Geeks
String literals do not possess any type of their own but if the type is not specified then the default type allotted internally is String. Swift uses its explicit type notation to infer that the literal "GeeksforGeeks" is of type String. When the explicit type notation is not used, then the Swift compiler infers that the literal’s type is one of the default literal types that are pre-defined in the Swift standard library. For example,
let myVariable = "GeeksforGeeks" // Default type is String
let myVariable: String = "GeeksforGeeks" // Explicitly specifying that the
// "GeeksforGeeks" is of type String
Escape Sequences are the special sequence of characters. When they are used inside a string, instead of representing themselves, they are translated into another character or sequence of characters that are difficult to represent directly. String literals can't have an unescaped double quotation mark ("), a carriage return, an unescaped backslash(\), or a line feed.
In Swift, we can use multi-line literals also. A multi-line string literal is surrounded by three double quotation marks. Or we can say that multiple strings are present in between the opening and closing three double quotation marks. You can also use a backslash (\) to break the line inside the multiline string literal. For example,
let myVariable: String = """
GeeksforGeeks \
GFG
"""
We can include special characters in string literals using the following escape sequences.
Escape sequences | Significance |
---|
\b | Backspace |
\0 | Null Character |
\\ | Backslash |
\f | Form feed |
\n | Newline |
\r | Carriage return |
\t | Horizontal tab |
\v | Vertical tab |
\' | Single Quotation mark |
\" | Double Quotation mark |
Unicode scalar (\u{n}) | Here, n is a hexadecimal number that contains one to eight digits |
We can use the actual value of an expression by using a backslash character just before the expression. The expression must be surrounded by parenthesis. Note that the expression can contain a string literal only. In other words, We can't use an unescaped backslash, a carriage return, or a line feed in an expression.
For example:
// All the following string literals are the same
"5 6 7"
"5 6 \("7")"
"5 6 \(7)"
"5 6 \(3 + 4)"
let x = 7;
"5 6 \(x)"
A string that is surrounded by double quotes and a balanced set of number signs(#) is known as the "string delimited by extended delimiters". These strings have the following form,
// Delimited string 1
#"GeeksforGeeks"#
// Delimited string 2
#"""
GeeksforGeeks
"""#
We can make special characters appear as normal characters in the final output by converting them into a delimited string.
Example:
Swift
// Swift program to illustrate the working of delimited strings
// Initializing a constant variable
let x = 10
// Initializing another variable using a delimited string
let delimitedString = #"\(x)"#
// Initializing another variable using a
// non-delimited string literal
let normalString = "\\(x)"
print("delimitedString:", delimitedString)
print("normalString:", normalString)
print("Are delimitedString and normalString equal?",
delimitedString == normalString)
// Prints "true"
Output:
delimitedString: \(x)
normalString: \(x)
Are delimitedString and normalString equal? true
When a set of more than one extended delimiters are used then whitespaces must not be given between delimiters. That is,
let delimitedString = ##"\(x)"# # // Wrong
let delimitedString = ##"\(x)"## // Right
In Swift, we can concatenate two string literals and concatenation occurs during the compile time.
Syntax:
string1 = "Bhuwanesh" // String 1
string2 = "Nainwal" // String 2
string1 + string2 // "Bhuwanesh Nainwal"
Note that the order of strings during concatenation is important.
Example:
Swift
// Swift program to concatenate two strings
// Initializing a string
let string1 = "GeekforGeeks is one of the "
// Initializing another string
// by directly concatenating two strings
let string2 = "best learning " + "platforms."
// Concatenate strings
let result = string1 + string2
// Print the resulting string
// after concatenation
print("result:", result)
Output:
result: GeekforGeeks is one of the best learning platforms.
Boolean Literals
A Boolean literal can represent one of the following types of values,
A Boolean literal doesn't contain any type of its own. For example,
let myVariable: Bool = true
We can use the explicit type notation to infer that the literal true has the Bool type. When the explicit type notation is not used, then the swift compiler infers that the literal’s type is one of the default literal types that are pre-defined in the Swift standard library. So the default type for boolean literals is Boolean.
Example:
Swift
// Swift program to demonstrate the
// working of boolean literals
// Initializing strings
let booleanNumber1 = true
let booleanNumber2 = false
// Print the value represented by variables
print("booleanNumber1: \(booleanNumber1)")
print("booleanNumber2: \(booleanNumber2)")
Output:
booleanNumber1: true
booleanNumber2: false
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Sorting a Set in Swift
Swift supports the generic collection and set is one of them. A set is used to store unordered values of the same type. It means you are not allowed to store different types in the set, e.g. a set is of int type then you can only store values of int type not of string type. A is used set instead of
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How to check if a set is empty in Swift?
Swift supports the different types of generic collections and set is one of them. A set is used to store unordered values of the same type. It means you are not allowed to keep different types in the set. You can use a set instead of an array if the order of the values is not defined or you want to
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How to shuffle the elements of a set in Swift?
A set is an unordered generic collection that is used to store elements of the same type. It means you are not allowed to keep different types in the set. You can use a set instead of an array if the order of the values is not defined or you want to store unique values. It doesn't keep duplicate val
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Swift - Difference Between Sets and Arrays
An array is a linear data structure which has contiguous memory in a single variable that can store N number of elements. For example, if we want to take 10 inputs from the user we canât initialise 10 variables. In this case you can make use of arrays. It can store N number of elements into a single
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Swift - Dictionary
Swift is a programming language designed to work with Apple's Cocoa and Cocoa Touch frameworks. It is intended to be a modern, safe, and flexible alternative to Objective-C. It is built with the open-source community in mind, and it is actively developed by members of the Swift community. Swift is a
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Swift - Tuples
A Tuple is a constant or variable that can accommodate a group of values that can be of different data types and compounded for a single value. In easy words, a tuple is a structure that can hold multiple values of distinct data types. Tuples are generally used as return values to retrieve various d
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Swift - Iterate Arrays and Dictionaries
For iterating over arrays and dictionaries we have to use the for-in, forEach loop in Swift. Both the loops support iterating over these types of data structures like arrays, dictionaries, etc. The usage of the for-in loop over data structures is very similar to the Python for loop. Both the loops a
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Swift OOPs
Swift Structures
A structure is a general-purpose building block of any code and stores variables of different data types under a single unit. Just like other programming languages in Swift you can also define the properties and methods into a structure, where the properties are the set of constants or variables tha
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Swift - Properties and its Different Types
In Swift, properties are associated values that are stored in a class instance. OR we can say properties are the associate values with structure, class, or enumeration. There are two kinds of properties: stored properties and computed properties. Stored properties are properties that are stored in t
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Swift - Methods
Methods are functions that belong to a specific type. Instance methods, which encapsulate particular tasks and functionality for working with an instance of a given type, can be defined by classes, structures, and enumerations. Type methods, which are connected to the type itself, can also be define
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Swift - Difference Between Function and Method
Some folks use function and method interchangeably and they think function and method are the same in swift. But, function and method both are different things and both have their advantages. In the code, Both function and method can be used again but methods are one of these: classes, structs, and
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Swift - Deinitialization and How its Works?
Deinitialization is the process to deallocate memory space that means when we finished our work with any memory then we will remove our pointer that is pointing to that memory so that the memory can be used for other purposes. In other words, it is the cycle to let loose unused space which was invol
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Typecasting in Swift
Typecasting in Swift is the process of determining and changing the type of a class, structure, or enumeration instance. When working with different types of objects in your code, typecasting is essential because it enables runtime type checking and safe downcasting of instances to subclass types. U
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Repeating Timers in Swift
In Swift, a timer is a mechanism for scheduling code to run at a specified interval. A repeating timer is a type of timer that runs at a fixed interval and repeats indefinitely until it is stopped. How to Create a Repeating Timer in Swift Here are the steps to create a repeating timer in Swift: Ste
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Non Repeating Timers in Swift
Developers may create effective and efficient applications using a number of tools with Swift, a strong and versatile programming language. The Timer class is one such tool that enables programmers to define timed events that run at predetermined intervals. In this post, we'll go over how to make a
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Difference between Repeating and Non-Repeating timers in Swift
Swift uses timers to create recurring activities and delay the start of some processes. It is a class that was once referred to as NSTimer. This class gives a flexible method for planning tasks that will happen in the future, either once or repeatedly. You frequently encounter situations where you m
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Optional Chaining in Swift
In Swift, optional chaining is a process for calling methods, properties, and subscripts on an optional that might currently be nil. If the optional contains a value, the method, property, or subscript is called normally. If the optional is nil, the method, property, or subscript call is ignored and
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Singleton Class in Swift
Singleton is a creational design pattern that makes sure there is just one object of its kind and provides all other code with a single point of access to it. Singletons have essentially identical benefits and drawbacks as global variables. Despite being quite useful, they prevent your code from bei
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Swift Additional Topics
Swift - Error Handling
Error handling is a response to the errors faced during the execution of a function. A function can throw an error when it encounters an error condition, catch it, and respond appropriately. In simple words, we can add an error handler to a function, to respond to it without exiting the code or the
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Difference between Try, Try?, and Try! in Swift
In every programming language, exception handling plays a crucial role in ensuring the reliability and stability of code. With the rise of Swift as a powerful and versatile programming language, developers are faced with new challenges and opportunities in managing errors and unexpected events. This
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Swift - Typealias
A variable is a named container that is used to store a value. Now each value has a type to which it belongs and is known as data type. A data type is a classification of data that tells the compiler how a programmer wants to use the data. Data types can be broadly classified into three categories,
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Important Points to Know About Java and Swift
Java is a general-purpose, class-based, object-oriented programming language and computing platform which was first developed by Sun Micro System in the year 1995. It was developed by James Gosling. It was designed to build web and desktop applications and have lesser implementation dependencies. It
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Difference between Swift Structures and C Structure
Swift structures are a basic building block in the Swift programming language. They are used to group related data together in a single unit. They are similar to classes, but differ in several key ways, including: Value Types: Structures are value types, meaning that when you pass a structure to a f
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How to Build and Publish SCADE Apps to Apple and Google Stores?
The two most popular platforms for distributing and promoting apps are Google Play and the Apple App Store. These two platforms are critical in the app development process since they allow developers to build mobile apps and test them on actual devices. Your applications should be created according
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6 Best iOS Project Ideas For Beginners
If you have decided to start working on some fascinating project ideas then you need to think first before getting started. However, itâs not an easy task to find new project ideas for learning and improving any new programming language. Those who are trying their hands-on experience with an iOS app
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