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Event Sourcing vs. Event Streaming in System Design

Last Updated : 23 Jul, 2025
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Event Sourcing and Event Streaming are two fundamental concepts in modern system design that address how data is captured, stored, and processed. Event Sourcing involves persisting the state of an application as a series of immutable events, allowing for the reconstruction of the current state through event replay. In contrast, Event Streaming focuses on the real-time flow of events between systems, enabling immediate data processing and responsiveness.

Event-Sourcing-vs-Event-Streaming-in-System-Design
Event Sourcing vs. Event Streaming in System Design

What is Event Sourcing?

Event Sourcing is a software architectural pattern used to model the state of an application by capturing all changes as a series of immutable events. Instead of storing just the current state of an object or entity, Event Sourcing persists in each state change as a distinct event. This approach allows for a complete history of changes to be maintained, enabling better traceability, auditing, and debugging.

Advantages of Event Sourcing

  • You have a full history of everything that happened in the system.
  • You can easily fix mistakes by reprocessing events.
  • It is easy to see how the current state was reached.

Disadvantages of Event Sourcing

  • It is managing events can become complex over time.
  • It stores every event and can use a lot of space.
  • Rebuilding the current state from many events can take time.

What is Event Streaming?

Event Streaming is a data processing paradigm that focuses on the continuous flow of events in real-time between systems or applications. It enables the collection, processing, and analysis of data as it is generated, allowing organizations to react to changes and insights immediately. Event Streaming is particularly useful in scenarios where timely data is critical for decision-making, analytics, or system integration.

Advantages of Event Streaming

  • Events are handled as they happen, leading to fast reactions.
  • It works well even when there are lots of events coming in quickly.
  • Different parts of a system can work alone by read to the events they need.

Disadvantages of Event Streaming

  • Ready event streaming can be complicated.
  • There is a risk of losing events if the system is not set up correctly.
  • Keeping everything in sync can be difficult if not handled properly.

Differences between Event Sourcing and Event Streaming

Below are the differences between Event Sourcing and Event Streaming:

Feature

Event Sourcing

Event Streaming

Main Purpose

Stores every event to recreate state later

Handles and processes events in real-time

Data Handling

Rebuilds current state from past events

Processes data as it happens

Use Cases

Audit logs, rebuilding states

Real-time data pipelines, live feeds

Storage

Stores all past events

Often keeps only a short history or none

Complexity

More complex to manage long-term

Can be complex to set up and maintain

Processing Speed

Slower due to replaying events

Faster as it processes events live

Error Handling

Easier to fix issues by replaying events

More difficult if an event is lost in real-time

Conclusion

Event Sourcing and Event Streaming both handle events but serve different purposes. Event Sourcing is great for systems where the full history is needed, while Event Streaming is best for real time data handling. Choosing between them depends on whether you need to store all events or process them in real time.


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