Summary
This chapter explored the major advancements in Unity 6, highlighting the powerful tools and features that enhance game development. We began by discussing UI Toolkit, which streamlines UI development by offering a flexible and scalable solution for building UIs.
After that, we delved into the new Input System, which simplifies input handling across multiple devices, making it more efficient for developers to configure complex actions. We then covered profiling tools, which provide detailed insights into performance monitoring, enabling developers to identify and address bottlenecks effectively. This was followed by an exploration of performance boosts and optimizations, including improvements to garbage collection, script execution, and memory management, ensuring both small and large projects run efficiently.
Finally, we looked at graphics and rendering enhancements, focusing on the Burst compiler and rendering pipelines such as the URP and HDRP, which...