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Mastering Embedded Linux Development

You're reading from   Mastering Embedded Linux Development Craft fast and reliable embedded solutions with Linux 6.6 and The Yocto Project 5.0 (Scarthgap)

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Product type Paperback
Published in May 2025
Publisher Packt
ISBN-13 9781803232591
Length 710 pages
Edition 4th Edition
Tools
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Authors (2):
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Frank Vasquez Frank Vasquez
Author Profile Icon Frank Vasquez
Frank Vasquez
Chris Simmonds Chris Simmonds
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Chris Simmonds
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Toc

Table of Contents (28) Chapters Close

Preface 1. Part 1: Elements of Embedded Linux
2. Starting Out FREE CHAPTER 3. Learning about Toolchains 4. All about Bootloaders 5. Configuring and Building the Kernel 6. Building a Root Filesystem 7. Part 2: Building Embedded Linux Images
8. Selecting a Build System 9. Developing with Yocto 10. Yocto under the Hood 11. Part 3: System Architecture and Design Decisions
12. Creating a Storage Strategy 13. Updating Software in the Field 14. Interfacing with Device Drivers 15. Prototyping with Add-On Boards 16. Starting Up – The init Program 17. Managing Power 18. Part 4: Developing Applications
19. Packaging Python 20. Deploying Container Images 21. Learning about Processes and Threads 22. Managing Memory 23. Part 5: Debugging and Optimizing Performance
24. Debugging with GDB 25. Profiling and Tracing 26. Real-Time Programming 27. Index

Summary

In this chapter, you learned how to use both Buildroot and The Yocto Project to configure, customize, and build embedded Linux images. We used Buildroot to create a BSP with a custom U-Boot patch and device tree specification for a hypothetical board based on the BeaglePlay. We then learned how to add our own code to an image in the form of a Buildroot package. You were introduced to The Yocto Project, which we will cover in depth over the next two chapters. In particular, you learned some basic BitBake terminology, how to write an image recipe, and how to create an SDK.

Don’t forget that any devices you create using these tools will need to be maintained in the field for a period of time, often over many years. Both Yocto and Buildroot provide point releases for about one year after the initial release, and Yocto now offers long-term support for at least four years. In either case, you will find yourself having to maintain your own releases or paying for commercial...

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