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Unity 5.x Cookbook

You're reading from   Unity 5.x Cookbook More than 100 solutions to build amazing 2D and 3D games with Unity

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Product type Hardcover
Published in Sep 2021
Publisher Packt
ISBN-13 9781839217616
Length 816 pages
Edition 1st Edition
Languages
Tools
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Toc

Table of Contents (15) Chapters Close

1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs FREE CHAPTER 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Creating 3D Objects, Terrains, Textures, and Materials 6. 2D Animation and Physics 7. Characters, Game Kits, and Starter Assets 8. Web Server Communication and Online Version Control 9. Controlling and Choosing Positions 10. Navigation Meshes and Agents 11. Cameras and Rendering Pipelines 12. Shader Graphs and Video Players 13. Advanced Topics - Gizmos, Automated Testing, and More 14. Particle Systems and Other Visual Effects 15. Virtual and Augmented Reality (VR/AR)

How to do it...

To create and set up a project for VR, do the following:

  1. Open the Unity Hub application and choose the Installs tab on the left.
  2. Now, select the version of Unity you wish to develop your VR projects with.
  3. Next, add the Android Build Support modules to your application and click Done.
  4. Ensure that both the Android SDK/NDK Tools and OpenJDK sub-modules are checked, as shown in the following screenshot:
Figure 15.9 – Installing the Android modules with Unity Hub
  1. In the Unity Hub application, choose the Projects tab on the left and click the NEW button for your version of Unity.
  1. After a few seconds, additional templates should be displayed. Find the VR template and click the Download button:
Figure 15.10 – Installing the VR project template from Unity Hub
  1. Now, select the VR template and choose a new location for your project. Then, click the CREATE button.
  2. After a moment, Unity should start up, with a pop-up window welcoming...
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Programming languages
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Unity 5.x Cookbook
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