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Building Medieval Worlds - Unreal Engine 5 Modular Kitbash

You're reading from   Building Medieval Worlds - Unreal Engine 5 Modular Kitbash Learn to build your own fantasy world and make your own RPG with Unreal Engine 5

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Product type Video
Published in May 2023
Publisher Packt
ISBN-13 9781805124221
Length 21hrs 59mins
Edition 1st Edition
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Concepts
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Author (1):
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3D Tudor Limited By Neil Ian Bettison 3D Tudor Limited By Neil Ian Bettison
Author Profile Icon 3D Tudor Limited By Neil Ian Bettison
3D Tudor Limited By Neil Ian Bettison
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Toc

Table of Contents (35) Chapters Close

1. Introduction FREE CHAPTER 2. Introduction to Unreal Engine 5 and Resource Pack 3. Working on Castle Entrance 4. Creating Elevation Out of Castle Structure 5. Building a House from the Ground Up 6. Structural Decoration of a Virtual House 7. Working on a 3D Hut from Top Down 8. Free-Form 3D Building Creation 9. Thinking of Location for Modular Structure Setup 10. Creating UE5 Modular Hut Iterations 11. Creating Castle Harbor 12. Working with Unreal Engine 5 Water Plugin 13. UE5 Modeling Mode 14. Decorating Harbor Area 15. Working with Water Visuals within the Scene 16. Building Digital Alleyway 17. Working on Street Elevation in UE5 18. Landmark Tower in Our Unreal Castle 19. Castle Stone Stronghold in UE5 20. Working on Castle Back 21. OpenWorld Landscape Setup in UE5 22. Landscape Material Creation Expansion 23. Working on a Castle Ground 24. Asset Collection Blueprints in UE5 25. Working on Castle Overall Appearance 26. Sculpting Castle Terrain 27. Populating Scene with Stone Formations 28. Quixel Material Blend Setup 29. Foliage in Unreal Engine 5 30. Working on Addition Detail to Give Character to Our Castle 31. Day and Night Cycle Setup in UE5 32. UE5 Particle Effects 33. Working on Background Terrain for the Scene 34. Background Mountain Setup 35. Final Touches in Unreal Engine 5
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