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Mastering Embedded Linux Development

You're reading from   Mastering Embedded Linux Development Craft fast and reliable embedded solutions with Linux 6.6 and The Yocto Project 5.0 (Scarthgap)

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Product type Paperback
Published in May 2025
Publisher Packt
ISBN-13 9781803232591
Length 710 pages
Edition 4th Edition
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Authors (2):
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Frank Vasquez Frank Vasquez
Author Profile Icon Frank Vasquez
Frank Vasquez
Chris Simmonds Chris Simmonds
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Chris Simmonds
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Toc

Table of Contents (28) Chapters Close

Preface 1. Part 1: Elements of Embedded Linux
2. Starting Out FREE CHAPTER 3. Learning about Toolchains 4. All about Bootloaders 5. Configuring and Building the Kernel 6. Building a Root Filesystem 7. Part 2: Building Embedded Linux Images
8. Selecting a Build System 9. Developing with Yocto 10. Yocto under the Hood 11. Part 3: System Architecture and Design Decisions
12. Creating a Storage Strategy 13. Updating Software in the Field 14. Interfacing with Device Drivers 15. Prototyping with Add-On Boards 16. Starting Up – The init Program 17. Managing Power 18. Part 4: Developing Applications
19. Packaging Python 20. Deploying Container Images 21. Learning about Processes and Threads 22. Managing Memory 23. Part 5: Debugging and Optimizing Performance
24. Debugging with GDB 25. Profiling and Tracing 26. Real-Time Programming 27. Index

Distributing binaries

Mainstream Linux distributions are in most cases constructed from collections of binary (precompiled) packages in either RPM or DEB format. RPM stands for Red Hat Package Manager and is used in Red Hat, SUSE, Fedora, and other RPM-based distributions. Debian and Debian-derived distributions, including Ubuntu and Mint, use the Debian package manager (DEB) format. There is also a lightweight format for embedded devices known as the Itsy package (IPK) format, which is based on DEB.

The ability to include a package manager on the device is one of the big differentiators between build systems. Once you have a package manager on the target device, you have an easy path to deploy new packages and to update the existing ones. I will talk about the implications of this in Chapter 10.

Now for the main event. We will start with Buildroot. As the simpler of the two build systems, Buildroot is easier to get started with than Yocto and the quickest way of generating...

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