Other Books You May Enjoy
If you enjoyed this book, you may be interested in these other books by Packt:
Unity 6 Shaders and Effects Cookbook
John P. Doran
ISBN: 978-1-83546-857-9
- Understand the principles of shaders, working in Shader Graph
- Harness URP and HDRP packages for efficient shader creation
- Enhance game visuals with modern shader techniques
- Optimize shaders for performance and aesthetics
- Master the math and algorithms behind the commonly used lighting models
- Refine your game’s aesthetics with advanced post-processing stack techniques
- Code with HLSL for advanced shader effects, such as Fragment Shaders and Grab Passes
Mastering Unity Game Development with C#
Mohamed Essam
ISBN: 978-1-83546-636-0
- Structure projects and break down game design into manageable systems
- Utilize Unity plugins such as the new Input System and Cinemachine...