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Hands-On Robotics with JavaScript

You're reading from   Hands-On Robotics with JavaScript Build robotic projects using Johnny-Five and control hardware with JavaScript and Raspberry Pi

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781789342055
Length 214 pages
Edition 1st Edition
Languages
Concepts
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Author (1):
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Kassandra Perch Kassandra Perch
Author Profile Icon Kassandra Perch
Kassandra Perch
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Toc

Table of Contents (14) Chapters Close

Preface 1. Setting Up Your Development Environment FREE CHAPTER 2. Creating Your First Johnny-Five Project 3. Building Interactive Projects with RGB LED 4. Bringing in Input with Buttons 5. Using a Light Sensor to Create a Night-Light 6. Using Motors to Move Your Project 7. Using Servos for Measured Movement 8. The Animation Library 9. Getting the Information You Need 10. Using MQTT to Talk to Things on the Internet 11. Building a NodeBots Swarm 12. Assessments 13. Other Books You May Enjoy

Project – adding an LCD and button to see and send MQTT events


We can use the AdafruitIO dashboard to post messages to our MQTT feed, and so we'll use an LCD to show what we've sent. We'll also wire up a button that will send an MQTT message when pushed.

Wiring it all up

First, we'll wire our LCD to the I2C pins, and our button to GPIO #5, also known as P1-29:

 

Coding it all together

In a file in the same folder, create mqtt-button-lcd.js. Put in the usual Johnny-Five and Raspi-IO constructors, and in the board-ready handler:

Then, add the client constructor for AdafruitIO's MQTT connection from mqtt-test.js. We'll also set up our LCD and button objects here:

letLCD=newfive.LCD({
controller:"PCF8574",
rows:2,
cols:16
})
letbutton=newfive.Button('P1-29')

After that, we're ready to code the sending of messages on the press of the button, and the printing of messages received on the LCD:

client.on('connect', () => {
  console.log('Connected to AdafruitIO')
  client.subscribe(process.env.ADAFRUIT_IO_FEED...
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