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Cs2401 Model Question Paper

This document contains internal question banks for the subject of Computer Graphics-III from the Department of Computer Science and Engineering at SKR Engineering College. It includes two-mark questions about topics like shading, textures, fractals, Mandelbrot and Julia sets, shadows, Peano curves, Boolean operations, and more. It also includes 16 and 8 mark questions requiring explanations about adding textures and shadows, building a camera program, Peano curves, random fractals, shading models, drawing shadows, Mandelbrot and Julia sets, iterated functions, shaded objects and shadows, ray tracing, and reflection and transparency. The question bank is divided into two parts for two-mark and longer questions and covers exam periods

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0% found this document useful (0 votes)
98 views2 pages

Cs2401 Model Question Paper

This document contains internal question banks for the subject of Computer Graphics-III from the Department of Computer Science and Engineering at SKR Engineering College. It includes two-mark questions about topics like shading, textures, fractals, Mandelbrot and Julia sets, shadows, Peano curves, Boolean operations, and more. It also includes 16 and 8 mark questions requiring explanations about adding textures and shadows, building a camera program, Peano curves, random fractals, shading models, drawing shadows, Mandelbrot and Julia sets, iterated functions, shaded objects and shadows, ray tracing, and reflection and transparency. The question bank is divided into two parts for two-mark and longer questions and covers exam periods

Uploaded by

Priya Gayathri
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOC, PDF, TXT or read online on Scribd
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SKR ENGINEERING COLLEGE

DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING


COMPUTER GRAPHICS-III INTERNAL QUESTION BANK
Year/Sem : IV /VII
Part-A-2 MARKS
1.What do you mean by shading of objects? (nov/dec 2011)
2. What is texture? (nov/dec 2011,12)
3. Define fractals. (nov/dec 2011,12)
4. Differentiate Mandelbrot and Julia sets. (nov/dec 2011)
5.What is shadow? (nov/dec 2012)
6.List out the properties of peano curves. (nov/dec 2012)
7.Write down some of the Boolean operations on objects. (nov/dec 2012)
8.What is Julia sets(may/june 2012)
9.Define Shading(may/june 2012)
10.What is Mandelbrot sets.
11.What is diffuse reflectivity.?
12.What is Fast Phong Shading.?
13.Define Ray Tracing.?
14.What is Texture Mapping.?
15.What is Flat Shading.?
Part-B-16 & 8 MARKS
1. Explain the following
(a) Adding texture to faces. (8) (nov/dec 2011,2012)
(b) Adding shadows of objects. (8) (nov/dec 2011)
2. Write down and explain the details to build a camera in a program. (nov/dec 2011)
3. Write notes on Peano curves. (nov/dec 2011)
4. Write about random fractals in detail. (nov/dec 2011) (may/june 2012)
5.Discuss flat and smooth shading models(nov/dec 2012) (may/june 2012)

6.Discuss the methods to draw and add shadow to objects. (nov/dec 2012)
7.Write notes on the following(nov/dec 2012)
a)Mandelbrot sets(8)
b)Julia sets(8)
8.Draw the creation of images by iterated functions. (nov/dec 2012) (8)
9.How do you create shaded objects and draw shadows? Explain. (may/june 2012)
10.Write notes on the following(may/june 2012)
a)Ray Tracing.(6)
b)Reflection and Transparency.(10)

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