JavaScript Language Specification (ECMA-262)
JavaScript Language Specification (ECMA-262)
ECMAScript Language
Specification
Reference number
ECMA-123:2009
The development of this Standard started in November 1996. The first edition of this Ecma Standard was
adopted by the Ecma General Assembly of June 1997.
That Ecma Standard was submitted to ISO/IEC JTC 1 for adoption under the fast-track procedure, and
approved as international standard ISO/IEC 16262, in April 1998. The Ecma General Assembly of June 1998
approved the second edition of ECMA-262 to keep it fully aligned with ISO/IEC 16262. Changes between the
first and the second edition are editorial in nature.
The third edition of the Standard introduced powerful regular expressions, better string handling, new control
statements, try/catch exception handling, tighter definition of errors, formatting for numeric output and minor
changes in anticipation of forthcoming internationalisation facilities and future language growth. The third
edition of the ECMAScript standard was adopted by the Ecma General Assembly of December 1999 and
published as ISO/IEC 16262:2002 in June 2002.
Since publication of the third edition, ECMAScript has achieved massive adoption in conjunction with the
World Wide Web where it has become the programming language that is supported by essentially all web
browsers. Significant work was done to develop a fourth edition of ECMAScript. Although that work was not
completed and not published 1 as the fourth edition of ECMAScript, it informs continuing evolution of the
language. The present fifth edition of ECMAScript (published as ECMA-262 5th edition) codifies de facto
interpretations of the language specification that have become common among browser implementations and
adds support for new features that have emerged since the publication of the third edition. Such features
include accessor properties, reflective creation and inspection of objects, program control of property
attributes, additional array manipulation functions, support for the JSON object encoding format, and a strict
mode that provides enhanced error checking and program security.
ECMAScript is a vibrant language and the evolution of the language is not complete. Significant technical
enhancement will continue with future editions of this specification.
This Ecma Standard has been adopted by the General Assembly of December 2009.
1 Note: Please note that for ECMAScript Edition 4 the Ecma standard number “ECMA-262 Edition 4” was reserved but not
used in the Ecma publication process. Therefore “ECMA-262 Edition 4” as an Ecma International publication does not
exist.
1 Scope
This Standard defines the ECMAScript scripting language.
2 Conformance
A conforming implementation of ECMAScript must provide and support all the types, values, objects,
properties, functions, and program syntax and semantics described in this specification.
A conforming implementation of this International standard shall interpret characters in conformance with the
Unicode Standard, Version 3.0 or later and ISO/IEC 10646-1 with either UCS-2 or UTF-16 as the adopted
encoding form, implementation level 3. If the adopted ISO/IEC 10646-1 subset is not otherwise specified, it is
presumed to be the BMP subset, collection 300. If the adopted encoding form is not otherwise specified, it
presumed to be the UTF-16 encoding form.
A conforming implementation of ECMAScript is permitted to support program and regular expression syntax
not described in this specification. In particular, a conforming implementation of ECMAScript is permitted to
support program syntax that makes use of the “future reserved words” listed in 7.6.1.2 of this specification.
3 Normative references
The following referenced documents are indispensable for the application of this document. For dated
references, only the edition cited applies. For undated references, the latest edition of the referenced
document (including any amendments) applies.
ISO/IEC 9899:1996, Programming Languages – C, including amendment 1 and technical corrigenda 1 and 2
ISO/IEC 10646-1:1993, Information Technology – Universal Multiple-Octet Coded Character Set (UCS) plus
its amendments and corrigenda
4 Overview
This section contains a non-normative overview of the ECMAScript language.
ECMAScript was originally designed to be a Web scripting language, providing a mechanism to enliven Web
pages in browsers and to perform server computation as part of a Web-based client-server architecture.
ECMAScript can provide core scripting capabilities for a variety of host environments, and therefore the core
scripting language is specified in this document apart from any particular host environment.
Some of the facilities of ECMAScript are similar to those used in other programming languages; in particular
Java™, Self, and Scheme as described in:
Gosling, James, Bill Joy and Guy Steele. The Java™ Language Specification. Addison Wesley Publishing Co.,
1996.
Ungar, David, and Smith, Randall B. Self: The Power of Simplicity. OOPSLA '87 Conference Proceedings, pp.
227–241, Orlando, FL, October 1987.
IEEE Standard for the Scheme Programming Language. IEEE Std 1178-1990.
A web browser provides an ECMAScript host environment for client-side computation including, for instance,
objects that represent windows, menus, pop-ups, dialog boxes, text areas, anchors, frames, history, cookies,
and input/output. Further, the host environment provides a means to attach scripting code to events such as
change of focus, page and image loading, unloading, error and abort, selection, form submission, and mouse
actions. Scripting code appears within the HTML and the displayed page is a combination of user interface
elements and fixed and computed text and images. The scripting code is reactive to user interaction and there
is no need for a main program.
A web server provides a different host environment for server-side computation including objects representing
requests, clients, and files; and mechanisms to lock and share data. By using browser-side and server-side
scripting together, it is possible to distribute computation between the client and server while providing a
customised user interface for a Web-based application.
Each Web browser and server that supports ECMAScript supplies its own host environment, completing the
ECMAScript execution environment.
The following is an informal overview of ECMAScript—not all parts of the language are described. This
overview is not part of the standard proper.
ECMAScript is object-based: basic language and host facilities are provided by objects, and an ECMAScript
program is a cluster of communicating objects. An ECMAScript object is a collection of properties each with
zero or more attributes that determine how each property can be used—for example, when the Writable
attribute for a property is set to false, any attempt by executed ECMAScript code to change the value of the
property fails. Properties are containers that hold other objects, primitive values, or functions. A primitive
value is a member of one of the following built-in types: Undefined, Null, Boolean, Number, and String; an
object is a member of the remaining built-in type Object; and a function is a callable object. A function that is
associated with an object via a property is a method.
ECMAScript defines a collection of built-in objects that round out the definition of ECMAScript entities. These
built-in objects include the global object, the Object object, the Function object, the Array object, the String
object, the Boolean object, the Number object, the Math object, the Date object, the RegExp object, the
ECMAScript also defines a set of built-in operators. ECMAScript operators include various unary operations,
multiplicative operators, additive operators, bitwise shift operators, relational operators, equality operators,
binary bitwise operators, binary logical operators, assignment operators, and the comma operator.
ECMAScript syntax intentionally resembles Java syntax. ECMAScript syntax is relaxed to enable it to serve as
an easy-to-use scripting language. For example, a variable is not required to have its type declared nor are
types associated with properties, and defined functions are not required to have their declarations appear
textually before calls to them.
4.2.1 Objects
ECMAScript does not use classes such as those in C++, Smalltalk, or Java. Instead objects may be created in
various ways including via a literal notation or via constructors which create objects and then execute code
that initialises all or part of them by assigning initial values to their properties. Each constructor is a function
that has a property named “prototype” that is used to implement prototype-based inheritance and shared
properties. Objects are created by using constructors in new expressions; for example, new
Date(2009,11) creates a new Date object. Invoking a constructor without using new has consequences that
depend on the constructor. For example, Date() produces a string representation of the current date and
time rather than an object.
Every object created by a constructor has an implicit reference (called the object’s prototype) to the value of
its constructor’s “prototype” property. Furthermore, a prototype may have a non-null implicit reference to its
prototype, and so on; this is called the prototype chain. When a reference is made to a property in an object,
that reference is to the property of that name in the first object in the prototype chain that contains a property
of that name. In other words, first the object mentioned directly is examined for such a property; if that object
contains the named property, that is the property to which the reference refers; if that object does not contain
the named property, the prototype for that object is examined next; and so on.
q1 q1 q1 q1 q1
q2 q2 q2 q2 q2
In a class-based object-oriented language, in general, state is carried by instances, methods are carried by
classes, and inheritance is only of structure and behaviour. In ECMAScript, the state and methods are carried
by objects, and structure, behaviour, and state are all inherited.
CF is a constructor (and also an object). Five objects have been created by using new expressions: cf1, cf2,
cf3, cf4, and cf5. Each of these objects contains properties named q1 and q2. The dashed lines represent the
implicit prototype relationship; so, for example, cf3’s prototype is CFp. The constructor, CF, has two properties
itself, named P1 and P2, which are not visible to CFp, cf1, cf2, cf3, cf4, or cf5. The property named CFP1 in CFp
is shared by cf1, cf2, cf3, cf4, and cf5 (but not by CF), as are any properties found in CFp’s implicit prototype
chain that are not named q1, q2, or CFP1. Notice that there is no implicit prototype link between CF and CFp.
Unlike class-based object languages, properties can be added to objects dynamically by assigning values to
them. That is, constructors are not required to name or assign values to all or any of the constructed object’s
properties. In the above diagram, one could add a new shared property for cf1, cf2, cf3, cf4, and cf5 by
assigning a new value to the property in CFp.
The ECMAScript Language recognizes the possibility that some users of the language may wish to restrict
their usage of some features available in the language. They might do so in the interests of security, to avoid
what they consider to be error-prone features, to get enhanced error checking, or for other reasons of their
choosing. In support of this possibility, ECMAScript defines a strict variant of the language. The strict variant
of the language excludes some specific syntactic and semantic features of the regular ECMAScript language
and modifies the detailed semantics of some features. The strict variant also specifies additional error
conditions that must be reported by throwing error exceptions in situations that are not specified as errors by
the non-strict form of the language.
The strict variant of ECMAScript is commonly referred to as the strict mode of the language. Strict mode
selection and use of the strict mode syntax and semantics of ECMAScript is explicitly made at the level of
individual ECMAScript code units. Because strict mode is selected at the level of a syntactic code unit, strict
mode only imposes restrictions that have local effect within such a code unit. Strict mode does not restrict or
modify any aspect of the ECMAScript semantics that must operate consistently across multiple code units. A
complete ECMAScript program may be composed for both strict mode and non-strict mode ECMAScript code
units. In this case, strict mode only applies when actually executing code that is defined within a strict mode
code unit.
In order to conform to this specification, an ECMAScript implementation must implement both the full
unrestricted ECMAScript language and the strict mode variant of the ECMAScript language as defined by this
specification. In addition, an implementation must support the combination of unrestricted and strict mode
code units into a single composite program.
4.3 Definitions
For the purposes of this document, the following terms and definitions apply.
4.3.1
type
set of data values as defined in Clause 8 of this specification.
4.3.2
primitive value
member of one of the types Undefined, Null, Boolean, Number, or String as defined in Clause 8.
NOTE A primitive value is a datum that is represented directly at the lowest level of the language implementation.
4.3.3
object
member of the type Object.
NOTE An object is a collection of properties and has a single prototype object. The prototype may be the null value.
NOTE The value of a constructor’s “prototype” property is a prototype object that is used to implement inheritance
and shared properties.
4.3.5
prototype
object that provides shared properties for other objects.
NOTE When a constructor creates an object, that object implicitly references the constructor’s “prototype” property
for the purpose of resolving property references. The constructor’s “prototype” property can be referenced by the
program expression constructor.prototype, and properties added to an object’s prototype are shared, through
inheritance, by all objects sharing the prototype. Alternatively, a new object may be created with an explicitly specified
prototype by using the Object.create built-in function.
4.3.6
native object
object in an ECMAScript implementation whose semantics are fully defined by this specification rather than by
the host environment.
NOTE Standard native objects are defined in this specification. Some native objects are built-in; others may be
constructed during the course of execution of an ECMAScript program.
4.3.7
built-in object
object supplied by an ECMAScript implementation, independent of the host environment, that is present at the
start of the execution of an ECMAScript program.
NOTE Standard built-in objects are defined in this specification, and an ECMAScript implementation may specify and
define others. Every built-in object is a native object. A built-in constructor is a built-in object that is also a constructor.
4.3.8
host object
object supplied by the host environment to complete the execution environment of ECMAScript.
4.3.9
undefined value
primitive value used when a variable has not been assigned a value.
4.3.10
Undefined type
type whose sole value is the undefined value.
4.3.11
null value
primitive value that represents the intentional absence of any object value.
4.3.12
Null type
type whose sole value is the null value.
4.3.13
Boolean value
member of the Boolean type.
NOTE There are only two Boolean values, true and false.
4.3.15
Boolean object
member of the Object type that is an instance of the standard built-in Boolean constructor.
NOTE A Boolean object is created by using the Boolean constructor in a new expression, supplying a Boolean
value as an argument. The resulting object has an internal property whose value is the Boolean value. A Boolean object
can be coerced to a Boolean value.
4.3.16
String value
primitive value that is a finite ordered sequence of zero or more 16-bit unsigned integer.
NOTE A String value is a member of the String type. Each integer value in the sequence usually represents a single
16-bit unit of UTF-16 text. However, ECMAScript does not place any restrictions or requirements on the values except that
they must be 16-bit unsigned integers.
4.3.17
String type
set of all possible String values.
4.3.18
String object
member of the Object type that is an instance of the standard built-in String constructor.
NOTE A String object is created by using the String constructor in a new expression, supplying a String value as
an argument. The resulting object has an internal property whose value is the String value. A String object can be coerced
to a String value by calling the String constructor as a function (15.5.1).
4.3.19
Number value
primitive value corresponding to a double-precision 64-bit binary format IEEE 754 value.
NOTE A Number value is a member of the Number type and is a direct representation of a number.
4.3.20
Number type
set of all possible Number values including the special “Not-a-Number” (NaN) values, positive infinity, and
negative infinity.
4.3.21
Number object
member of the Object type that is an instance of the standard built-in Number constructor.
NOTE A Number object is created by using the Number constructor in a new expression, supplying a Number value
as an argument. The resulting object has an internal property whose value is the Number value. A Number object can be
coerced to a Number value by calling the Number constructor as a function (15.7.1).
4.3.22
Infinity
Number value that is the positive infinite Number value.
4.3.23
NaN
Number value that is a IEEE 754 “Not-a-Number” value.
NOTE In addition to its named properties, a function contains executable code and state that determine how it
behaves when invoked. A function’s code may or may not be written in ECMAScript.
4.3.25
built-in function
built-in object that is a function.
NOTE Examples of built-in functions include parseInt and Math.exp. An implementation may provide
implementation-dependent built-in functions that are not described in this specification.
4.3.26
property
association between a name and a value that is a part of an object.
NOTE Depending upon the form of the property the value may be represented either directly as a data value (a
primitive value, an object, or a function object) or indirectly by a pair of accessor functions.
4.3.27
method
function that is the value of a property.
NOTE When a function is called as a method of an object, the object is passed to the function as its this value.
4.3.28
built-in method
method that is a built-in function.
NOTE Standard built-in methods are defined in this specification, and an ECMAScript implementation may specify
and provide other additional built-in methods.
4.3.29
attribute
internal value that defines some characteristic of a property.
4.3.30
own property
property that is directly contained by its object.
4.3.31
inherited property
property of an object that is not an own property but is a property (either own or inherited) of the object’s
prototype.
5 Notational Conventions
A context-free grammar consists of a number of productions. Each production has an abstract symbol called a
nonterminal as its left-hand side, and a sequence of zero or more nonterminal and terminal symbols as its
right-hand side. For each grammar, the terminal symbols are drawn from a specified alphabet.
A lexical grammar for ECMAScript is given in clause 7. This grammar has as its terminal symbols characters
(Unicode code units) that conform to the rules for SourceCharacter defined in Clause 6. It defines a set of
productions, starting from the goal symbol InputElementDiv or InputElementRegExp, that describe how
sequences of such characters are translated into a sequence of input elements.
Input elements other than white space and comments form the terminal symbols for the syntactic grammar for
ECMAScript and are called ECMAScript tokens. These tokens are the reserved words, identifiers, literals, and
punctuators of the ECMAScript language. Moreover, line terminators, although not considered to be tokens,
also become part of the stream of input elements and guide the process of automatic semicolon insertion (7.9).
Simple white space and single-line comments are discarded and do not appear in the stream of input
elements for the syntactic grammar. A MultiLineComment (that is, a comment of the form “/*…*/” regardless
of whether it spans more than one line) is likewise simply discarded if it contains no line terminator; but if a
MultiLineComment contains one or more line terminators, then it is replaced by a single line terminator, which
becomes part of the stream of input elements for the syntactic grammar.
A RegExp grammar for ECMAScript is given in 15.10. This grammar also has as its terminal symbols the
characters as defined by SourceCharacter. It defines a set of productions, starting from the goal symbol Pattern,
that describe how sequences of characters are translated into regular expression patterns.
Productions of the lexical and RegExp grammars are distinguished by having two colons “::” as separating
punctuation. The lexical and RegExp grammars share some productions.
Another grammar is used for translating Strings into numeric values. This grammar is similar to the part of the
lexical grammar having to do with numeric literals and has as its terminal symbols SourceCharacter. This
grammar appears in 9.3.1.
Productions of the numeric string grammar are distinguished by having three colons “:::” as punctuation.
The syntactic grammar for ECMAScript is given in clauses 11, 12, 13 and 14. This grammar has ECMAScript
tokens defined by the lexical grammar as its terminal symbols (5.1.2). It defines a set of productions, starting
from the goal symbol Program, that describe how sequences of tokens can form syntactically correct
ECMAScript programs.
Productions of the syntactic grammar are distinguished by having just one colon “:” as punctuation.
The syntactic grammar as presented in clauses 11, 12, 13 and 14 is actually not a complete account of which
token sequences are accepted as correct ECMAScript programs. Certain additional token sequences are also
accepted, namely, those that would be described by the grammar if only semicolons were added to the
sequence in certain places (such as before line terminator characters). Furthermore, certain token sequences
that are described by the grammar are not considered acceptable if a terminator character appears in certain
“awkward” places.
The JSON grammar is used to translate a String describing a set of ECMAScript objects into actual objects.
The JSON grammar is given in 15.12.1.
The JSON grammar consists of the JSON lexical grammar and the JSON syntactic grammar. The JSON
lexical grammar is used to translate character sequences into tokens and is similar to parts of the ECMAScript
lexical grammar. The JSON syntactic grammar describes how sequences of tokens from the JSON lexical
grammar can form syntactically correct JSON object descriptions.
Productions of the JSON lexical grammar are distinguished by having two colons “::” as separating
punctuation. The JSON lexical grammar uses some productions from the ECMAScript lexical grammar. The
JSON syntactic grammar is similar to parts of the ECMAScript syntactic grammar. Productions of the JSON
syntactic grammar are distinguished by using one colon “:” as separating punctuation.
Terminal symbols of the lexical and string grammars, and some of the terminal symbols of the syntactic
grammar, are shown in fixed width font, both in the productions of the grammars and throughout this
specification whenever the text directly refers to such a terminal symbol. These are to appear in a program
exactly as written. All terminal symbol characters specified in this way are to be understood as the appropriate
Unicode character from the ASCII range, as opposed to any similar-looking characters from other Unicode
ranges.
Nonterminal symbols are shown in italic type. The definition of a nonterminal is introduced by the name of the
nonterminal being defined followed by one or more colons. (The number of colons indicates to which grammar
the production belongs.) One or more alternative right-hand sides for the nonterminal then follow on
succeeding lines. For example, the syntactic definition:
WhileStatement :
while ( Expression ) Statement
states that the nonterminal WhileStatement represents the token while, followed by a left parenthesis token,
followed by an Expression, followed by a right parenthesis token, followed by a Statement. The occurrences of
Expression and Statement are themselves nonterminals. As another example, the syntactic definition:
ArgumentList :
AssignmentExpression
ArgumentList , AssignmentExpression
states that an ArgumentList may represent either a single AssignmentExpression or an ArgumentList, followed by
a comma, followed by an AssignmentExpression. This definition of ArgumentList is recursive, that is, it is defined
in terms of itself. The result is that an ArgumentList may contain any positive number of arguments, separated
by commas, where each argument expression is an AssignmentExpression. Such recursive definitions of
nonterminals are common.
The subscripted suffix “opt”, which may appear after a terminal or nonterminal, indicates an optional symbol.
The alternative containing the optional symbol actually specifies two right-hand sides, one that omits the
optional element and one that includes it. This means that:
VariableDeclaration :
Identifier Initialiseropt
VariableDeclaration :
Identifier
Identifier Initialiser
IterationStatement :
for ( ExpressionNoInopt ; Expressionopt ; Expressionopt ) Statement
IterationStatement :
for ( ; Expressionopt ; Expressionopt ) Statement
for ( ExpressionNoIn ; Expressionopt ; Expressionopt ) Statement
IterationStatement :
for ( ; ; Expressionopt ) Statement
for ( ; Expression ; Expressionopt ) Statement
for ( ExpressionNoIn ; ; Expressionopt ) Statement
for ( ExpressionNoIn ; Expression ; Expressionopt ) Statement
IterationStatement :
for ( ; ; ) Statement
for ( ; ; Expression ) Statement
for ( ; Expression ; ) Statement
for ( ; Expression ; Expression ) Statement
for ( ExpressionNoIn ; ; ) Statement
for ( ExpressionNoIn ; ; Expression ) Statement
for ( ExpressionNoIn ; Expression ; ) Statement
for ( ExpressionNoIn ; Expression ; Expression ) Statement
If the phrase “[empty]” appears as the right-hand side of a production, it indicates that the production's right-
hand side contains no terminals or nonterminals.
If the phrase “[lookahead ∉ set]” appears in the right-hand side of a production, it indicates that the production
may not be used if the immediately following input token is a member of the given set. The set can be written
as a list of terminals enclosed in curly braces. For convenience, the set can also be written as a nonterminal,
in which case it represents the set of all terminals to which that nonterminal could expand. For example, given
the definitions
DecimalDigit :: one of
0 1 2 3 4 5 6 7 8 9
DecimalDigits ::
DecimalDigit
DecimalDigits DecimalDigit
the definition
LookaheadExample ::
n [lookahead ∉ {1, 3, 5, 7, 9}] DecimalDigits
DecimalDigit [lookahead ∉ DecimalDigit ]
matches either the letter n followed by one or more decimal digits the first of which is even, or a decimal digit
not followed by another decimal digit.
ReturnStatement :
return [no LineTerminator here] Expressionopt ;
indicates that the production may not be used if a LineTerminator occurs in the program between the return
token and the Expression.
Unless the presence of a LineTerminator is forbidden by a restricted production, any number of occurrences of
LineTerminator may appear between any two consecutive tokens in the stream of input elements without
affecting the syntactic acceptability of the program.
When the words “one of” follow the colon(s) in a grammar definition, they signify that each of the terminal
symbols on the following line or lines is an alternative definition. For example, the lexical grammar for
ECMAScript contains the production:
NonZeroDigit :: one of
1 2 3 4 5 6 7 8 9
NonZeroDigit ::
1
2
3
4
5
6
7
8
9
When an alternative in a production of the lexical grammar or the numeric string grammar appears to be a
multi-character token, it represents the sequence of characters that would make up such a token.
The right-hand side of a production may specify that certain expansions are not permitted by using the phrase
“but not” and then indicating the expansions to be excluded. For example, the production:
Identifier ::
IdentifierName but not ReservedWord
means that the nonterminal Identifier may be replaced by any sequence of characters that could replace
IdentifierName provided that the same sequence of characters could not replace ReservedWord.
Finally, a few nonterminal symbols are described by a descriptive phrase in sans-serif type in cases where it
would be impractical to list all the alternatives:
SourceCharacter ::
any Unicode code unit
The specification often uses a numbered list to specify steps in an algorithm. These algorithms are used to
precisely specify the required semantics of ECMAScript language constructs. The algorithms are not intended
to imply the use of any specific implementation technique. In practice, there may be more efficient algorithms
available to implement a given feature.
When an algorithm is to produce a value as a result, the directive “return x” is used to indicate that the result of
the algorithm is the value of x and that the algorithm should terminate. The notation Result(n) is used as
shorthand for “the result of step n”.
For clarity of expression, algorithm steps may be subdivided into sequential substeps. Substeps are indented
and may themselves be further divided into indented substeps. Outline numbering conventions are used to
identify substeps with the first level of substeps labelled with lower case alphabetic characters and the second
level of substeps labelled with lower case roman numerals. If more than three levels are required these rules
repeat with the fourth level using numeric labels. For example:
1. Top-level step
a. Substep.
b. Substep
i. Subsubstep.
ii. Subsubstep.
1. Subsubsubstep
a Subsubsubsubstep
A step or substep may be written as an “if” predicate that conditions its substeps. In this case, the substeps
are only applied if the predicate is true. If a step or substep begins with the word “else”, it is a predicate that is
the negation of the preceding “if” predicate step at the same level.
Mathematical operations such as addition, subtraction, negation, multiplication, division, and the mathematical
functions defined later in this clause should always be understood as computing exact mathematical results
on mathematical real numbers, which do not include infinities and do not include a negative zero that is
distinguished from positive zero. Algorithms in this standard that model floating-point arithmetic include explicit
steps, where necessary, to handle infinities and signed zero and to perform rounding. If a mathematical
operation or function is applied to a floating-point number, it should be understood as being applied to the
exact mathematical value represented by that floating-point number; such a floating-point number must be
finite, and if it is +0 or −0 then the corresponding mathematical value is simply 0.
The mathematical function abs(x) yields the absolute value of x, which is −x if x is negative (less than zero) and
otherwise is x itself.
The mathematical function sign(x) yields 1 if x is positive and −1 if x is negative. The sign function is not used in
this standard for cases when x is zero.
The notation “x modulo y” (y must be finite and nonzero) computes a value k of the same sign as y (or zero)
such that abs(k) < abs(y) and x−k = q × y for some integer q.
The mathematical function floor(x) yields the largest integer (closest to positive infinity) that is not larger than x.
If an algorithm is defined to “throw an exception”, execution of the algorithm is terminated and no result is
returned. The calling algorithms are also terminated, until an algorithm step is reached that explicitly deals
with the exception, using terminology such as “If an exception was thrown…”. Once such an algorithm step
has been encountered the exception is no longer considered to have occurred.
6 Source Text
ECMAScript source text is represented as a sequence of characters in the Unicode character encoding,
version 3.0 or later. The text is expected to have been normalised to Unicode Normalised Form C (canonical
SourceCharacter ::
any Unicode code unit
Throughout the rest of this document, the phrase “code unit” and the word “character” will be used to refer to a
16-bit unsigned value used to represent a single 16-bit unit of text. The phrase “Unicode character” will be
used to refer to the abstract linguistic or typographical unit represented by a single Unicode scalar value
(which may be longer than 16 bits and thus may be represented by more than one code unit). The phrase
“code point” refers to such a Unicode scalar value. “Unicode character” only refers to entities represented by
single Unicode scalar values: the components of a combining character sequence are still individual “Unicode
characters,” even though a user might think of the whole sequence as a single character.
In string literals, regular expression literals, and identifiers, any character (code unit) may also be expressed
as a Unicode escape sequence consisting of six characters, namely \u plus four hexadecimal digits. Within a
comment, such an escape sequence is effectively ignored as part of the comment. Within a string literal or
regular expression literal, the Unicode escape sequence contributes one character to the value of the literal.
Within an identifier, the escape sequence contributes one character to the identifier.
NOTE Although this document sometimes refers to a “transformation” between a “character” within a “string” and the
16-bit unsigned integer that is the code unit of that character, there is actually no transformation because a “character”
within a “string” is actually represented using that 16-bit unsigned value.
ECMAScript differs from the Java programming language in the behaviour of Unicode escape sequences. In a Java
program, if the Unicode escape sequence \u000A, for example, occurs within a single-line comment, it is interpreted as a
line terminator (Unicode character 000A is line feed) and therefore the next character is not part of the comment. Similarly,
if the Unicode escape sequence \u000A occurs within a string literal in a Java program, it is likewise interpreted as a line
terminator, which is not allowed within a string literal—one must write \n instead of \u000A to cause a line feed to be part
of the string value of a string literal. In an ECMAScript program, a Unicode escape sequence occurring within a comment
is never interpreted and therefore cannot contribute to termination of the comment. Similarly, a Unicode escape sequence
occurring within a string literal in an ECMAScript program always contributes a character to the String value of the literal
and is never interpreted as a line terminator or as a quote mark that might terminate the string literal.
7 Lexical Conventions
The source text of an ECMAScript program is first converted into a sequence of input elements, which are
tokens, line terminators, comments, or white space. The source text is scanned from left to right, repeatedly
taking the longest possible sequence of characters as the next input element.
There are two goal symbols for the lexical grammar. The InputElementDiv symbol is used in those syntactic
grammar contexts where a leading division (/) or division-assignment (/=) operator is permitted. The
InputElementRegExp symbol is used in other syntactic grammar contexts.
NOTE There are no syntactic grammar contexts where both a leading division or division-assignment, and a leading
RegularExpressionLiteral are permitted. This is not affected by semicolon insertion (see 7.9); in examples such as the
following:
a = b
/hi/g.exec(c).map(d);
where the first non-whitespace, non-comment character after a LineTerminator is slash (/) and the syntactic context allows
division or division-assignment, no semicolon is inserted at the LineTerminator. That is, the above example is interpreted in
the same way as:
a = b / hi / g.exec(c).map(d);
InputElementRegExp ::
WhiteSpace
LineTerminator
Comment
Token
RegularExpressionLiteral
The Unicode format-control characters (i.e., the characters in category “Cf” in the Unicode Character
Database such as LEFT-TO-RIGHT MARK or RIGHT-TO-LEFT MARK) are control codes used to control the formatting
of a range of text in the absence of higher-level protocols for this (such as mark-up languages).
It is useful to allow format-control characters in source text to facilitate editing and display. All format control
characters may be used within comments, and within string literals and regular expression literals.
<ZWNJ> and <ZWJ> are format-control characters that are used to make necessary distinctions when forming
words or phrases in certain languages. In ECMAScript source text, <ZWNJ> and <ZWJ> may also be used in
an identifier after the first character.
<BOM> is a format-control character used primarily at the start of a text to mark it as Unicode and to allow
detection of the text's encoding and byte order. <BOM> characters intended for this purpose can sometimes
also appear after the start of a text, for example as a result of concatenating files. <BOM> characters are
treated as white space characters (see 7.2).
The special treatment of certain format-control characters outside of comments, string literals, and regular
expression literals is summarized in Table 1.
White space characters are used to improve source text readability and to separate tokens (indivisible lexical
units) from each other, but are otherwise insignificant. White space characters may occur between any two
tokens and at the start or end of input. White space characters may also occur within a StringLiteral or a
RegularExpressionLiteral (where they are considered significant characters forming part of the literal value) or
within a Comment, but cannot appear within any other kind of token.
ECMAScript implementations must recognize all of the white space characters defined in Unicode 3.0. Later
editions of the Unicode Standard may define other white space characters. ECMAScript implementations may
recognize white space characters from later editions of the Unicode Standard.
Syntax
WhiteSpace ::
<TAB>
<VT>
<FF>
<SP>
<NBSP>
<BOM>
<USP>
Like white space characters, line terminator characters are used to improve source text readability and to
separate tokens (indivisible lexical units) from each other. However, unlike white space characters, line
terminators have some influence over the behaviour of the syntactic grammar. In general, line terminators
may occur between any two tokens, but there are a few places where they are forbidden by the syntactic
grammar. Line terminators also affect the process of automatic semicolon insertion (7.9). A line terminator
cannot occur within any token except a StringLiteral. Line terminators may only occur within a StringLiteral
token as part of a LineContinuation.
A line terminator can occur within a MultiLineComment (7.4) but cannot occur within a SingleLineComment.
Line terminators are included in the set of white space characters that are matched by the \s class in regular
expressions.
Only the characters in Table 3 are treated as line terminators. Other new line or line breaking characters are
treated as white space but not as line terminators. The character sequence <CR><LF> is commonly used as
a line terminator. It should be considered a single character for the purpose of reporting line numbers.
LineTerminatorSequence ::
<LF>
<CR> [lookahead ∉ <LF> ]
<LS>
<PS>
<CR> <LF>
7.4 Comments
Because a single-line comment can contain any character except a LineTerminator character, and because of
the general rule that a token is always as long as possible, a single-line comment always consists of all
characters from the // marker to the end of the line. However, the LineTerminator at the end of the line is not
considered to be part of the single-line comment; it is recognised separately by the lexical grammar and
becomes part of the stream of input elements for the syntactic grammar. This point is very important, because
it implies that the presence or absence of single-line comments does not affect the process of automatic
semicolon insertion (see 7.9).
Comments behave like white space and are discarded except that, if a MultiLineComment contains a line
terminator character, then the entire comment is considered to be a LineTerminator for purposes of parsing by
the syntactic grammar.
Syntax
Comment ::
MultiLineComment
SingleLineComment
MultiLineComment ::
/* MultiLineCommentCharsopt */
MultiLineCommentChars ::
MultiLineNotAsteriskChar MultiLineCommentCharsopt
* PostAsteriskCommentCharsopt
PostAsteriskCommentChars ::
MultiLineNotForwardSlashOrAsteriskChar MultiLineCommentCharsopt
* PostAsteriskCommentCharsopt
MultiLineNotAsteriskChar ::
SourceCharacter but not asterisk *
MultiLineNotForwardSlashOrAsteriskChar ::
SourceCharacter but not forward-slash / or asterisk *
SingleLineComment ::
// SingleLineCommentCharsopt
SingleLineCommentChars ::
SingleLineCommentChar SingleLineCommentCharsopt
7.5 Tokens
Syntax
Token ::
IdentifierName
Punctuator
NumericLiteral
StringLiteral
NOTE The DivPunctuator and RegularExpressionLiteral productions define tokens, but are not included in the Token
production.
Identifier Names are tokens that are interpreted according to the grammar given in the “Identifiers” section of
chapter 5 of the Unicode standard, with some small modifications. An Identifier is an IdentifierName that is not
a ReservedWord (see 7.6.1). The Unicode identifier grammar is based on both normative and informative
character categories specified by the Unicode Standard. The characters in the specified categories in version
3.0 of the Unicode standard must be treated as in those categories by all conforming ECMAScript
implementations.
This standard specifies specific character additions: The dollar sign ($) and the underscore (_) are permitted
anywhere in an IdentifierName.
Unicode escape sequences are also permitted in an IdentifierName, where they contribute a single character to
the IdentifierName, as computed by the CV of the UnicodeEscapeSequence (see 7.8.4). The \ preceding the
UnicodeEscapeSequence does not contribute a character to the IdentifierName. A UnicodeEscapeSequence cannot
be used to put a character into an IdentifierName that would otherwise be illegal. In other words, if a
\ UnicodeEscapeSequence sequence were replaced by its UnicodeEscapeSequence's CV, the result must still be
a valid IdentifierName that has the exact same sequence of characters as the original IdentifierName. All
interpretations of identifiers within this specification are based upon their actual characters regardless of
whether or not an escape sequence was used to contribute any particular characters.
Two IdentifierName that are canonically equivalent according to the Unicode standard are not equal unless
they are represented by the exact same sequence of code units (in other words, conforming ECMAScript
implementations are only required to do bitwise comparison on IdentifierName values). The intent is that the
incoming source text has been converted to normalised form C before it reaches the compiler.
ECMAScript implementations may recognize identifier characters defined in later editions of the Unicode
Standard. If portability is a concern, programmers should only employ identifier characters defined in Unicode
3.0.
Syntax
Identifier ::
IdentifierName but not ReservedWord
IdentifierName ::
IdentifierStart
IdentifierName IdentifierPart
IdentifierPart ::
IdentifierStart
UnicodeCombiningMark
UnicodeDigit
UnicodeConnectorPunctuation
<ZWNJ>
<ZWJ>
UnicodeLetter
any character in the Unicode categories “Uppercase letter (Lu)”, “Lowercase letter (Ll)”, “Titlecase letter
(Lt)”, “Modifier letter (Lm)”, “Other letter (Lo)”, or “Letter number (Nl)”.
UnicodeCombiningMark
any character in the Unicode categories “Non-spacing mark (Mn)” or “Combining spacing mark (Mc)”
UnicodeDigit
any character in the Unicode category “Decimal number (Nd)”
UnicodeConnectorPunctuation
any character in the Unicode category “Connector punctuation (Pc)”
UnicodeEscapeSequence
see 7.8.4.
Syntax
ReservedWord ::
Keyword
FutureReservedWord
NullLiteral
BooleanLiteral
7.6.1.1 Keywords
The following tokens are ECMAScript keywords and may not be used as Identifiers in ECMAScript programs.
Syntax
Keyword :: one of
break do instanceof typeof
case else new var
catch finally return void
continue for switch while
debugger function this with
default if throw
delete in try
The following words are used as keywords in proposed extensions and are therefore reserved to allow for the
possibility of future adoption of those extensions.
Syntax
FutureReservedWord :: one of
class enum extends super
const export import
The following tokens are also considered to be FutureReservedWords when they occur within strict mode code
(see 10.1.1). The occurrence of any of these tokens within strict mode code in any context where the
occurrence of a FutureReservedWord would produce an error must also produce an equivalent error:
7.7 Punctuators
Syntax
Punctuator :: one of
{ } ( ) [ ]
. ; , < > <=
>= == != === !==
+ - * % ++ --
<< >> >>> & | ^
! ~ && || ? :
= += -= *= %= <<=
>>= >>>= &= |= ^=
DivPunctuator :: one of
/ /=
7.8 Literals
Syntax
Literal ::
NullLiteral
BooleanLiteral
NumericLiteral
StringLiteral
RegularExpressionLiteral
Syntax
NullLiteral ::
null
Syntax
BooleanLiteral ::
true
false
Semantics
The value of the Boolean literal true is a value of the Boolean type, namely true.
The value of the Boolean literal false is a value of the Boolean type, namely false.
Syntax
NumericLiteral ::
DecimalLiteral
HexIntegerLiteral
DecimalLiteral ::
DecimalIntegerLiteral . DecimalDigitsopt ExponentPartopt
. DecimalDigits ExponentPartopt
DecimalIntegerLiteral ExponentPartopt
DecimalIntegerLiteral ::
0
NonZeroDigit DecimalDigitsopt
DecimalDigits ::
DecimalDigit
DecimalDigits DecimalDigit
DecimalDigit :: one of
0 1 2 3 4 5 6 7 8 9
NonZeroDigit :: one of
1 2 3 4 5 6 7 8 9
ExponentPart ::
ExponentIndicator SignedInteger
ExponentIndicator :: one of
e E
SignedInteger ::
DecimalDigits
+ DecimalDigits
- DecimalDigits
HexIntegerLiteral ::
0x HexDigit
0X HexDigit
HexIntegerLiteral HexDigit
The source character immediately following a NumericLiteral must not be an IdentifierStart or DecimalDigit.
Semantics
A numeric literal stands for a value of the Number type. This value is determined in two steps: first, a
mathematical value (MV) is derived from the literal; second, this mathematical value is rounded as described
below.
Once the exact MV for a numeric literal has been determined, it is then rounded to a value of the Number type.
If the MV is 0, then the rounded value is +0; otherwise, the rounded value must be the Number value for the
MV (as specified in 8.5), unless the literal is a DecimalLiteral and the literal has more than 20 significant digits,
in which case the Number value may be either the Number value for the MV of a literal produced by replacing
each significant digit after the 20th with a 0 digit or the Number value for the MV of a literal produced by
replacing each significant digit after the 20th with a 0 digit and then incrementing the literal at the 20th
significant digit position. A digit is significant if it is not part of an ExponentPart and
• it is not 0; or
• there is a nonzero digit to its left and there is a nonzero digit, not in the ExponentPart, to its right.
A conforming implementation, when processing strict mode code (see 10.1.1), must not extend the syntax of
NumericLiteral to include OctalIntegerLiteral as described in B.1.1.
A string literal is zero or more characters enclosed in single or double quotes. Each character may be
represented by an escape sequence. All characters may appear literally in a string literal except for the closing
quote character, backslash, carriage return, line separator, paragraph separator, and line feed. Any character
may appear in the form of an escape sequence.
Syntax
StringLiteral ::
" DoubleStringCharactersopt "
' SingleStringCharactersopt '
DoubleStringCharacters ::
DoubleStringCharacter DoubleStringCharactersopt
SingleStringCharacters ::
SingleStringCharacter SingleStringCharactersopt
DoubleStringCharacter ::
SourceCharacter but not double-quote " or backslash \ or LineTerminator
\ EscapeSequence
LineContinuation
SingleStringCharacter ::
SourceCharacter but not single-quote ' or backslash \ or LineTerminator
\ EscapeSequence
LineContinuation
LineContinuation ::
\ LineTerminatorSequence
CharacterEscapeSequence ::
SingleEscapeCharacter
NonEscapeCharacter
SingleEscapeCharacter :: one of
' " \ b f n r t v
NonEscapeCharacter ::
SourceCharacter but not EscapeCharacter or LineTerminator
EscapeCharacter ::
SingleEscapeCharacter
DecimalDigit
x
u
HexEscapeSequence ::
x HexDigit HexDigit
UnicodeEscapeSequence ::
u HexDigit HexDigit HexDigit HexDigit
The definitions of the nonterminal HexDigit is given in 7.6. SourceCharacter is defined in clause 6.
Semantics
A string literal stands for a value of the String type. The String value (SV) of the literal is described in terms of
character values (CV) contributed by the various parts of the string literal. As part of this process, some
characters within the string literal are interpreted as having a mathematical value (MV), as described below or
in 7.8.3.
A conforming implementation, when processing strict mode code (see 10.1.1), may not extend the syntax of
EscapeSequence to include OctalEscapeSequence as described in B.1.2.
NOTE A line terminator character cannot appear in a string literal, except as part of a LineContinuation to produce the
empty character sequence. The correct way to cause a line terminator character to be part of the String value of a string
literal is to use an escape sequence such as \n or \u000A.
A regular expression literal is an input element that is converted to a RegExp object (see 15.10) each time the
literal is evaluated. Two regular expression literals in a program evaluate to regular expression objects that
never compare as === to each other even if the two literals' contents are identical. A RegExp object may also
be created at runtime by new RegExp (see 15.10.4) or calling the RegExp constructor as a function (15.10.3).
The productions below describe the syntax for a regular expression literal and are used by the input element
scanner to find the end of the regular expression literal. The Strings of characters comprising the
RegularExpressionBody and the RegularExpressionFlags are passed uninterpreted to the regular expression
constructor, which interprets them according to its own, more stringent grammar. An implementation may
extend the regular expression constructor's grammar, but it must not extend the RegularExpressionBody and
RegularExpressionFlags productions or the productions used by these productions.
Syntax
RegularExpressionLiteral ::
/ RegularExpressionBody / RegularExpressionFlags
RegularExpressionChars ::
[empty]
RegularExpressionChars RegularExpressionChar
RegularExpressionFirstChar ::
RegularExpressionNonTerminator but not * or \ or / or [
RegularExpressionBackslashSequence
RegularExpressionClass
RegularExpressionChar ::
RegularExpressionNonTerminator but not \ or / or [
RegularExpressionBackslashSequence
RegularExpressionClass
RegularExpressionBackslashSequence ::
\ RegularExpressionNonTerminator
RegularExpressionNonTerminator ::
SourceCharacter but not LineTerminator
RegularExpressionClass ::
[ RegularExpressionClassChars ]
RegularExpressionClassChars ::
[empty]
RegularExpressionClassChars RegularExpressionClassChar
RegularExpressionClassChar ::
RegularExpressionNonTerminator but not ] or \
RegularExpressionBackslashSequence
RegularExpressionFlags ::
[empty]
RegularExpressionFlags IdentifierPart
NOTE Regular expression literals may not be empty; instead of representing an empty regular expression literal, the
characters // start a single-line comment. To specify an empty regular expression, use: /(?:)/.
Semantics
A regular expression literal evaluates to a value of the Object type that is an instance of the standard built-in
constructor RegExp. This value is determined in two steps: first, the characters comprising the regular
expression's RegularExpressionBody and RegularExpressionFlags production expansions are collected
uninterpreted into two Strings Pattern and Flags, respectively. Then each time the literal is evaluated, a new
object is created as if by the expression new RegExp(Pattern, Flags) where RegExp is the standard
built-in constructor with that name. The newly constructed object becomes the value of the
RegularExpressionLiteral. If the call to new RegExp would generate an error as specified in 15.10.4.1, the error
must be treated as an early error (Clause 16).
Certain ECMAScript statements (empty statement, variable statement, expression statement, do-while
statement, continue statement, break statement, return statement, and throw statement) must be
terminated with semicolons. Such semicolons may always appear explicitly in the source text. For
convenience, however, such semicolons may be omitted from the source text in certain situations. These
situations are described by saying that semicolons are automatically inserted into the source code token
stream in those situations.
1. When, as the program is parsed from left to right, a token (called the offending token) is encountered that
is not allowed by any production of the grammar, then a semicolon is automatically inserted before the
offending token if one or more of the following conditions is true:
• The offending token is separated from the previous token by at least one LineTerminator.
• The offending token is }.
2. When, as the program is parsed from left to right, the end of the input stream of tokens is encountered
and the parser is unable to parse the input token stream as a single complete ECMAScript Program, then
a semicolon is automatically inserted at the end of the input stream.
3. When, as the program is parsed from left to right, a token is encountered that is allowed by some
production of the grammar, but the production is a restricted production and the token would be the first
token for a terminal or nonterminal immediately following the annotation “[no LineTerminator here]” within the
restricted production (and therefore such a token is called a restricted token), and the restricted token is
separated from the previous token by at least one LineTerminator, then a semicolon is automatically
inserted before the restricted token.
However, there is an additional overriding condition on the preceding rules: a semicolon is never inserted
automatically if the semicolon would then be parsed as an empty statement or if that semicolon would become
one of the two semicolons in the header of a for statement (see 12.6.3).
NOTE The following are the only restricted productions in the grammar:
PostfixExpression :
LeftHandSideExpression [no LineTerminator here] ++
LeftHandSideExpression [no LineTerminator here] --
ContinueStatement :
continue [no LineTerminator here] Identifieropt ;
BreakStatement :
break [no LineTerminator here] Identifieropt ;
ReturnStatement :
return [no LineTerminator here] Expressionopt ;
ThrowStatement :
throw [no LineTerminator here] Expression ;
When a ++ or -- token is encountered where the parser would treat it as a postfix operator, and at least one
LineTerminator occurred between the preceding token and the ++ or -- token, then a semicolon is automatically inserted
before the ++ or -- token.
When a continue, break, return, or throw token is encountered and a LineTerminator is encountered before the
next token, a semicolon is automatically inserted after the continue, break, return, or throw token.
An Expression in a return or throw statement should start on the same line as the return or throw token.
A Identifier in a break or continue statement should be on the same line as the break or continue token.
The source
{ 1 2 } 3
is not a valid sentence in the ECMAScript grammar, even with the automatic semicolon insertion rules. In
contrast, the source
{ 1
2 } 3
is also not a valid ECMAScript sentence, but is transformed by automatic semicolon insertion into the
following:
{ 1
;2 ;} 3;
which is a valid ECMAScript sentence.
The source
for (a; b
)
is not a valid ECMAScript sentence and is not altered by automatic semicolon insertion because the
semicolon is needed for the header of a for statement. Automatic semicolon insertion never inserts one of
the two semicolons in the header of a for statement.
The source
return
a + b
is transformed by automatic semicolon insertion into the following:
return;
a + b;
NOTE The expression a + b is not treated as a value to be returned by the return statement, because a
LineTerminator separates it from the token return.
The source
a = b
++c
is transformed by automatic semicolon insertion into the following:
a = b;
++c;
NOTE The token ++ is not treated as a postfix operator applying to the variable b, because a LineTerminator occurs
between b and ++.
The source
if (a > b)
else c = d
is not a valid ECMAScript sentence and is not altered by automatic semicolon insertion before the else token,
even though no production of the grammar applies at that point, because an automatically inserted semicolon
would then be parsed as an empty statement.
The source
a = b + c
(d + e).print()
is not transformed by automatic semicolon insertion, because the parenthesised expression that begins the
second line can be interpreted as an argument list for a function call:
a = b + c(d + e).print()
8 Types
Algorithms within this specification manipulate values each of which has an associated type. The possible
value types are exactly those defined in this clause. Types are further subclassified into ECMAScript language
types and specification types.
An ECMAScript language type corresponds to values that are directly manipulated by an ECMAScript
programmer using the ECMAScript language. The ECMAScript language types are Undefined, Null, Boolean,
String, Number, and Object.
A specification type corresponds to meta-values that are used within algorithms to describe the semantics of
ECMAScript language constructs and ECMAScript language types. The specification types are Reference,
List, Completion, Property Descriptor, Property Identifier, Lexical Environment, and Environment Record.
Specification type values are specification artefacts that do not necessarily correspond to any specific entity
within an ECMAScript implementation. Specification type values may be used to describe intermediate results
of ECMAScript expression evaluation but such values cannot be stored as properties of objects or values of
ECMAScript language variables.
Within this specification, the notation “Type(x)” is used as shorthand for “the type of x” where “type” refers to the
ECMAScript language and specification types defined in this clause.
The Undefined type has exactly one value, called undefined. Any variable that has not been assigned a value
has the value undefined.
The Boolean type represents a logical entity having two values, called true and false.
The String type is the set of all finite ordered sequences of zero or more 16-bit unsigned integer values
(“elements”). The String type is generally used to represent textual data in a running ECMAScript program, in
which case each element in the String is treated as a code unit value (see Clause 6). Each element is
regarded as occupying a position within the sequence. These positions are indexed with nonnegative integers.
The first element (if any) is at position 0, the next element (if any) at position 1, and so on. The length of a
String is the number of elements (i.e., 16-bit values) within it. The empty String has length zero and therefore
contains no elements.
When a String contains actual textual data, each element is considered to be a single UTF-16 code unit.
Whether or not this is the actual storage format of a String, the characters within a String are numbered by
their initial code unit element position as though they were represented using UTF-16. All operations on
Strings (except as otherwise stated) treat them as sequences of undifferentiated 16-bit unsigned integers;
they do not ensure the resulting String is in normalised form, nor do they ensure language-sensitive results.
NOTE The rationale behind this design was to keep the implementation of Strings as simple and high-performing as
possible. The intent is that textual data coming into the execution environment from outside (e.g., user input, text read
from a file or received over the network, etc.) be converted to Unicode Normalised Form C before the running program
The Number type has exactly 18437736874454810627 (that is, 264−253+3) values, representing the double-
precision 64-bit format IEEE 754 values as specified in the IEEE Standard for Binary Floating-Point Arithmetic,
except that the 9007199254740990 (that is, 253−2) distinct “Not-a-Number” values of the IEEE Standard are
represented in ECMAScript as a single special NaN value. (Note that the NaN value is produced by the
program expression NaN.) In some implementations, external code might be able to detect a difference
between various Not-a-Number values, but such behaviour is implementation-dependent; to ECMAScript code,
all NaN values are indistinguishable from each other.
There are two other special values, called positive Infinity and negative Infinity. For brevity, these values
are also referred to for expository purposes by the symbols +∞ and −∞, respectively. (Note that these two
infinite Number values are produced by the program expressions +Infinity (or simply Infinity) and -
Infinity.)
The other 18437736874454810624 (that is, 264−253) values are called the finite numbers. Half of these are
positive numbers and half are negative numbers; for every finite positive Number value there is a
corresponding negative value having the same magnitude.
Note that there is both a positive zero and a negative zero. For brevity, these values are also referred to for
expository purposes by the symbols +0 and −0, respectively. (Note that these two different zero Number
values are produced by the program expressions +0 (or simply 0) and -0.)
The 18437736874454810622 (that is, 264−253−2) finite nonzero values are of two kinds:
18428729675200069632 (that is, 264−254) of them are normalised, having the form
s × m × 2e
where s is +1 or −1, m is a positive integer less than 253 but not less than 252, and e is an integer ranging from
−1074 to 971, inclusive.
The remaining 9007199254740990 (that is, 253−2) values are denormalised, having the form
s × m × 2e
where s is +1 or −1, m is a positive integer less than 252, and e is −1074.
Note that all the positive and negative integers whose magnitude is no greater than 253 are representable in
the Number type (indeed, the integer 0 has two representations, +0 and -0).
A finite number has an odd significand if it is nonzero and the integer m used to express it (in one of the two
forms shown above) is odd. Otherwise, it has an even significand.
In this specification, the phrase “the Number value for x” where x represents an exact nonzero real
mathematical quantity (which might even be an irrational number such as π) means a Number value chosen in
the following manner. Consider the set of all finite values of the Number type, with −0 removed and with two
additional values added to it that are not representable in the Number type, namely 21024 (which is +1 × 253 ×
2971) and −21024 (which is −1 × 253 × 2971). Choose the member of this set that is closest in value to x. If two
values of the set are equally close, then the one with an even significand is chosen; for this purpose, the two
extra values 21024 and −21024 are considered to have even significands. Finally, if 21024 was chosen, replace it
with +∞; if −21024 was chosen, replace it with −∞; if +0 was chosen, replace it with −0 if and only if x is less than
zero; any other chosen value is used unchanged. The result is the Number value for x. (This procedure
corresponds exactly to the behaviour of the IEEE 754 “round to nearest” mode.)
An Object is a collection of properties. Each property is either a named data property, a named accessor
property, or an internal property:
• A named data property associates a name with an ECMAScript language value and a set of Boolean
attributes.
• A named accessor property associates a name with one or two accessor functions, and a set of Boolean
attributes. The accessor functions are used to store or retrieve an ECMAScript language value that is
associated with the property.
• An internal property has no name and is not directly accessible via ECMAScript language operators.
Internal properties exist purely for specification purposes.
There are two kinds of access for named (non-internal) properties: get and put, corresponding to retrieval and
assignment, respectively.
Attributes are used in this specification to define and explain the state of named properties. A named data
property associates a name with the attributes listed in Table 5
A named accessor property associates a name with the attributes listed in Table 6.
If the value of an attribute is not explicitly specified by this specification for a named property, the default value
defined in Table 7 is used.
This specification uses various internal properties to define the semantics of object values. These internal
properties are not part of the ECMAScript language. They are defined by this specification purely for
expository purposes. An implementation of ECMAScript must behave as if it produced and operated upon
internal properties in the manner described here. The names of internal properties are enclosed in double
square brackets [[ ]]. When an algorithm uses an internal property of an object and the object does not
implement the indicated internal property, a TypeError exception is thrown.
The Table 8 summarises the internal properties used by this specification that are applicable to all
ECMAScript objects. The Table 9 summarises the internal properties used by this specification that are only
applicable to some ECMAScript objects. The descriptions in these tables indicates their behaviour for native
ECMAScript objects, unless stated otherwise in this document for particular kinds of native ECMAScript
objects. Host objects may support these internal properties with any implementation-dependent behaviour as
long as it is consistent with the specific host object restrictions stated in this document.
The “Value Type Domain” columns of the following tables define the types of values associated with internal
properties. The type names refer to the types defined in Clause 8 augmented by the following additional
names. “any” means the value may be any ECMAScript language type. “primitive” means Undefined, Null,
Boolean, String, or Number. “SpecOp” means the internal property is an internal method, an implementation
provided procedure defined by an abstract operation specification. “SpecOp” is followed by a list of descriptive
Every object (including host objects) must implement all of the internal properties listed in Table 8. However,
the [[DefaultValue]] internal method may, for some objects, simply throw a TypeError exception.
All objects have an internal property called [[Prototype]]. The value of this property is either null or an object
and is used for implementing inheritance. Whether or not a native object can have a host object as its
[[Prototype]] depends on the implementation. Every [[Prototype]] chain must have finite length (that is, starting
from any object, recursively accessing the [[Prototype]] internal property must eventually lead to a null value).
Named data properties of the [[Prototype]] object are inherited (are visible as properties of the child object) for
the purposes of get access, but not for put access. Named accessor properties are inherited for both get
access and put access.
Every ECMAScript object has a Boolean-valued [[Extensible]] internal property that controls whether or not
named properties may be added to the object. If the value of the [[Extensible]] internal property is false then
additional named properties may not be added to the object. In addition, if [[Extensible]] is false the value of
the [[Class]] and [[Prototype]] internal properties of the object may not be modified. Once the value of an
[[Extensible]] internal property has been set to false it may not be subsequently changed to true.
NOTE This specification defines no ECMAScript language operators or built-in functions that permit a program to
modify an object’s [[Class]] or [[Prototype]] internal properties or to change the value of [[Extensible]] from false to true.
The value of the [[Class]] internal property is defined by this specification for every kind of built-in object. The
value of the [[Class]] internal property of a host object may be any String value except one of "Arguments",
"Array", "Boolean", "Date", "Error", "Function", "JSON", "Math", "Number", "Object",
"RegExp", and "String". The value of a [[Class]] internal property is used internally to distinguish different
kinds of objects. Note that this specification does not provide any means for a program to access that value
except through Object.prototype.toString (see 15.2.4.2).
Unless otherwise specified, the common internal methods of native ECMAScript objects behave as described
in 8.12. Array objects have a slightly different implementation of the [[DefineOwnProperty]] internal method
(see 15.4.5.1) and String objects have a slightly different implementation of the [[GetOwnProperty]] internal
method (see 15.5.5.2). Arguments objects (10.6) have different implementations of [[Get]], [[GetOwnProperty]],
[[DefineOwnProperty]], and [[Delete]]. Function objects (15.3) have a different implementation of [[Get]].
Host objects may implement these internal methods in any manner unless specified otherwise; for example,
one possibility is that [[Get]] and [[Put]] for a particular host object indeed fetch and store property values but
[[HasProperty]] always generates false. However, if any specified manipulation of a host object's internal
properties is not supported by an implementation, that manipulation must throw a TypeError exception when
attempted.
The [[GetOwnProperty]] internal method of a host object must conform to the following invariants for each
property of the host object:
• If a property is described as a data property and it may return different values over time, then either or
both of the [[Writable]] and [[Configurable] attributes must be true even if no mechanism to change the
value is exposed via the other internal methods.
• If a property is described as a data property and its [[Writable]] and [[Configurable]] are both false, then
the SameValue (according to 9.12) must be returned for the [[Value]] attribute of the property on all calls
to [[GetOwnProperty]].
• If the attributes other than [[Writable]] may change over time or if the property might disappear, then the
[[Configurable]] attribute must be true.
• If the [[Writable]] attribute may change from false to true, then the [[Configurable]] attribute must be true.
• If the value of the host object’s [[Extensible]] internal property is has been observed by ECMAScript code
to be false, then if a call to [[GetOwnProperty]] describes a property as non-existent all subsequent calls
must also describe that property as non-existent.
The [[DefineOwnProperty]] internal method of a host object must not permit the addition of a new property to a
host object if the [[Extensible]] internal property of that host object has been observed by ECMAScript code to
be false.
If the [[Extensible]] internal property of that host object has been observed by ECMAScript code to be false
then it must not subsequently become true.
The Reference type is used to explain the behaviour of such operators as delete, typeof, and the
assignment operators. For example, the left-hand operand of an assignment is expected to produce a
A Reference is a resolved name binding. A Reference consists of three components, the base value, the
referenced name and the Boolean valued strict reference flag. The base value is either undefined, an Object, a
Boolean, a String, a Number, or an environment record (10.2.1). A base value of undefined indicates that the
reference could not be resolved to a binding. The referenced name is a String.
The following abstract operations are used in this specification to access the components of references:
The following abstract operations are used in this specification to operate on references:
1. Let O be ToObject(base).
2. Let desc be the result of calling the [[GetProperty]] internal method of O with property name P.
3. If desc is undefined, return undefined.
4. If IsDataDescriptor(desc) is true, return desc.[[Value]].
5. Otherwise, IsAccessorDescriptor(desc) must be true so, let getter be desc.[[Get]].
6. If getter is undefined, return undefined.
7. Return the result calling the [[Call]] internal method of getter providing base as the this value and providing
no arguments.
NOTE The object that may be created in step 1 is not accessible outside of the above method. An implementation
might choose to avoid the actual creation of the object. The only situation where such an actual property access that uses
this internal method can have visible effect is when it invokes an accessor function.
1. Let O be ToObject(base).
2. If the result of calling the [[CanPut]] internal method of O with argument P is false, then
a. If Throw is true, then throw a TypeError exception.
b. Else return.
3. Let ownDesc be the result of calling the [[GetOwnProperty]] internal method of O with argument P.
4. If IsDataDescriptor(ownDesc) is true, then
a. If Throw is true, then throw a TypeError exception.
b. Else Return.
5. Let desc be the result of calling the [[GetProperty]] internal method of O with argument P. This may be
either an own or inherited accessor property descriptor or an inherited data property descriptor.
6. If IsAccessorDescriptor(desc) is true, then
a. Let setter be desc.[[Set]] which cannot be undefined.
b. Call the [[Call]] internal method of setter providing base as the this value and an argument list
containing only W.
7. Else, this is a request to create an own property on the transient object O
a. If Throw is true, then throw a TypeError exception.
8. Return.
NOTE The object that may be created in step 1 is not accessible outside of the above method. An implementation
might choose to avoid the actual creation of that transient object. The only situations where such an actual property
assignment that uses this internal method can have visible effect are when it either invokes an accessor function or is in
violation of a Throw predicated error check. When Throw is true any property assignment that would create a new property
on the transient object throws an error.
The List type is used to explain the evaluation of argument lists (see 11.2.4) in new expressions, in function
calls, and in other algorithms where a simple list of values is needed. Values of the List type are simply
ordered sequences of values. These sequences may be of any length.
The Completion type is used to explain the behaviour of statements (break, continue, return and throw)
that perform nonlocal transfers of control. Values of the Completion type are triples of the form (type, value,
target), where type is one of normal, break, continue, return, or throw, value is any ECMAScript language
value or empty, and target is any ECMAScript identifier or empty.
The term “abrupt completion” refers to any completion with a type other than normal.
The Property Descriptor type is used to explain the manipulation and reification of named property attributes.
Values of the Property Descriptor type are records composed of named fields where each field’s name is an
attribute name and its value is a corresponding attribute value as specified in 8.6.1. In addition, any field may
be present or absent.
Property Descriptor values may be further classified as data property descriptors and accessor property
descriptors based upon the existence or use of certain fields. A data property descriptor is one that includes
any fields named either [[Value]] or [[Writable]]. An accessor property descriptor is one that includes any fields
named either [[Get]] or [[Set]]. Any property descriptor may have fields named [[Enumerable]] and
[[Configurable]]. A Property Descriptor value may not be both a data property descriptor and an accessor
property descriptor; however, it may be neither. A generic property descriptor is a Property Descriptor value
that is neither a data property descriptor nor an accessor property descriptor. A fully populated property
descriptor is one that is either an accessor property descriptor or a data property descriptor and that has all of
the fields that correspond to the property attributes defined in either 8.6.1 Table 5 or Table 6.
For notational convenience within this specification, an object literal-like syntax can be used to define a
property descriptor value. For example, Property Descriptor {[[Value]]: 42, [[Writable]]: false, [[Configurable]]:
true} defines a data property descriptor. Field name order is not significant. Any fields that are not explicitly
listed are considered to be absent.
In specification text and algorithms, dot notation may be used to refer to a specific field of a Property
Descriptor. For example, if D is a property descriptor then D.[[Value]] is shorthand for “the field of D named
[[Value]]”.
The Property Identifier type is used to associate a property name with a Property Descriptor. Values of the
Property Identifier type are pairs of the form (name, descriptor), where name is a String and descriptor is a
Property Descriptor value.
The following abstract operations are used in this specification to operate upon Property Descriptor values:
When the abstract operation IsAccessorDescriptor is called with property descriptor Desc, the following steps
are taken:
When the abstract operation IsDataDescriptor is called with property descriptor Desc, the following steps are
taken:
When the abstract operation IsGenericDescriptor is called with property descriptor Desc, the following steps
are taken:
When the abstract operation FromPropertyDescriptor is called with property descriptor Desc, the following
steps are taken:
The following algorithm assumes that Desc is a fully populated Property Descriptor, such as that returned from
[[GetOwnProperty]] (see 8.12.1).
1. If Desc is undefined, then return undefined.
2. Let obj be the result of creating a new object as if by the expression new Object() where Object is the standard
built-in constructor with that name.
3. If IsDataDescriptor(Desc) is true, then
a. Call the [[DefineOwnProperty]] internal method of obj with arguments "value", Property Descriptor
{[[Value]]: Desc.[[Value]], [[Writable]]: true, [[Enumerable]]: true, [[Configurable]]: true}, and false.
b. Call the [[DefineOwnProperty]] internal method of obj with arguments "writable", Property Descriptor
{[[Value]]: Desc.[[Writable]], [[Writable]]: true, [[Enumerable]]: true, [[Configurable]]: true}, and false.
4. Else, IsAccessorDescriptor(Desc) must be true, so
a. Call the [[DefineOwnProperty]] internal method of obj with arguments "get", Property Descriptor
{[[Value]]: Desc.[[Get]], [[Writable]]: true, [[Enumerable]]: true, [[Configurable]]: true}, and false.
b. Call the [[DefineOwnProperty]] internal method of obj with arguments "set", Property Descriptor
{[[Value]]: Desc.[[Set]], [[Writable]]: true, [[Enumerable]]: true, [[Configurable]]: true}, and false.
5. Call the [[DefineOwnProperty]] internal method of obj with arguments "enumerable", Property Descriptor
{[[Value]]: Desc.[[Enumerable]], [[Writable]]: true, [[Enumerable]]: true, [[Configurable]]: true}, and false.
6. Call the [[DefineOwnProperty]] internal method of obj with arguments "configurable", Property Descriptor
{[[Value]]: Desc.[[Configurable]], [[Writable]]: true, [[Enumerable]]: true, [[Configurable]]: true}, and false.
7. Return obj.
When the abstract operation ToPropertyDescriptor is called with object Desc, the following steps are taken:
1. If Type(Obj) is not Object throw a TypeError exception.
2. Let desc be the result of creating a new Property Descriptor that initially has no fields.
3. If the result of calling the [[HasProperty]] internal method of Obj with argument "enumerable" is true,
then
a. Let enum be the result of calling the [[Get]] internal method of Obj with "enumerable".
b. Set the [[Enumerable]] field of desc to ToBoolean(enum).
4. If the result of calling the [[HasProperty]] internal method of Obj with argument "configurable" is true,
then
a. Let conf be the result of calling the [[Get]] internal method of Obj with argument
"configurable".
b. Set the [[Configurable]] field of desc to ToBoolean(conf).
5. If the result of calling the [[HasProperty]] internal method of Obj with argument "value" is true, then
a. Let value be the result of calling the [[Get]] internal method of Obj with argument “value”.
b. Set the [[Value]] field of desc to value.
6. If the result of calling the [[HasProperty]] internal method of Obj with argument "writable" is true, then
a. Let writable be the result of calling the [[Get]] internal method of Obj with argument "writable".
b. Set the [[Writable]] field of desc to ToBoolean(writable).
7. If the result of calling the [[HasProperty]] internal method of Obj with argument "get" is true, then
a. Let getter be the result of calling the [[Get]] internal method of Obj with argument "get".
b. If IsCallable(getter) is false and getter is not undefined, then throw a TypeError exception.
c. Set the [[Get]] field of desc to getter.
8. If the result of calling the [[HasProperty]] internal method of Obj with argument "set" is true, then
a. Let setter be the result of calling the [[Get]] internal method of Obj with argument "set".
b. If IsCallable(setter) is false and setter is not undefined, then throw a TypeError exception.
c. Set the [[Set]] field of desc to setter.
9. If either desc.[[Get]] or desc.[[Set]] are present, then
a. If either desc.[[Value]] or desc.[[Writable]] are present, then throw a TypeError exception.
10. Return desc.
The Lexical Environment and Environment Record types are used to explain the behaviour of name resolution
in nested functions and blocks. These types and the operations upon them are defined in Clause 10.
In the following algorithm descriptions, assume O is a native ECMAScript object, P is a String, Desc is a
Property Description record, and Throw is a Boolean flag.
When the [[GetOwnProperty]] internal method of O is called with property name P, the following steps are
taken:
When the [[GetProperty]] internal method of O is called with property name P, the following steps are taken:
1. Let prop be the result of calling the [[GetOwnProperty]] internal method of O with property name P.
2. If prop is not undefined, return prop.
3. Let proto be the value of the [[Prototype]] internal property of O.
4. If proto is null, return undefined.
5. Return the result of calling the [[GetProperty]] internal method of proto with argument P.
When the [[Get]] internal method of O is called with property name P, the following steps are taken:
8. Let desc be the result of calling the [[GetProperty]] internal method of O with property name P.
9. If desc is undefined, return undefined.
10. If IsDataDescriptor(desc) is true, return desc.[[Value]].
11. Otherwise, IsAccessorDescriptor(desc) must be true so, let getter be desc.[[Get]].
12. If getter is undefined, return undefined.
13. Return the result calling the [[Call]] internal method of getter providing O as the this value and providing no
arguments.
When the [[CanPut]] internal method of O is called with property name P, the following steps are taken:
1. Let desc be the result of calling the [[GetOwnProperty]] internal method of O with argument P.
2. If desc is not undefined, then
a. If IsAccessorDescriptor(desc) is true, then
When the [[Put]] internal method of O is called with property P, value V, and Boolean flag Throw, the following
steps are taken:
1. If the result of calling the [[CanPut]] internal method of O with argument P is false, then
a. If Throw is true, then throw a TypeError exception.
b. Else return.
2. Let ownDesc be the result of calling the [[GetOwnProperty]] internal method of O with argument P.
3. If IsDataDescriptor(ownDesc) is true, then
a. Let valueDesc be the Property Descriptor {[[Value]]: V}.
b. Call the [[DefineOwnProperty]] internal method of O passing P, valueDesc, and Throw as
arguments.
c. Return.
4. Let desc be the result of calling the [[GetProperty]] internal method of O with argument P. This may be
either an own or inherited accessor property descriptor or an inherited data property descriptor.
5. If IsAccessorDescriptor(desc) is true, then
a. Let setter be desc.[[Set]] which cannot be undefined.
b. Call the [[Call]] internal method of setter providing O as the this value and providing V as the sole
argument.
6. Else, create a named data property named P on object O as follows
a. Let newDesc be the Property Descriptor
{[[Value]]: V, [[Writable]]: true, [[Enumerable]]: true, [[Configurable]]: true}.
b. Call the [[DefineOwnProperty]] internal method of O passing P, newDesc, and Throw as arguments.
7. Return.
When the [[HasProperty]] internal method of O is called with property name P, the following steps are taken:
1. Let desc be the result of calling the [[GetProperty]] internal method of O with property name P.
2. If desc is undefined, then return false.
3. Else return true.
When the [[Delete]] internal method of O is called with property name P and the Boolean flag Throw, the
following steps are taken:
1. Let desc be the result of calling the [[GetOwnProperty]] internal method of O with property name P.
2. If desc is undefined, then return true.
3. If desc.[[Configurable]] is true, then
a. Remove the own property with name P from O.
When the [[DefaultValue]] internal method of O is called with hint String, the following steps are taken:
1. Let toString be the result of calling the [[Get]] internal method of object O with argument "toString".
2. If IsCallable(toString) is true then,
a. Let str be the result of calling the [[Call]] internal method of toString, with O as the this value and
an empty argument list.
b. If str is a primitive value, return str.
3. Let valueOf be the result of calling the [[Get]] internal method of object O with argument "valueOf".
4. If IsCallable(valueOf) is true then,
a. Let val be the result of calling the [[Call]] internal method of valueOf, with O as the this value and
an empty argument list.
b. If val is a primitive value, return val.
5. Throw a TypeError exception.
When the [[DefaultValue]] internal method of O is called with hint Number, the following steps are taken:
1. Let valueOf be the result of calling the [[Get]] internal method of object O with argument "valueOf".
2. If IsCallable(valueOf) is true then,
a. Let val be the result of calling the [[Call]] internal method of valueOf, with O as the this value and
an empty argument list.
b. If val is a primitive value, return val.
3. Let toString be the result of calling the [[Get]] internal method of object O with argument "toString".
4. If IsCallable(toString) is true then,
a. Let str be the result of calling the [[Call]] internal method of toString, with O as the this value and
an empty argument list.
b. If str is a primitive value, return str.
5. Throw a TypeError exception.
When the [[DefaultValue]] internal method of O is called with no hint, then it behaves as if the hint were
Number, unless O is a Date object (see 15.9.6), in which case it behaves as if the hint were String.
The above specification of [[DefaultValue]] for native objects can return only primitive values. If a host object
implements its own [[DefaultValue]] internal method, it must ensure that its [[DefaultValue]] internal method
can return only primitive values.
In the following algorithm, the term “Reject” means “If Throw is true, then throw a TypeError exception,
otherwise return false”. The algorithm contains steps that test various fields of the Property Descriptor Desc for
specific values. The fields that are tested in this manner need not actually exist in Desc. If a field is absent
then its value is considered to be false.
When the [[DefineOwnProperty]] internal method of O is called with property name P, property descriptor Desc,
and Boolean flag Throw, the following steps are taken:
1. Let current be the result of calling the [[GetOwnProperty]] internal method of O with property name P.
2. Let extensible be the value of the [[Extensible]] internal property of O.
3. If current is undefined and extensible is false, then Reject.
4. If current is undefined and extensible is true, then
a. If IsGenericDescriptor(Desc) or IsDataDescriptor(Desc) is true, then
i. Create an own data property named P of object O whose [[Value]], [[Writable]],
[[Enumerable]] and [[Configurable]] attribute values are described by Desc. If the value of
an attribute field of Desc is absent, the attribute of the newly created property is set to its
default value.
NOTE Step 10.b allows any field of Desc to be different from the corresponding field of current if current’s
[[Configurable]] field is true. This even permits changing the [[Value]] of a property whose [[Writable]] attribute is false.
This is allowed because a true [[Configurable]] attribute would permit an equivalent sequence of calls where [[Writable]] is
first set to true, a new [[Value]] is set, and then [[Writable]] is set to false.
The abstract operation ToPrimitive takes an input argument and an optional argument PreferredType. The
abstract operation ToPrimitive converts its input argument to a non-Object type. If an object is capable of
converting to more than one primitive type, it may use the optional hint PreferredType to favour that type.
Conversion occurs according to Table 10:
9.2 ToBoolean
The abstract operation ToBoolean converts its argument to a value of type Boolean according to Table 11:
9.3 ToNumber
The abstract operation ToNumber converts its argument to a value of type Number according to Table 12:
ToNumber applied to Strings applies the following grammar to the input String. If the grammar cannot interpret
the String as an expansion of StringNumericLiteral, then the result of ToNumber is NaN.
StringNumericLiteral :::
StrWhiteSpaceopt
StrWhiteSpaceopt StrNumericLiteral StrWhiteSpaceopt
StrWhiteSpace :::
StrWhiteSpaceChar StrWhiteSpaceopt
StrWhiteSpaceChar :::
WhiteSpace
LineTerminator
StrNumericLiteral :::
StrDecimalLiteral
HexIntegerLiteral
StrDecimalLiteral :::
StrUnsignedDecimalLiteral
+ StrUnsignedDecimalLiteral
- StrUnsignedDecimalLiteral
StrUnsignedDecimalLiteral :::
Infinity
DecimalDigits . DecimalDigitsopt ExponentPartopt
. DecimalDigits ExponentPartopt
DecimalDigits ExponentPartopt
DecimalDigits :::
DecimalDigit
DecimalDigits DecimalDigit
ExponentPart :::
ExponentIndicator SignedInteger
HexIntegerLiteral :::
0x HexDigit
0X HexDigit
HexIntegerLiteral HexDigit
Some differences should be noted between the syntax of a StringNumericLiteral and a NumericLiteral (see
7.8.3):
• A StringNumericLiteral may be preceded and/or followed by white space and/or line terminators.
• A StringNumericLiteral that is decimal may have any number of leading 0 digits.
• A StringNumericLiteral that is decimal may be preceded by + or - to indicate its sign.
• A StringNumericLiteral that is empty or contains only white space is converted to +0.
The conversion of a String to a Number value is similar overall to the determination of the Number value for a
numeric literal (see 7.8.3), but some of the details are different, so the process for converting a String numeric
literal to a value of Number type is given here in full. This value is determined in two steps: first, a
mathematical value (MV) is derived from the String numeric literal; second, this mathematical value is rounded
as described below.
9.4 ToInteger
The abstract operation ToInteger converts its argument to an integral numeric value. This abstract operation
functions as follows:
The abstract operation ToInt32 converts its argument to one of 232 integer values in the range −231 through
231−1, inclusive. This abstract operation functions as follows:
The abstract operation ToUint32 converts its argument to one of 232 integer values in the range 0 through 232−1,
inclusive. This abstraction operation functions as follows:
The abstract operation ToUint16 converts its argument to one of 216 integer values in the range 0 through 216−1,
inclusive. This abstract operation functions as follows:
9.8 ToString
The abstract operation ToString converts its argument to a value of type String according to Table 13:
NOTE 1 The following observations may be useful as guidelines for implementations, but are not part of the normative
requirements of this Standard:
• If x is any Number value other than −0, then ToNumber(ToString(x)) is exactly the same Number value as x.
• The least significant digit of s is not always uniquely determined by the requirements listed in step 5.
NOTE 2 For implementations that provide more accurate conversions than required by the rules above, it is
recommended that the following alternative version of step 5 be used as a guideline:
Otherwise, let n, k, and s be integers such that k ≥ 1, 10k−1 ≤ s < 10k, the Number value for s × 10n−k is m, and k is as small as
possible. If there are multiple possibilities for s, choose the value of s for which s × 10n−k is closest in value to m. If there are
two such possible values of s, choose the one that is even. Note that k is the number of digits in the decimal representation of
s and that s is not divisible by 10.
NOTE 3 Implementers of ECMAScript may find useful the paper and code written by David M. Gay for binary-to-decimal
conversion of floating-point numbers:
9.9 ToObject
The abstract operation ToObject converts its argument to a value of type Object according to Table 14:
Table 14 — ToObject
Argument Type Result
Undefined Throw a TypeError exception.
Null Throw a TypeError exception.
Boolean Create a new Boolean object whose [[PrimitiveValue]] internal property is
set to the value of the argument. See 15.6 for a description of Boolean
objects.
Number Create a new Number object whose [[PrimitiveValue]] internal property is
set to the value of the argument. See 15.7 for a description of Number
objects.
String Create a new String object whose [[PrimitiveValue]] internal property is set
to the value of the argument. See 15.5 for a description of String objects.
Object The result is the input argument (no conversion).
9.10 CheckObjectCoercible
The abstract operation CheckObjectCoercible throws an error if its argument is a value that cannot be
converted to an Object using ToObject. It is defined by Table 15:
9.11 IsCallable
The abstract operation IsCallable determines if its argument, which must be an ECMAScript language value,
is a callable function Object according to Table 16:
The internal comparison abstract operation SameValue(x, y), where x and y are ECMAScript language values,
produces true or false. Such a comparison is performed as follows:
• Global code is source text that is treated as an ECMAScript Program. The global code of a
particular Program does not include any source text that is parsed as part of a FunctionBody.
• Eval code is the source text supplied to the built-in eval function. More precisely, if the parameter
to the built-in eval function is a String, it is treated as an ECMAScript Program. The eval code for a
particular invocation of eval is the global code portion of that Program.
• Function code is source text that is parsed as part of a FunctionBody. The function code of a
particular FunctionBody does not include any source text that is parsed as part of a nested
FunctionBody. Function code also denotes the source text supplied when using the built-in
Function object as a constructor. More precisely, the last parameter provided to the Function
constructor is converted to a String and treated as the FunctionBody. If more than one parameter is
provided to the Function constructor, all parameters except the last one are converted to Strings
and concatenated together, separated by commas. The resulting String is interpreted as the
FormalParameterList for the FunctionBody defined by the last parameter. The function code for a
particular instantiation of a Function does not include any source text that is parsed as part of a
nested FunctionBody.
An ECMAScript Program syntactic unit may be processed using either unrestricted or strict mode syntax and
semantics. When processed using strict mode the three types of ECMAScript code are referred to as strict
global code, strict eval code, and strict function code. Code is interpreted as strict mode code in the following
situations:
• Global code is strict global code if it begins with a Directive Prologue that contains a Use Strict Directive
(see 14.1).
• Eval code is strict eval code if it begins with a Directive Prologue that contains a Use Strict Directive or if
the call to eval is a direct call (see 15.1.2.1.1) to the eval function that is contained in strict mode code.
• Function code that is supplied as the last argument to the built-in Function constructor is strict function
code if the last argument is a String that when processed as a FunctionBody begins with a Directive
Prologue that contains a Use Strict Directive.
A Lexical Environment is a specification type used to define the association of Identifiers to specific variables
and functions based upon the lexical nesting structure of ECMAScript code. A Lexical Environment consists of
an Environment Record and a possibly null reference to an outer Lexical Environment. Usually a Lexical
Environment is associated with some specific syntactic structure of ECMAScript code such as a
FunctionDeclaration, a WithStatement, or a Catch clause of a TryStatement and a new Lexical Environment is
created each time such code is evaluated.
An Environment Record records the identifier bindings that are created within the scope of its associated
Lexical Environment.
The outer environment reference is used to model the logical nesting of Lexical Environment values. The
outer reference of a (inner) Lexical Environment is a reference to the Lexical Environment that logically
surrounds the inner Lexical Environment. An outer Lexical Environment may, of course, have its own outer
Lexical Environment. A Lexical Environment may serve as the outer environment for multiple inner Lexical
Environments. For example, if a FunctionDeclaration contains two nested FunctionDeclarations then the Lexical
Environments of each of the nested functions will have as their outer Lexical Environment the Lexical
Environment of the current execution of the surrounding function.
Lexical Environments and Environment Record values are purely specification mechanisms and need not
correspond to any specific artefact of an ECMAScript implementation. It is impossible for an ECMAScript
program to directly access or manipulate such values.
There are two kinds of Environment Record values used in this specification: declarative environment records
and object environment records. Declarative environment records are used to define the effect of ECMAScript
language syntactic elements such as FunctionDeclarations, VariableDeclarations, and Catch clauses that directly
associate identifier bindings with ECMAScript language values. Object environment records are used to
define the effect of ECMAScript elements such as Program and WithStatement that associate identifier
bindings with the properties of some object.
For specification purposes Environment Record values can be thought of as existing in a simple object-
oriented hierarchy where Environment Record is an abstract class with two concrete subclasses, declarative
environment record and object environment record. The abstract class includes the abstract specification
Each declarative environment record is associated with an ECMAScript program scope containing variable
and/or function declarations. A declarative environment record binds the set of identifiers defined by the
declarations contained within its scope.
In addition to the mutable bindings supported by all Environment Records, declarative environment records
also provide for immutable bindings. An immutable binding is one where the association between an identifier
and a value may not be modified once it has been established. Creation and initialization of immutable binding
are distinct steps so it is possible for such bindings to exist in either an initialized or uninitialized state.
Declarative environment records support the methods listed in Table 18 in addition to the Environment Record
abstract specification methods:
10.2.1.1.1 HasBinding(N)
The concrete environment record method HasBinding for declarative environment records simply determines
if the argument identifier is one of the identifiers bound by the record:
1. Let envRec be the declarative environment record for which the method was invoked.
2. If envRec has a binding for the name that is the value of N, return true.
3. If it does not have such a binding, return false
The concrete Environment Record method CreateMutableBinding for declarative environment records creates
a new mutable binding for the name N that is initialized to the value undefined. A binding must not already
exist in this Environment Record for N. If Boolean argument D is provided and has the value true the new
binding is marked as being subject to deletion.
1. Let envRec be the declarative environment record for which the method was invoked.
2. Assert: envRec does not already have a binding for N.
3. Create a mutable binding in envRec for N and set its bound value to undefined. If D is true record that the
newly created binding may be deleted by a subsequent DeleteBinding call.
The concrete Environment Record method SetMutableBinding for declarative environment records attempts to
change the bound value of the current binding of the identifier whose name is the value of the argument N to
the value of argument V. A binding for N must already exist. If the binding is an immutable binding, a
TypeError is always thrown. The S argument is ignored because strict mode does not change the meaning of
setting bindings in declarative environment records.
1. Let envRec be the declarative environment record for which the method was invoked.
2. Assert: envRec must have a binding for N.
3. If the binding for N in envRec is a mutable binding, change its bound value to V.
4. Else this must be an attempt to change the value of an immutable binding so throw a TypeError exception.
10.2.1.1.4 GetBindingValue(N,S)
The concrete Environment Record method GetBindingValue for declarative environment records simply
returns the value of its bound identifier whose name is the value of the argument N. The binding must already
exist. If S is true and the binding is an uninitialized immutable binding throw a ReferenceError exception.
1. Let envRec be the declarative environment record for which the method was invoked.
2. Assert: envRec has a binding for N.
3. If the binding for N in envRec is an uninitialized immutable binding, then
a. If S is false, return the value undefined, otherwise throw a ReferenceError exception.
4. Else, return the value currently bound to N in envRec.
The concrete Environment Record method DeleteBinding for declarative environment records can only delete
bindings that have been explicitly designated as being subject to deletion.
1. Let envRec be the declarative environment record for which the method was invoked.
2. If envRec does not have a binding for the name that is the value of N, return true.
3. If the binding for N in envRec is cannot be deleted, return false.
10.2.1.1.6 ImplicitThisValue()
1. Return undefined.
The concrete Environment Record method CreateImmutableBinding for declarative environment records
creates a new immutable binding for the name N that is initialized to the value undefined. A binding must not
already exist in this environment record for N.
1. Let envRec be the declarative environment record for which the method was invoked.
2. Assert: envRec does not already have a binding for N.
3. Create an immutable binding in envRec for N and record that it is uninitialized.
The concrete Environment Record method InitializeImmutableBinding for declarative environment records is
used to set the bound value of the current binding of the identifier whose name is the value of the argument N
to the value of argument V. An uninitialized immutable binding for N must already exist.
1. Let envRec be the declarative environment record for which the method was invoked.
2. Assert: envRec must have an uninitialized immutable binding for N.
3. Set the bound value for N in envRec to V.
4. Record that the immutable binding for N in envRec has been initialized.
Each object environment record is associated with an object called its binding object. An object environment
record binds the set of identifier names that directly correspond to the property names of its binding object.
Property names that are not an IdentifierName are not included in the set of bound identifiers. Both own and
inherited properties are included in the set regardless of the setting of their [[Enumerable]] attribute. Because
properties can be dynamically added and deleted from objects, the set of identifiers bound by an object
environment record may potentially change as a side-effect of any operation that adds or deletes properties.
Any bindings that are created as a result of such a side-effect are considered to be a mutable binding even if
the Writable attribute of the corresponding property has the value false. Immutable bindings do not exist for
object environment records.
Object environment records can be configured to provide their binding object as an implicit this value for use
in function calls. This capability is used to specify the behaviour of With Statement (12.10) induced bindings.
The capability is controlled by a provideThis Boolean value that is associated with each object environment
record. By default, the value of provideThis is false for any object environment record.
The behaviour of the concrete specification methods for Object Environment Records is defined by the
following algorithms.
10.2.1.2.1 HasBinding(N)
The concrete Environment Record method HasBinding for object environment records determines if its
associated binding object has a property whose name is the value of the argument N:
1. Let envRec be the object environment record for which the method was invoked.
2. Let bindings be the binding object for envRec.
3. Return the result of calling the [[HasProperty]] internal method of bindings, passing N as the property name.
The concrete Environment Record method CreateMutableBinding for object environment records creates in
an environment record’s associated binding object a property whose name is the String value and initializes it
to the value undefined. A property named N must not already exist in the binding object. If Boolean argument
D is provided and has the value true the new property’s [[Configurable]] attribute is set to true, otherwise it is
set to false.
1. Let envRec be the object environment record for which the method was invoked.
2. Let bindings be the binding object for envRec.
3. Assert: The result of calling the [[HasProperty]] internal method of bindings, passing N as the property
name, is false.
4. If D is true then let configValue be true otherwise let configValue be false.
5. Call the [[DefineOwnProperty]] internal method of bindings, passing N, Property Descriptor
{[[Value]]:undefined, [[Writable]]: true, [[Enumerable]]: true , [[Configurable]]: configValue}, and false
as arguments.
The concrete Environment Record method SetMutableBinding for object environment records attempts to set
the value of the environment record’s associated binding object’s property whose name is the value of the
argument N to the value of argument V. A property named N should already exist but if it does not or is not
currently writable, error handling is determined by the value of the Boolean argument S.
1. Let envRec be the object environment record for which the method was invoked.
2. Let bindings be the binding object for envRec.
3. Call the [[Put]] internal method of bindings with arguments N, V, and S.
10.2.1.2.4 GetBindingValue(N,S)
The concrete Environment Record method GetBindingValue for object environment records returns the value
of its associated binding object’s property whose name is the String value of the argument identifier N. The
property should already exist but if it does not the result depends upon the value of the S argument:
1. Let envRec be the object environment record for which the method was invoked.
2. Let bindings be the binding object for envRec.
3. Let value be the result of calling the [[HasProperty]] internal method of bindings, passing N as the property
name.
4. If value is false, then
a. If S is false, return the value undefined, otherwise throw a ReferenceError exception.
5. Return the result of calling the [[Get]] internal method of bindings, passing N for the argument.
The concrete Environment Record method DeleteBinding for object environment records can only delete
bindings that correspond to properties of the environment object whose [[Configurable]] attribute have the
value true.
1. Let envRec be the object environment record for which the method was invoked.
2. Let bindings be the binding object for envRec.
3. Return the result of calling the [[Delete]] internal method of bindings, passing N and false as arguments.
10.2.1.2.6 ImplicitThisValue()
Object Environment Records return undefined as their ImplicitThisValue unless their provideThis flag is true.
1. Let envRec be the object environment record for which the method was invoked.
2. If the provideThis flag of envRec is true, return the binding object for envRec.
3. Otherwise, return undefined.
The following abstract operations are used in this specification to operate upon lexical environments:
The abstract operation GetIdentifierReference is called with a Lexical Environment lex, an identifier String
name, and a Boolean flag strict. The value of lex may be null. When called, the following steps are performed:
When the abstract operation NewDeclarativeEnvironment is called with either a Lexical Environment or null
as argument E the following steps are performed:
When the abstract operation NewObjectEnvironmentis called with an Object O and a Lexical Environment E
(or null) as arguments, the following steps are performed:
The global environment is a unique Lexical Environment which is created before any ECMAScript code is
executed. The global environment’s Environment Record is an object environment record whose binding
object is the global object (15.1). The global environment’s outer environment reference is null.
As ECMAScript code is executed, additional properties may be added to the global object and the initial
properties may be modified.
When control is transferred to ECMAScript executable code, control is entering an execution context. Active
execution contexts logically form a stack. The top execution context on this logical stack is the running
execution context. A new execution context is created whenever control is transferred from the executable
code associated with the currently running execution context to executable code that is not associated with
An execution context contains whatever state is necessary to track the execution progress of its associated
code. In addition, each execution context has the state components listed in Table 19.
The LexicalEnvironment and VariableEnvironment components of an execution context are always Lexical
Environments. When an execution context is created its LexicalEnvironment and VariableEnvironment
components initially have the same value. The value of the VariableEnvironment component never changes
while the value of the LexicalEnvironment component may change during execution of code within an
execution context.
In most situations only the running execution context (the top of the execution context stack) is directly
manipulated by algorithms within this specification. Hence when the terms “LexicalEnvironment”,
“VariableEnvironment” and “ThisBinding” are used without qualification they are in reference to those
components of the running execution context.
An execution context is purely a specification mechanism and need not correspond to any particular artefact
of an ECMAScript implementation. It is impossible for an ECMAScript program to access an execution
context.
Identifier resolution is the process of determining the binding of an Identifier using the LexicalEnvironment of
the running execution context. During execution of ECMAScript code, the syntactic production
PrimaryExpression : Identifier is evaluated using the following algorithm:
Evaluation of global code or code using the eval function (15.1.2.1) establishes and enters a new execution
context. Every invocation of an ECMAScript code function (13.2.1) also establishes and enters a new
execution context, even if a function is calling itself recursively. Every return exits an execution context. A
thrown exception may also exit one or more execution contexts.
When control enters an execution context, the execution context’s ThisBinding is set, its VariableEnvironment
and initial LexicalEnvironment are defined, and declaration binding instantiation (10.5) is performed. The exact
manner in which these actions occur depend on the type of code being entered.
The following steps are performed when control enters the execution context for global code:
1. Initialize the execution context using the global code as described in 10.4.1.1.
2. Perform Declaration Binding Instantiation as described in 10.5 using the global code.
The following steps are performed to initialize a global execution context for ECMAScript code C:
The following steps are performed when control enters the execution context for eval code:
1. If there is no calling context or if the eval code is not being evaluated by a direct call (15.1.2.1.1) to the eval
function then,
a. Initialize the execution context as if it was a global execution context using the eval code as C as
described in 10.4.1.1.
2. Else,
a. Set the ThisBinding to the same value as the ThisBinding of the calling execution context.
b. Set the LexicalEnvironment to the same value as the LexicalEnvironment of the calling execution
context.
c. Set the VariableEnvironment to the same value as the VariableEnvironment of the calling execution
context.
3. If the eval code is strict code, then
a. Let strictVarEnv be the result of calling NewDeclarativeEnvironment passing the
LexicalEnvironment as the argument.
b. Set the LexicalEnvironment to strictVarEnv.
c. Set the VariableEnvironment to strictVarEnv.
4. Perform Declaration Binding Instantiation as described in 10.5 using the eval code.
The eval code cannot instantiate variable or function bindings in the variable environment of the calling
context that invoked the eval if either the code of the calling context or the eval code is strict code. Instead
such bindings are instantiated in a new VariableEnvironment that is only accessible to the eval code.
The following steps are performed when control enters the execution context for function code contained in
function object F, a caller provided thisArg, and a caller provided argumentsList:
Every execution context has an associated VariableEnvironment. Variables and functions declared in
ECMAScript code evaluated in an execution context are added as bindings in that VariableEnvironment’s
Environment Record. For function code, parameters are also added as bindings to that Environment Record.
Which Environment Record is used to bind a declaration and its kind depends upon the type of ECMAScript
code executed by the execution context, but the remainder of the behaviour is generic. On entering an
execution context, bindings are created in the VariableEnvironment as follows using the caller provided code
and, if it is function code, argument List args:
1. Let env be the environment record component of the running execution context’s VariableEnvironment.
2. If code is eval code, then let configurableBindings be true else let configurableBindings be false.
3. If code is strict mode code, then let strict be true else let strict be false.
4. If code is function code, then
a. Let func be the function whose [[Call]] internal method initiated execution of code. Let names be
the value of func’s [[FormalParameters]] internal property.
b. Let argCount be the number of elements in args.
c. Let n be the number 0.
d. For each String argName in names, in list order do
i. Let n be the current value of n plus 1.
ii. If n is greater than argCount, let v be undefined otherwise let v be the value of the n’th
element of args.
iii. Let argAlreadyDeclared be the result of calling env’s HasBinding concrete method passing
argName as the argument.
iv. If argAlreadyDeclared is false, call env’s CreateMutableBinding concrete method passing
argName as the argument.
v. Call env’s SetMutableBinding concrete method passing argName, v, and strict as the
arguments.
5. For each FunctionDeclaration f in code, in source text order do
a. Let fn be the Identifier in FunctionDeclaration f.
b. Let fo be the result of instantiating FunctionDeclaration f as described in Clause 13.
c. Let funcAlreadyDeclared be the result of calling env’s HasBinding concrete method passing fn as
the argument.
d. If funcAlreadyDeclared is false, call env’s CreateMutableBinding concrete method passing fn and
configurableBindings as the arguments.
e. Call env’s SetMutableBinding concrete method passing fn, fo, and strict as the arguments.
6. Let argumentsAlreadyDeclared be the result of calling env’s HasBinding concrete method passing
"arguments" as the argument
7. If code is function code and argumentsAlreadyDeclared is false, then
a. Let argsObj be the result of calling the abstract operation CreateArgumentsObject (10.6) passing
func, names, args, env and strict as arguments.
b. If strict is true, then
i. Call env’s CreateImmutableBinding concrete method passing the String "arguments" as
the argument.
ii. Call env’s InitializeImmutableBinding concrete method passing "arguments" and
argsObj as arguments.
c. Else,
i. Call env’s CreateMutableBinding concrete method passing the String "arguments" as the
argument.
ii. Call env’s SetMutableBinding concrete method passing "arguments", argsObj, and false
as arguments.
8. For each VariableDeclaration and VariableDeclarationNoIn d in code, in source text order do
a. Let dn be the Identifier in d.
b. Let varAlreadyDeclared be the result of calling env’s HasBinding concrete method passing dn as the
argument.
c. If varAlreadyDeclared is false, then
i. Call env’s CreateMutableBinding concrete method passing dn and configurableBindings as
the arguments.
When control enters an execution context for function code, an arguments object is created unless (as
specified in 10.5) the identifier arguments occurs as an Identifier in the function’s FormalParameterList or
occurs as the Identifier of a VariableDeclaration or FunctionDeclaration contained in the function code.
The arguments object is created by calling the abstract operation CreateArgumentsObject with arguments func
the function object whose code is to be evaluated, names a List containing the function’s formal parameter
names, args the actual arguments passed to the [[Call]] internal method, env the variable environment for the
function code, and strict a Boolean that indicates whether or not the function code is strict code. When
CreateArgumentsObject is called the following steps are performed:
1. Let body be the result of concatenating the Strings "return ", name, and ";"
2. Return the result of creating a function object as described in 13.2 using no FormalParameterList, body for
FunctionBody, env as Scope, and true for Strict.
The abstract operation MakeArgSetter called with String name and environment record env creates a function
object that when executed sets the value bound for name in env. It performs the following steps:
1. Let param be the String name concatenated with the String "_arg"
2. Let body be the String "<name> = <param>;" with <name> replaced by the value of name and <param>
replaced by the value of param.
3. Return the result of creating a function object as described in 13.2 using a List containing the single String
param as FormalParameterList, body for FunctionBody, env as Scope, and true for Strict.
The [[Get]] internal method of an arguments object for a non-strict mode function with formal parameters when
called with a property name P performs the following steps:
1. Let map be the value of the [[ParameterMap]] internal property of the arguments object.
2. Let isMapped be the result of calling the [[GetOwnProperty]] internal method of map passing P as the
argument.
3. If the value of isMapped is undefined, then
a. Let v be the result of calling the default [[Get]] internal method (8.12.3) on the arguments object
passing P as the argument.
b. If P is "caller" and v is a strict mode Function object, throw a TypeError exception.
c. Return v.
4. Else, map contains a formal parameter mapping for P so,
a. Return the result of calling the [[Get]] internal method of map passing P as the argument.
The [[GetOwnProperty]] internal method of an arguments object for a non-strict mode function with formal
parameters when called with a property name P performs the following steps:
1. Let desc be the result of calling the default [[GetOwnProperty]] internal method (8.12.1) on the arguments
object passing P as the argument.
2. If desc is undefined then return desc.
3. Let map be the value of the [[ParameterMap]] internal property of the arguments object.
4. Let isMapped be the result of calling the [[GetOwnProperty]] internal method of map passing P as the
argument.
5. If the value of isMapped is not undefined, then
a. Set desc.[[Value]] to the result of calling the [[Get]] internal method of map passing P as the
argument.
6. Return desc.
The [[DefineOwnProperty]] internal method of an arguments object for a non-strict mode function with formal
parameters when called with a property name P, Property Descriptor Desc, and Boolean flag Throw performs
the following steps:
1. Let map be the value of the [[ParameterMap]] internal property of the arguments object.
2. Let isMapped be the result of calling the [[GetOwnProperty]] internal method of map passing P as the
argument.
3. Let allowed be the result of calling the default [[DefineOwnProperty]] internal method (8.12.9) on the
arguments object passing P, Desc, and false as the arguments.
4. If allowed is false, then
a. If Throw is true then throw a TypeError exception, otherwise return false.
5. If the value of isMapped is not undefined, then
1. Let map be the value of the [[ParameterMap]] internal property of the arguments object.
2. Let isMapped be the result of calling the [[GetOwnProperty]] internal method of map passing P as the
argument.
3. Let result be the result of calling the default [[Delete]] internal method (8.12.7) on the arguments object
passing P and Throw as the arguments.
4. If result is true and the value of isMapped is not undefined, then
a. Call the [[Delete]] internal method of map passing P, and false as the arguments.
5. Return result.
NOTE 1 For non-strict mode functions the array index (defined in 15.4) named data properties of an arguments object
whose numeric name values are less than the number of formal parameters of the corresponding function object initially
share their values with the corresponding argument bindings in the function’s execution context. This means that changing
the property changes the corresponding value of the argument binding and vice-versa. This correspondence is broken if
such a property is deleted and then redefined or if the property is changed into an accessor property. For strict mode
functions, the values of the arguments object‘s properties are simply a copy of the arguments passed to the function and
there is no dynamic linkage between the property values and the formal parameter values.
NOTE 2 The ParameterMap object and its property values are used as a device for specifying the arguments object
correspondence to argument bindings. The ParameterMap object and the objects that are the values of its properties are
not directly accessible from ECMAScript code. An ECMAScript implementation does not need to actually create or use
such objects to implement the specified semantics.
NOTE 3 Arguments objects for strict mode functions define non-configurable accessor properties named "caller" and
"callee" which throw a TypeError exception on access. The "callee" property has a more specific meaning for non-
strict mode functions and a "caller" property has historically been provided as an implementation-defined extension by
some ECMAScript implementations. The strict mode definition of these properties exists to ensure that neither of them is
defined in any other manner by conforming ECMAScript implementations.
11 Expressions
Syntax
PrimaryExpression :
this
Identifier
Literal
ArrayLiteral
ObjectLiteral
( Expression )
The this keyword evaluates to the value of the ThisBinding of the current execution context.
An Identifier is evaluated by performing Identifier Resolution as specified in 10.3.1. The result of evaluating an
Identifier is always a value of type Reference.
An array initialiser is an expression describing the initialisation of an Array object, written in a form of a literal.
It is a list of zero or more expressions, each of which represents an array element, enclosed in square
brackets. The elements need not be literals; they are evaluated each time the array initialiser is evaluated.
Array elements may be elided at the beginning, middle or end of the element list. Whenever a comma in the
element list is not preceded by an AssignmentExpression (i.e., a comma at the beginning or after another
comma), the missing array element contributes to the length of the Array and increases the index of
subsequent elements. Elided array elements are not defined. If an element is elided at the end of an array,
that element does not contribute to the length of the Array.
Syntax
ArrayLiteral :
[ Elisionopt ]
[ ElementList ]
[ ElementList , Elisionopt ]
ElementList :
Elisionopt AssignmentExpression
ElementList , Elisionopt AssignmentExpression
Elision :
,
Elision ,
Semantics
The production ArrayLiteral : [ Elisionopt ] is evaluated as follows:
1. Let array be the result of creating a new object as if by the expression new Array() where Array is
the standard built-in constructor with that name.
2. Let pad be the result of evaluating Elision; if not present, use the numeric value zero.
3. Call the [[Put]] internal method of array with arguments "length", pad, and false.
4. Return array.
NOTE [[DefineOwnProperty]] is used to ensure that own properties are defined for the array even if the standard
built-in Array prototype object has been modified in a manner that would preclude the creation of new own properties
using [[Put]].
An object initialiser is an expression describing the initialisation of an Object, written in a form resembling a
literal. It is a list of zero or more pairs of property names and associated values, enclosed in curly braces. The
values need not be literals; they are evaluated each time the object initialiser is evaluated.
Syntax
ObjectLiteral :
{ }
{ PropertyNameAndValueList }
{ PropertyNameAndValueList , }
PropertyNameAndValueList :
PropertyAssignment
PropertyNameAndValueList , PropertyAssignment
PropertyAssignment :
PropertyName : AssignmentExpression
get PropertyName ( ) { FunctionBody }
set PropertyName ( PropertySetParameterList ) { FunctionBody }
PropertySetParameterList :
Identifier
Semantics
The production ObjectLiteral : { } is evaluated as follows:
1. Return a new object created as if by the expression new Object() where Object is the standard built-
in constructor with that name.
1. Let obj be the result of creating a new object as if by the expression new Object() where Object is the
standard built-in constructor with that name.
2. Let propId be the result of evaluating PropertyAssignment.
3. Call the [[DefineOwnProperty]] internal method of obj with arguments propId.name, propId.descriptor, and
false.
4. Return obj.
The production
PropertyNameAndValueList : PropertyNameAndValueList , PropertyAssignment
is evaluated as follows:
If the above steps would throw a SyntaxError then an implementation must treat the error as an early error
(Clause 16).
It is a SyntaxError if the Identifier "eval" or the Identifier "arguments" occurs as the Identifier in a
PropertySetParameterList of a PropertyAssignment that is contained in strict code or if its FunctionBody is strict code.
1. Return the String value containing the same sequence of characters as the IdentifierName.
NOTE This algorithm does not apply GetValue to the result of evaluating Expression. The principal motivation for this
is so that operators such as delete and typeof may be applied to parenthesised expressions.
Syntax
MemberExpression :
PrimaryExpression
FunctionExpression
MemberExpression [ Expression ]
MemberExpression . IdentifierName
new MemberExpression Arguments
CallExpression :
MemberExpression Arguments
CallExpression Arguments
CallExpression [ Expression ]
CallExpression . IdentifierName
Arguments :
()
( ArgumentList )
ArgumentList :
AssignmentExpression
ArgumentList , AssignmentExpression
LeftHandSideExpression :
NewExpression
CallExpression
MemberExpression . IdentifierName
CallExpression . IdentifierName
or the bracket notation:
MemberExpression [ Expression ]
CallExpression [ Expression ]
The dot notation is explained by the following syntactic conversion:
MemberExpression . IdentifierName
is identical in its behaviour to
MemberExpression [ <identifier-name-string> ]
and similarly
CallExpression . IdentifierName
is identical in its behaviour to
CallExpression [ <identifier-name-string> ]
where <identifier-name-string> is a string literal containing the same sequence of characters after processing
of Unicode escape sequences as the IdentifierName.
The production CallExpression : CallExpression [ Expression ] is evaluated in exactly the same manner, except
that the contained CallExpression is evaluated in step 1.
The production CallExpression : CallExpression Arguments is evaluated in exactly the same manner, except that
the contained CallExpression is evaluated in step 1.
NOTE The returned result will never be of type Reference if func is a native ECMAScript object. Whether calling a
host object can return a value of type Reference is implementation-dependent. If a value of type Reference is returned, it
must be a non-strict Property Reference.
Syntax
PostfixExpression :
LeftHandSideExpression
LeftHandSideExpression [no LineTerminator here] ++
LeftHandSideExpression [no LineTerminator here] --
Syntax
UnaryExpression :
PostfixExpression
delete UnaryExpression
void UnaryExpression
typeof UnaryExpression
++ UnaryExpression
-- UnaryExpression
+ UnaryExpression
- UnaryExpression
~ UnaryExpression
! UnaryExpression
NOTE When a delete operator occurs within strict mode code, a SyntaxError exception is thrown if its
UnaryExpression is a direct reference to a variable, function argument, or function name. In addition, if a delete operator
occurs within strict mode code and the property to be deleted has the attribute { [[Configurable]]: false }, a TypeError
exception is thrown.
NOTE GetValue must be called even though its value is not used because it may have observable side-effects.
The unary - operator converts its operand to Number type and then negates it. Note that negating +0
produces −0, and negating −0 produces +0.
Syntax
MultiplicativeExpression :
UnaryExpression
MultiplicativeExpression * UnaryExpression
MultiplicativeExpression / UnaryExpression
MultiplicativeExpression % UnaryExpression
Semantics
The production MultiplicativeExpression : MultiplicativeExpression @ UnaryExpression, where @ stands for one
of the operators in the above definitions, is evaluated as follows:
The * operator performs multiplication, producing the product of its operands. Multiplication is commutative.
Multiplication is not always associative in ECMAScript, because of finite precision.
The result of a floating-point multiplication is governed by the rules of IEEE 754 binary double-precision
arithmetic:
• If either operand is NaN, the result is NaN.
• The sign of the result is positive if both operands have the same sign, negative if the
operands have different signs.
• Multiplication of an infinity by a zero results in NaN.
• Multiplication of an infinity by an infinity results in an infinity. The sign is determined by the
rule already stated above.
• Multiplication of an infinity by a finite non-zero value results in a signed infinity. The sign is
determined by the rule already stated above.
• In the remaining cases, where neither an infinity or NaN is involved, the product is computed
and rounded to the nearest representable value using IEEE 754 round-to-nearest mode. If
the magnitude is too large to represent, the result is then an infinity of appropriate sign. If
the magnitude is too small to represent, the result is then a zero of appropriate sign. The
ECMAScript language requires support of gradual underflow as defined by IEEE 754.
The / operator performs division, producing the quotient of its operands. The left operand is the dividend and
the right operand is the divisor. ECMAScript does not perform integer division. The operands and result of all
division operations are double-precision floating-point numbers. The result of division is determined by the
specification of IEEE 754 arithmetic:
• If either operand is NaN, the result is NaN.
• The sign of the result is positive if both operands have the same sign, negative if the
operands have different signs.
• Division of an infinity by an infinity results in NaN.
• Division of an infinity by a zero results in an infinity. The sign is determined by the rule
already stated above.
• Division of an infinity by a non-zero finite value results in a signed infinity. The sign is
determined by the rule already stated above.
• Division of a finite value by an infinity results in zero. The sign is determined by the rule
already stated above.
• Division of a zero by a zero results in NaN; division of zero by any other finite value results
in zero, with the sign determined by the rule already stated above.
• Division of a non-zero finite value by a zero results in a signed infinity. The sign is
determined by the rule already stated above.
• In the remaining cases, where neither an infinity, nor a zero, nor NaN is involved, the
quotient is computed and rounded to the nearest representable value using IEEE 754 round-
to-nearest mode. If the magnitude is too large to represent, the operation overflows; the
result is then an infinity of appropriate sign. If the magnitude is too small to represent, the
The % operator yields the remainder of its operands from an implied division; the left operand is the dividend
and the right operand is the divisor.
NOTE In C and C++, the remainder operator accepts only integral operands; in ECMAScript, it also accepts floating-
point operands.
The result of a floating-point remainder operation as computed by the % operator is not the same as the
“remainder” operation defined by IEEE 754. The IEEE 754 “remainder” operation computes the remainder
from a rounding division, not a truncating division, and so its behaviour is not analogous to that of the usual
integer remainder operator. Instead the ECMAScript language defines % on floating-point operations to
behave in a manner analogous to that of the Java integer remainder operator; this may be compared with the
C library function fmod.
The result of an ECMAScript floating-point remainder operation is determined by the rules of IEEE arithmetic:
• If either operand is NaN, the result is NaN.
• The sign of the result equals the sign of the dividend.
• If the dividend is an infinity, or the divisor is a zero, or both, the result is NaN.
• If the dividend is finite and the divisor is an infinity, the result equals the dividend.
• If the dividend is a zero and the divisor is finite, the result is the same as the dividend.
• In the remaining cases, where neither an infinity, nor a zero, nor NaN is involved, the
floating-point remainder r from a dividend n and a divisor d is defined by the mathematical
relation r = n − (d * q) where q is an integer that is negative only if n/d is negative and
positive only if n/d is positive, and whose magnitude is as large as possible without
exceeding the magnitude of the true mathematical quotient of n and d.
Syntax
AdditiveExpression :
MultiplicativeExpression
AdditiveExpression + MultiplicativeExpression
AdditiveExpression - MultiplicativeExpression
The + operator performs addition when applied to two operands of numeric type, producing the sum of the
operands. The - operator performs subtraction, producing the difference of two numeric operands.
The result of an addition is determined using the rules of IEEE 754 binary double-precision arithmetic:
• If either operand is NaN, the result is NaN.
• The sum of two infinities of opposite sign is NaN.
• The sum of two infinities of the same sign is the infinity of that sign.
• The sum of an infinity and a finite value is equal to the infinite operand.
• The sum of two negative zeros is −0. The sum of two positive zeros, or of two zeros of
opposite sign, is +0.
• The sum of a zero and a nonzero finite value is equal to the nonzero operand.
• The sum of two nonzero finite values of the same magnitude and opposite sign is +0.
• In the remaining cases, where neither an infinity, nor a zero, nor NaN is involved, and the
operands have the same sign or have different magnitudes, the sum is computed and
rounded to the nearest representable value using IEEE 754 round-to-nearest mode. If the
magnitude is too large to represent, the operation overflows and the result is then an infinity
of appropriate sign. The ECMAScript language requires support of gradual underflow as
defined by IEEE 754.
The - operator performs subtraction when applied to two operands of numeric type, producing the difference
of its operands; the left operand is the minuend and the right operand is the subtrahend. Given numeric
operands a and b, it is always the case that a–b produces the same result as a +(–b).
Syntax
ShiftExpression :
AdditiveExpression
ShiftExpression << AdditiveExpression
ShiftExpression >> AdditiveExpression
ShiftExpression >>> AdditiveExpression
Performs a bitwise left shift operation on the left operand by the amount specified by the right operand.
Performs a sign-filling bitwise right shift operation on the left operand by the amount specified by the right
operand.
Performs a zero-filling bitwise right shift operation on the left operand by the amount specified by the right
operand.
Syntax
RelationalExpression :
ShiftExpression
RelationalExpression < ShiftExpression
RelationalExpression > ShiftExpression
RelationalExpression <= ShiftExpression
RelationalExpression >= ShiftExpression
RelationalExpression instanceof ShiftExpression
RelationalExpression in ShiftExpression
RelationalExpressionNoIn :
ShiftExpression
RelationalExpressionNoIn < ShiftExpression
RelationalExpressionNoIn > ShiftExpression
RelationalExpressionNoIn <= ShiftExpression
RelationalExpressionNoIn >= ShiftExpression
RelationalExpressionNoIn instanceof ShiftExpression
NOTE The “NoIn” variants are needed to avoid confusing the in operator in a relational expression with the in
operator in a for statement.
Semantics
The result of evaluating a relational operator is always of type Boolean, reflecting whether the relationship
named by the operator holds between its two operands.
The RelationalExpressionNoIn productions are evaluated in the same manner as the RelationalExpression
productions except that the contained RelationalExpressionNoIn is evaluated instead of the contained
RelationalExpression.
The comparison x < y, where x and y are values, produces true, false, or undefined (which indicates that at
least one operand is NaN). In addition to x and y the algorithm takes a Boolean flag named LeftFirst as a
parameter. The flag is used to control the order in which operations with potentially visible side-effects are
performed upon x and y. It is necessary because ECMAScript specifies left to right evaluation of expressions.
The default value of LeftFirst is true and indicates that the x parameter corresponds to an expression that
occurs to the left of the y parameter’s corresponding expression. If LeftFirst is false, the reverse is the case
and operations must be performed upon y before x. Such a comparison is performed as follows:
NOTE 1 Step 3 differs from step 7 in the algorithm for the addition operator + (11.6.1) in using and instead of or.
NOTE 2 The comparison of Strings uses a simple lexicographic ordering on sequences of code unit values. There is no
attempt to use the more complex, semantically oriented definitions of character or string equality and collating order
defined in the Unicode specification. Therefore String values that are canonically equal according to the Unicode standard
could test as unequal. In effect this algorithm assumes that both Strings are already in normalised form. Also, note that for
strings containing supplementary characters, lexicographic ordering on sequences of UTF-16 code unit values differs from
that on sequences of code point values.
Syntax
EqualityExpression :
RelationalExpression
EqualityExpression == RelationalExpression
EqualityExpression != RelationalExpression
EqualityExpression === RelationalExpression
EqualityExpression !== RelationalExpression
EqualityExpressionNoIn :
RelationalExpressionNoIn
EqualityExpressionNoIn == RelationalExpressionNoIn
EqualityExpressionNoIn != RelationalExpressionNoIn
EqualityExpressionNoIn === RelationalExpressionNoIn
EqualityExpressionNoIn !== RelationalExpressionNoIn
The EqualityExpressionNoIn productions are evaluated in the same manner as the EqualityExpression
productions except that the contained EqualityExpressionNoIn and RelationalExpressionNoIn are evaluated
instead of the contained EqualityExpression and RelationalExpression, respectively.
The comparison x == y, where x and y are values, produces true or false. Such a comparison is performed as
follows:
NOTE 3 The equality operator is not always transitive. For example, there might be two distinct String objects, each
representing the same String value; each String object would be considered equal to the String value by the == operator,
but the two String objects would not be equal to each other.
NOTE 4 Comparison of Strings uses a simple equality test on sequences of code unit values. There is no attempt to
use the more complex, semantically oriented definitions of character or string equality and collating order defined in the
Unicode specification. Therefore Strings values that are canonically equal according to the Unicode standard could test as
unequal. In effect this algorithm assumes that both Strings are already in normalised form.
The comparison x === y, where x and y are values, produces true or false. Such a comparison is performed
as follows:
Syntax
BitwiseANDExpression :
EqualityExpression
BitwiseANDExpression & EqualityExpression
BitwiseANDExpressionNoIn :
EqualityExpressionNoIn
BitwiseANDExpressionNoIn & EqualityExpressionNoIn
BitwiseXORExpression :
BitwiseANDExpression
BitwiseXORExpression ^ BitwiseANDExpression
BitwiseXORExpressionNoIn :
BitwiseANDExpressionNoIn
BitwiseXORExpressionNoIn ^ BitwiseANDExpressionNoIn
BitwiseORExpression :
BitwiseXORExpression
BitwiseORExpression | BitwiseXORExpression
BitwiseORExpressionNoIn :
BitwiseXORExpressionNoIn
BitwiseORExpressionNoIn | BitwiseXORExpressionNoIn
Semantics
The production A : A @ B, where @ is one of the bitwise operators in the productions above, is evaluated as
follows:
Syntax
LogicalANDExpression :
BitwiseORExpression
LogicalANDExpression && BitwiseORExpression
LogicalANDExpressionNoIn :
BitwiseORExpressionNoIn
LogicalANDExpressionNoIn && BitwiseORExpressionNoIn
LogicalORExpressionNoIn :
LogicalANDExpressionNoIn
LogicalORExpressionNoIn || LogicalANDExpressionNoIn
Semantics
The production LogicalANDExpression : LogicalANDExpression && BitwiseORExpression is evaluated as follows:
The LogicalANDExpressionNoIn and LogicalORExpressionNoIn productions are evaluated in the same manner
as the LogicalANDExpression and LogicalORExpression productions except that the contained
LogicalANDExpressionNoIn, BitwiseORExpressionNoIn and LogicalORExpressionNoIn are evaluated instead of the
contained LogicalANDExpression, BitwiseORExpression and LogicalORExpression, respectively.
NOTE The value produced by a && or || operator is not necessarily of type Boolean. The value produced will always
be the value of one of the two operand expressions.
Syntax
ConditionalExpression :
LogicalORExpression
LogicalORExpression ? AssignmentExpression : AssignmentExpression
ConditionalExpressionNoIn :
LogicalORExpressionNoIn
LogicalORExpressionNoIn ? AssignmentExpression : AssignmentExpressionNoIn
Semantics
The production ConditionalExpression : LogicalORExpression ? AssignmentExpression : AssignmentExpression is
evaluated as follows:
NOTE The grammar for a ConditionalExpression in ECMAScript is a little bit different from that in C and Java, which
each allow the second subexpression to be an Expression but restrict the third expression to be a ConditionalExpression.
The motivation for this difference in ECMAScript is to allow an assignment expression to be governed by either arm of a
conditional and to eliminate the confusing and fairly useless case of a comma expression as the centre expression.
Syntax
AssignmentExpression :
ConditionalExpression
LeftHandSideExpression AssignmentOperator AssignmentExpression
AssignmentExpressionNoIn :
ConditionalExpressionNoIn
LeftHandSideExpression AssignmentOperator AssignmentExpressionNoIn
AssignmentOperator : one of
= *= /= %= += -= <<= >>= >>>= &= ^= |=
Semantics
The AssignmentExpressionNoIn productions are evaluated in the same manner as the AssignmentExpression
productions except that the contained ConditionalExpressionNoIn and AssignmentExpressionNoIn are evaluated
instead of the contained ConditionalExpression and AssignmentExpression, respectively.
NOTE When an assignment occurs within strict mode code, its LeftHandSide must not evaluate to an unresolvable
reference. If it does a ReferenceError exception is thrown upon assignment. The LeftHandSide also may not be a
reference to a data property with the attribute value {[[Writable]]:false}, to an accessor property with the attribute value
{[[Set]]:undefined}, nor to a non-existent property of an object whose [[Extensible]] internal property has the value false. In
these cases a TypeError exception is thrown.
Syntax
Expression :
AssignmentExpression
Expression , AssignmentExpression
ExpressionNoIn :
AssignmentExpressionNoIn
ExpressionNoIn , AssignmentExpressionNoIn
Semantics
The production Expression : Expression , AssignmentExpression is evaluated as follows:
The ExpressionNoIn production is evaluated in the same manner as the Expression production except that the
contained ExpressionNoIn and AssignmentExpressionNoIn are evaluated instead of the contained Expression and
AssignmentExpression, respectively.
NOTE GetValue must be called even though its value is not used because it may have observable side-effects.
Syntax
Statement :
Block
VariableStatement
EmptyStatement
ExpressionStatement
IfStatement
IterationStatement
ContinueStatement
BreakStatement
ReturnStatement
WithStatement
LabelledStatement
SwitchStatement
ThrowStatement
TryStatement
DebuggerStatement
Semantics
A Statement can be part of a LabelledStatement, which itself can be part of a LabelledStatement, and so on. The
labels introduced this way are collectively referred to as the “current label set” when describing the semantics
of individual statements. A LabelledStatement has no semantic meaning other than the introduction of a label to
a label set. The label set of an IterationStatement or a SwitchStatement initially contains the single element
empty. The label set of any other statement is initially empty.
NOTE Several widely used implementations of ECMAScript are known to support the use of FunctionDeclaration as a
Statement. However there are significant and irreconcilable variations among the implementations in the semantics applied
to such FunctionDeclarations. Because of these irreconcilable difference, the use of a FunctionDeclaration as a Statement
results in code that is not reliably portable among implementations. It is recommended that ECMAScript implementations
either disallow this usage of FunctionDeclaration or issue a warning when such a usage is encountered. Future editions of
ECMAScript may define alternative portable means for declaring functions in a Statement context.
12.1 Block
Syntax
Block :
{ StatementListopt }
StatementList :
Statement
StatementList Statement
Semantics
The production Block : { } is evaluated as follows:
Syntax
VariableStatement :
var VariableDeclarationList ;
VariableDeclarationList :
VariableDeclaration
VariableDeclarationList , VariableDeclaration
VariableDeclarationListNoIn :
VariableDeclarationNoIn
VariableDeclarationListNoIn , VariableDeclarationNoIn
VariableDeclaration :
Identifier Initialiseropt
VariableDeclarationNoIn :
Identifier InitialiserNoInopt
Initialiser :
= AssignmentExpression
InitialiserNoIn :
= AssignmentExpressionNoIn
A variable statement declares variables that are created as defined in 10.5. Variables are initialised to
undefined when created. A variable with an Initialiser is assigned the value of its AssignmentExpression when
the VariableStatement is executed, not when the variable is created.
Semantics
The production VariableStatement : var VariableDeclarationList ; is evaluated as follows:
1. Evaluate VariableDeclarationList.
2. Return (normal, empty, empty).
1. Evaluate VariableDeclaration.
1. Return a String value containing the same sequence of characters as in the Identifier.
NOTE The String value of a VariableDeclaration is used in the evaluation of for-in statements (12.6.4).
If a VariableDeclaration is nested within a with statement and the Identifier in the VariableDeclaration is the
same as a property name of the binding object of the with statement’s object environment record, then step 4
will assign value to the property instead of to the VariableEnvironment binding of the Identifier.
It is a SyntaxError if a VariableDeclaration or VariableDeclarationNoIn occurs within strict code and its Identifier
is either "eval" or "arguments".
Syntax
EmptyStatement :
;
Semantics
The production EmptyStatement : ; is evaluated as follows:
Syntax
ExpressionStatement :
[lookahead ∉ {{, function}] Expression ;
NOTE An ExpressionStatement cannot start with an opening curly brace because that might make it ambiguous with a
Block. Also, an ExpressionStatement cannot start with the function keyword because that might make it ambiguous with a
FunctionDeclaration.
Syntax
IfStatement :
if ( Expression ) Statement else Statement
if ( Expression ) Statement
Each else for which the choice of associated if is ambiguous shall be associated with the nearest possible
if that would otherwise have no corresponding else.
Semantics
The production IfStatement : if ( Expression ) Statement else Statement is evaluated as follows:
Syntax
IterationStatement :
do Statement while ( Expression );
while ( Expression ) Statement
for (ExpressionNoInopt; Expressionopt ; Expressionopt ) Statement
for ( var VariableDeclarationListNoIn; Expressionopt ; Expressionopt ) Statement
for ( LeftHandSideExpression in Expression ) Statement
for ( var VariableDeclarationNoIn in Expression ) Statement
1. Let V = empty.
2. Let iterating be true.
3. Repeat, while iterating is true
a. Let stmt be the result of evaluating Statement.
b. If stmt.value is not empty, let V = stmt.value.
c. If stmt.type is not continue || stmt.target is not in the current label set, then
i. If stmt.type is break and stmt.target is in the current label set, return (normal, V, empty).
ii. If stmt is an abrupt completion, return stmt.
d. Let exprRef be the result of evaluating Expression.
1. Let V = empty.
2. Repeat
a. Let exprRef be the result of evaluating Expression.
b. If ToBoolean(GetValue(exprRef)) is false, return (normal, V, empty).
c. Let stmt be the result of evaluating Statement.
d. If stmt.value is not empty, let V = stmt.value.
e. If stmt.type is not continue || stmt.target is not in the current label set, then
i. If stmt.type is break and stmt.target is in the current label set, then
1. Return (normal, V, empty).
ii. If stmt is an abrupt completion, return stmt.
The production
IterationStatement : for (ExpressionNoInopt ; Expressionopt ; Expressionopt) Statement
is evaluated as follows:
The production
IterationStatement : for ( var VariableDeclarationListNoIn ; Expressionopt ; Expressionopt ) Statement
is evaluated as follows:
1. Evaluate VariableDeclarationListNoIn.
2. Let V = empty.
3. Repeat
a. If the first Expression is present, then
i. Let testExprRef be the result of evaluating the first Expression.
ii. If GetValue(testExprRef) is false, then return (normal, V, empty).
b. Let stmt be the result of evaluating Statement.
c. If stmt.value is not empty, let V = stmt.value.
d. If stmt.type is break and stmt.target is in the current label set, return (normal, V, empty).
e. If stmt.type is not continue || stmt.target is not in the current label set, then
i. If stmt is an abrupt completion, return stmt.
f. If the second Expression is present, then.
i. Let incExprRef be the result of evaluating the second Expression.
ii. Call GetValue(incExprRef). (This value is not used.)
The production
IterationStatement : for ( var VariableDeclarationNoIn in Expression ) Statement
is evaluated as follows:
The mechanics and order of enumerating the properties (step 6.a in the first algorithm, step 7.a in the second)
is not specified. Properties of the object being enumerated may be deleted during enumeration. If a property
that has not yet been visited during enumeration is deleted, then it will not be visited. If new properties are
added to the object being enumerated during enumeration, the newly added properties are not guaranteed to
be visited in the active enumeration.
Enumerating the properties of an object includes enumerating properties of its prototype, and the prototype of
the prototype, and so on, recursively; but a property of a prototype is not enumerated if it is “shadowed”
because some previous object in the prototype chain has a property with the same name.
Syntax
ContinueStatement :
continue [no LineTerminator here] Identifieropt ;
Semantics
A program is considered syntactically incorrect if either of the following is true:
• The program contains a continue statement without the optional Identifier, which is not
nested, directly or indirectly (but not crossing function boundaries), within an
IterationStatement.
• The program contains a continue statement with the optional Identifier, where Identifier
does not appear in the label set of an enclosing (but not crossing function boundaries)
IterationStatement.
Syntax
BreakStatement :
break [no LineTerminator here] Identifieropt ;
Semantics
A program is considered syntactically incorrect if either of the following is true:
• The program contains a break statement without the optional Identifier, which is not
nested, directly or indirectly (but not crossing function boundaries), within an
IterationStatement or a SwitchStatement.
• The program contains a break statement with the optional Identifier, where Identifier does
not appear in the label set of an enclosing (but not crossing function boundaries) Statement.
Syntax
ReturnStatement :
return [no LineTerminator here] Expressionopt ;
The production ReturnStatement : return [no LineTerminator here] Expressionopt ; is evaluated as:
Syntax
WithStatement :
with ( Expression ) Statement
The with statement adds an object environment record for a computed object to the lexical environment of
the current execution context. It then executes a statement using this augmented lexical environment. Finally,
it restores the original lexical environment.
Semantics
The production WithStatement : with ( Expression ) Statement is evaluated as follows:
NOTE No matter how control leaves the embedded Statement, whether normally or by some form of abrupt
completion or exception, the LexicalEnvironment is always restored to its former state.
Strict mode code may not include a WithStatement. The occurrence of a WithStatement in such a context is
treated as a SyntaxError.
Syntax
SwitchStatement :
switch ( Expression ) CaseBlock
CaseBlock :
{ CaseClausesopt }
{ CaseClausesopt DefaultClause CaseClausesopt }
CaseClause :
case Expression : StatementListopt
DefaultClause :
default : StatementListopt
Semantics
The production SwitchStatement : switch ( Expression ) CaseBlock is evaluated as follows:
The production CaseBlock : { CaseClausesopt } is given an input parameter, input, and is evaluated as follows:
1. Let V = empty.
2. Let A be the list of CaseClause items in source text order.
3. Let searching be true.
4. Repeat, while searching is true
a. Let C be the next CaseClause in A. If there is no such CaseClause, return (normal, V, empty).
b. Let clauseSelector be the result of evaluating C.
c. If input is equal to clauseSelector as defined by the === operator, then
i. Set searching to false.
ii. If C has a StatementList, then
1. Evaluate C’s StatementList and let R be the result.
2. If R is an abrupt completion, then return R.
3. Let V = R.value.
5. Repeat
a. Let C be the next CaseClause in A. If there is no such CaseClause, return (normal, V, empty).
b. If C has a StatementList, then
i. Evaluate C’s StatementList and let R be the result.
ii. If R.value is not empty, then let V = R.value.
iii. If R is an abrupt completion, then return (R.type, V, R.target).
The production CaseBlock : { CaseClausesopt DefaultClause CaseClausesopt } is given an input parameter, input,
and is evaluated as follows:
1. Let V = empty.
2. Let A be the list of CaseClause items in the first CaseClauses, in source text order.
3. Let B be the list of CaseClause items in the second CaseClauses, in source text order.
4. Let found be false.
5. Repeat letting C be in order each CaseClause in A
a. If found is false, then
i. Let clauseSelector be the result of evaluating C.
ii. If input is equal to clauseSelector as defined by the === operator, then set found to true.
b. If found is true, then
i. If C has a StatementList, then
1. Evaluate C’s StatementList and let R be the result.
2. If R.value is not empty, then let V = R.value.
3. R is an abrupt completion, then return (R.type, V, R.target).
6. Let foundInB be false.
7. If found is false, then
a. Repeat, while foundInB is false and all elements of B have not been processed
NOTE Evaluating CaseClause does not execute the associated StatementList. It simply evaluates the Expression and
returns the value, which the CaseBlock algorithm uses to determine which StatementList to start executing.
Syntax
LabelledStatement :
Identifier : Statement
Semantics
A Statement may be prefixed by a label. Labelled statements are only used in conjunction with labelled break
and continue statements. ECMAScript has no goto statement.
The production Identifier : Statement is evaluated by adding Identifier to the label set of Statement and then
evaluating Statement. If the LabelledStatement itself has a non-empty label set, these labels are also added to
the label set of Statement before evaluating it. If the result of evaluating Statement is (break, V, L) where L is
equal to Identifier, the production results in (normal, V, empty).
Prior to the evaluation of a LabelledStatement, the contained Statement is regarded as possessing an empty
label set, unless it is an IterationStatement or a SwitchStatement, in which case it is regarded as possessing a
label set consisting of the single element, empty.
Syntax
ThrowStatement :
throw [no LineTerminator here] Expression ;
Syntax
TryStatement :
try Block Catch
try Block Finally
try Block Catch Finally
Catch :
catch ( Identifier ) Block
Finally :
finally Block
The try statement encloses a block of code in which an exceptional condition can occur, such as a runtime
error or a throw statement. The catch clause provides the exception-handling code. When a catch clause
catches an exception, its Identifier is bound to that exception.
Semantics
The production TryStatement : try Block Catch is evaluated as follows:
NOTE No matter how control leaves the Block the LexicalEnvironment is always restored to its former state.
It is an SyntaxError if a TryStatement with a Catch occurs within strict code and the Identifier of the Catch
production is either "eval" or "arguments".
Syntax
DebuggerStatement :
debugger ;
Semantics
Evaluating the DebuggerStatement production may allow an implementation to cause a breakpoint when run
under a debugger. If a debugger is not present or active this statement has no observable effect.
13 Function Definition
Syntax
FunctionDeclaration :
function Identifier ( FormalParameterListopt ) { FunctionBody }
FunctionExpression :
function Identifieropt ( FormalParameterListopt ) { FunctionBody }
FormalParameterList :
Identifier
FormalParameterList , Identifier
FunctionBody :
SourceElementsopt
1. Return the result of creating a new Function object as specified in 13.2 with parameters specified by
FormalParameterListopt, and body specified by FunctionBody. Pass in the VariableEnvironment of the running
execution context as the Scope. Pass in true as the Strict flag if the FunctionDeclaration is contained in strict code
or if its FunctionBody is strict code.
The production
FunctionExpression : function ( FormalParameterListopt ) { FunctionBody }
is evaluated as follows:
1. Return the result of creating a new Function object as specified in 13.2 with parameters specified by
FormalParameterListopt and body specified by FunctionBody. Pass in the LexicalEnvironment of the running
execution context as the Scope. Pass in true as the Strict flag if the FunctionExpression is contained in strict code or
if its FunctionBody is strict code.
The production
FunctionExpression : function Identifier ( FormalParameterListopt ) { FunctionBody }
is evaluated as follows:
1. Let funcEnv be the result of calling NewDeclarativeEnvironment passing the running execution context’s Lexical
Environment as the argument
2. Let envRec be funcEnv’s environment record.
3. Call the CreateImmutableBinding(N) concrete method of envRec passing the String value of Identifier as the
argument.
4. Let closure be the result of creating a new Function object as specified in 13.2 with parameters specified by
FormalParameterListopt and body specified by FunctionBody. Pass in funcEnv as the Scope. Pass in true as the
Strict flag if the FunctionExpression is contained in strict code or if its FunctionBody is strict code.
5. Call the InitializeImmutableBinding(N,V) concrete method of envRec passing the String value of Identifier and
closure as the arguments.
6. Return closure.
NOTE The Identifier in a FunctionExpression can be referenced from inside the FunctionExpression's FunctionBody to
allow the function to call itself recursively. However, unlike in a FunctionDeclaration, the Identifier in a FunctionExpression
cannot be referenced from and does not affect the scope enclosing the FunctionExpression.
1. The code of this FunctionBody is strict mode code if it is part of a FunctionDeclaration or FunctionExpression that
is contained in strict mode code or if the Directive Prologue (14.1) of its SourceElements contains a Use Strict
Directive or if any of the conditions in 10.1.1 apply. If the code of this FunctionBody is strict mode code,
SourceElements is evaluated in the following steps as strict mode code. Otherwise, SourceElements is evaluated in
the following steps as non-strict mode code.
2. If SourceElements is present return the result of evaluating SourceElements.
3. Else return (normal, undefined, empty).
It is a SyntaxError if any Identifier value occurs more than once within a FormalParameterList of a strict mode
FunctionDeclaration or FunctionExpression.
It is a SyntaxError if the Identifier "eval" or the Identifier "arguments" occurs within a FormalParameterList
of a strict mode FunctionDeclaration or FunctionExpression.
Given an optional parameter list specified by FormalParameterList, a body specified by FunctionBody, a Lexical
Environment specified by Scope, and a Boolean flag Strict, a Function object is constructed as follows:
NOTE A prototype property is automatically created for every function, to allow for the possibility that the function
will be used as a constructor.
13.2.1 [[Call]]
When the [[Call]] internal method for a Function object F is called with a this value and a list of arguments, the
following steps are taken:
1. Let funcCtx be the result of establishing a new execution context for function code using the value of F's
[[FormalParameters]] internal property, the passed arguments List args, and the this value as described in
10.4.3.
2. Let result be the result of evaluating the FunctionBody that is the value of F's [[Code]] internal property. If
F does not have a [[Code]] internal property or if its value is an empty FunctionBody, then result is (normal,
undefined, empty).
3. Exit the execution context funcCtx, restoring the previous execution context.
4. If result.type is throw then throw result.value.
5. If result.type is return then return result.value.
6. Otherwise result.type must be normal. Return undefined.
When the [[Construct]] internal method for a Function object F is called with a possibly empty list of arguments,
the following steps are taken:
1. The [[ThrowTypeError]] object is a unique function object that is defined once as follows:
2. Create a new native ECMAScript object and let F be that object.
3. Set all the internal methods of F as described in 8.12.
4. Set the [[Class]] internal property of F to "Function".
5. Set the [[Prototype]] internal property of F to the standard built-in Function prototype object as specified in 15.3.3.1.
6. Set the [[Call]] internal property of F as described in 13.2.1.
7. Set the [[Scope]] internal property of F to the Global Environment.
8. Set the [[FormalParameters]] internal property of F to an empty List.
9. Set the [[Code]] internal property of F to be a FunctionBody that unconditionally throws a TypeError exception and
performs no other action.
10. Call the [[DefineOwnProperty]] internal method of F with arguments "length", Property Descriptor {[[Value]]: 0,
[[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false}, and false.
11. Set the [[Extensible]] internal property of F to false.
12. Let [[ThrowTypeError]] be F.
14 Program
Syntax
Program :
SourceElementsopt
SourceElements :
SourceElement
SourceElements SourceElement
SourceElement :
Statement
FunctionDeclaration
Semantics
The production Program : SourceElementsopt is evaluated as follows:
1. The code of this Program is strict mode code if the Directive Prologue (14.1) of its SourceElements contains
a Use Strict Directive or if any of the conditions of 10.1.1 apply. If the code of this Program is strict mode
code, SourceElements is evaluated in the following steps as strict mode code. Otherwise SourceElements is
evaluated in the following steps as non-strict mode code.
NOTE The processes for initiating the evaluation of a Program and for dealing with the result of such an evaluation
are defined by an ECMAScript implementation and not by this specification.
A Directive Prologue is the longest sequence of ExpressionStatement productions occurring as the initial
SourceElement productions of a Program or FunctionBody and where each ExpressionStatement in the sequence
consists entirely of a StringLiteral token followed a semicolon. The semicolon may appear explicitly or may be
inserted by automatic semicolon insertion. A Directive Prologue may be an empty sequence.
A Use Strict Directive is an ExpressionStatement in a Directive Prologue whose StringLiteral is either the exact
character sequences "use strict" or 'use strict'. A Use Strict Directive may not contain an
EscapeSequence or LineContinuation.
A Directive Prologue may contain more than one Use Strict Directive. However, an implementation may issue
a warning if this occurs.
NOTE The ExpressionStatement productions of a Directive Prologue are evaluated normally during evaluation of the
containing SourceElements production. Implementations may define implementation specific meanings for
ExpressionStatement productions which are not a Use Strict Directive and which occur in a Directive Prologue. If an
appropriate notification mechanism exists, an implementation should issue a warning if it encounters in a Directive
Prologue an ExpressionStatement that is not a Use Strict Directive or which does not have a meaning defined by the
implementation.
Unless specified otherwise, the [[Class]] internal property of a built-in object is "Function" if that built-in
object has a [[Call]] internal property, or "Object" if that built-in object does not have a [[Call]] internal
property. Unless specified otherwise, the [[Extensible]] internal property of a built-in object initially has the
value true.
Many built-in objects are functions: they can be invoked with arguments. Some of them furthermore are
constructors: they are functions intended for use with the new operator. For each built-in function, this
Unless otherwise specified in the description of a particular function, if a function or constructor described in
this clause is given fewer arguments than the function is specified to require, the function or constructor shall
behave exactly as if it had been given sufficient additional arguments, each such argument being the
undefined value.
Unless otherwise specified in the description of a particular function, if a function or constructor described in
this clause is given more arguments than the function is specified to allow, the extra arguments are evaluated
by the call and then ignored by the function. However, an implementation may define implementation specific
behaviour relating to such arguments as long as the behaviour is not the throwing of a TypeError exception
that is predicated simply on the presence of an extra argument.
NOTE Implementations that add additional capabilities to the set of built-in functions are encouraged to do so by
adding new functions rather than adding new parameters to existing functions.
Every built-in function and every built-in constructor has the Function prototype object, which is the initial value
of the expression Function.prototype (15.3.4), as the value of its [[Prototype]] internal property.
Unless otherwise specified every built-in prototype object has the Object prototype object, which is the initial
value of the expression Object.prototype (15.2.4), as the value of its [[Prototype]] internal property,
except the Object prototype object itself.
None of the built-in functions described in this clause that are not constructors shall implement the
[[Construct]] internal method unless otherwise specified in the description of a particular function. None of the
built-in functions described in this clause shall have a prototype property unless otherwise specified in the
description of a particular function.
This clause generally describes distinct behaviours for when a constructor is “called as a function” and for
when it is “called as part of a new expression”. The “called as a function” behaviour corresponds to the
invocation of the constructor’s [[Call]] internal method and the “called as part of a new expression” behaviour
corresponds to the invocation of the constructor’s [[Construct]] internal method.
Every built-in Function object described in this clause—whether as a constructor, an ordinary function, or
both—has a length property whose value is an integer. Unless otherwise specified, this value is equal to the
largest number of named arguments shown in the subclause headings for the function description, including
optional parameters.
NOTE For example, the Function object that is the initial value of the slice property of the String prototype object is
described under the subclause heading “String.prototype.slice (start, end)” which shows the two named arguments start
and end; therefore the value of the length property of that Function object is 2.
In every case, the length property of a built-in Function object described in this clause has the attributes
{ [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }. Every other property described in this
clause has the attributes { [[Writable]]: true, [[Enumerable]]: false, [[Configurable]]: true } unless otherwise
specified.
The unique global object is created before control enters any execution context.
Unless otherwise specified, the standard built-in properties of the global object have attributes {[[Writable]]:
true, [[Enumerable]]: false, [[Configurable]]: true}.
The global object does not have a [[Construct]] internal property; it is not possible to use the global object as a
constructor with the new operator.
The values of the [[Prototype]] and [[Class]] internal properties of the global object are implementation-
dependent.
In addition to the properties defined in this specification the global object may have additional host defined
properties. This may include a property whose value is the global object itself; for example, in the HTML
document object model the window property of the global object is the global object itself.
15.1.1.1 NaN
The value of NaN is NaN (see 8.5). This property has the attributes { [[Writable]]: false, [[Enumerable]]: false,
[[Configurable]]: false }.
15.1.1.2 Infinity
The value of Infinity is +∞ (see 8.5). This property has the attributes { [[Writable]]: false, [[Enumerable]]:
false, [[Configurable]]: false }.
15.1.1.3 undefined
The value of undefined is undefined (see 8.1). This property has the attributes { [[Writable]]: false,
[[Enumerable]]: false, [[Configurable]]: false }.
When the eval function is called with one argument x, the following steps are taken:
A direct call to the eval function is one that is expressed as a CallExpression that meets the following two
conditions:
The Reference that is the result of evaluating the MemberExpression in the CallExpression has an environment
record as its base value and its reference name is "eval".
The result of calling the abstract operation GetValue with that Reference as the argument is the standard built-
in function defined in 15.1.2.1.
The parseInt function produces an integer value dictated by interpretation of the contents of the string
argument according to the specified radix. Leading white space in string is ignored. If radix is undefined or 0,
it is assumed to be 10 except when the number begins with the character pairs 0x or 0X, in which case a radix
of 16 is assumed. If radix is 16, number may also optionally begin with the character pairs 0x or 0X.
When the parseInt function is called, the following steps are taken:
The parseFloat function produces a Number value dictated by interpretation of the contents of the string
argument as a decimal literal.
When the parseFloat function is called, the following steps are taken:
Returns true if the argument coerces to NaN, and otherwise returns false.
Returns false if the argument coerces to NaN, +∞, or −∞, and otherwise returns true.
Uniform Resource Identifiers, or URIs, are Strings that identify resources (e.g. web pages or files) and
transport protocols by which to access them (e.g. HTTP or FTP) on the Internet. The ECMAScript language
itself does not provide any support for using URIs except for functions that encode and decode URIs as
described in 15.1.3.1, 15.1.3.2, 15.1.3.3 and 15.1.3.4.
NOTE Many implementations of ECMAScript provide additional functions and methods that manipulate web pages;
these functions are beyond the scope of this standard.
A URI is composed of a sequence of components separated by component separators. The general form is:
where the italicised names represent components and the “:”, “/”, “;” and “?” are reserved characters used
as separators. The encodeURI and decodeURI functions are intended to work with complete URIs; they
assume that any reserved characters in the URI are intended to have special meaning and so are not
encoded. The encodeURIComponent and decodeURIComponent functions are intended to work with the
individual component parts of a URI; they assume that any reserved characters represent text and so must be
encoded so that they are not interpreted as reserved characters when the component is part of a complete
URI.
uri :::
uriCharactersopt
uriCharacters :::
uriCharacter uriCharactersopt
uriCharacter :::
uriReserved
uriUnescaped
uriEscaped
uriEscaped :::
% HexDigit HexDigit
When a character to be included in a URI is not listed above or is not intended to have the special meaning
sometimes given to the reserved characters, that character must be encoded. The character is transformed
into its UTF-8 encoding, with surrogate pairs first converted from UTF-16 to the corresponding code point
value. (Note that for code units in the range [0,127] this results in a single octet with the same value.) The
resulting sequence of octets is then transformed into a String with each octet represented by an escape
sequence of the form “%xx”.
The encoding and escaping process is described by the abstract operation Encode taking two String
arguments string and unescapedSet.
In UTF-8, characters are encoded using sequences of 1 to 6 octets. The only octet of a "sequence" of one has the higher-
order bit set to 0, the remaining 7 bits being used to encode the character value. In a sequence of n octets, n>1, the initial
octet has the n higher-order bits set to 1, followed by a bit set to 0. The remaining bits of that octet contain bits from the
value of the character to be encoded. The following octets all have the higher-order bit set to 1 and the following bit set to
0, leaving 6 bits in each to contain bits from the character to be encoded. The possible UTF-8 encodings of ECMAScript
characters are specified in Table 21.
Where
uuuuu = vvvv + 1
to account for the addition of 0x10000 as in Surrogates, section 3.7, of the Unicode Standard.
The range of code unit values 0xD800-0xDFFF is used to encode surrogate pairs; the above transformation combines a
UTF-16 surrogate pair into a UTF-32 representation and encodes the resulting 21-bit value in UTF-8. Decoding
reconstructs the surrogate pair.
RFC 3629 prohibits the decoding of invalid UTF-8 octet sequences. For example, the invalid sequence C0 80 must not
decode into the character U+0000. Implementations of the Decode algorithm are required to throw a URIError when
encountering such invalid sequences.
The decodeURI function computes a new version of a URI in which each escape sequence and UTF-8
encoding of the sort that might be introduced by the encodeURI function is replaced with the character that it
represents. Escape sequences that could not have been introduced by encodeURI are not replaced.
When the decodeURI function is called with one argument encodedURI, the following steps are taken:
NOTE The character “#” is not decoded from escape sequences even though it is not a reserved URI character.
The decodeURIComponent function computes a new version of a URI in which each escape sequence and
UTF-8 encoding of the sort that might be introduced by the encodeURIComponent function is replaced with
the character that it represents.
When the decodeURIComponent function is called with one argument encodedURIComponent, the following
steps are taken:
The encodeURI function computes a new version of a URI in which each instance of certain characters is
replaced by one, two or three escape sequences representing the UTF-8 encoding of the character.
When the encodeURI function is called with one argument uri, the following steps are taken:
NOTE The character “#” is not encoded to an escape sequence even though it is not a reserved or unescaped URI
character.
The encodeURIComponent function computes a new version of a URI in which each instance of certain
characters is replaced by one, two or three escape sequences representing the UTF-8 encoding of the
character.
When the encodeURIComponent function is called with one argument uriComponent, the following steps are
taken:
15.1.4.1 Object ( . . . )
15.1.4.2 Function ( . . . )
15.1.4.3 Array ( . . . )
15.1.4.5 Boolean ( . . . )
15.1.4.6 Number ( . . . )
15.1.4.7 Date ( . . . )
See 15.9.2.
15.1.4.8 RegExp ( . . . )
15.1.4.9 Error ( . . . )
15.1.4.10 EvalError ( . . . )
See 15.11.6.1.
15.1.4.11 RangeError ( . . . )
See 15.11.6.2.
15.1.4.12 ReferenceError ( . . . )
See 15.11.6.3.
15.1.4.13 SyntaxError ( . . . )
See 15.11.6.4.
15.1.4.14 TypeError ( . . . )
See 15.11.6.5.
15.1.4.15 URIError ( . . . )
See 15.11.6.6.
15.1.5.1 Math
See 15.8.
See 15.12.
When Object is called as a function rather than as a constructor, it performs a type conversion.
When the Object function is called with no arguments or with one argument value, the following steps are
taken:
1. If value is null, undefined or not supplied, create and return a new Object object exactly as if the standard
built-in Object constructor had been called with the same arguments (15.2.2.1).
2. Return ToObject(value).
When Object is called as part of a new expression, it is a constructor that may create an object.
When the Object constructor is called with no arguments or with one argument value, the following steps are
taken:
The value of the [[Prototype]] internal property of the Object constructor is the standard built-in Function
prototype object.
Besides the internal properties and the length property (whose value is 1), the Object constructor has the
following properties:
15.2.3.1 Object.prototype
The initial value of Object.prototype is the standard built-in Object prototype object (15.2.4).
15.2.3.2 Object.getPrototypeOf ( O )
When the getPrototypeOf function is called with argument O, the following steps are taken:
15.2.3.3 Object.getOwnPropertyDescriptor ( O, P )
When the getOwnPropertyDescriptor function is called, the following steps are taken:
15.2.3.4 Object.getOwnPropertyNames ( O )
When the getOwnPropertyNames function is called, the following steps are taken:
The create function creates a new object with a specified prototype. When the create function is called, the
following steps are taken:
The defineProperty function is used to add an own property and/or update the attributes of an existing own
property of an object. When the defineProperty function is called, the following steps are taken:
The defineProperties function is used to add own properties and/or update the attributes of existing own
properties of an object. When the defineProperties function is called, the following steps are taken:
15.2.3.8 Object.seal ( O )
When the seal function is called, the following steps are taken:
15.2.3.9 Object.freeze ( O )
When the freeze function is called, the following steps are taken:
15.2.3.10 Object.preventExtensions ( O )
When the preventExtensions function is called, the following steps are taken:
15.2.3.11 Object.isSealed ( O )
When the isSealed function is called with argument O, the following steps are taken:
15.2.3.12 Object.isFrozen ( O )
When the isFrozen function is called with argument O, the following steps are taken:
15.2.3.13 Object.isExtensible ( O )
When the isExtensible function is called with argument O, the following steps are taken:
15.2.3.14 Object.keys ( O )
When the keys function is called with argument O, the following steps are taken:
The value of the [[Prototype]] internal property of the Object prototype object is null, the value of the [[Class]]
internal property is "Object", and the initial value of the [[Extensible]] internal property is true.
15.2.4.1 Object.prototype.constructor
15.2.4.2 Object.prototype.toString ( )
When the toString method is called, the following steps are taken:
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let class be the value of the [[Class]] internal property of O.
15.2.4.3 Object.prototype.toLocaleString ( )
When the toLocaleString method is called, the following steps are taken:
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let toString be the result of calling the [[Get]] internal method of O passing "toString" as the argument.
3. If IsCallable(toString) is false, throw a TypeError exception.
4. Return the result of calling the [[Call]] internal method of toString passing O as the this value and no
arguments.
NOTE 1 This function is provided to give all Objects a generic toLocaleString interface, even though not all may
use it. Currently, Array, Number, and Date provide their own locale-sensitive toLocaleString methods.
NOTE 2 The first parameter to this function is likely to be used in a future version of this standard; it is recommended
that implementations do not use this parameter position for anything else.
15.2.4.4 Object.prototype.valueOf ( )
When the valueOf method is called, the following steps are taken:
1. Let O be the result of calling ToObject passing the this value as the argument.
2. If O is the result of calling the Object constructor with a host object (15.2.2.1), then
a. Return either O or another value such as the host object originally passed to the constructor. The
specific result that is returned is implementation-defined.
3. Return O.
When the hasOwnProperty method is called with argument V, the following steps are taken:
1. Let P be ToString(V).
2. Let O be the result of calling ToObject passing the this value as the argument.
3. Let desc be the result of calling the [[GetOwnProperty]] internal method of O passing P as the argument.
4. If desc is undefined, return false.
5. Return true.
NOTE 1 Unlike [[HasProperty]] (8.12.6), this method does not consider objects in the prototype chain.
NOTE 2 The ordering of steps 1 and 2 is chosen to ensure that any exception that would have been thrown by step 1
in previous editions of this specification will continue to be thrown even if the this value is undefined or null.
When the isPrototypeOf method is called with argument V, the following steps are taken:
NOTE The ordering of steps 1 and 2 is chosen to preserve the behaviour specified by previous editions of this
specification for the case where V is not an object and the this value is undefined or null.
When the propertyIsEnumerable method is called with argument V, the following steps are taken:
1. Let P be ToString(V).
2. Let O be the result of calling ToObject passing the this value as the argument.
3. Let desc be the result of calling the [[GetOwnProperty]] internal method of O passing P as the argument.
4. If desc is undefined, return false.
5. Return the value of desc.[[Enumerable]].
NOTE 1 This method does not consider objects in the prototype chain.
NOTE 2 The ordering of steps 1 and 2 is chosen to ensure that any exception that would have been thrown by step 1
in previous editions of this specification will continue to be thrown even if the this value is undefined or null.
Object instances have no special properties beyond those inherited from the Object prototype object.
When Function is called as a function rather than as a constructor, it creates and initialises a new Function
object. Thus the function call Function(…) is equivalent to the object creation expression new
Function(…) with the same arguments.
When the Function function is called with some arguments p1, p2, … , pn, body (where n might be 0, that is,
there are no “p” arguments, and where body might also not be provided), the following steps are taken:
1. Create and return a new Function object as if the standard built-in constructor Function was used in a new
expression with the same arguments (15.3.2.1).
When Function is called as part of a new expression, it is a constructor: it initialises the newly created object.
The last argument specifies the body (executable code) of a function; any preceding arguments specify formal
parameters.
When the Function constructor is called with some arguments p1, p2, … , pn, body (where n might be 0, that
is, there are no “p” arguments, and where body might also not be provided), the following steps are taken:
1. Let argCount be the total number of arguments passed to this function invocation.
2. Let P be the empty String.
3. If argCount = 0, let body be the empty String.
4. Else if argCount = 1, let body be that argument.
5. Else, argCount > 1
a. Let firstArg be the first argument.
b. Let P be ToString(firstArg).
c. Let k be 2.
d. Repeat, while k < argCount
i. Let nextArg be the k’ th argument.
A prototype property is automatically created for every function, to provide for the possibility that the
function will be used as a constructor.
NOTE It is permissible but not necessary to have one argument for each formal parameter to be specified. For
example, all three of the following expressions produce the same result:
new Function("a", "b", "c", "return a+b+c")
The Function constructor is itself a Function object and its [[Class]] is "Function". The value of the
[[Prototype]] internal property of the Function constructor is the standard built-in Function prototype object
(15.3.4).
The value of the [[Extensible]] internal property of the Function constructor is true.
15.3.3.1 Function.prototype
The initial value of Function.prototype is the standard built-in Function prototype object (15.3.4).
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
15.3.3.2 Function.length
This is a data property with a value of 1. This property has the attributes { [[Writable]]: false, [[Enumerable]]:
false, [[Configurable]]: false }.
The Function prototype object is itself a Function object (its [[Class]] is "Function") that, when invoked,
accepts any arguments and returns undefined.
The value of the [[Prototype]] internal property of the Function prototype object is the standard built-in Object
prototype object (15.2.4). The initial value of the [[Extensible]] internal property of the Function prototype
object is true.
The Function prototype object does not have a valueOf property of its own; however, it inherits the valueOf
property from the Object prototype Object.
15.3.4.2 Function.prototype.toString ( )
An implementation-dependent representation of the function is returned. This representation has the syntax of
a FunctionDeclaration. Note in particular that the use and placement of white space, line terminators, and
semicolons within the representation String is implementation-dependent.
The toString function is not generic; it throws a TypeError exception if its this value is not a Function
object. Therefore, it cannot be transferred to other kinds of objects for use as a method.
When the apply method is called on an object func with arguments thisArg and argArray, the following steps
are taken:
NOTE The thisArg value is passed without modification as the this value. This is a change from Edition 3, where a
undefined or null thisArg is replaced with the global object and ToObject is applied to all other values and that result is
passed as the this value.
When the call method is called on an object func with argument thisArg and optional arguments arg1, arg2
etc, the following steps are taken:
The bind method takes one or more arguments, thisArg and (optionally) arg1, arg2, etc, and returns a new
function object by performing the following steps:
NOTE Function objects created using Function.prototype.bind do not have a prototype property or the
[[Code]], [[FormalParameters]], and [[Scope]] internal properties.
15.3.4.5.1 [[Call]]
When the [[Call]] internal method of a function object, F, which was created using the bind function is called
with a this value and a list of arguments ExtraArgs, the following steps are taken:
15.3.4.5.2 [[Construct]]
When the [[Construct]] internal method of a function object, F that was created using the bind function is called
with a list of arguments ExtraArgs, the following steps are taken:
When the [[HasInstance]] internal method of a function object F, that was created using the bind function is
called with argument V, the following steps are taken:
In addition to the required internal properties, every function instance has a [[Call]] internal property and in
most cases use a different version of the [[Get]] internal property. Depending on how they are created (see
8.6.2 ,13.2, 15, and 15.3.4.5), function instances may have a [[HasInstance]] internal property, a [[Scope]]
internal property, a [[Construct]] internal property, a [[FormalParameters]] internal property, a [[Code]] internal
property, a [[TargetFunction]] internal property, a [[BoundThis]] internal property, and a [[BoundArgs]] internal
property.
Function instances that correspond to strict mode functions (13.2) and function instances created using the
Function.prototype.bind method (15.3.4.5) have properties named “caller” and “arguments” that throw a
TypeError exception. An ECMAScript implementation must not associate any implementation specific
behaviour with accesses of these properties from strict mode function code.
15.3.5.1 length
The value of the length property is an integer that indicates the “typical” number of arguments expected by
the function. However, the language permits the function to be invoked with some other number of arguments.
The behaviour of a function when invoked on a number of arguments other than the number specified by its
length property depends on the function. This property has the attributes { [[Writable]]: false, [[Enumerable]]:
false, [[Configurable]]: false }.
15.3.5.2 prototype
The value of the prototype property is used to initialise the [[Prototype]] internal property of a newly created
object before the Function object is invoked as a constructor for that newly created object. This property has
the attribute { [[Writable]]: true, [[Enumerable]]: false, [[Configurable]]: false }.
NOTE Function objects created using Function.prototype.bind do not have a prototype property.
When the [[HasInstance]] internal method of F is called with value V, the following steps are taken:
Function objects use a variation of the [[Get]] internal method used for other native ECMAScript objects
(8.12.3).
Assume F is a Function object. When the [[Get]] internal method of F is called with property name P, the
following steps are taken:
1. Let v be the result of calling the default [[Get]] internal method (8.12.3) on F passing P as the property name
argument.
2. If P is "caller" and v is a strict mode Function object, throw a TypeError exception.
3. Return v.
NOTE Function objects created using Function.prototype.bind use the default [[Get]] internal method.
Array objects give special treatment to a certain class of property names. A property name P (in the form of a
String value) is an array index if and only if ToString(ToUint32(P)) is equal to P and ToUint32(P) is not equal to
232−1. A property whose property name is an array index is also called an element. Every Array object has a
length property whose value is always a nonnegative integer less than 232. The value of the length
property is numerically greater than the name of every property whose name is an array index; whenever a
property of an Array object is created or changed, other properties are adjusted as necessary to maintain this
invariant. Specifically, whenever a property is added whose name is an array index, the length property is
changed, if necessary, to be one more than the numeric value of that array index; and whenever the length
property is changed, every property whose name is an array index whose value is not smaller than the new
length is automatically deleted. This constraint applies only to own properties of an Array object and is
unaffected by length or array index properties that may be inherited from its prototypes.
1. Let len be the result of calling the [[Get]] internal method of O with argument "length".
2. For each integer i in the range 0≤i<ToUint32(len)
a. Let elem be the result of calling the [[GetOwnProperty]] internal method of O with argument
ToString(i).
b. If elem is undefined, return true.
3. Return false.
When Array is called as a function rather than as a constructor, it creates and initialises a new Array object.
Thus the function call Array(…) is equivalent to the object creation expression new Array(…) with the
same arguments.
When the Array function is called the following steps are taken:
1. Create and return a new Array object exactly as if the standard built-in constructor Array was used in a
new expression with the same arguments (15.4.2).
When Array is called as part of a new expression, it is a constructor: it initialises the newly created object.
This description applies if and only if the Array constructor is given no arguments or at least two arguments.
The [[Prototype]] internal property of the newly constructed object is set to the original Array prototype object,
the one that is the initial value of Array.prototype (15.4.3.1).
The [[Class]] internal property of the newly constructed object is set to "Array".
The [[Extensible]] internal property of the newly constructed object is set to true.
The length property of the newly constructed object is set to the number of arguments.
The 0 property of the newly constructed object is set to item0 (if supplied); the 1 property of the newly
constructed object is set to item1 (if supplied); and, in general, for as many arguments as there are, the k
property of the newly constructed object is set to argument k, where the first argument is considered to be
argument number 0. These properties all have the attributes {[[Writable]]: true, [[Enumerable]]: true,
[[Configurable]]: true}.
The [[Prototype]] internal property of the newly constructed object is set to the original Array prototype object,
the one that is the initial value of Array.prototype (15.4.3.1). The [[Class]] internal property of the newly
constructed object is set to "Array". The [[Extensible]] internal property of the newly constructed object is set
to true.
If the argument len is a Number and ToUint32(len) is equal to len, then the length property of the newly
constructed object is set to ToUint32(len). If the argument len is a Number and ToUint32(len) is not equal to len,
a RangeError exception is thrown.
If the argument len is not a Number, then the length property of the newly constructed object is set to 1 and
the 0 property of the newly constructed object is set to len with attributes {[[Writable]]: true, [[Enumerable]]:
true, [[Configurable]]: true}..
The value of the [[Prototype]] internal property of the Array constructor is the Function prototype object
(15.3.4).
Besides the internal properties and the length property (whose value is 1), the Array constructor has the
following properties:
15.4.3.1 Array.prototype
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
The isArray function takes one argument arg, and returns the Boolean value true if the argument is an object
whose class internal property is "Array"; otherwise it returns false. The following steps are taken:
The value of the [[Prototype]] internal property of the Array prototype object is the standard built-in Object
prototype object (15.2.4).
The Array prototype object is itself an array; its [[Class]] is "Array", and it has a length property (whose
initial value is +0) and the special [[DefineOwnProperty]] internal method described in 15.4.5.1.
In following descriptions of functions that are properties of the Array prototype object, the phrase “this object”
refers to the object that is the this value for the invocation of the function. It is permitted for the this to be an
object for which the value of the [[Class]] internal property is not "Array".
NOTE The Array prototype object does not have a valueOf property of its own; however, it inherits the valueOf
property from the standard built-in Object prototype Object.
15.4.4.1 Array.prototype.constructor
15.4.4.2 Array.prototype.toString ( )
When the toString method is called, the following steps are taken:
NOTE The toString function is intentionally generic; it does not require that its this value be an Array object.
Therefore it can be transferred to other kinds of objects for use as a method. Whether the toString function can be
applied successfully to a host object is implementation-dependent.
15.4.4.3 Array.prototype.toLocaleString ( )
The elements of the array are converted to Strings using their toLocaleString methods, and these Strings
are then concatenated, separated by occurrences of a separator String that has been derived in an
implementation-defined locale-specific way. The result of calling this function is intended to be analogous to
the result of toString, except that the result of this function is intended to be locale-specific.
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let arrayLen be the result of calling the [[Get]] internal method of array with argument "length".
3. Let len be ToUint32(arrayLen).
4. Let separator be the String value for the list-separator String appropriate for the host environment’s current
locale (this is derived in an implementation-defined way).
5. If len is zero, return the empty String.
6. Let firstElement be the result of calling the [[Get]] internal method of array with argument "0".
7. If firstElement is undefined or null, then
a. Let R be the empty String.
8. Else
a. Let elementObj be ToObject(firstElement).
NOTE 1 The first parameter to this function is likely to be used in a future version of this standard; it is recommended
that implementations do not use this parameter position for anything else.
NOTE 2 The toLocaleString function is intentionally generic; it does not require that its this value be an Array object.
Therefore it can be transferred to other kinds of objects for use as a method. Whether the toLocaleString function can
be applied successfully to a host object is implementation-dependent.
When the concat method is called with zero or more arguments item1, item2, etc., it returns an array
containing the array elements of the object followed by the array elements of each argument in order.
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let A be a new array created as if by the expression new Array() where Array is the standard built-in
constructor with that name.
3. Let n be 0.
4. Let items be an internal List whose first element is O and whose subsequent elements are, in left to right
order, the arguments that were passed to this function invocation.
5. Repeat, while items is not empty
a. Remove the first element from items and let E be the value of the element.
b. If the value of the [[Class]] internal property of E is "Array", then
i. Let k be 0.
ii. Let len be the result of calling the [[Get]] internal method of E with argument "length".
iii. Repeat, while k < len
1. Let P be ToString(k).
2. Let exists be the result of calling the [[HasProperty]] internal method of E with P.
3. If exists is true, then
a Let subElement be the result of calling the [[Get]] internal method of E
with argument P.
b Call the [[DefineOwnProperty]] internal method of A with arguments
ToString(n), Property Descriptor {[[Value]]: subElement, [[Writable]]:
true, [[Enumerable]]: true, [[Configurable]]: true}, and false.
4. Increase n by 1.
5. Increase k by 1.
NOTE The concat function is intentionally generic; it does not require that its this value be an Array object.
Therefore it can be transferred to other kinds of objects for use as a method. Whether the concat function can be applied
successfully to a host object is implementation-dependent.
The elements of the array are converted to Strings, and these Strings are then concatenated, separated by
occurrences of the separator. If no separator is provided, a single comma is used as the separator.
The join method takes one argument, separator, and performs the following steps:
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let lenVal be the result of calling the [[Get]] internal method of O with argument "length".
3. Let len be ToUint32(lenVal).
4. If separator is undefined, let separator be the single-character String ",".
5. Let sep be ToString(separator).
6. If len is zero, return the empty String.
7. Let element0 be the result of calling the [[Get]] internal method of O with argument "0".
8. If element0 is undefined or null, let R be the empty String; otherwise, Let R be ToString(element0).
9. Let k be 1.
10. Repeat, while k < len
a. Let S be the String value produced by concatenating R and sep.
b. Let element be the result of calling the [[Get]] internal method of O with argument ToString(k).
c. If element is undefined or null, Let next be the empty String; otherwise, let next be
ToString(element).
d. Let R be a String value produced by concatenating S and next.
e. Increase k by 1.
11. Return R.
NOTE The join function is intentionally generic; it does not require that its this value be an Array object. Therefore,
it can be transferred to other kinds of objects for use as a method. Whether the join function can be applied successfully
to a host object is implementation-dependent.
15.4.4.6 Array.prototype.pop ( )
The last element of the array is removed from the array and returned.
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let lenVal be the result of calling the [[Get]] internal method of O with argument "length".
3. Let len be ToUint32(lenVal).
4. If len is zero,
a. Call the [[Put]] internal method of O with arguments "length", 0, and true.
b. Return undefined.
5. Else, len > 0
a. Let indx be ToString(len–1).
b. Let element be the result of calling the [[Get]] internal method of O with argument indx.
c. Call the [[Delete]] internal method of O with arguments indx and true.
d. Call the [[Put]] internal method of O with arguments "length", indx, and true.
NOTE The pop function is intentionally generic; it does not require that its this value be an Array object. Therefore it
can be transferred to other kinds of objects for use as a method. Whether the pop function can be applied successfully to
a host object is implementation-dependent.
The arguments are appended to the end of the array, in the order in which they appear. The new length of the
array is returned as the result of the call.
When the push method is called with zero or more arguments item1, item2, etc., the following steps are taken:
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let lenVal be the result of calling the [[Get]] internal method of O with argument "length".
3. Let n be ToUint32(lenVal).
4. Let items be an internal List whose elements are, in left to right order, the arguments that were passed to this
function invocation.
5. Repeat, while items is not empty
a. Remove the first element from items and let E be the value of the element.
b. Call the [[Put]] internal method of O with arguments ToString(n), E, and true.
c. Increase n by 1.
6. Call the [[Put]] internal method of O with arguments "length", n, and true.
7. Return n.
NOTE The push function is intentionally generic; it does not require that its this value be an Array object. Therefore
it can be transferred to other kinds of objects for use as a method. Whether the push function can be applied successfully
to a host object is implementation-dependent.
15.4.4.8 Array.prototype.reverse ( )
The elements of the array are rearranged so as to reverse their order. The object is returned as the result of
the call.
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let lenVal be the result of calling the [[Get]] internal method of O with argument "length".
3. Let len be ToUint32(lenVal).
4. Let middle be floor(len/2).
5. Let lower be 0.
6. Repeat, while lower ≠ middle
a. Let upper be len− lower −1.
b. Let upperP be ToString(upper).
c. Let lowerP be ToString(lower).
d. Let lowerValue be the result of calling the [[Get]] internal method of O with argument lowerP.
e. Let upperValue be the result of calling the [[Get]] internal method of O with argument upperP .
f. Let lowerExists be the result of calling the [[HasProperty]] internal method of O with argument
lowerP.
g. Let upperExists be the result of calling the [[HasProperty]] internal method of O with argument
upperP.
h. If lowerExists is true and upperExists is true, then
i. Call the [[Put]] internal method of O with arguments lowerP, upperValue, and true .
ii. Call the [[Put]] internal method of O with arguments upperP, lowerValue, and true .
i. Else if lowerExists is false and upperExists is true, then
i. Call the [[Put]] internal method of O with arguments lowerP, upperValue, and true .
ii. Call the [[Delete]] internal method of O, with arguments upperP and true.
j. Else if lowerExists is true and upperExists is false, then
i. Call the [[Delete]] internal method of O, with arguments lowerP and true .
NOTE The reverse function is intentionally generic; it does not require that its this value be an Array object.
Therefore, it can be transferred to other kinds of objects for use as a method. Whether the reverse function can be
applied successfully to a host object is implementation-dependent.
15.4.4.9 Array.prototype.shift ( )
The first element of the array is removed from the array and returned.
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let lenVal be the result of calling the [[Get]] internal method of O with argument "length".
3. Let len be ToUint32(lenVal).
4. If len is zero, then
a. Call the [[Put]] internal method of O with arguments "length", 0, and true.
b. Return undefined.
5. Let first be the result of calling the [[Get]] internal method of O with argument "0".
6. Let k be 1.
7. Repeat, while k < len
a. Let from be ToString(k).
b. Let to be ToString(k–1).
c. Let fromPresent be the result of calling the [[HasProperty]] internal method of O with argument
from.
d. If fromPresent is true, then
i. Let fromVal be the result of calling the [[Get]] internal method of O with argument from.
ii. Call the [[Put]] internal method of O with arguments to, fromVal, and true.
e. Else, fromPresent is false
i. Call the [[Delete]] internal method of O with arguments to and true.
f. Increase k by 1.
8. Call the [[Delete]] internal method of O with arguments ToString(len–1) and true.
9. Call the [[Put]] internal method of O with arguments "length", (len–1) , and true.
10. Return first.
NOTE The shift function is intentionally generic; it does not require that its this value be an Array object. Therefore
it can be transferred to other kinds of objects for use as a method. Whether the shift function can be applied
successfully to a host object is implementation-dependent.
The slice method takes two arguments, start and end, and returns an array containing the elements of the
array from element start up to, but not including, element end (or through the end of the array if end is
undefined). If start is negative, it is treated as length+start where length is the length of the array. If end is
negative, it is treated as length+end where length is the length of the array. The following steps are taken:
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let A be a new array created as if by the expression new Array() where Array is the standard built-in
constructor with that name.
3. Let lenVal be the result of calling the [[Get]] internal method of O with argument "length".
4. Let len be ToUint32(lenVal).
5. Let relativeStart be ToInteger(start).
6. If relativeStart is negative, let k be max((len + relativeStart),0); else let k be min(relativeStart, len).
7. If end is undefined, let relativeEnd be len; else let relativeEnd be ToInteger(end).
8. If relativeEnd is negative, let final be max((len + relativeEnd),0); else let final be min(relativeEnd, len).
9. Let n be 0.
10. Repeat, while k < final
NOTE The slice function is intentionally generic; it does not require that its this value be an Array object. Therefore
it can be transferred to other kinds of objects for use as a method. Whether the slice function can be applied
successfully to a host object is implementation-dependent.
The elements of this array are sorted. The sort is not necessarily stable (that is, elements that compare equal
do not necessarily remain in their original order). If comparefn is not undefined, it should be a function that
accepts two arguments x and y and returns a negative value if x < y, zero if x = y, or a positive value if x > y.
Let obj be the result of calling ToObject passing the this value as the argument.
Let len be the result of applying Uint32 to the result of calling the [[Get]] internal method of obj with argument
"length".
If comparefn is not undefined and is not a consistent comparison function for the elements of this array (see
below), the behaviour of sort is implementation-defined.
Let proto be the value of the [[Prototype]] internal property of obj. If proto is not null and there exists an integer
j such that all of the conditions below are satisfied then the behaviour of sort is implementation-defined:
The behaviour of sort is also implementation defined if obj is sparse and any of the following conditions are
true:
The behaviour of sort is also implementation defined if any array index property of obj whose name is a
nonnegative integer less than len is an accessor property or is a data property whose [[Writable]] attribute is
false.
1. Perform an implementation-dependent sequence of calls to the [[Get]] , [[Put]], and [[Delete]] internal
methods of obj and to SortCompare (described below), where the first argument for each call to [[Get]],
[[Put]], or [[Delete]] is a nonnegative integer less than len and where the arguments for calls to SortCompare
are results of previous calls to the [[Get]] internal method. The throw argument to the [[Put]] and [[Delete]]
internal methods will be the value true. If obj is not sparse then [[Delete]] must not be called.
2. Return obj.
• There must be some mathematical permutation π of the nonnegative integers less than len, such that
for every nonnegative integer j less than len, if property old[j] existed, then new[π(j)] is exactly the
same value as old[j],. But if property old[j] did not exist, then new[π(j)] does not exist.
• Then for all nonnegative integers j and k, each less than len, if SortCompare(j,k) < 0 (see SortCompare
below), then π(j) < π(k).
Here the notation old[j] is used to refer to the hypothetical result of calling the [[Get]] internal method of obj
with argument j before this function is executed, and the notation new[j] to refer to the hypothetical result of
calling the [[Get]] internal method of obj with argument j after this function has been executed.
A function comparefn is a consistent comparison function for a set of values S if all of the requirements below
are met for all values a, b, and c (possibly the same value) in the set S: The notation a <CF b means
comparefn(a,b) < 0; a =CF b means comparefn(a,b) = 0 (of either sign); and a >CF b means comparefn(a,b) > 0.
• Calling comparefn(a,b) always returns the same value v when given a specific pair of values a and b as its two
arguments. Furthermore, Type(v) is Number, and v is not NaN. Note that this implies that exactly one of a <CF b,
a =CF b, and a >CF b will be true for a given pair of a and b.
• Calling comparefn(a,b) does not modify the this object.
• a =CF a (reflexivity)
• If a =CF b, then b =CF a (symmetry)
• If a =CF b and b =CF c, then a =CF c (transitivity of =CF)
• If a <CF b and b <CF c, then a <CF c (transitivity of <CF)
• If a >CF b and b >CF c, then a >CF c (transitivity of >CF)
NOTE The above conditions are necessary and sufficient to ensure that comparefn divides the set S into equivalence
classes and that these equivalence classes are totally ordered.
When the SortCompare abstract operation is called with two arguments j and k, the following steps are taken:
NOTE 2 The sort function is intentionally generic; it does not require that its this value be an Array object. Therefore,
it can be transferred to other kinds of objects for use as a method. Whether the sort function can be applied successfully
to a host object is implementation-dependent.
When the splice method is called with two or more arguments start, deleteCount and (optionally) item1, item2,
etc., the deleteCount elements of the array starting at array index start are replaced by the arguments item1,
item2, etc. An Array object containing the deleted elements (if any) is returned. The following steps are taken:
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let A be a new array created as if by the expression new Array()where Array is the standard built-in
constructor with that name.
3. Let lenVal be the result of calling the [[Get]] internal method of O with argument "length".
4. Let len be ToUint32(lenVal).
5. Let relativeStart be ToInteger(start).
6. If relativeStart is negative, let actualStart be max((len + relativeStart),0); else let actualStart be
min(relativeStart, len).
7. Let actualDeleteCount be min(max(ToInteger(deleteCount),0), len – actualStart).
8. Let k be 0.
9. Repeat, while k < actualDeleteCount
a. Let from be ToString(relativeStart+k).
b. Let fromPresent be the result of calling the [[HasProperty]] internal method of O with argument
from.
c. If fromPresent is true, then
i. Let fromValue be the result of calling the [[Get]] internal method of O with argument from.
ii. Call the [[DefineOwnProperty]] internal method of A with arguments ToString(k), Property
Descriptor {[[Value]]: fromValue, [[Writable]]: true, [[Enumerable]]: true,
[[Configurable]]: true}, and false.
d. Increment k by 1.
10. Let items be an internal List whose elements are, in left to right order, the portion of the actual argument list
starting with item1. The list will be empty if no such items are present.
11. Let itemCount be the number of elements in items.
12. If itemCount < actualDeleteCount, then
a. Let k be actualStart.
b. Repeat, while k < (len – actualDeleteCount)
i. Let from be ToString(k+actualDeleteCount).
ii. Let to be ToString(k+itemCount).
iii. Let fromPresent be the result of calling the [[HasProperty]] internal method of O with
argument from.
iv. If fromPresent is true, then
1. Let fromValue be the result of calling the [[Get]] internal method of O with
argument from.
2. Call the [[Put]] internal method of O with arguments to, fromValue, and true.
v. Else, fromPresent is false
1. Call the [[Delete]] internal method of O with arguments to and true.
vi. Increase k by 1.
c. Let k be len.
d. Repeat, while k > (len – actualDeleteCount + itemCount)
i. Call the [[Delete]] internal method of O with arguments ToString(k–1) and true.
ii. Decrease k by 1.
13. Else if itemCount > actualDeleteCount, then
a. Let k be (len – actualDeleteCount).
b. Repeat, while k > actualStart
i. Let from be ToString(k + actualDeleteCount – 1).
ii. Let to be ToString(k + itemCount – 1)
iii. Let fromPresent be the result of calling the [[HasProperty]] internal method of O with
argument from.
iv. If fromPresent is true, then
1. Let fromValue be the result of calling the [[Get]] internal method of O with
argument from.
2. Call the [[Put]] internal method of O with arguments to, fromValue, and true.
v. Else, fromPresent is false
1. Call the [[Delete]] internal method of O with argument to and true.
NOTE The splice function is intentionally generic; it does not require that its this value be an Array object.
Therefore it can be transferred to other kinds of objects for use as a method. Whether the splice function can be applied
successfully to a host object is implementation-dependent.
The arguments are prepended to the start of the array, such that their order within the array is the same as the
order in which they appear in the argument list.
When the unshift method is called with zero or more arguments item1, item2, etc., the following steps are
taken:
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let lenVal be the result of calling the [[Get]] internal method of O with argument "length".
3. Let len be ToUint32(lenVal).
4. Let argCount be the number of actual arguments.
5. Let k be len.
6. Repeat, while k > 0,
a. Let from be ToString(k–1).
b. Let to be ToString(k+argCount –1).
c. Let fromPresent be the result of calling the [[HasProperty]] internal method of O with argument
from.
d. If fromPresent is true, then
i. Let fromValue be the result of calling the [[Get]] internal method of O with argument from.
ii. Call the [[Put]] internal method of O with arguments to, fromValue, and true.
e. Else, fromPresent is false
i. Call the [[Delete]] internal method of O with arguments to, and true.
f. Decrease k by 1.
7. Let j be 0.
8. Let items be an internal List whose elements are, in left to right order, the arguments that were passed to this
function invocation.
9. Repeat, while items is not empty
a. Remove the first element from items and let E be the value of that element.
b. Call the [[Put]] internal method of O with arguments ToString(j), E, and true.
c. Increase j by 1.
10. Call the [[Put]] internal method of O with arguments "length", len+argCount, and true.
11. Return len+argCount.
NOTE The unshift function is intentionally generic; it does not require that its this value be an Array object.
Therefore it can be transferred to other kinds of objects for use as a method. Whether the unshift function can be
applied successfully to a host object is implementation-dependent.
indexOf compares searchElement to the elements of the array, in ascending order, using the internal Strict
Equality Comparison Algorithm (11.9.6), and if found at one or more positions, returns the index of the first
such position; otherwise, -1 is returned.
The optional second argument fromIndex defaults to 0 (i.e. the whole array is searched). If it is greater than or
equal to the length of the array, -1 is returned, i.e. the array will not be searched. If it is negative, it is used as
the offset from the end of the array to compute fromIndex. If the computed index is less than 0, the whole array
will be searched.
When the indexOf method is called with one or two arguments, the following steps are taken:
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let lenValue be the result of calling the [[Get]] internal method of O with the argument "length".
3. Let len be ToUint32(lenValue).
4. If len is 0, return -1.
5. If argument fromIndex was passed let n be ToInteger(fromIndex); else let n be 0.
6. If n ≥ len, return -1.
7. If n ≥ 0, then
a. Let k be n.
8. Else, n<0
a. Let k be len - abs(n).
b. If k is less than 0, then let k be 0.
9. Repeat, while k<len
a. Let kPresent be the result of calling the [[HasProperty]] internal method of O with argument
ToString(k).
b. If kPresent is true, then
i. Let elementK be the result of calling the [[Get]] internal method of O with the argument
ToString(k).
ii. Let same be the result of applying the Strict Equality Comparison Algorithm to
searchElement and elementK.
iii. If same is true, return k.
c. Increase k by 1.
10. Return -1.
The length property of the indexOf method is 1.
NOTE The indexOf function is intentionally generic; it does not require that its this value be an Array object.
Therefore it can be transferred to other kinds of objects for use as a method. Whether the indexOf function can be
applied successfully to a host object is implementation-dependent.
lastIndexOf compares searchElement to the elements of the array in descending order using the internal
Strict Equality Comparison Algorithm (11.9.6), and if found at one or more positions, returns the index of the
last such position; otherwise, -1 is returned.
The optional second argument fromIndex defaults to the array's length (i.e. the whole array is searched). If it is
greater than or equal to the length of the array, the whole array will be searched. If it is negative, it is used as
the offset from the end of the array to compute fromIndex. If the computed index is less than 0, -1 is returned.
When the lastIndexOf method is called with one or two arguments, the following steps are taken:
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let lenValue be the result of calling the [[Get]] internal method of O with the argument "length".
3. Let len be ToUint32(lenValue).
4. If len is 0, return -1.
5. If argument fromIndex was passed let n be ToInteger(fromIndex); else let n be len.
callbackfn should be a function that accepts three arguments and returns a value that is coercible to the
Boolean value true or false. every calls callbackfn once for each element present in the array, in ascending
order, until it finds one where callbackfn returns false. If such an element is found, every immediately returns
false. Otherwise, if callbackfn returned true for all elements, every will return true. callbackfn is called only for
elements of the array which actually exist; it is not called for missing elements of the array.
If a thisArg parameter is provided, it will be used as the this value for each invocation of callbackfn. If it is not
provided, undefined is used instead.
callbackfn is called with three arguments: the value of the element, the index of the element, and the object
being traversed.
every does not directly mutate the object on which it is called but the object may be mutated by the calls to
callbackfn.
The range of elements processed by every is set before the first call to callbackfn. Elements which are
appended to the array after the call to every begins will not be visited by callbackfn. If existing elements of the
array are changed, their value as passed to callbackfn will be the value at the time every visits them;
elements that are deleted after the call to every begins and before being visited are not visited. every acts
like the "for all" quantifier in mathematics. In particular, for an empty array, it returns true.
When the every method is called with one or two arguments, the following steps are taken:
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let lenValue be the result of calling the [[Get]] internal method of O with the argument "length".
3. Let len be ToUint32(lenValue).
4. If IsCallable(callbackfn) is false, throw a TypeError exception.
5. If thisArg was supplied, let T be thisArg; else let T be undefined.
6. Let k be 0.
7. Repeat, while k < len
a. Let Pk be ToString(k).
b. Let kPresent be the result of calling the [[HasProperty]] internal method of O with argument Pk.
c. If kPresent is true, then
i. Let kValue be the result of calling the [[Get]] internal method of O with argument Pk.
ii. Let testResult be the result of calling the [[Call]] internal method of callbackfn with T as the
this value and argument list containing kValue, k, and O.
callbackfn should be a function that accepts three arguments and returns a value that is coercible to the
Boolean value true or false. some calls callbackfn once for each element present in the array, in ascending
order, until it finds one where callbackfn returns true. If such an element is found, some immediately returns
true. Otherwise, some returns false. callbackfn is called only for elements of the array which actually exist; it is
not called for missing elements of the array.
If a thisArg parameter is provided, it will be used as the this value for each invocation of callbackfn. If it is not
provided, undefined is used instead.
callbackfn is called with three arguments: the value of the element, the index of the element, and the object
being traversed.
some does not directly mutate the object on which it is called but the object may be mutated by the calls to
callbackfn.
The range of elements processed by some is set before the first call to callbackfn. Elements that are appended
to the array after the call to some begins will not be visited by callbackfn. If existing elements of the array are
changed, their value as passed to callbackfn will be the value at the time that some visits them; elements that
are deleted after the call to some begins and before being visited are not visited. some acts like the "exists"
quantifier in mathematics. In particular, for an empty array, it returns false.
When the some method is called with one or two arguments, the following steps are taken:
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let lenValue be the result of calling the [[Get]] internal method of O with the argument "length".
3. Let len be ToUint32(lenValue).
4. If IsCallable(callbackfn) is false, throw a TypeError exception.
5. If thisArg was supplied, let T be thisArg; else let T be undefined.
6. Let k be 0.
7. Repeat, while k < len
a. Let Pk be ToString(k).
b. Let kPresent be the result of calling the [[HasProperty]] internal method of O with argument Pk.
c. If kPresent is true, then
i. Let kValue be the result of calling the [[Get]] internal method of O with argument Pk.
ii. Let testResult be the result of calling the [[Call]] internal method of callbackfn with T as the
this value and argument list containing kValue, k, and O.
iii. If ToBoolean(testResult) is true, return true.
d. Increase k by 1.
8. Return false.
The length property of the some method is 1.
NOTE The some function is intentionally generic; it does not require that its this value be an Array object. Therefore
it can be transferred to other kinds of objects for use as a method. Whether the some function can be applied successfully
to a host object is implementation-dependent.
callbackfn should be a function that accepts three arguments. forEach calls callbackfn once for each element
present in the array, in ascending order. callbackfn is called only for elements of the array which actually exist;
it is not called for missing elements of the array.
If a thisArg parameter is provided, it will be used as the this value for each invocation of callbackfn. If it is not
provided, undefined is used instead.
callbackfn is called with three arguments: the value of the element, the index of the element, and the object
being traversed.
forEach does not directly mutate the object on which it is called but the object may be mutated by the calls to
callbackfn.
The range of elements processed by forEach is set before the first call to callbackfn. Elements which are
appended to the array after the call to forEach begins will not be visited by callbackfn. If existing elements of
the array are changed, their value as passed to callback will be the value at the time forEach visits them;
elements that are deleted after the call to forEach begins and before being visited are not visited.
When the forEach method is called with one or two arguments, the following steps are taken:
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let lenValue be the result of calling the [[Get]] internal method of O with the argument "length".
3. Let len be ToUint32(lenValue).
4. If IsCallable(callbackfn) is false, throw a TypeError exception.
5. If thisArg was supplied, let T be thisArg; else let T be undefined.
6. Let k be 0.
7. Repeat, while k < len
a. Let Pk be ToString(k).
b. Let kPresent be the result of calling the [[HasProperty]] internal method of O with argument Pk.
c. If kPresent is true, then
i. Let kValue be the result of calling the [[Get]] internal method of O with argument Pk.
ii. Call the [[Call]] internal method of callbackfn with T as the this value and argument list
containing kValue, k, and O.
d. Increase k by 1.
8. Return.
The length property of the forEach method is 1.
NOTE The forEach function is intentionally generic; it does not require that its this value be an Array object.
Therefore it can be transferred to other kinds of objects for use as a method. Whether the forEach function can be
applied successfully to a host object is implementation-dependent.
callbackfn should be a function that accepts three arguments. map calls callbackfn once for each element in the
array, in ascending order, and constructs a new Array from the results. callbackfn is called only for elements of
the array which actually exist; it is not called for missing elements of the array.
If a thisArg parameter is provided, it will be used as the this value for each invocation of callbackfn. If it is not
provided, undefined is used instead.
callbackfn is called with three arguments: the value of the element, the index of the element, and the object
being traversed.
map does not directly mutate the object on which it is called but the object may be mutated by the calls to
callbackfn.
When the map method is called with one or two arguments, the following steps are taken:
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let lenValue be the result of calling the [[Get]] internal method of O with the argument "length".
3. Let len be ToUint32(lenValue).
4. If IsCallable(callbackfn) is false, throw a TypeError exception.
5. If thisArg was supplied, let T be thisArg; else let T be undefined.
6. Let A be a new array created as if by the expression new Array(len) where Array is the standard built-
in constructor with that name and len is the value of len.
7. Let k be 0.
8. Repeat, while k < len
a. Let Pk be ToString(k).
b. Let kPresent be the result of calling the [[HasProperty]] internal method of O with argument Pk.
c. If kPresent is true, then
i. Let kValue be the result of calling the [[Get]] internal method of O with argument Pk.
ii. Let mappedValue be the result of calling the [[Call]] internal method of callbackfn with T as
the this value and argument list containing kValue, k, and O.
iii. Call the [[DefineOwnProperty]] internal method of A with arguments Pk, Property
Descriptor {[[Value]]: mappedValue, [[Writable]]: true, [[Enumerable]]: true,
[[Configurable]]: true}, and false.
d. Increase k by 1.
9. Return A.
The length property of the map method is 1.
NOTE The map function is intentionally generic; it does not require that its this value be an Array object. Therefore it
can be transferred to other kinds of objects for use as a method. Whether the map function can be applied successfully to
a host object is implementation-dependent.
callbackfn should be a function that accepts three arguments and returns a value that is coercible to the
Boolean value true or false. filter calls callbackfn once for each element in the array, in ascending order,
and constructs a new array of all the values for which callbackfn returns true. callbackfn is called only for
elements of the array which actually exist; it is not called for missing elements of the array.
If a thisArg parameter is provided, it will be used as the this value for each invocation of callbackfn. If it is not
provided, undefined is used instead.
callbackfn is called with three arguments: the value of the element, the index of the element, and the object
being traversed.
filter does not directly mutate the object on which it is called but the object may be mutated by the calls to
callbackfn.
The range of elements processed by filter is set before the first call to callbackfn. Elements which are
appended to the array after the call to filter begins will not be visited by callbackfn. If existing elements of
the array are changed their value as passed to callbackfn will be the value at the time filter visits them;
elements that are deleted after the call to filter begins and before being visited are not visited.
When the filter method is called with one or two arguments, the following steps are taken:
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let lenValue be the result of calling the [[Get]] internal method of O with the argument "length".
callbackfn should be a function that takes four arguments. reduce calls the callback, as a function, once for
each element present in the array, in ascending order.
callbackfn is called with four arguments: the previousValue (or value from the previous call to callbackfn), the
currentValue (value of the current element), the currentIndex, and the object being traversed. The first time
that callback is called, the previousValue and currentValue can be one of two values. If an initialValue was
provided in the call to reduce, then previousValue will be equal to initialValue and currentValue will be equal
to the first value in the array. If no initialValue was provided, then previousValue will be equal to the first value
in the array and currentValue will be equal to the second. It is a TypeError if the array contains no elements
and initialValue is not provided.
reduce does not directly mutate the object on which it is called but the object may be mutated by the calls to
callbackfn.
The range of elements processed by reduce is set before the first call to callbackfn. Elements that are
appended to the array after the call to reduce begins will not be visited by callbackfn. If existing elements of
the array are changed, their value as passed to callbackfn will be the value at the time reduce visits them;
elements that are deleted after the call to filter begins and before being visited are not visited.
When the reduce method is called with one or two arguments, the following steps are taken:
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let lenValue be the result of calling the [[Get]] internal method of O with the argument "length".
3. Let len be ToUint32(lenValue ).
4. If IsCallable(callbackfn) is false, throw a TypeError exception.
5. If len is 0 and initialValue is not present, throw a TypeError exception.
6. Let k be 0.
7. If initialValue is present, then
a. Set accumulator to initialValue.
8. Else, initialValue is not present
callbackfn should be a function that takes four arguments. reduceRight calls the callback, as a function,
once for each element present in the array, in descending order.
callbackfn is called with four arguments: the previousValue (or value from the previous call to callbackfn), the
currentValue (value of the current element), the currentIndex, and the object being traversed. The first time
the function is called, the previousValue and currentValue can be one of two values. If an initialValue was
provided in the call to reduceRight, then previousValue will be equal to initialValue and currentValue will be
equal to the last value in the array. If no initialValue was provided, then previousValue will be equal to the last
value in the array and currentValue will be equal to the second-to-last value. It is a TypeError if the array
contains no elements and initialValue is not provided.
reduceRight does not directly mutate the object on which it is called but the object may be mutated by the
calls to callbackfn.
The range of elements processed by reduceRight is set before the first call to callbackfn. Elements that are
appended to the array after the call to reduceRight begins will not be visited by callbackfn. If existing
elements of the array are changed by callbackfn, their value as passed to callbackfn will be the value at the
time reduceRight visits them; elements that are deleted after the call to filter begins and before being
visited are not visited.
When the reduceRight method is called with one or two arguments, the following steps are taken:
1. Let O be the result of calling ToObject passing the this value as the argument.
2. Let lenValue be the result of calling the [[Get]] internal method of O with the argument "length".
3. Let len be ToUint32(lenValue ).
4. If IsCallable(callbackfn) is false, throw a TypeError exception.
5. If len is 0 and initialValue is not present, throw a TypeError exception.
6. Let k be len-1.
7. If initialValue is present, then
a. Set accumulator to initialValue.
8. Else, initialValue is not present
a. Let kPresent be false.
Array instances inherit properties from the Array prototype object and their [[Class]] internal property value is
"Array". Array instances also have the following properties.
Array objects use a variation of the [[DefineOwnProperty]] internal method used for other native ECMAScript
objects (8.12.9).
Assume A is an Array object, Desc is a Property Descriptor, and Throw is a Boolean flag.
In the following algorithm, the term “Reject” means “If Throw is true, then throw a TypeError exception, otherwise
return false.”
When the [[DefineOwnProperty]] internal method of A is called with property P, Property Descriptor Desc, and
Boolean flag Throw, the following steps are taken:
1. Let oldLenDesc be the result of calling the [[GetOwnProperty]] internal method of A passing "length" as
the argument. The result will never be undefined or an accessor descriptor because Array objects are
created with a length data property that cannot be deleted or reconfigured.
2. Let oldLen be oldLenDesc.[[Value]].
3. If P is "length", then
a. If the [[Value]] field of Desc is absent, then
i. Return the result of calling the default [[DefineOwnProperty]] internal method (8.12.9) on A
passing "length", Desc, and Throw as arguments.
b. Let newLenDesc be a copy of Desc.
c. Let newLen be ToUint32(Desc.[[Value]]).
d. If newLen is not equal to ToNumber( Desc.[[Value]]), throw a RangeError exception.
e. Set newLenDesc.[[Value] to newLen.
f. If newLen ≥oldLen, then
i. Return the result of calling the default [[DefineOwnProperty]] internal method (8.12.9) on A
passing "length", newLenDesc, and Throw as arguments.
g. Reject if oldLenDesc.[[Writable]] is false.
h. If newLenDesc.[[Writable]] is absent or has the value true, let newWritable be true.
15.4.5.2 length
The length property of this Array object is a data property whose value is always numerically greater than
the name of every deletable property whose name is an array index.
The length property initially has the attributes { [[Writable]]: true, [[Enumerable]]: false, [[Configurable]]: false }.
NOTE Attempting to set the length property of an Array object to a value that is numerically less than or equal to the
largest numeric property name of an existing array indexed non-deletable property of the array will result in the length
being set to a numeric value that is one greater than that largest numeric property name. See 15.4.5.1.
When String is called as a function rather than as a constructor, it performs a type conversion.
Returns a String value (not a String object) computed by ToString(value). If value is not supplied, the empty
String "" is returned.
When String is called as part of a new expression, it is a constructor: it initialises the newly created object.
The [[Prototype]] internal property of the newly constructed object is set to the standard built-in String
prototype object that is the initial value of String.prototype (15.5.3.1).
The [[Class]] internal property of the newly constructed object is set to "String".
The [[Extensible]] internal property of the newly constructed object is set to true.
The [[PrimitiveValue]] internal property of the newly constructed object is set to ToString(value), or to the empty
String if value is not supplied.
The value of the [[Prototype]] internal property of the String constructor is the standard built-in Function
prototype object (15.3.4).
Besides the internal properties and the length property (whose value is 1), the String constructor has the
following properties:
15.5.3.1 String.prototype
The initial value of String.prototype is the standard built-in String prototype object (15.5.4).
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
Returns a String value containing as many characters as the number of arguments. Each argument specifies
one character of the resulting String, with the first argument specifying the first character, and so on, from left
to right. An argument is converted to a character by applying the operation ToUint16 (9.7) and regarding the
resulting 16-bit integer as the code unit value of a character. If no arguments are supplied, the result is the
empty String.
The String prototype object is itself a String object (its [[Class]] is "String") whose value is an empty String.
The value of the [[Prototype]] internal property of the String prototype object is the standard built-in Object
prototype object (15.2.4).
15.5.4.1 String.prototype.constructor
15.5.4.2 String.prototype.toString ( )
Returns this String value. (Note that, for a String object, the toString method happens to return the same
thing as the valueOf method.)
15.5.4.3 String.prototype.valueOf ( )
The valueOf function is not generic; it throws a TypeError exception if its this value is not a String or String
object. Therefore, it cannot be transferred to other kinds of objects for use as a method.
Returns a String containing the character at position pos in the String resulting from converting this object to a
String. If there is no character at that position, the result is the empty String. The result is a String value, not a
String object.
If pos is a value of Number type that is an integer, then the result of x.charAt(pos) is equal to the result of
x.substring(pos, pos+1).
When the charAt method is called with one argument pos, the following steps are taken:
NOTE The charAt function is intentionally generic; it does not require that its this value be a String object.
Therefore, it can be transferred to other kinds of objects for use as a method.
Returns a Number (a nonnegative integer less than 216) representing the code unit value of the character at
position pos in the String resulting from converting this object to a String. If there is no character at that
position, the result is NaN.
When the charCodeAt method is called with one argument pos, the following steps are taken:
NOTE The charCodeAt function is intentionally generic; it does not require that its this value be a String object.
Therefore it can be transferred to other kinds of objects for use as a method.
When the concat method is called with zero or more arguments string1, string2, etc., it returns a String
consisting of the characters of this object (converted to a String) followed by the characters of each of string1,
string2, etc. (where each argument is converted to a String). The result is a String value, not a String object.
The following steps are taken:
NOTE The concat function is intentionally generic; it does not require that its this value be a String object.
Therefore it can be transferred to other kinds of objects for use as a method.
If searchString appears as a substring of the result of converting this object to a String, at one or more positions
that are greater than or equal to position, then the index of the smallest such position is returned; otherwise, -
1 is returned. If position is undefined, 0 is assumed, so as to search all of the String.
The indexOf method takes two arguments, searchString and position, and performs the following steps:
NOTE The indexOf function is intentionally generic; it does not require that its this value be a String object.
Therefore, it can be transferred to other kinds of objects for use as a method.
If searchString appears as a substring of the result of converting this object to a String at one or more positions
that are smaller than or equal to position, then the index of the greatest such position is returned; otherwise, -
1 is returned. If position is undefined, the length of the String value is assumed, so as to search all of the
String.
The lastIndexOf method takes two arguments, searchString and position, and performs the following steps:
NOTE The lastIndexOf function is intentionally generic; it does not require that its this value be a String object.
Therefore, it can be transferred to other kinds of objects for use as a method.
When the localeCompare method is called with one argument that, it returns a Number other than NaN that
represents the result of a locale-sensitive String comparison of the this value (converted to a String) with that
(converted to a String). The two Strings are S and That. The two Strings are compared in an implementation-
defined fashion. The result is intended to order String values in the sort order specified by the system default
locale, and will be negative, zero, or positive, depending on whether S comes before That in the sort order, the
Strings are equal, or S comes after That in the sort order, respectively.
Before perform the comparisons the following steps are performed to prepare the Strings:
The actual return values are implementation-defined to permit implementers to encode additional information
in the value, but the function is required to define a total ordering on all Strings and to return 0 when
comparing Strings that are considered canonically equivalent by the Unicode standard.
If no language-sensitive comparison at all is available from the host environment, this function may perform a
bitwise comparison.
NOTE 1 The localeCompare method itself is not directly suitable as an argument to Array.prototype.sort
because the latter requires a function of two arguments.
NOTE 2 This function is intended to rely on whatever language-sensitive comparison functionality is available to the
ECMAScript environment from the host environment, and to compare according to the rules of the host environment’s
current locale. It is strongly recommended that this function treat Strings that are canonically equivalent according to the
Unicode standard as identical (in other words, compare the Strings as if they had both been converted to Normalised
Form C or D first). It is also recommended that this function not honour Unicode compatibility equivalences or
decompositions.
NOTE 3 The second parameter to this function is likely to be used in a future version of this standard; it is
recommended that implementations do not use this parameter position for anything else.
NOTE 4 The localeCompare function is intentionally generic; it does not require that its this value be a String object.
Therefore, it can be transferred to other kinds of objects for use as a method.
When the match method is called with argument regexp, the following steps are taken:
NOTE The match function is intentionally generic; it does not require that its this value be a String object. Therefore,
it can be transferred to other kinds of objects for use as a method.
If searchValue is not a regular expression, let searchString be ToString(searchValue) and search string for the first
occurrence of searchString. Let m be 0.
If replaceValue is a function, then for each matched substring, call the function with the following m + 3
arguments. Argument 1 is the substring that matched. If searchValue is a regular expression, the next m
arguments are all of the captures in the MatchResult (see 15.10.2.1). Argument m + 2 is the offset within string
where the match occurred, and argument m + 3 is string. The result is a String value derived from the original
Otherwise, let newstring denote the result of converting replaceValue to a String. The result is a String value
derived from the original input String by replacing each matched substring with a String derived from newstring
by replacing characters in newstring by replacement text as specified in Table 22. These $ replacements are
done left-to-right, and, once such a replacement is performed, the new replacement text is not subject to
further replacements. For example, "$1,$2".replace(/(\$(\d))/g, "$$1-$1$2") returns "$1-
$11,$1-$22". A $ in newstring that does not match any of the forms below is left as is.
NOTE The replace function is intentionally generic; it does not require that its this value be a String object.
Therefore, it can be transferred to other kinds of objects for use as a method.
When the search method is called with argument regexp, the following steps are taken:
The slice method takes two arguments, start and end, and returns a substring of the result of converting this
object to a String, starting from character position start and running to, but not including, character position end
(or through the end of the String if end is undefined). If start is negative, it is treated as sourceLength+start
where sourceLength is the length of the String. If end is negative, it is treated as sourceLength+end where
sourceLength is the length of the String. The result is a String value, not a String object. The following steps are
taken:
NOTE The slice function is intentionally generic; it does not require that its this value be a String object. Therefore
it can be transferred to other kinds of objects for use as a method.
Returns an Array object into which substrings of the result of converting this object to a String have been
stored. The substrings are determined by searching from left to right for occurrences of separator; these
occurrences are not part of any substring in the returned array, but serve to divide up the String value. The
value of separator may be a String of any length or it may be a RegExp object (i.e., an object whose [[Class]]
internal property is "RegExp"; see 15.10).
The value of separator may be an empty String, an empty regular expression, or a regular expression that can
match an empty String. In this case, separator does not match the empty substring at the beginning or end of
the input String, nor does it match the empty substring at the end of the previous separator match. (For
example, if separator is the empty String, the String is split up into individual characters; the length of the result
array equals the length of the String, and each substring contains one character.) If separator is a regular
expression, only the first match at a given position of the this String is considered, even if backtracking could
yield a non-empty-substring match at that position. (For example, "ab".split(/a*?/) evaluates to the
array ["a","b"], while "ab".split(/a*/) evaluates to the array["","b"].)
If the this object is (or converts to) the empty String, the result depends on whether separator can match the
empty String. If it can, the result array contains no elements. Otherwise, the result array contains one element,
which is the empty String.
If separator is a regular expression that contains capturing parentheses, then each time separator is matched
the results (including any undefined results) of the capturing parentheses are spliced into the output array.
For example,
"A<B>bold</B>and<CODE>coded</CODE>".split(/<(\/)?([^<>]+)>/)
evaluates to the array
["A", undefined, "B", "bold", "/", "B", "and", undefined,
"CODE", "coded", "/", "CODE", ""]
If separator is undefined, then the result array contains just one String, which is the this value (converted to a
String). If limit is not undefined, then the output array is truncated so that it contains no more than limit
elements.
When the split method is called, the following steps are taken:
The abstract operation SplitMatch takes three parameters, a String S, an integer q, and a String or RegExp R,
and performs the following in order to return a MatchResult (see 15.10.2.1):
NOTE 1 The split method ignores the value of separator.global for separators that are RegExp objects.
The substring method takes two arguments, start and end, and returns a substring of the result of converting
this object to a String, starting from character position start and running to, but not including, character position
end of the String (or through the end of the String is end is undefined). The result is a String value, not a String
object.
If either argument is NaN or negative, it is replaced with zero; if either argument is larger than the length of the
String, it is replaced with the length of the String.
NOTE The substring function is intentionally generic; it does not require that its this value be a String object.
Therefore, it can be transferred to other kinds of objects for use as a method.
15.5.4.16 String.prototype.toLowerCase ( )
For the purposes of this operation, the 16-bit code units of the Strings are treated as code points in the
Unicode Basic Multilingual Plane. Surrogate code points are directly transferred from S to L without any
mapping.
The result must be derived according to the case mappings in the Unicode character database (this explicitly
includes not only the UnicodeData.txt file, but also the SpecialCasings.txt file that accompanies it in Unicode
2.1.8 and later).
NOTE 1 The case mapping of some characters may produce multiple characters. In this case the result String may not
be the same length as the source String. Because both toUpperCase and toLowerCase have context-sensitive
behaviour, the functions are not symmetrical. In other words, s.toUpperCase().toLowerCase() is not necessarily
equal to s.toLowerCase().
NOTE 2 The toLowerCase function is intentionally generic; it does not require that its this value be a String object.
Therefore, it can be transferred to other kinds of objects for use as a method.
This function works exactly the same as toLowerCase except that its result is intended to yield the correct
result for the host environment’s current locale, rather than a locale-independent result. There will only be a
difference in the few cases (such as Turkish) where the rules for that language conflict with the regular
Unicode case mappings.
NOTE 1 The first parameter to this function is likely to be used in a future version of this standard; it is recommended
that implementations do not use this parameter position for anything else.
NOTE 2 The toLocaleLowerCase function is intentionally generic; it does not require that its this value be a String
object. Therefore, it can be transferred to other kinds of objects for use as a method.
15.5.4.18 String.prototype.toUpperCase ( )
This function behaves in exactly the same way as String.prototype.toLowerCase, except that
characters are mapped to their uppercase equivalents as specified in the Unicode Character Database.
NOTE The toUpperCase function is intentionally generic; it does not require that its this value be a String object.
Therefore, it can be transferred to other kinds of objects for use as a method.
15.5.4.19 String.prototype.toLocaleUpperCase ( )
This function works exactly the same as toUpperCase except that its result is intended to yield the correct
result for the host environment’s current locale, rather than a locale-independent result. There will only be a
difference in the few cases (such as Turkish) where the rules for that language conflict with the regular
Unicode case mappings.
NOTE 1 The first parameter to this function is likely to be used in a future version of this standard; it is recommended
that implementations do not use this parameter position for anything else.
NOTE 2 The toLocaleUpperCase function is intentionally generic; it does not require that its this value be a String
object. Therefore, it can be transferred to other kinds of objects for use as a method.
15.5.4.20 String.prototype.trim ( )
NOTE The trim function is intentionally generic; it does not require that its this value be a String object. Therefore, it
can be transferred to other kinds of objects for use as a method.
String instances inherit properties from the String prototype object and their [[Class]] internal property value is
"String". String instances also have a [[PrimitiveValue]] internal property, a length property, and a set of
enumerable properties with array index names.
The [[PrimitiveValue]] internal property is the String value represented by this String object. The array index
named properties correspond to the individual characters of the String value. A special [[GetOwnProperty]]
internal method is used to specify the number, values, and attributes of the array index named properties.
The number of characters in the String value represented by this String object.
Once a String object is created, this property is unchanging. It has the attributes { [[Writable]]: false,
[[Enumerable]]: false, [[Configurable]]: false }.
15.5.5.2 [[GetOwnProperty]] ( P )
String objects use a variation of the [[GetOwnProperty]] internal method used for other native ECMAScript
objects (8.12.1). This special internal method is used to specify the array index named properties of String
objects.
When the [[GetOwnProperty]] internal method of S is called with property name P, the following steps are
taken:
1. Let desc be the result of calling the default [[GetOwnProperty]] internal method (8.12.1) on S with argument
P.
2. If desc is not undefined return desc.
3. If P is not an array index (15.4), return undefined.
4. Let str be the String value of the [[PrimitiveValue]] internal property of S.
5. Let index be ToUint32(P).
6. Let len be the number of characters in str.
7. If len ≤ index, return undefined.
8. Let resultStr be a String of length 1, containing one character from str, specifically the character at position
index, where the first (leftmost) character in str is considered to be at position 0, the next one at position 1,
and so on.
9. Return a Property Descriptor { [[Value]]: resultStr, [[Enumerable]]: true, [[Writable]]: false,
[[Configurable]]: false }
When Boolean is called as a function rather than as a constructor, it performs a type conversion.
When Boolean is called as part of a new expression it is a constructor: it initialises the newly created object.
The [[Prototype]] internal property of the newly constructed object is set to the original Boolean prototype
object, the one that is the initial value of Boolean.prototype (15.6.3.1).
The [[Class]] internal property of the newly constructed Boolean object is set to "Boolean".
The [[PrimitiveValue]] internal property of the newly constructed Boolean object is set to ToBoolean(value).
The [[Extensible]] internal property of the newly constructed object is set to true.
The value of the [[Prototype]] internal property of the Boolean constructor is the Function prototype object
(15.3.4).
Besides the internal properties and the length property (whose value is 1), the Boolean constructor has the
following property:
15.6.3.1 Boolean.prototype
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
The Boolean prototype object is itself a Boolean object (its [[Class]] is "Boolean") whose value is false.
The value of the [[Prototype]] internal property of the Boolean prototype object is the standard built-in Object
prototype object (15.2.4).
15.6.4.1 Boolean.prototype.constructor
15.6.4.2 Boolean.prototype.toString ( )
15.6.4.3 Boolean.prototype.valueOf ( )
Boolean instances inherit properties from the Boolean prototype object and their [[Class]] internal property
value is "Boolean". Boolean instances also have a [[PrimitiveValue]] internal property.
The [[PrimitiveValue]] internal property is the Boolean value represented by this Boolean object.
When Number is called as a function rather than as a constructor, it performs a type conversion.
Returns a Number value (not a Number object) computed by ToNumber(value) if value was supplied, else
returns +0.
When Number is called as part of a new expression it is a constructor: it initialises the newly created object.
The [[Prototype]] internal property of the newly constructed object is set to the original Number prototype
object, the one that is the initial value of Number.prototype (15.7.3.1).
The [[Class]] internal property of the newly constructed object is set to "Number".
The [[PrimitiveValue]] internal property of the newly constructed object is set to ToNumber(value) if value was
supplied, else to +0.
The [[Extensible]] internal property of the newly constructed object is set to true.
The value of the [[Prototype]] internal property of the Number constructor is the Function prototype object
(15.3.4).
Besides the internal properties and the length property (whose value is 1), the Number constructor has the
following property:
15.7.3.1 Number.prototype
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
15.7.3.2 Number.MAX_VALUE
The value of Number.MAX_VALUE is the largest positive finite value of the Number type, which is
approximately 1.7976931348623157 × 10308.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
15.7.3.3 Number.MIN_VALUE
The value of Number.MIN_VALUE is the smallest positive value of the Number type, which is approximately
5 × 10-324.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
15.7.3.5 Number.NEGATIVE_INFINITY
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
15.7.3.6 Number.POSITIVE_INFINITY
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
The Number prototype object is itself a Number object (its [[Class]] is "Number") whose value is +0.
The value of the [[Prototype]] internal property of the Number prototype object is the standard built-in Object
prototype object (15.2.4).
Unless explicitly stated otherwise, the methods of the Number prototype object defined below are not generic
and the this value passed to them must be either a Number value or an Object for which the value of the
[[Class]] internal property is "Number".
In the following descriptions of functions that are properties of the Number prototype object, the phrase “this
Number object” refers to either the object that is the this value for the invocation of the function or, if
Type(this value) is Number, an object that is created as if by the expression new Number(this value)
where Number is the standard built-in constructor with that name. Also, the phrase “this Number value” refers
to either the Number value represented by this Number object, that is, the value of the [[PrimitiveValue]]
internal property of this Number object or the this value if its type is Number. A TypeError exception is
thrown if the this value is neither an object for which the value of the [[Class]] internal property is "Number"
or a value whose type is Number.
15.7.4.1 Number.prototype.constructor
The optional radix should be an integer value in the inclusive range 2 to 36. If radix not present or is undefined
the Number 10 is used as the value of radix. If ToInteger(radix) is the Number 10 then this Number value is
given as an argument to the ToString abstract operation; the resulting String value is returned.
The toString function is not generic; it throws a TypeError exception if its this value is not a Number or a
Number object. Therefore, it cannot be transferred to other kinds of objects for use as a method.
Produces a String value that represents this Number value formatted according to the conventions of the host
environment’s current locale. This function is implementation-dependent, and it is permissible, but not
encouraged, for it to return the same thing as toString.
NOTE The first parameter to this function is likely to be used in a future version of this standard; it is recommended
that implementations do not use this parameter position for anything else.
15.7.4.4 Number.prototype.valueOf ( )
The valueOf function is not generic; it throws a TypeError exception if its this value is not a Number or a
Number object. Therefore, it cannot be transferred to other kinds of objects for use as a method.
Return a String containing this Number value represented in decimal fixed-point notation with fractionDigits
digits after the decimal point. If fractionDigits is undefined, 0 is assumed. Specifically, perform the following
steps:
1. Let f be ToInteger(fractionDigits). (If fractionDigits is undefined, this step produces the value 0).
2. If f < 0 or f > 20, throw a RangeError exception.
3. Let x be this Number value.
4. If x is NaN, return the String "NaN".
5. Let s be the empty String.
6. If x < 0, then
a. Let s be "-".
b. Let x = –x.
7. If x ≥ 10 21, then
a. Let m = ToString(x).
8. Else, x < 10 21
a. Let n be an integer for which the exact mathematical value of n ÷ 10f – x is as close to zero as
possible. If there are two such n, pick the larger n.
b. If n = 0, let m be the String "0". Otherwise, let m be the String consisting of the digits of the
decimal representation of n (in order, with no leading zeroes).
c. If f ≠ 0, then
i. Let k be the number of characters in m.
ii. If k ≤ f, then
1. Let z be the String consisting of f+1–k occurrences of the character ‘0’.
2. Let m be the concatenation of Strings z and m.
3. Let k = f + 1.
iii. Let a be the first k–f characters of m, and let b be the remaining f characters of m.
iv. Let m be the concatenation of the three Strings a, ".", and b.
9. Return the concatenation of the Strings s and m.
If the toFixed method is called with more than one argument, then the behaviour is undefined (see
clause 15).
An implementation is permitted to extend the behaviour of toFixed for values of fractionDigits less than 0 or
greater than 20. In this case toFixed would not necessarily throw RangeError for such values.
NOTE The output of toFixed may be more precise than toString for some values because toString only prints
enough significant digits to distinguish the number from adjacent number values. For example,
Return a String containing this Number value represented in decmal exponential notation with one digit before
the significand's decimal point and fractionDigits digits after the significand's decimal point. If fractionDigits is
undefined, include as many significand digits as necessary to uniquely specify the Number (just like in
ToString except that in this case the Number is always output in exponential notation). Specifically, perform
the following steps:
If the toExponential method is called with more than one argument, then the behaviour is undefined (see
clause 15).
NOTE For implementations that provide more accurate conversions than required by the rules above, it is
recommended that the following alternative version of step 9.b.i be used as a guideline:
i. Let e, n, and f be integers such that f ≥ 0, 10f ≤ n < 10f+1, the number value for n × 10e–f is x, and f is as small
as possible. If there are multiple possibilities for n, choose the value of n for which n × 10e–f is closest in value
to x. If there are two such possible values of n, choose the one that is even.
Return a String containing this Number value represented either in decimal exponential notation with one digit
before the significand's decimal point and precision–1 digits after the significand's decimal point or in decimal
fixed notation with precision significant digits. If precision is undefined, call ToString (9.8.1) instead.
Specifically, perform the following steps:
If the toPrecision method is called with more than one argument, then the behaviour is undefined (see
clause 15).
An implementation is permitted to extend the behaviour of toPrecision for values of precision less than 1 or
greater than 21. In this case toPrecision would not necessarily throw RangeError for such values.
Number instances inherit properties from the Number prototype object and their [[Class]] internal property
value is "Number". Number instances also have a [[PrimitiveValue]] internal property.
The [[PrimitiveValue]] internal property is the Number value represented by this Number object.
The Math object is a single object that has some named properties, some of which are functions.
The value of the [[Prototype]] internal property of the Math object is the standard built-in Object prototype
object (15.2.4). The value of the [[Class]] internal property of the Math object is "Math".
The Math object does not have a [[Construct]] internal property; it is not possible to use the Math object as a
constructor with the new operator.
The Math object does not have a [[Call]] internal property; it is not possible to invoke the Math object as a
function.
NOTE In this specification, the phrase “the Number value for x” has a technical meaning defined in 8.5.
15.8.1.1 E
The Number value for e, the base of the natural logarithms, which is approximately 2.7182818284590452354.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
15.8.1.2 LN10
The Number value for the natural logarithm of 10, which is approximately 2.302585092994046.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
15.8.1.3 LN2
The Number value for the natural logarithm of 2, which is approximately 0.6931471805599453.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
15.8.1.4 LOG2E
The Number value for the base-2 logarithm of e, the base of the natural logarithms; this value is approximately
1.4426950408889634.
NOTE The value of Math.LOG2E is approximately the reciprocal of the value of Math.LN2.
15.8.1.5 LOG10E
The Number value for the base-10 logarithm of e, the base of the natural logarithms; this value is
approximately 0.4342944819032518.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
NOTE The value of Math.LOG10E is approximately the reciprocal of the value of Math.LN10.
15.8.1.6 PI
The Number value for π, the ratio of the circumference of a circle to its diameter, which is approximately
3.1415926535897932.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
15.8.1.7 SQRT1_2
The Number value for the square root of ½, which is approximately 0.7071067811865476.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
NOTE The value of Math.SQRT1_2 is approximately the reciprocal of the value of Math.SQRT2.
15.8.1.8 SQRT2
The Number value for the square root of 2, which is approximately 1.4142135623730951.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
Each of the following Math object functions applies the ToNumber abstract operator to each of its arguments
(in left-to-right order if there is more than one) and then performs a computation on the resulting Number
value(s).
In the function descriptions below, the symbols NaN, −0, +0, −∞ and +∞ refer to the Number values described
in 8.5.
NOTE The behaviour of the functions acos, asin, atan, atan2, cos, exp, log, pow, sin, and sqrt is not
precisely specified here except to require specific results for certain argument values that represent boundary cases of
interest. For other argument values, these functions are intended to compute approximations to the results of familiar
mathematical functions, but some latitude is allowed in the choice of approximation algorithms. The general intent is that
an implementer should be able to use the same mathematical library for ECMAScript on a given hardware platform that is
available to C programmers on that platform.
Although the choice of algorithms is left to the implementation, it is recommended (but not specified by this standard) that
implementations use the approximation algorithms for IEEE 754 arithmetic contained in fdlibm, the freely distributable
mathematical library from Sun Microsystems (http://www.netlib.org/fdlibm).
Returns the absolute value of x; the result has the same magnitude as x but has positive sign.
Returns an implementation-dependent approximation to the arc cosine of x. The result is expressed in radians
and ranges from +0 to +π.
Returns an implementation-dependent approximation to the arc sine of x. The result is expressed in radians
and ranges from −π/2 to +π/2.
Returns an implementation-dependent approximation to the arc tangent of the quotient y/x of the arguments y
and x, where the signs of y and x are used to determine the quadrant of the result. Note that it is intentional
and traditional for the two-argument arc tangent function that the argument named y be first and the argument
named x be second. The result is expressed in radians and ranges from −π to +π.
Returns the smallest (closest to −∞) Number value that is not less than x and is equal to a mathematical
integer. If x is already an integer, the result is x.
Returns the greatest (closest to +∞) Number value that is not greater than x and is equal to a mathematical
integer. If x is already an integer, the result is x.
Given zero or more arguments, calls ToNumber on each of the arguments and returns the largest of the
resulting values.
Given zero or more arguments, calls ToNumber on each of the arguments and returns the smallest of the
resulting values.
15.8.2.14 random ( )
Returns a Number value with positive sign, greater than or equal to 0 but less than 1, chosen randomly or
pseudo randomly with approximately uniform distribution over that range, using an implementation-dependent
algorithm or strategy. This function takes no arguments.
Returns the Number value that is closest to x and is equal to a mathematical integer. If two integer Number
values are equally close to x, then the result is the Number value that is closer to +∞. If x is already an integer,
the result is x.
NOTE 2 The value of Math.round(x) is the same as the value of Math.floor(x+0.5), except when x is −0 or is
less than 0 but greater than or equal to -0.5; for these cases Math.round(x) returns −0, but Math.floor(x+0.5)
returns +0.
The following functions are abstract operations that operate on time values (defined in 15.9.1.1). Note that, in
every case, if any argument to one of these functions is NaN, the result will be NaN.
A Date object contains a Number indicating a particular instant in time to within a millisecond. Such a Number
is called a time value. A time value may also be NaN, indicating that the Date object does not represent a
specific instant of time.
Time is measured in ECMAScript in milliseconds since 01 January, 1970 UTC. In time values leap seconds
are ignored. It is assumed that there are exactly 86,400,000 milliseconds per day. ECMAScript Number values
can represent all integers from –9,007,199,254,740,991 to 9,007,199,254,740,991; this range suffices to
measure times to millisecond precision for any instant that is within approximately 285,616 years, either
forward or backward, from 01 January, 1970 UTC.
The actual range of times supported by ECMAScript Date objects is slightly smaller: exactly –100,000,000
days to 100,000,000 days measured relative to midnight at the beginning of 01 January, 1970 UTC. This gives
a range of 8,640,000,000,000,000 milliseconds to either side of 01 January, 1970 UTC.
The exact moment of midnight at the beginning of 01 January, 1970 UTC is represented by the value +0.
ECMAScript uses an extrapolated Gregorian system to map a day number to a year number and to determine
the month and date within that year. In this system, leap years are precisely those which are (divisible by 4)
and ((not divisible by 100) or (divisible by 400)). The number of days in year number y is therefore defined by
DaysInYear(y) = 365 if (y modulo 4) ≠ 0
= 366 if (y modulo 4) = 0 and (y modulo 100) ≠ 0
= 365 if (y modulo 100) = 0 and (y modulo 400) ≠ 0
= 366 if (y modulo 400) = 0
Months are identified by an integer in the range 0 to 11, inclusive. The mapping MonthFromTime(t) from a time
value t to a month number is defined by:
MonthFromTime(t) = 0 if 0 ≤ DayWithinYear(t) < 31
=1 if 31 ≤ DayWithinYear (t) < 59+InLeapYear(t)
=2 if 59+InLeapYear(t) ≤ DayWithinYear (t) < 90+InLeapYear(t)
=3 if 90+InLeapYear(t) ≤ DayWithinYear (t) < 120+InLeapYear(t)
=4 if 120+InLeapYear(t) ≤ DayWithinYear (t) < 151+InLeapYear(t)
=5 if 151+InLeapYear(t) ≤ DayWithinYear (t) < 181+InLeapYear(t)
=6 if 181+InLeapYear(t) ≤ DayWithinYear (t) < 212+InLeapYear(t)
=7 if 212+InLeapYear(t) ≤ DayWithinYear (t) < 243+InLeapYear(t)
=8 if 243+InLeapYear(t) ≤ DayWithinYear (t) < 273+InLeapYear(t)
=9 if 273+InLeapYear(t) ≤ DayWithinYear (t) < 304+InLeapYear(t)
= 10 if 304+InLeapYear(t) ≤ DayWithinYear (t) < 334+InLeapYear(t)
= 11 if 334+InLeapYear(t) ≤ DayWithinYear (t) < 365+InLeapYear(t)
where
DayWithinYear(t) = Day(t)−DayFromYear(YearFromTime(t))
A month value of 0 specifies January; 1 specifies February; 2 specifies March; 3 specifies April; 4 specifies
May; 5 specifies June; 6 specifies July; 7 specifies August; 8 specifies September; 9 specifies October; 10
specifies November; and 11 specifies December. Note that MonthFromTime(0) = 0, corresponding to Thursday,
01 January, 1970.
A date number is identified by an integer in the range 1 through 31, inclusive. The mapping DateFromTime(t)
from a time value t to a month number is defined by:
An implementation of ECMAScript is expected to determine the local time zone adjustment. The local time
zone adjustment is a value LocalTZA measured in milliseconds which when added to UTC represents the
local standard time. Daylight saving time is not reflected by LocalTZA. The value LocalTZA does not vary with
time but depends only on the geographic location.
An implementation of ECMAScript is expected to determine the daylight saving time algorithm. The algorithm
to determine the daylight saving time adjustment DaylightSavingTA(t), measured in milliseconds, must depend
only on four things:
The implementation of ECMAScript should not try to determine whether the exact time was subject to daylight
saving time, but just whether daylight saving time would have been in effect if the current daylight saving time
algorithm had been used at the time. This avoids complications such as taking into account the years that the
locale observed daylight saving time year round.
If the host environment provides functionality for determining daylight saving time, the implementation of
ECMAScript is free to map the year in question to an equivalent year (same leap-year-ness and same starting
week day for the year) for which the host environment provides daylight saving time information. The only
restriction is that all equivalent years should produce the same result.
The operator MakeTime calculates a number of milliseconds from its four arguments, which must be
ECMAScript Number values. This operator functions as follows:
1. If hour is not finite or min is not finite or sec is not finite or ms is not finite, return NaN.
2. Let h be ToInteger(hour).
3. Let m be ToInteger(min).
4. Let s be ToInteger(sec).
5. Let milli be ToInteger(ms).
6. Let t be h * msPerHour + m * msPerMinute + s * msPerSecond + milli, performing the arithmetic according
to IEEE 754 rules (that is, as if using the ECMAScript operators * and +).
7. Return t.
The operator MakeDay calculates a number of days from its three arguments, which must be ECMAScript
Number values. This operator functions as follows:
1. If year is not finite or month is not finite or date is not finite, return NaN.
2. Let y be ToInteger(year).
3. Let m be ToInteger(month).
4. Let dt be ToInteger(date).
5. Let ym be y + floor(m /12).
6. Let mn be m modulo 12.
7. Find a value t such that YearFromTime(t) == ym and MonthFromTime(t) == mn) and DateFromTime(t) ==
1; but if this is not possible (because some argument is out of range), return NaN.
8. Return Day(t) + dt − 1.
The operator MakeDate calculates a number of milliseconds from its two arguments, which must be
ECMAScript Number values. This operator functions as follows:
The operator TimeClip calculates a number of milliseconds from its argument, which must be an ECMAScript
Number value. This operator functions as follows:
NOTE The point of step 3 is that an implementation is permitted a choice of internal representations of time values,
for example as a 64-bit signed integer or as a 64-bit floating-point value. Depending on the implementation, this internal
representation may or may not distinguish −0 and +0.
ECMAScript defines a string interchange format for date-times based upon a simplification of the ISO 8601
Extended Format. The format is as follows: YYYY-MM-DDTHH:mm:ss.sssZ
YYYY
YYYY-MM
YYYY-MM-DD
It also includes time-only forms with an optional time zone offset appended:
THH:mm
THH:mm:ss
THH:mm:ss.sss
Also included are “date-times” which may be any combination of the above.
Illegal values (out-of-bounds as well as syntax errors) in a format string means that the format string is not a
valid instance of this format.
NOTE 1 As every day both starts and ends with midnight, the two notations 00:00 and 24:00 are available to
distinguish the two midnights that can be associated with one date. This means that the following two notations refer to
exactly the same point in time: 1995-02-04T24:00 and 1995-02-05T00:00
NOTE 2 There exists no international standard that specifies abbreviations for civil time zones like CET, EST, etc. and
sometimes the same abbreviation is even used for two very different time zones. For this reason, ISO 8601 and this
format specifies numeric representations of date and time.
ECMAScript requires the ability to specify 6 digit years (extended years); approximately 285,616 years, either
forward or backward, from 01 January, 1970 UTC. To represent years before 0 or after 9999, ISO 8601
permits the expansion of the year representation, but only by prior agreement between the sender and the
receiver. In the simplified ECMAScript format such an expanded year representation shall have 2 extra year
digits and is always prefixed with a + or – sign. The year 0 is considered positive and hence prefixed with a +
sign.
When Date is called as a function rather than as a constructor, it returns a String representing the current
time (UTC).
NOTE The function call Date(…) is not equivalent to the object creation expression new Date(…) with the same
arguments.
All of the arguments are optional; any arguments supplied are accepted but are completely ignored. A String
is created and returned as if by the expression (new Date()).toString() where Date is the standard
built-in constructor with that name and toString is the standard built-in method
Date.prototype.toString.
When Date is called as part of a new expression, it is a constructor: it initialises the newly created object.
When Date is called with two to seven arguments, it computes the date from year, month, and (optionally)
date, hours, minutes, seconds and ms.
The [[Prototype]] internal property of the newly constructed object is set to the original Date prototype object,
the one that is the initial value of Date.prototype (15.9.4.1).
The [[Class]] internal property of the newly constructed object is set to "Date".
The [[Extensible]] internal property of the newly constructed object is set to true.
The [[PrimitiveValue]] internal property of the newly constructed object is set as follows:
1. Let y be ToNumber(year).
2. Let m be ToNumber(month).
3. If date is supplied then let dt be ToNumber(date); else let dt be 1.
4. If hours is supplied then let h be ToNumber(hours); else let h be 0.
5. If minutes is supplied then let min be ToNumber(minutes); else let min be 0.
6. If seconds is supplied then let s be ToNumber(seconds); else let s be 0.
7. If ms is supplied then let milli be ToNumber(ms); else let milli be 0.
8. If y is not NaN and 0 ≤ ToInteger(y) ≤ 99, then let yr be 1900+ToInteger(y); otherwise, let yr be y.
9. Let finalDate be MakeDate(MakeDay(yr, m, dt), MakeTime(h, min, s, milli)).
10. Set the [[PrimitiveValue]] internal property of the newly constructed object to TimeClip(UTC(finalDate)).
The [[Prototype]] internal property of the newly constructed object is set to the original Date prototype object,
the one that is the initial value of Date.prototype (15.9.4.1).
The [[Extensible]] internal property of the newly constructed object is set to true.
The [[PrimitiveValue]] internal property of the newly constructed object is set as follows:
1. Let v be ToPrimitive(value).
2. If Type(v) is String, then
a. Parse v as a date, in exactly the same manner as for the parse method (15.9.4.2); let V be the time
value for this date.
3. Else, let V be ToNumber(v).
4. Set the [[PrimitiveValue]] internal property of the newly constructed object to TimeClip(V) and return.
The [[Prototype]] internal property of the newly constructed object is set to the original Date prototype object,
the one that is the initial value of Date.prototype (15.9.4.1).
The [[Class]] internal property of the newly constructed object is set to "Date".
The [[Extensible]] internal property of the newly constructed object is set to true.
The [[PrimitiveValue]] internal property of the newly constructed object is set to the time value (UTC)
identifying the current time.
The value of the [[Prototype]] internal property of the Date constructor is the Function prototype object (15.3.4).
Besides the internal properties and the length property (whose value is 7), the Date constructor has the
following properties:
15.9.4.1 Date.prototype
The initial value of Date.prototype is the built-in Date prototype object (15.9.5).
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
The parse function applies the ToString operator to its argument and interprets the resulting String as a date
and time; it returns a Number, the UTC time value corresponding to the date and time. The String may be
interpreted as a local time, a UTC time, or a time in some other time zone, depending on the contents of the
String. The function first attempts to parse the format of the String according to the rules called out in Date
Time String Format (15.9.1.15). If the String does not conform to that format the function may fall back to any
implementation-specific heuristics or implementation-specific date formats. Unrecognizable Strings or dates
containing illegal element values in the format String shall cause Date.parse to return NaN.
If x is any Date object whose milliseconds amount is zero within a particular implementation of ECMAScript,
then all of the following expressions should produce the same numeric value in that implementation, if all the
properties referenced have their initial values:
x.valueOf()
Date.parse(x.toString())
Date.parse(x.toUTCString())
Date.parse(x.toISOString())
However, the expression
Date.parse(x.toLocaleString())
When the UTC function is called with fewer than two arguments, the behaviour is implementation-dependent.
When the UTC function is called with two to seven arguments, it computes the date from year, month and
(optionally) date, hours, minutes, seconds and ms. The following steps are taken:
1. Let y be ToNumber(year).
2. Let m be ToNumber(month).
3. If date is supplied then let dt be ToNumber(date); else let dt be 1.
4. If hours is supplied then let h be ToNumber(hours); else let h be 0.
5. If minutes is supplied then let min be ToNumber(minutes); else let min be 0.
6. If seconds is supplied then let s be ToNumber(seconds); else let s be 0.
7. If ms is supplied then let milli be ToNumber(ms); else let milli be 0.
8. If y is not NaN and 0 ≤ ToInteger(y) ≤ 99, then let yr be 1900+ToInteger(y); otherwise, let yr be y.
9. Return TimeClip(MakeDate(MakeDay(yr, m, dt), MakeTime(h, min, s, milli))).
NOTE The UTC function differs from the Date constructor in two ways: it returns a time value as a Number, rather
than creating a Date object, and it interprets the arguments in UTC rather than as local time.
15.9.4.4 Date.now ( )
The now function return a Number value that is the time value designating the UTC date and time of the
occurrence of the call to now.
The Date prototype object is itself a Date object (its [[Class]] is "Date") whose [[PrimitiveValue]] is NaN.
The value of the [[Prototype]] internal property of the Date prototype object is the standard built-in Object
prototype object (15.2.4).
In following descriptions of functions that are properties of the Date prototype object, the phrase “this Date
object” refers to the object that is the this value for the invocation of the function. Unless explicitly noted
otherwise, none of these functions are generic; a TypeError exception is thrown if the this value is not an
object for which the value of the [[Class]] internal property is "Date". Also, the phrase “this time value” refers
to the Number value for the time represented by this Date object, that is, the value of the [[PrimitiveValue]]
internal property of this Date object.
15.9.5.1 Date.prototype.constructor
15.9.5.2 Date.prototype.toString ( )
This function returns a String value. The contents of the String are implementation-dependent, but are
intended to represent the Date in the current time zone in a convenient, human-readable form.
NOTE For any Date value d whose milliseconds amount is zero, the result of Date.parse(d.toString()) is
equal to d.valueOf(). See 15.9.4.2.
This function returns a String value. The contents of the String are implementation-dependent, but are
intended to represent the “date” portion of the Date in the current time zone in a convenient, human-readable
form.
15.9.5.4 Date.prototype.toTimeString ( )
This function returns a String value. The contents of the String are implementation-dependent, but are
intended to represent the “time” portion of the Date in the current time zone in a convenient, human-readable
form.
15.9.5.5 Date.prototype.toLocaleString ( )
This function returns a String value. The contents of the String are implementation-dependent, but are
intended to represent the Date in the current time zone in a convenient, human-readable form that
corresponds to the conventions of the host environment’s current locale.
NOTE The first parameter to this function is likely to be used in a future version of this standard; it is recommended
that implementations do not use this parameter position for anything else.
15.9.5.6 Date.prototype.toLocaleDateString ( )
This function returns a String value. The contents of the String are implementation-dependent, but are
intended to represent the “date” portion of the Date in the current time zone in a convenient, human-readable
form that corresponds to the conventions of the host environment’s current locale.
NOTE The first parameter to this function is likely to be used in a future version of this standard; it is recommended
that implementations do not use this parameter position for anything else.
15.9.5.7 Date.prototype.toLocaleTimeString ( )
This function returns a String value. The contents of the String are implementation-dependent, but are
intended to represent the “time” portion of the Date in the current time zone in a convenient, human-readable
form that corresponds to the conventions of the host environment’s current locale.
NOTE The first parameter to this function is likely to be used in a future version of this standard; it is recommended
that implementations do not use this parameter position for anything else.
15.9.5.8 Date.prototype.valueOf ( )
15.9.5.9 Date.prototype.getTime ( )
15.9.5.10 Date.prototype.getFullYear ( )
15.9.5.11 Date.prototype.getUTCFullYear ( )
15.9.5.12 Date.prototype.getMonth ( )
15.9.5.13 Date.prototype.getUTCMonth ( )
15.9.5.14 Date.prototype.getDate ( )
15.9.5.15 Date.prototype.getUTCDate ( )
15.9.5.16 Date.prototype.getDay ( )
15.9.5.17 Date.prototype.getUTCDay ( )
15.9.5.18 Date.prototype.getHours ( )
15.9.5.19 Date.prototype.getUTCHours ( )
15.9.5.20 Date.prototype.getMinutes ( )
15.9.5.22 Date.prototype.getSeconds ( )
15.9.5.23 Date.prototype.getUTCSeconds ( )
15.9.5.24 Date.prototype.getMilliseconds ( )
15.9.5.25 Date.prototype.getUTCMilliseconds ( )
15.9.5.26 Date.prototype.getTimezoneOffset ( )
Returns the difference between local time and UTC time in minutes.
1. Let v be TimeClip(ToNumber(time)).
2. Set the [[PrimitiveValue]] internal property of this Date object to v.
3. Return v.
If ms is not specified, this behaves as if ms were specified with the value getMilliseconds().
If ms is not specified, this behaves as if ms were specified with the value getUTCMilliseconds().
If sec is not specified, this behaves as if sec were specified with the value getSeconds().
If ms is not specified, this behaves as if ms were specified with the value getMilliseconds().
If sec is not specified, this behaves as if sec were specified with the value getUTCSeconds().
If ms is not specified, this function behaves as if ms were specified with the value return by
getUTCMilliseconds().
If min is not specified, this behaves as if min were specified with the value getMinutes().
If sec is not specified, this behaves as if sec were specified with the value getSeconds().
If ms is not specified, this behaves as if ms were specified with the value getMilliseconds().
If min is not specified, this behaves as if min were specified with the value getUTCMinutes().
If sec is not specified, this behaves as if sec were specified with the value getUTCSeconds().
If ms is not specified, this behaves as if ms were specified with the value getUTCMilliseconds().
If date is not specified, this behaves as if date were specified with the value getDate().
If date is not specified, this behaves as if date were specified with the value getUTCDate().
If month is not specified, this behaves as if month were specified with the value getMonth().
If date is not specified, this behaves as if date were specified with the value getDate().
1. Let t be the result of LocalTime(this time value); but if this time value is NaN, let t be +0.
2. Let y be ToNumber(year).
3. If month is not specified, then let m be MonthFromTime(t); otherwise, let m be ToNumber(month).
4. If date is not specified, then let dt be DateFromTime(t); otherwise, let dt be ToNumber(date).
5. Let newDate be MakeDate(MakeDay(y, m, dt), TimeWithinDay(t)).
6. Let u be TimeClip(UTC(newDate)).
7. Set the [[PrimitiveValue]] internal property of this Date object to u.
8. Return u.
If month is not specified, this behaves as if month were specified with the value getUTCMonth().
1. Let t be this time value; but if this time value is NaN, let t be +0.
2. Let y be ToNumber(year).
3. If month is not specified, then let m be MonthFromTime(t); otherwise, let m be ToNumber(month).
4. If date is not specified, then let dt be DateFromTime(t); otherwise, let dt be ToNumber(date).
5. Let newDate be MakeDate(MakeDay(y, m, dt), TimeWithinDay(t)).
6. Let v be TimeClip(newDate).
7. Set the [[PrimitiveValue]] internal property of this Date object to v.
8. Return v.
15.9.5.42 Date.prototype.toUTCString ( )
This function returns a String value. The contents of the String are implementation-dependent, but are
intended to represent the Date in a convenient, human-readable form in UTC.
NOTE The intent is to produce a String representation of a date that is more readable than the format specified in
15.9.1.15. It is not essential that the chosen format be unambiguous or easily machine parsable. If an implementation
does not have a preferred human-readable format it is recommended to use the format defined in 15.9.1.15 but with a
space rather than a “T” used to separate the date and time elements.
15.9.5.43 Date.prototype.toISOString ( )
This function returns a String value represent the instance in time represented by this Date object. The format
of the String is the Date Time string format defined in 15.9.1.15. All fields are present in the String. The time
zone is always UTC, denoted by the suffix Z. If the time value of this object is not a finite Number a
RangeError exception is thrown.
This function provides a String representation of a Date object for use by JSON.stringify (15.12.3).
When the toJSON method is called with argument key, the following steps are taken:
1. Let O be the result of calling ToObject, giving it the this value as its argument.
2. Let tv be ToPrimitive(O, hint Number).
3. If tv is a Number and is not finite, return null.
4. Let toISO be the result of calling the [[Get]] internal method of O with argument "toISOString".
5. If IsCallable(toISO) is false, throw a TypeError exception.
6. Return the result of calling the [[Call]] internal method of toISO with O as the this value and an empty
argument list.
NOTE 2 The toJSON function is intentionally generic; it does not require that its this value be a Date object. Therefore,
it can be transferred to other kinds of objects for use as a method. However, it does require that any such object have a
toISOString method. An object is free to use the argument key to filter its stringification.
Date instances inherit properties from the Date prototype object and their [[Class]] internal property value is
"Date". Date instances also have a [[PrimitiveValue]] internal property.
The [[PrimitiveValue]] internal property is time value represented by this Date object.
NOTE The form and functionality of regular expressions is modelled after the regular expression facility in the Perl 5
programming language.
15.10.1 Patterns
The RegExp constructor applies the following grammar to the input pattern String. An error occurs if the
grammar cannot interpret the String as an expansion of Pattern.
Syntax
Pattern ::
Disjunction
Disjunction ::
Alternative
Alternative | Disjunction
Alternative ::
[empty]
Alternative Term
Term ::
Assertion
Atom
Atom Quantifier
Assertion ::
^
$
\ b
\ B
( ? = Disjunction )
( ? ! Disjunction )
Quantifier ::
QuantifierPrefix
QuantifierPrefix ?
QuantifierPrefix ::
*
+
?
{ DecimalDigits }
{ DecimalDigits , }
{ DecimalDigits , DecimalDigits }
Atom ::
PatternCharacter
.
\ AtomEscape
CharacterClass
( Disjunction )
( ? : Disjunction )
AtomEscape ::
DecimalEscape
CharacterEscape
CharacterClassEscape
CharacterEscape ::
ControlEscape
c ControlLetter
HexEscapeSequence
UnicodeEscapeSequence
IdentityEscape
ControlEscape :: one of
f n r t v
ControlLetter :: one of
a b c d e f g h i j k l m n o p q r s t u v w x y z
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
IdentityEscape ::
SourceCharacter but not IdentifierPart
<ZWJ>
<ZWNJ>
DecimalEscape ::
DecimalIntegerLiteral [lookahead ∉ DecimalDigit]
CharacterClassEscape :: one of
d D s S w W
CharacterClass ::
[ [lookahead ∉ {^}] ClassRanges ]
[ ^ ClassRanges ]
ClassRanges ::
[empty]
NonemptyClassRanges
NonemptyClassRanges ::
ClassAtom
ClassAtom NonemptyClassRangesNoDash
ClassAtom - ClassAtom ClassRanges
NonemptyClassRangesNoDash ::
ClassAtom
ClassAtomNoDash NonemptyClassRangesNoDash
ClassAtomNoDash - ClassAtom ClassRanges
ClassAtom ::
-
ClassAtomNoDash
ClassAtomNoDash ::
SourceCharacter but not one of \ or ] or -
\ ClassEscape
A regular expression pattern is converted into an internal procedure using the process described below. An
implementation is encouraged to use more efficient algorithms than the ones listed below, as long as the
results are the same. The internal procedure is used as the value of a RegExp object’s [[Match]] internal
property.
15.10.2.1 Notation
Furthermore, the descriptions below use the following internal data structures:
15.10.2.2 Pattern
NOTE A Pattern evaluates ("compiles") to an internal procedure value. RegExp.prototype.exec can then apply
this procedure to a String and an offset within the String to determine whether the pattern would match starting at exactly
that offset within the String, and, if it does match, what the values of the capturing parentheses would be. The algorithms
in 15.10.2 are designed so that compiling a pattern may throw a SyntaxError exception; on the other hand, once the
pattern is successfully compiled, applying its result internal procedure to find a match in a String cannot throw an
exception (except for any host-defined exceptions that can occur anywhere such as out-of-memory).
15.10.2.3 Disjunction
The production Disjunction :: Alternative evaluates by evaluating Alternative to obtain a Matcher and returning
that Matcher.
NOTE The | regular expression operator separates two alternatives. The pattern first tries to match the left Alternative
(followed by the sequel of the regular expression); if it fails, it tries to match the right Disjunction (followed by the sequel of
the regular expression). If the left Alternative, the right Disjunction, and the sequel all have choice points, all choices in the
sequel are tried before moving on to the next choice in the left Alternative. If choices in the left Alternative are exhausted,
the right Disjunction is tried instead of the left Alternative. Any capturing parentheses inside a portion of the pattern skipped
by | produce undefined values instead of Strings. Thus, for example,
/a|ab/.exec("abc")
returns the result "a" and not "ab". Moreover,
/((a)|(ab))((c)|(bc))/.exec("abc")
returns the array
["abc", "a", "a", undefined, "bc", undefined, "bc"]
and not
["abc", "ab", undefined, "ab", "c", "c", undefined]
The production Alternative :: [empty] evaluates by returning a Matcher that takes two arguments, a State x and a
Continuation c, and returns the result of calling c(x).
NOTE Consecutive Terms try to simultaneously match consecutive portions of the input String. If the left Alternative,
the right Term, and the sequel of the regular expression all have choice points, all choices in the sequel are tried before
moving on to the next choice in the right Term, and all choices in the right Term are tried before moving on to the next
choice in the left Alternative.
15.10.2.5 Term
The production Term :: Assertion evaluates by returning an internal Matcher closure that takes two arguments,
a State x and a Continuation c, and performs the following:
The production Term :: Atom evaluates by evaluating Atom to obtain a Matcher and returning that Matcher.
The abstract operation RepeatMatcher takes eight parameters, a Matcher m, an integer min, an integer (or ∞)
max, a Boolean greedy, a State x, a Continuation c, an integer parenIndex, and an integer parenCount, and
performs the following:
NOTE 2 If the Atom and the sequel of the regular expression all have choice points, the Atom is first matched as many
(or as few, if non-greedy) times as possible. All choices in the sequel are tried before moving on to the next choice in the
th
last repetition of Atom. All choices in the last (n ) repetition of Atom are tried before moving on to the next choice in the
st
next-to-last (n–1) repetition of Atom; at which point it may turn out that more or fewer repetitions of Atom are now possible;
these are exhausted (again, starting with either as few or as many as possible) before moving on to the next choice in the
st
(n-1) repetition of Atom and so on.
Compare
/a[a-z]{2,4}/.exec("abcdefghi")
which returns "abcde" with
/a[a-z]{2,4}?/.exec("abcdefghi")
which returns "abc".
Consider also
/(aa|aabaac|ba|b|c)*/.exec("aabaac")
which, by the choice point ordering above, returns the array
["aaba", "ba"]
and not any of:
["aabaac", "aabaac"]
["aabaac", "c"]
The above ordering of choice points can be used to write a regular expression that calculates the greatest common divisor
of two numbers (represented in unary notation). The following example calculates the gcd of 10 and 15:
"aaaaaaaaaa,aaaaaaaaaaaaaaa".replace(/^(a+)\1*,\1+$/,"$1")
which returns the gcd in unary notation "aaaaa".
NOTE 3 Step 4 of the RepeatMatcher clears Atom's captures each time Atom is repeated. We can see its behaviour in
the regular expression
/(z)((a+)?(b+)?(c))*/.exec("zaacbbbcac")
which returns the array
["zaacbbbcac", "z", "ac", "a", undefined, "c"]
and not
["zaacbbbcac", "z", "ac", "a", "bbb", "c"]
because each iteration of the outermost * clears all captured Strings contained in the quantified Atom, which in this case
includes capture Strings numbered 2, 3, and 4.
15.10.2.6 Assertion
The production Assertion :: ^ evaluates by returning an internal AssertionTester closure that takes a State
argument x and performs the following:
The production Assertion :: $ evaluates by returning an internal AssertionTester closure that takes a State
argument x and performs the following:
The production Assertion :: \ b evaluates by returning an internal AssertionTester closure that takes a State
argument x and performs the following:
The production Assertion :: \ B evaluates by returning an internal AssertionTester closure that takes a State
argument x and performs the following:
The abstract operation IsWordChar takes an integer parameter e and performs the following:
15.10.2.7 Quantifier
1. Evaluate QuantifierPrefix to obtain the two results: an integer min and an integer (or ∞) max.
2. Return the three results min , max, and true.
1. Evaluate QuantifierPrefix to obtain the two results: an integer min and an integer (or ∞) max.
2. Return the three results min , max, and false.
The production Atom :: \ AtomEscape evaluates by evaluating AtomEscape to obtain a Matcher and returning
that Matcher.
The production Atom :: ( ? : Disjunction ) evaluates by evaluating Disjunction to obtain a Matcher and
returning that Matcher.
The abstract operation CharacterSetMatcher takes two arguments, a CharSet A and a Boolean flag invert, and
performs the following:
1. Return an internal Matcher closure that takes two arguments, a State x and a Continuation c, and performs
the following steps:
1. Let e be x's endIndex.
2. If e == InputLength, return failure.
3. Let c be the character Input[e].
4. Let cc be the result of Canonicalize(c).
5. If invert is false, then
a If there does not exist a member a of set A such that Canonicalize(a) == cc, return
failure.
6. Else invert is true,
a If there exists a member a of set A such that Canonicalize(a) == cc, return failure.
The abstract operation Canonicalize takes a character parameter ch and performs the following steps:
NOTE 2 The form (?= Disjunction ) specifies a zero-width positive lookahead. In order for it to succeed, the pattern
inside Disjunction must match at the current position, but the current position is not advanced before matching the sequel.
If Disjunction can match at the current position in several ways, only the first one is tried. Unlike other regular expression
operators, there is no backtracking into a (?= form (this unusual behaviour is inherited from Perl). This only matters when
the Disjunction contains capturing parentheses and the sequel of the pattern contains backreferences to those captures.
For example,
/(?=(a+))/.exec("baaabac")
matches the empty String immediately after the first b and therefore returns the array:
["", "aaa"]
NOTE 3 The form (?! Disjunction ) specifies a zero-width negative lookahead. In order for it to succeed, the pattern
inside Disjunction must fail to match at the current position. The current position is not advanced before matching the
sequel. Disjunction can contain capturing parentheses, but backreferences to them only make sense from within
Disjunction itself. Backreferences to these capturing parentheses from elsewhere in the pattern always return undefined
because the negative lookahead must fail for the pattern to succeed. For example,
/(.*?)a(?!(a+)b\2c)\2(.*)/.exec("baaabaac")
looks for an a not immediately followed by some positive number n of a's, a b, another n a's (specified by the first \2) and
a c. The second \2 is outside the negative lookahead, so it matches against undefined and therefore always succeeds.
The whole expression returns the array:
["baaabaac", "ba", undefined, "abaac"]
In case-insignificant matches all characters are implicitly converted to upper case immediately before they are compared.
However, if converting a character to upper case would expand that character into more than one character (such as
converting "ß" (\u00DF) into "SS"), then the character is left as-is instead. The character is also left as-is if it is not an
ASCII character but converting it to upper case would make it into an ASCII character. This prevents Unicode characters
such as \u0131 and \u017F from matching regular expressions such as /[a-z]/i, which are only intended to match
ASCII letters. Furthermore, if these conversions were allowed, then /[^\W]/i would match each of a, b, …, h, but not i
or s.
NOTE An escape sequence of the form \ followed by a nonzero decimal number n matches the result of the nth set
of capturing parentheses (see 15.10.2.11). It is an error if the regular expression has fewer than n capturing parentheses.
If the regular expression has n or more capturing parentheses but the nth one is undefined because it has not captured
anything, then the backreference always succeeds.
15.10.2.10 CharacterEscape
The production CharacterEscape :: ControlEscape evaluates by returning the character according to Table 23
15.10.2.11 DecimalEscape
NOTE If \ is followed by a decimal number n whose first digit is not 0, then the escape sequence is considered to be
a backreference. It is an error if n is greater than the total number of left capturing parentheses in the entire regular
expression. \0 represents the <NUL> character and cannot be followed by a decimal digit.
15.10.2.12 CharacterClassEscape
The production CharacterClassEscape :: d evaluates by returning the ten-element set of characters containing
the characters 0 through 9 inclusive.
The production CharacterClassEscape :: D evaluates by returning the set of all characters not included in the set
returned by CharacterClassEscape :: d.
The production CharacterClassEscape :: s evaluates by returning the set of characters containing the
characters that are on the right-hand side of the WhiteSpace (7.2) or LineTerminator (7.3) productions.
The production CharacterClassEscape :: S evaluates by returning the set of all characters not included in the set
returned by CharacterClassEscape :: s.
The production CharacterClassEscape :: w evaluates by returning the set of characters containing the sixty-
three characters:
a b c d e f g h i j k l m n o p q r s t u v w x y z
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
0 1 2 3 4 5 6 7 8 9 _
The production CharacterClassEscape :: W evaluates by returning the set of all characters not included in the set
returned by CharacterClassEscape :: w.
15.10.2.13 CharacterClass
15.10.2.14 ClassRanges
15.10.2.15 NonemptyClassRanges
The production NonemptyClassRanges :: ClassAtom evaluates by evaluating ClassAtom to obtain a CharSet and
returning that CharSet.
The abstract operation CharacterRange takes two CharSet parameters A and B and performs the following:
1. If A does not contain exactly one character or B does not contain exactly one character then throw a
SyntaxError exception.
2. Let a be the one character in CharSet A.
3. Let b be the one character in CharSet B.
4. Let i be the code unit value of character a.
5. Let j be the code unit value of character b.
6. If i > j then throw a SyntaxError exception.
7. Return the set containing all characters numbered i through j, inclusive.
15.10.2.16 NonemptyClassRangesNoDash
NOTE 1 ClassRanges can expand into single ClassAtoms and/or ranges of two ClassAtoms separated by dashes. In the
latter case the ClassRanges includes all characters between the first ClassAtom and the second ClassAtom, inclusive; an
error occurs if either ClassAtom does not represent a single character (for example, if one is \w) or if the first ClassAtom's
code unit value is greater than the second ClassAtom's code unit value.
NOTE 2 Even if the pattern ignores case, the case of the two ends of a range is significant in determining which
characters belong to the range. Thus, for example, the pattern /[E-F]/i matches only the letters E, F, e, and f, while the
pattern /[E-f]/i matches all upper and lower-case ASCII letters as well as the symbols [, \, ], ^, _, and `.
NOTE 3 A - character can be treated literally or it can denote a range. It is treated literally if it is the first or last character
of ClassRanges, the beginning or end limit of a range specification, or immediately follows a range specification.
15.10.2.17 ClassAtom
The production ClassAtom :: - evaluates by returning the CharSet containing the one character -.
15.10.2.18 ClassAtomNoDash
The production ClassAtomNoDash :: SourceCharacter but not one of \ or ] or - evaluates by returning a one-
element CharSet containing the character represented by SourceCharacter.
15.10.2.19 ClassEscape
The production ClassEscape :: b evaluates by returning the CharSet containing the one character <BS>
(Unicode value 0008).
NOTE A ClassAtom can use any of the escape sequences that are allowed in the rest of the regular expression
except for \b, \B, and backreferences. Inside a CharacterClass, \b means the backspace character, while \B and
backreferences raise errors. Using a backreference inside a ClassAtom causes an error.
If pattern is an object R whose [[Class]] internal property is "RegExp" and flags is undefined, then return R
unchanged. Otherwise call the standard built-in RegExp constructor (15.10.4.1) as if by the expression new
RegExp(pattern, flags) and return the object constructed by that constructor.
When RegExp is called as part of a new expression, it is a constructor: it initialises the newly created object.
If pattern is an object R whose [[Class]] internal property is "RegExp" and flags is undefined, then let P be the
pattern used to construct R and let F be the flags used to construct R. If pattern is an object R whose [[Class]]
internal property is "RegExp" and flags is not undefined, then throw a TypeError exception. Otherwise, let P
be the empty String if pattern is undefined and ToString(pattern) otherwise, and let F be the empty String if
flags is undefined and ToString(flags) otherwise.
If the characters of P do not have the syntactic form Pattern, then throw a SyntaxError exception. Otherwise
let the newly constructed object have a [[Match]] internal property obtained by evaluating ("compiling") the
characters of P as a Pattern as described in 15.10.2.
If F contains any character other than "g", "i", or "m", or if it contains the same character more than once,
then throw a SyntaxError exception.
Let S be a String in the form of a Pattern equivalent to P, in which certain characters are escaped as described
below. S may or may not be identical to P or pattern; however, the internal procedure that would result from
evaluating S as a Pattern must behave identically to the internal procedure given by the constructed object's
[[Match]] internal property.
The characters / or backslash \ occurring in the pattern shall be escaped in S as necessary to ensure that the
String value formed by concatenating the Strings "/", S, "/", and F can be parsed (in an appropriate lexical
context) as a RegularExpressionLiteral that behaves identically to the constructed regular expression. For
example, if P is "/", then S could be "\/" or "\u002F", among other possibilities, but not "/", because ///
followed by F would be parsed as a SingleLineComment rather than a RegularExpressionLiteral. If P is the empty
String, this specification can be met by letting S be "(?:)".
The following properties of the newly constructed object are data properties with the attributes that are
specified in 15.10.7. The [[Value]] of each property is set as follows:
The global property of the newly constructed object is set to a Boolean value that is true if F contains the
character "g" and false otherwise.
The ignoreCase property of the newly constructed object is set to a Boolean value that is true if F contains
the character "i" and false otherwise.
The multiline property of the newly constructed object is set to a Boolean value that is true if F contains
the character "m" and false otherwise.
The [[Class]] internal property of the newly constructed object is set to "RegExp".
NOTE If pattern is a StringLiteral, the usual escape sequence substitutions are performed before the String is
processed by RegExp. If pattern must contain an escape sequence to be recognised by RegExp, any backslash
\ characters must be escaped within the StringLiteral to prevent them being removed when the contents of the StringLiteral
are formed.
The value of the [[Prototype]] internal property of the RegExp constructor is the standard built-in Function
prototype object (15.3.4).
Besides the internal properties and the length property (whose value is 2), the RegExp constructor has the
following properties:
15.10.5.1 RegExp.prototype
This property shall have the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
The value of the [[Prototype]] internal property of the RegExp prototype object is the standard built-in Object
prototype object (15.2.4). The RegExp prototype object is itself a regular expression object; its [[Class]] is
"RegExp". The initial values of the RegExp prototype object’s data properties (15.10.7) are set as if the
object was created by the expression new RegExp() where RegExp is that standard built-in constructor with
that name.
The RegExp prototype object does not have a valueOf property of its own; however, it inherits the valueOf
property from the Object prototype object.
In the following descriptions of functions that are properties of the RegExp prototype object, the phrase “this
RegExp object” refers to the object that is the this value for the invocation of the function; a TypeError
exception is thrown if the this value is not an object or an object for which the value of the [[Class]] internal
property is not "RegExp".
15.10.6.1 RegExp.prototype.constructor
15.10.6.2 RegExp.prototype.exec(string)
Performs a regular expression match of string against the regular expression and returns an Array object
containing the results of the match, or null if string did not match.
The String ToString(string) is searched for an occurrence of the regular expression pattern as follows:
15.10.6.3 RegExp.prototype.test(string)
1. Let match be the result of evaluating the RegExp.prototype.exec (15.10.6.3) algorithm upon this
RegExp object using string as the argument.
2. If match is not null, then return true; else return false.
15.10.6.4 RegExp.prototype.toString()
Return the String value formed by concatenating the Strings "/", the String value of the source property of
this RegExp object, and "/"; plus "g" if the global property is true, "i" if the ignoreCase property is true,
and "m" if the multiline property is true.
NOTE The returned String has the form of a RegularExpressionLiteral that evaluates to another RegExp object with
the same behaviour as this object.
RegExp instances inherit properties from the RegExp prototype object and their [[Class]] internal property
value is "RegExp". RegExp instances also have a [[Match]] internal property and a length property.
15.10.7.1 source
The value of the source property is a String in the form of a Pattern representing the current regular
expression. This property shall have the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]:
false }.
15.10.7.2 global
The value of the global property is a Boolean value indicating whether the flags contained the character “g”.
This property shall have the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
15.10.7.3 ignoreCase
The value of the ignoreCase property is a Boolean value indicating whether the flags contained the
character “i”. This property shall have the attributes { [[Writable]]: false, [[Enumerable]]: false,
[[Configurable]]: false }.
15.10.7.4 multiline
The value of the multiline property is a Boolean value indicating whether the flags contained the character
“m”. This property shall have the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
15.10.7.5 lastIndex
The value of the lastIndex property specifies the String position at which to start the next match. It is
coerced to an integer when used (see 15.10.6.2). This property shall have the attributes { [[Writable]]: true,
[[Enumerable]]: false, [[Configurable]]: false }.
NOTE Unlike the other standard built-in properties of RegExp instances, lastIndex is writable.
Instances of Error objects are thrown as exceptions when runtime errors occur. The Error objects may also
serve as base objects for user-defined exception classes.
When Error is called as a function rather than as a constructor, it creates and initialises a new Error object.
Thus the function call Error(…) is equivalent to the object creation expression new Error(…) with the
same arguments.
The [[Prototype]] internal property of the newly constructed object is set to the original Error prototype object,
the one that is the initial value of Error.prototype (15.11.3.1).
The [[Class]] internal property of the newly constructed object is set to "Error".
The [[Extensible]] internal property of the newly constructed object is set to true.
When Error is called as part of a new expression, it is a constructor: it initialises the newly created object.
The [[Prototype]] internal property of the newly constructed object is set to the original Error prototype object,
the one that is the initial value of Error.prototype (15.11.3.1).
The [[Class]] internal property of the newly constructed Error object is set to "Error".
The [[Extensible]] internal property of the newly constructed object is set to true.
If the argument message is not undefined, the message own property of the newly constructed object is set to
ToString(message). Otherwise, the message own property is set to the empty String.
The value of the [[Prototype]] internal property of the Error constructor is the Function prototype object (15.3.4).
Besides the internal properties and the length property (whose value is 1), the Error constructor has the
following property:
15.11.3.1 Error.prototype
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
The Error prototype object is itself an Error object (its [[Class]] is "Error").
The value of the [[Prototype]] internal property of the Error prototype object is the standard built-in Object
prototype object (15.2.4).
15.11.4.1 Error.prototype.constructor
15.11.4.2 Error.prototype.name
15.11.4.3 Error.prototype.message
15.11.4.4 Error.prototype.toString ( )
Error instances inherit properties from the Error prototype object and their [[Class]] internal property value is
"Error". Error instances have no special properties.
One of the NativeError objects below is thrown when a runtime error is detected. All of these objects share the
same structure, as described in 15.11.7.
15.11.6.1 EvalError
This exception is not currently used within this specification. This object remains for compatibility with previous
editions of this specification.
15.11.6.2 RangeError
Indicates a numeric value has exceeded the allowable range. See 15.4.2.2, 15.4.5.1, 15.7.4.2, 15.7.4.5,
15.7.4.6, and 15.7.4.7, 15.9.5.43.
15.11.6.3 ReferenceError
Indicate that an invalid reference value has been detected. See 8.7.1, 8.7.2, 10.2.1, 10.2.1.1.4, 10.2.1.2.4,
and 11.13.1.
15.11.6.4 SyntaxError
Indicates that a parsing error has occurred. See 11.1.5, 11.3.1, 11.3.2, 11.4.1, 11.4.4, 11.4.5, 11.13.1, 11.13.2,
12.2.1, 12.10.1, 12.14.1, 13.1, 15.1.2.1, 15.3.2.1, 15.10.2.2, 15.10.2.5, 15.10.2.9, 15.10.2.15, 15.10.2.19,
15.10.4.1, and 15.12.2.
15.11.6.5 TypeError
Indicates the actual type of an operand is different than the expected type. See 8.6.2, 8.7.2, 8.10.5, 8.12.5,
8.12.7, 8.12.8, 8.12.9, 9.9, 9.10, 10.2.1, 10.2.1.1.3, 10.6, 11.2.2, 11.2.3, 11.4.1, 11.8.6, 11.8.7, 11.3.1, 13.2,
13.2.3, 15, 15.2.3.2, 15.2.3.3, 15.2.3.4, 15.2.3.5, 15.2.3.6, 15.2.3.7, 15.2.3.8, 15.2.3.9, 15.2.3.10, 15.2.3.11,
15.2.3.12, 15.2.3.13, 15.2.3.14, 15.2.4.3, 15.3.4.2, 15.3.4.3, 15.3.4.4, 15.3.4.5, 15.3.4.5.2, 15.3.4.5.3, 15.3.5,
15.3.5.3, 15.3.5.4, 15.4.4.3, 15.4.4.11, 15.4.4.16, 15.4.4.17, 15.4.4.18, 15.4.4.19, 15.4.4.20, 15.4.4.21,
15.4.4.22, 15.4.5.1, 15.5.4.2, 15.5.4.3, 15.6.4.2, 15.6.4.3, 15.7.4, 15.7.4.2, 15.7.4.4, 15.7.4.8, 15.9.5,
15.9.5.44, 15.10.4.1, 15.10.6, 15.11.4.4 and 15.12.3.
15.11.6.6 URIError
Indicates that one of the global URI handling functions was used in a way that is incompatible with its
definition. See 15.1.3.
When an ECMAScript implementation detects a runtime error, it throws an instance of one of the NativeError
objects defined in 15.11.6. Each of these objects has the structure described below, differing only in the name
used as the constructor name instead of NativeError, in the name property of the prototype object, and in the
implementation-defined message property of the prototype object.
For each error object, references to NativeError in the definition should be replaced with the appropriate error
object name from 15.11.6.
When a NativeError constructor is called as a function rather than as a constructor, it creates and initialises a
new object. A call of the object as a function is equivalent to calling it as a constructor with the same
arguments.
The [[Prototype]] internal property of the newly constructed object is set to the prototype object for this error
constructor. The [[Class]] internal property of the newly constructed object is set to "Error". The
[[Extensible]] internal property of the newly constructed object is set to true.
If the argument message is not undefined, the message own property of the newly constructed object is set to
ToString(message).
When a NativeError constructor is called as part of a new expression, it is a constructor: it initialises the newly
created object.
The [[Prototype]] internal property of the newly constructed object is set to the prototype object for this
NativeError constructor. The [[Class]] internal property of the newly constructed object is set to "Error". The
[[Extensible]] internal property of the newly constructed object is set to true.
If the argument message is not undefined, the message property of the newly constructed object is set to
ToString(message). Otherwise, the message own property is set to the empty String.
The value of the [[Prototype]] internal property of a NativeError constructor is the Function prototype object
(15.3.4).
Besides the internal properties and the length property (whose value is 1), each NativeError constructor has
the following property:
15.11.7.6 NativeError.prototype
The initial value of NativeError.prototype is a NativeError prototype object (15.11.7.7). Each NativeError
constructor has a separate prototype object.
This property has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: false }.
The value of the [[Prototype]] internal property of each NativeError prototype object is the standard built-in
Error prototype object (15.11.4).
15.11.7.8 NativeError.prototype.constructor
The initial value of the constructor property of the prototype for a given NativeError constructor is the
NativeError constructor function itself (15.11.7).
15.11.7.9 NativeError.prototype.name
The initial value of the name property of the prototype for a given NativeError constructor is the name of the
constructor (the name used instead of NativeError).
15.11.7.10 NativeError.prototype.message
The initial value of the message property of the prototype for a given NativeError constructor is the empty
String.
NOTE The prototypes for the NativeError constructors do not themselves provide a toString function, but
instances of errors will inherit it from the Error prototype object.
NativeError instances inherit properties from their NativeError prototype object and their [[Class]] internal
property value is "Error". NativeError instances have no special properties.
The JSON object is a single object that contains two functions, parse and stringify, that are used to parse
and construct JSON texts. The JSON Data Interchange Format is described in RFC 4627
<http://www.ietf.org/rfc/rfc4627.txt>. The JSON interchange format used in this specification is exactly that
described by RFC 4627 with two exceptions:
• The top level JSONText production of the ECMAScript JSON grammar may consist of any JSONValue
rather than being restricted to being a JSONObject or a JSONArray as specified by RFC 4627.
• Conforming implementations of JSON.parse and JSON.stringify must support the exact interchange
format described in this specification without any deletions or extensions to the format. This differs
from RFC 4627 which permits a JSON parser to accept non-JSON forms and extensions.
The value of the [[Prototype]] internal property of the JSON object is the standard built-in Object prototype
object (15.2.4). The value of the [[Class]] internal property of the JSON object is "JSON". The value of the
[[Extensible]] internal property of the JSON object is set to true.
The JSON object does not have a [[Construct]] internal property; it is not possible to use the JSON object as a
constructor with the new operator.
The JSON object does not have a [[Call]] internal property; it is not possible to invoke the JSON object as a
function.
JSON.stringify produces a String that conforms to the following JSON grammar. JSON.parse accepts a String
that conforms to the JSON grammar.
JSON is similar to ECMAScript source text in that it consists of a sequence of characters conforming to the
rules of SourceCharacter. The JSON Lexical Grammar defines the tokens that make up a JSON text similar to
the manner that the ECMAScript lexical grammar defines the tokens of an ECMAScript source test. The
JSON Lexical grammar only recognizes the white space character specified by the production JSONWhiteSpace.
The JSON lexical grammar shares some productions with the ECMAScript lexical grammar. All nonterminal
symbols of the grammar that do not begin with the characters “JSON” are defined by productions of the
ECMAScript lexical grammar.
Syntax
JSONWhiteSpace ::
<TAB>
<CR>
<LF>
<SP>
JSONString ::
"JSONStringCharactersopt "
JSONStringCharacters ::
JSONStringCharacter JSONStringCharactersopt
JSONStringCharacter ::
SourceCharacter but not double-quote " or backslash \ or U+0000 thru U+001F
\ JSONEscapeSequence
JSONEscapeSequence ::
JSONEscapeCharacter
UnicodeEscapeSequence
JSONEscapeCharacter :: one of
" / \ b f n r t
JSONNumber ::
-opt DecimalIntegerLiteral JSONFractionopt ExponentPartopt
JSONFraction ::
. DecimalDigits
JSONNullLiteral ::
NullLiteral
JSONBooleanLiteral ::
BooleanLiteral
The JSON Syntactic Grammar defines a valid JSON text in terms of tokens defined by the JSON lexical
grammar. The goal symbol of the grammar is JSONText.
JSONValue :
JSONNullLiteral
JSONBooleanLiteral
JSONObject
JSONArray
JSONString
JSONNumber
JSONObject :
{ }
{ JSONMemberList }
JSONMember :
JSONString : JSONValue
JSONMemberList :
JSONMember
JSONMemberList , JSONMember
JSONArray :
[ ]
[ JSONElementList ]
JSONElementList :
JSONValue
JSONElementList , JSONValue
The parse function parses a JSON text (a JSON-formatted String) and produces an ECMAScript value. The
JSON format is a restricted form of ECMAScript literal. JSON objects are realized as ECMAScript objects.
JSON arrays are realized as ECMAScript arrays. JSON strings, numbers, booleans, and null are realized as
ECMAScript Strings, Numbers, Booleans, and null. JSON uses a more limited set of white space characters
than WhiteSpace and allows Unicode code points U+2028 and U+2029 to directly appear in JSONString literals
without using an escape sequence. The process of parsing is similar to 11.1.4 and 11.1.5 as constrained by
the JSON grammar.
The optional reviver parameter is a function that takes two parameters, (key and value). It can filter and
transform the results. It is called with each of the key/value pairs produced by the parse, and its return value is
used instead of the original value. If it returns what it received, the structure is not modified. If it returns
undefined then the property is deleted from the result.
The abstract operation Walk is a recursive abstract operation that takes two parameters: a holder object and
the String name of a property in that object. Walk uses the value of reviver that was originally passed to the
above parse function.
1. Let val be the result of calling the [[Get]] internal method of holder with argument name.
2. If val is an object, then
a. If the [[Class]] internal property of val is "Array"
i. Set I to 0.
ii. Let len be the result of calling the [[Get]] internal method of val with argument "length".
iii. Repeat while I < len,
1. Let newElement be the result of calling the abstract operation Walk, passing val and
ToString(I).
2. If newElement is undefined, then
a Call the [[Delete]] internal method of val with ToString(I) and false as
arguments.
3. Else
a Call the [[DefineOwnProperty]] internal method of val with arguments
ToString(I), the Property Descriptor {[[Value]]: newElement, [[Writable]]:
true, [[Enumerable]]: true, [[Configurable]]: true}, and false.
4. Add 1 to I.
b. Else
i. Let keys be an internal List of String values consisting of the names of all the own
properties of val whose [[Enumerable]] attribute is true. The ordering of the Strings should
be the same as that used by the Object.keys standard built-in function.
ii. For each String P in keys do,
1. Let newElement be the result of calling the abstract operation Walk, passing val and
P.
2. If newElement is undefined, then
a Call the [[Delete]] internal method of val with P and false as arguments.
3. Else
a Call the [[DefineOwnProperty]] internal method of val with arguments P,
the Property Descriptor {[[Value]]: newElement, [[Writable]]: true,
[[Enumerable]]: true, [[Configurable]]: true}, and false.
3. Return the result of calling the [[Call]] internal method of reviver passing holder as the this value and with
an argument list consisting of name and val.
It is not permitted for a conforming implementation of JSON.parse to extend the JSON grammars. If an
implementation wishes to support a modified or extended JSON interchange format it must do so by defining a
different parse function.
NOTE In the case where there are duplicate name Strings within an object, lexically preceding values for the same
key shall be overwritten.
The stringify function returns a String in JSON format representing an ECMAScript value. It can take three
parameters. The first parameter is required. The value parameter is an ECMAScript value, which is usually an
object or array, although it can also be a String, Boolean, Number or null. The optional replacer parameter is
either a function that alters the way objects and arrays are stringified, or an array of Strings and Numbers that
acts as a white list for selecting the object properties that will be stringified. The optional space parameter is a
String or Number that allows the result to have white space injected into it to improve human readability.
The abstract operation Str(key, holder) has access to ReplacerFunction from the invocation of the stringify
method. Its algorithm is as follows:
1. Let value be the result of calling the [[Get]] internal method of holder with argument key.
2. If Type(value) is Object, then
a. Let toJSON be the result of calling the [[Get]] internal method of value with argument "toJSON".
b. If IsCallable(toJSON) is true
i. Let value be the result of calling the [[Call]] internal method of toJSON passing value as the
this value and with an argument list consisting of key.
3. If ReplacerFunction is not undefined, then
a. Let value be the result of calling the [[Call]] internal method of ReplacerFunction passing holder as
the this value and with an argument list consisting of key and value.
4. If Type(value) is Object then,
a. If the [[Class]] internal property of value is "Number" then,
i. Let value be ToNumber(value).
b. Else if the [[Class]] internal property of value is "String" then,
i. Let value be ToString(value).
c. Else if the [[Class]] internal property of value is "Boolean" then,
i. Let value be the value of the [[PrimitiveValue]] internal property of value.
1. If stack contains value then throw a TypeError exception because the structure is cyclical.
2. Append value to stack.
3. Let stepback be indent.
4. Let indent be the concatenation of indent and gap.
5. If PropertyList is not undefined, then
a. Let K be PropertyList.
6. Else
a. Let K be an internal List of Strings consisting of the names of all the own properties of value whose
[[Enumerable]] attribute is true. The ordering of the Strings should be the same as that used by the
Object.keys standard built-in function.
7. Let partial be an empty List.
8. For each element P of K.
a. Let strP be the result of calling the abstract operation Str with arguments P and value.
b. If strP is not undefined
i. Let member be the result of calling the abstract operation Quote with argument P.
ii. Let member be the concatenation of member and the colon character.
iii. If gap is not the empty String
The abstract operation JA(value) serializes an array. It has access to the stack, indent, gap, and space of the
invocation of the stringify method. The representation of arrays includes only the elements between zero and
array.length – 1 inclusive. Named properties are excluded from the stringification. An array is stringified as
an open left bracket, elements separated by comma, and a closing right bracket.
1. If stack contains value then throw a TypeError exception because the structure is cyclical.
2. Append value to stack.
3. Let stepback be indent.
4. Let indent be the concatenation of indent and gap.
5. Let partial be an empty List.
6. Let len be the result of calling the [[Get]] internal method of value with argument "length".
7. Let index be 0.
8. Repeat while index < len
a. Let strP be the result of calling the abstract operation Str with arguments ToString(index) and value.
b. If strP is undefined
i. Append "null" to partial.
c. Else
i. Append strP to partial.
d. Increment index by 1.
9. If partial is empty ,then
a. Let final be "[]".
10. Else
a. If gap is the empty String
i. Let properties be a String formed by concatenating all the element Strings of partial with
each adjacent pair of Strings separated with the comma character. A comma is not inserted
either before the first String or after the last String.
ii. Let final be the result of concatenating "[", properties, and "]".
b. Else
i. Let separator be the result of concatenating the comma character, the line feed character,
and indent.
ii. Let properties be a String formed by concatenating all the element Strings of partial with
each adjacent pair of Strings separated with separator. The separator String is not inserted
either before the first String or after the last String.
iii. Let final be the result of concatenating "[", the line feed character, indent, properties, the
line feed character, stepback, and "[".
11. Remove the last element of stack.
NOTE 1 JSON structures are allowed to be nested to any depth, but they must be acyclic. If value is or contains a cyclic
structure, then the stringify function must throw a TypeError exception. This is an example of a value that cannot be
stringified:
a = [];
a[0] = a;
my_text = JSON.stringify(a); // This must throw an TypeError.
NOTE 2 Symbolic primitive values are rendered as follows:
• The null value is rendered in JSON text as the String null.
• The undefined value is not rendered.
• The true value is rendered in JSON text as the String true.
• The false value is rendered in JSON text as the String false.
NOTE 3 String values are wrapped in double quotes. The characters " and \ are escaped with \ prefixes. Control
characters are replaced with escape sequences \uHHHH, or with the shorter forms, \b (backspace), \f (formfeed), \n
(newline), \r (carriage return), \t (tab).
NOTE 4 Finite numbers are stringified as if by calling ToString(number). NaN and Infinity regardless of sign are
represented as the String null.
NOTE 5 Values that do not have a JSON representation (such as undefined and functions) do not produce a String.
Instead they produce the undefined value. In arrays these values are represented as the String null. In objects an
unrepresentable value causes the property to be excluded from stringification.
NOTE 6 An object is rendered as an opening left brace followed by zero or more properties, separated with commas,
closed with a right brace. A property is a quoted String representing the key or property name, a colon, and then the
stringified property value. An array is rendered as an opening left bracket followed by zero or more values, separated with
commas, closed with a right bracket.
16 Errors
An implementation must report most errors at the time the relevant ECMAScript language construct is
evaluated. An early error is an error that can be detected and reported prior to the evaluation of any construct
in the Program containing the error. An implementation must report early errors in a Program prior to the first
evaluation of that Program. Early errors in eval code are reported at the time eval is called but prior to
evaluation of any construct within the eval code. All errors that are not early errors are runtime errors.
An implementation must treat any instance of the following kinds of errors as an early error:
An implementation shall report all errors as specified, except for the following:
• An implementation may extend program syntax and regular expression pattern or flag
syntax. To permit this, all operations (such as calling eval, using a regular expression
literal, or using the Function or RegExp constructor) that are allowed to throw
SyntaxError are permitted to exhibit implementation-defined behaviour instead of throwing
SyntaxError when they encounter an implementation-defined extension to the program
syntax or regular expression pattern or flag syntax.
• An implementation may provide additional types, values, objects, properties, and functions
beyond those described in this specification. This may cause constructs (such as looking up
a variable in the global scope) to have implementation-defined behaviour instead of
throwing an error (such as ReferenceError).
• An implementation may define behaviour other than throwing RangeError for toFixed,
toExponential, and toPrecision when the fractionDigits or precision argument is
outside the specified range.
Grammar Summary
A.3 Expressions
PrimaryExpression : See 11.1
this
Identifier
Literal
ArrayLiteral
ObjectLiteral
( Expression )
A.4 Statements
Statement : See clause 12
Block
VariableStatement
EmptyStatement
ExpressionStatement
IfStatement
IterationStatement
ContinueStatement
BreakStatement
ReturnStatement
WithStatement
LabelledStatement
SwitchStatement
ThrowStatement
TryStatement
DebuggerStatement
Compatibility
The syntax and semantics of 7.8.3 can be extended as follows except that this extension is not allowed for
strict mode code:
Syntax
NumericLiteral ::
DecimalLiteral
HexIntegerLiteral
OctalIntegerLiteral
OctalIntegerLiteral ::
0 OctalDigit
OctalIntegerLiteral OctalDigit
OctalDigit :: one of
0 1 2 3 4 5 6 7
Semantics
The syntax and semantics of 7.8.4 can be extended as follows except that this extension is not allowed for
strict mode code:
OctalEscapeSequence ::
OctalDigit [lookahead ∉ DecimalDigit]
ZeroToThree OctalDigit [lookahead ∉ DecimalDigit]
FourToSeven OctalDigit
ZeroToThree OctalDigit OctalDigit
ZeroToThree :: one of
0 1 2 3
FourToSeven :: one of
4 5 6 7
Semantics
• The CV of EscapeSequence :: OctalEscapeSequence is the CV of the OctalEscapeSequence.
• The CV of OctalEscapeSequence :: OctalDigit [lookahead ∉ DecimalDigit] is the character whose code
unit value is the MV of the OctalDigit.
• The CV of OctalEscapeSequence :: ZeroToThree OctalDigit [lookahead ∉ DecimalDigit] is the character
whose code unit value is (8 times the MV of the ZeroToThree) plus the MV of the OctalDigit.
• The CV of OctalEscapeSequence :: FourToSeven OctalDigit is the character whose code unit value
is (8 times the MV of the FourToSeven) plus the MV of the OctalDigit.
• The CV of OctalEscapeSequence :: ZeroToThree OctalDigit OctalDigit is the character whose code
unit value is (64 (that is, 82) times the MV of the ZeroToThree) plus (8 times the MV of the first
OctalDigit) plus the MV of the second OctalDigit.
• The MV of ZeroToThree :: 0 is 0.
• The MV of ZeroToThree :: 1 is 1.
• The MV of ZeroToThree :: 2 is 2.
• The MV of ZeroToThree :: 3 is 3.
• The MV of FourToSeven :: 4 is 4.
• The MV of FourToSeven :: 5 is 5.
• The MV of FourToSeven :: 6 is 6.
• The MV of FourToSeven :: 7 is 7.
The escape function is a property of the global object. It computes a new version of a String value in which
certain characters have been replaced by a hexadecimal escape sequence.
For those characters being replaced whose code unit value is 0xFF or less, a two-digit escape sequence of
the form %xx is used. For those characters being replaced whose code unit value is greater than 0xFF, a four-
digit escape sequence of the form %uxxxx is used
1. Call ToString(string).
2. Compute the number of characters in Result(1).
3. Let R be the empty string.
4. Let k be 0.
5. If k equals Result(2), return R.
6. Get the character (represented as a 16-bit unsigned integer) at position k within Result(1).
7. If Result(6) is one of the 69 nonblank characters
“ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789@*_+-./”
then go to step 13.
8. If Result(6), is less than 256, go to step 11.
9. Let S be a String containing six characters “%uwxyz” where wxyz are four hexadecimal digits encoding the
value of Result(6).
10. Go to step 14.
11. Let S be a String containing three characters “%xy” where xy are two hexadecimal digits encoding the value
of Result(6).
12. Go to step 14.
13. Let S be a String containing the single character Result(6).
14. Let R be a new String value computed by concatenating the previous value of R and S.
15. Increase k by 1.
16. Go to step 5.
NOTE The encoding is partly based on the encoding described in RFC 1738, but the entire encoding specified in this
standard is described above without regard to the contents of RFC 1738.
The unescape function is a property of the global object. It computes a new version of a String value in which
each escape sequence of the sort that might be introduced by the escape function is replaced with the
character that it represents.
When the unescape function is called with one argument string, the following steps are taken:
1. Call ToString(string).
2. Compute the number of characters in Result(1).
3. Let R be the empty String.
4. Let k be 0.
5. If k equals Result(2), return R.
6. Let c be the character at position k within Result(1).
7. If c is not %, go to step 18.
8. If k is greater than Result(2)−6, go to step 14.
9. If the character at position k+1 within Result(1) is not u, go to step 14.
10. If the four characters at positions k+2, k+3, k+4, and k+5 within Result(1) are not all hexadecimal digits, go
to step 14.
11. Let c be the character whose code unit value is the integer represented by the four hexadecimal digits at
positions k+2, k+3, k+4, and k+5 within Result(1).
12. Increase k by 5.
13. Go to step 18.
14. If k is greater than Result(2)−3, go to step 18.
15. If the two characters at positions k+1 and k+2 within Result(1) are not both hexadecimal digits, go to step
18.
16. Let c be the character whose code unit value is the integer represented by two zeroes plus the two
hexadecimal digits at positions k+1 and k+2 within Result(1).
17. Increase k by 2.
18. Let R be a new String value computed by concatenating the previous value of R and c.
19. Increase k by 1.
20. Go to step 5.
The substr method takes two arguments, start and length, and returns a substring of the result of converting
the this object to a String, starting from character position start and running for length characters (or through
the end of the String if length is undefined). If start is negative, it is treated as (sourceLength+start) where
sourceLength is the length of the String. The result is a String value, not a String object. The following steps are
taken:
NOTE The substr function is intentionally generic; it does not require that its this value be a String object.
Therefore it can be transferred to other kinds of objects for use as a method.
B.2.4 Date.prototype.getYear ( )
NOTE The getFullYear method is preferred for nearly all purposes, because it avoids the “year 2000 problem.”
When the getYear method is called with no arguments, the following steps are taken:
NOTE The setFullYear method is preferred for nearly all purposes, because it avoids the “year 2000 problem.”
When the setYear method is called with one argument year, the following steps are taken:
1. Let t be the result of LocalTime(this time value); but if this time value is NaN, let t be +0.
2. Call ToNumber(year).
3. If Result(2) is NaN, set the [[PrimitiveValue]] internal property of the this value to NaN and return NaN.
4. If Result(2) is not NaN and 0 ≤ ToInteger(Result(2)) ≤ 99 then Result(4) is ToInteger(Result(2)) + 1900.
Otherwise, Result(4) is Result(2).
5. Compute MakeDay(Result(4), MonthFromTime(t), DateFromTime(t)).
6. Compute UTC(MakeDate(Result(5), TimeWithinDay(t))).
7. Set the [[PrimitiveValue]] internal property of the this value to TimeClip(Result(6)).
8. Return the value of the [[PrimitiveValue]] internal property of the this value.
B.2.6 Date.prototype.toGMTString ( )
NOTE The property toUTCString is preferred. The toGMTString property is provided principally for compatibility
with old code. It is recommended that the toUTCString property be used in new ECMAScript code.
The Function object that is the initial value of Date.prototype.toGMTString is the same Function object
that is the initial value of Date.prototype.toUTCString.
• A conforming implementation, when processing strict mode code, may not extend the syntax
of NumericLiteral (7.8.3) to include OctalIntegerLiteral as described in B.1.1.
• A conforming implementation, when processing strict mode code (see 10.1.1), may not
extend the syntax of EscapeSequence to include OctalEscapeSequence as described in B.1.2.
• Assignment to an undeclared identifier or otherwise unresolvable reference does not create a
property in the global object. When a simple assignment occurs within strict mode code, its
LeftHandSide must not evaluate to an unresolvable Reference. If it does a ReferenceError
exception is thrown (8.7.2). The LeftHandSide also may not be a reference to a data property
with the attribute value {[[Writable]]:false}, to an accessor property with the attribute value
{[[Set]]:undefined}, nor to a non-existent property of an object whose [[Extensible]] internal
property has the value false. In these cases a TypeError exception is thrown (11.13.1).
• The identifier eval or arguments may not appear as the LeftHandSideExpression of an
Assignment operator (11.13) or of a PostfixExpression (11.3) or as the UnaryExpression
operated upon by a Prefix Increment (11.4.4) or a Prefix Decrement (11.4.5) operator.
• Arguments objects for strict mode functions define non-configurable accessor properties
named "caller" and "callee" which throw a TypeError exception on access (10.6).
• Arguments objects for strict mode functions do not dynamically share their array indexed
property values with the corresponding formal parameter bindings of their functions. (10.6).
• For strict mode functions, if an arguments object is created the binding of the local identifier
arguments to the arguments object is immutable and hence may not be the target of an
assignment expression. (10.5).
• It is a SyntaxError if strict mode code contains an ObjectLiteral with more than one definition
of any data property (11.1.5).
• It is a SyntaxError if the Identifier "eval" or the Identifier "arguments" occurs as the
Identifier in a PropertySetParameterList of a PropertyAssignment that is contained in strict code
or if its FunctionBody is strict code (11.1.5).
• Strict mode eval code cannot instantiate variables or functions in the variable environment of
the caller to eval. Instead, a new variable environment is created and that environment is
used for declaration binding instantiation for the eval code (10.4.2).
• If this is evaluated within strict mode code, then the this value is not coerced to an object. A
this value of null or undefined is not converted to the global object and primitive values are
not converted to wrapper objects. The this value passed via a function call (including calls
made using Function.prototype.apply and Function.prototype.call) do not
coerce the passed this value to an object (10.4.3, 11.1.1, 15.3.4.3, 15.3.4.4).
• When a delete operator occurs within strict mode code, a SyntaxError is thrown if its
UnaryExpression is a direct reference to a variable, function argument, or function
name(11.4.1).
• When a delete operator occurs within strict mode code, a TypeError is thrown if the
property to be deleted has the attribute { [[Configurable]]:false } (11.4.1).
• It is a SyntaxError if a VariableDeclaration or VariableDeclarationNoIn occurs within strict code
and its Identifier is eval or arguments (12.2.1).
Throughout: In the Edition 3 specification the meaning of phrases such as “as if by the expression new
Array()” are subject to misinterpretation. In the Edition 5 specification text for all internal references and
invocations of standard built-in objects and methods has been clarified by making it explicit that the intent is
that the actual built-in object is to be used rather than the current dynamic value of the correspondingly named
property.
11.8.2, 11.8.3, 11.8.5: ECMAScript generally uses a left to right evaluation order, however the Edition 3
specification language for the > and <= operators resulted in a partial right to left order. The specification has
been corrected for these operators such that it now specifies a full left to right evaluation order. However, this
change of order is potentially observable if side-effects occur during the evaluation process.
11.1.4: Edition 5 clarifies the fact that a trailing comma at the end of an ArrayInitialiser does not add to the
length of the array. This is not a semantic change from Edition 3 but some implementations may have
previously misinterpreted this.
11.2.3: Edition 5 reverses the order of steps 2 and 3 of the algorithm. The original order as specified in
Editions 1 through 3 was incorrectly specified such that side-effects of evaluating Arguments could affect the
result of evaluating MemberExpression.
12.4: In Edition 3, an object is created, as if by new Object()to serve as the scope for resolving the name of
the exception parameter passed to a catch clause of a try statement. If the actual exception object is a
function and it is called from within the catch clause, the scope object will be passed as the this value of the
call. The body of the function can then define new properties on its this value and those property names
become visible identifiers bindings within the scope of the catch clause after the function returns. In Edition 5,
when an exception parameter is called as a function, undefined is passed as the this value.
13:. In Edition 3, the algorithm for the production FunctionExpression with an Identifier adds an object created
as if by new Object() to the scope chain to serve as a scope for looking up the name of the function. The
identifier resolution rules (10.1.4 in Edition 3) when applied to such an object will, if necessary, follow the
object’s prototype chain when attempting to resolve an identifier. This means all the properties of
Object.prototype are visible as identifiers within that scope. In practice most implementations of Edition 3
have not implemented this semantics. Edition 5 changes the specified semantics by using a Declarative
Environment Record to bind the name of the function.
14:. In Edition 3, the algorithm for the production SourceElements : SourceElements SourceElement did not
correctly propagate statement result values in the same manner as Block. This could result in the eval
function producing an incorrect result when evaluating a Program text. In practice most implementations of
Edition 3 have implemented the correct propagation rather than what was specified in Edition 3.
15.10.6: RegExp.prototype is now a RegExp object rather than an instance of Object. The value of its [[Class]]
internal property which is observable using Object.prototype.toString is now “RegExp” rather than “Object”.
7.1: Unicode format control characters are no longer stripped from ECMAScript source text before processing.
In Edition 5, if such a character appears in a StringLiteral or RegularExpressionLiteral the character will be
incorporated into the literal where in Edition 3 the character would not be incorporated into the literal.
7.2: Unicode character <BOM> is now treated as whitespace and its presence in the middle of what appears
to be an identifier could result in a syntax error which would not have occurred in Edition 3
7.3: Line terminator characters that are preceded by an escape sequence are now allowed within a string
literal token. In Edition 3 a syntax error would have been produced.
7.8.5: Regular expression literals now return a unique object each time the literal is evaluated. This change is
detectable by any programs that test the object identity of such literal values or that are sensitive to the shared
side effects.
7.8.5: Edition 5 requires early reporting of any possible RegExp constructor errors that would be produced
when converting a RegularExpressionLiteral to a RegExp object. Prior to Edition 5 implementations were
permitted to defer the reporting of such errors until the actual execution time creation of the object.
7.8.5: In Edition 5 unescaped “/” characters may appear as a CharacterClass in a regular expression literal. In
Edition 3 such a character would have been interpreted as the final character of the literal.
10.4.2: In Edition 5, indirect calls to the eval function use the global environment as both the variable
environment and lexical environment for the eval code. In Edition 3, the variable and lexical environments of
the caller of an indirect eval was used as the environments for the eval code.
15.4.4: In Edition 5 all methods of Array.prototype are intentionally generic. In Edition 3 toString and
toLocaleString were not generic and would throw a TypeError exception if applied to objects that were
not instances of Array.
10.6: In Edition 5 the array indexed properties of argument objects that correspond to actual formal
parameters are enumerable. In Edition 3, such properties were not enumerable.
10.6: In Edition 5 the value of the [[Class]] internal property of an arguments object is "Arguments". In
Edition 3, it was "Object". This is observable if toString is called as a method of an arguments object.
12.6.4: for-in statements no longer throw a TypeError if the in expression evaluates to null or undefined.
Instead, the statement behaves as if the value of the expression was an object with no enumerable properties.
15: In Edition 5, the following new properties are defined on built-in objects that exist in Edition 3:
Object.getPrototypeOf, Object.getOwnPropertyDescriptor, Object.getOwnPropertyNames,
Object.create, Object.defineProperty, Object.defineProperties, Object.seal,
Object.freeze, Object.preventExtensions, Object.isSealed, Object.isFrozen,
Object.isExtensible, Object.keys, Function.prototype.bind, Array.prototype.indexOf,
Array.prototype.lastIndexOf, Array.prototype.every, Array.prototype.some,
Array.prototype.forEach, Array.prototype.map, Array.prototype.filter,
Array.prototype.reduce, Array.prototype.reduceRight, String.prototype.trim, Date.now,
Date.prototype.toISOString, Date.prototype.toJSON.
15.1.1: The value properties NaN, Infinity, and undefined of the Global Object have been changed to be
read-only properties.
15.1.2.1. Implementations are no longer permitted to restrict the use of eval in ways that are not a direct call.
In addition, any invocation of eval that is not a direct call uses the global environment as its variable
environment rather than the caller’s variable environment.
15.1.2.2: The specification of the function parseInt no longer allows implementations to treat Strings
beginning with a 0 character as octal values.
15.3.4.3, 15.3.4.4: In Edition 3 passing undefined or null as the first argument to either
Function.prototype.apply or Function.prototype.call causes the global object to be passed to
the indirectly invoked target function as the this value. If the first argument is a primitive value the result of
calling ToObject on the primitive value is passed as the this value. In Edition 5, these transformations are not
performed and the actual first argument value is passed as the this value. This difference will normally be
unobservable to existing ECMAScript Edition 3 code because a corresponding transformation takes place
upon activation of the target function. However, depending upon the implementation, this difference may be
observable by host object functions called using apply or call. In addition, invoking a standard built-in
function in this manner with null or undefined passed as the this value will in many cases cause behaviour in
Edition 5 implementations that differ from Edition 3 behaviour. In particular, in Edition 5 built-in functions that
are specified to actually use the passed this value as an object typically throw a TypeError exception if
passed null or undefined as the this value.
15.3.5.2: In Edition 5, the prototype property of Function instances is not enumerable. In Edition 3, this
property was enumerable.
15.5.5.2: In Edition 5, the individual characters of a String object’s [[PrimitiveValue] may be accessed as array
indexed properties of the String object. These properties are non-writable and non-configurable and shadow
any inherited properties with the same names. In Edition 3, these properties did not exist and ECMAScript
code could dynamically add and remove writable properties with such names and could access inherited
properties with such names.
15.9.4.2: Date.parse is now required to first attempt to parse its argument as an ISO format string.
Programs that use this format but depended upon implementation specific behaviour (including failure) may
behave differently.
15.10.4.1: In Edition 3, the exact form of the String value of the source property of an object created by the
RegExp constructor is implementation defined. In Edition 5, the String must conform to certain specified
requirements and hence may be different from that produced by an Edition 3 implementation.
15.10.6.4: In Edition 3, the result of RegExp.prototype.toString need not be derived from the value of
the RegExp object’s source property. In Edition 5 the result must be derived from the source property in a
specified manner and hence may be different from the result produced by an Edition 3 implementation.
15.11.2.1, 15.11.4.3: In Edition 5, if an initial value for the message property of an Error object is not
specified via the Error constructor the initial value of the property is the empty String. In Edition 3, such an
initial value is implementation defined.
15.12: In Edition 5, the name JSON is defined in the global environment. In Edition 3, testing for the presence
of that name will show it to be undefined unless it is defined by the program or implementation.
[1] ANSI/IEEE Std 754-1985: IEEE Standard for Binary Floating-Point Arithmetic. Institute of Electrical
and Electronic Engineers, New York (1985)
[2] The Unicode Consortium. The Unicode Standard, Version 3.0, defined by: The Unicode Standard,
Version 3.0 (Boston, MA, Addison-Wesley, 2000. ISBN 0-201-61635-5)
[3] Unicode Inc. (1998), Unicode Technical Report #15: Unicode Normalization Forms