Erie
All-City
Marching
Band
Percussion
INSTRUCTOR
In
this
packet
you
will
find
the
exercises
and
techniques
used
in
our
battery.
This
packet
belongs
to:
E r i e
A l l - C i t y
M a r c h i n g
B a n d
w w w . e a c m b . o r g
O f f i c e :
8 1 4 - 8 7 4 - 6 4 1 8
R o n u e l :
8 1 4 - 6 0 2 - 0 4 2 1
T e r r y :
8 1 4 - 3 9 7 - 4 7 2 4
_______________________________________________
Key:
Pit
Ensemble-
L
Battery-
I
Erie
All-City
Marching
Band
Percussion
ROSTER
Name
Grade
Phone
Instrument
Erie
All-City
Marching
Band
Percussion
Foundations
of
This
Program
Music
&
Performance
Music
is
what
ultimately
gave
us
our
beginning,
our
passion,
and
our
drive
to
join
this
activity.
Just
as
it
is
important
to
practice
our
music
and
learn
to
play
drums,
it
is
also
beneficial
to
be
a
good
music
listener.
Broadening
your
musical
horizon
to
include
many
genres
will
in
turn
help
you
play
in
those
styles
and
maybe
even
relate
your
parts
better
with
others.
So
whether
you
have
played
Snare
Drum
your
whole
life
or
this
is
your
first
time
ever
holding
a
stick,
we
hope
to
teach
you
to
be
a
better
drummer
but
first
and
foremost,
a
better
musician.
Dynamics
I/ L
Each
dynamic
in
the
music
will
have
a
corresponding
height
to
go
with
it.
I
Approach
to
the
drum
should
be
the
same
regardless
of
the
height
being
played.
Velocity
will
not
change
because
of
a
change
in
heights
(most
of
the
time)
I
The
forearm
should
stay
relaxed
at
all
heights
and
will
react
to
the
motion
created
by
the
wrist.
It
is
okay
for
the
forearm
to
move
at
all
heights
3
20
I
The
sticks
will
NEVER
travel
past
vertical.
15
is
the
vertical
height.
I
The
20
height
will
be
used
for
fortissimo
volumes
needing
a
little
extra
power.
This
involves
a
15
full
extension
plus
a
bit
of
extra
forearm
movement.
I
Heights
past
20
will
be
reffered
to
as
visual
height.
Motion
starts
with
a
12"
wrist
stroke
followed
by
a
rotation
of
the
arm
at
the
elbow.
The
stick
will
end
completely
vertical
and
further
away
from
the
body.
L
These
heights
are
how
we
will
define
each
volume
and
will
be
exact
for
most
of
the
program.
It
is
important
that
we
all
play
the
same
exact
heights
in
order
to
play
together
consistently.
However,
it
is
important
that
as
a
musician
you
are
flexible
enough
to
adjust
as
all
of
the
heights
listed
below
will
not
be
perfect
for
every
situation
encountered
in
the
music.
Ex.
Definition
of
Stick
Heights
&
Dynamics
would
be:
How
you
feel
while
performing
Confident
Relaxed
Strong
I
Let
the
sticks
feel
heavy
in
your
hands---Let
the
weight
do
the
work
Erie
All-City
Marching
Band
Percussion
The
stronger
of
an
individual
player
you
are
and
the
more
chops
you
possess,
the
more
efficient
you
will
become,
and
the
more
relaxed
you
will
be
while
playing.
Make
sure
to
always
breath
while
playing.
This
will
cut
down
on
tension
and
result
in
a
healthier/more
relaxed
approach
to
the
instrument.
When
in
doubt,
listen
to
what
you
are
playing
in
order
to
correct
issues.
Timing
This
is
a
percussion
program
and
timing
is
a
very
important
part
of
what
we
do.
Our
role
in
the
whole
musical
ensemble
and
the
integrity
of
our
rhythms
rely
very
much
on
timing.
I
Whether
it
be
a
buzz
roll,
open
roll,
or
swiss
flam
drag,
they
are
all
rudiments
with
a
specific
rhythmic
integrity.
Learning
your
rudiments
and
learning
them
CORRECTLY
is
very
important;
always
paying
attention
to
correct
rhythms,
stickings,
and
accent
placements.
Slower
is
always
better
than
faster
when
it
comes
to
practicing.
Never
move
onto
a
faster
tempo
until
you
can
play
everything
with
the
proper
relaxed
technique
at
slower
tempos.
Practice
with
a
metronome
to
focus
on
your
timing
and
the
accuracy
of
your
rhythms.
Also,
another
option
would
be
to
play
exercises
along
with
your
favorite
songs.
Its
like
playing
with
a
metronome
but
a
little
more
comfortable
and
appealing
than
listening
to
a
constant
beep.
It
even
creates
a
musical
context
for
you
to
relate
your
parts
to.
This
is
exactly
what
we
do
when
we
play
together
as
an
ensemble.
Dont
be
afraid
to
groove
and
have
fun
with
the
music.
Then,
you
can
apply
that
to
your
show
music/exercises.
You
should
find
a
groove
to
the
music
even
when
the
music
is
abstract.
All
music
has
checkpoints
you
can
use
to
find
a
pocket
for
you
to
play
in.
BATTERY I
GRIP
Matched
Grip
*
The
fulcrum
point
is
approximately
1/3
from
the
bottom
of
the
stick.
This
is
where
the
pad
of
the
thumb
and
the
index
finger
meet.
*
Thumb
should
be
directly
on
the
side
of
the
stick,
NEVER
above
or
below
the
stick.
*
Middle,
ring,
and
pinky
fingers
will
all
wrap
naturally
around
the
stick.
These
fingers
will
rarely
ever
leave
the
stick
while
in
motion.
*
There
should
be
no
daylight
showing
between
any
of
the
fingers
at
any
point.
*
Bass
Drums
will
have
the
same
grip
but
held
vertically
to
play
the
drum.
Hold
mallets
all
the
way
to
the
end.
(Forearms
parallel
to
the
ground.
Adjust
drum
to
that
position)
Attention
Position
(Sticks
In)
Snare
Both
sticks
should
be
parallel
with
the
ground.
Hold
both
sticks
as
you
normally
hold
one.
Erie
All-City
Marching
Band
Percussion
Resting
position
for
your
hands
can
easily
be
checked
by
extending
the
index
finger
of
your
right
hand,
and
touching
the
top
edge
of
the
rim
with
the
tip
of
your
finger.
Tenors
Both
sticks
should
be
parallel
with
the
ground.
ALL
fingers
will
wrap
around
the
sticks
at
this
point.
The
left
index
finger
will
go
between
the
two
sticks
and
the
pads
of
the
thumbs
will
rest
against
the
back
stick.
Make
sure
that
the
sticks
do
not
rest
too
close
to
the
body,
this
tends
have
a
passive/lazy
look.
Both
mallets
will
be
held
straight
up
and
down
against
the
rim
of
each
side.
Hands
should
be
level
with
the
shoulders.
Grip
should
not
change
whatsoever.
DO
NOT
HOLD
ONTO
RIMS.
Arms
are
relaxed
at
your
sides,
with
elbows
being
only
a
couple
inches
from
your
sides.
The
sticks
should
meet
in
the
center
of
the
playing
surface
and
form
a
90
degree
angle,
or
the
letter
V.
The
beads
should
rest
roughly
inch
above
the
playing
surface,
and
apart.
The
bead
of
the
stick
will
rest
slightly
below
the
wrist,
following
the
natural
downward
angle
of
the
forearm.
Bass
Drums
Playing
Position
Strokes
Key
Points:
QUALITY
OF
SOUND
IS
EVERYTHING,
no
matter
what
stroke
is
being
played
you
must
strive
for
a
big,
open,
and
uniform
sound
quality.
We
will
use
four
stroke
types:
Legato/Full
Stroke,
Down
Stroke,
Taps,
and
a
modified
Up
Stroke.
The
stroke
will
always
start
from
the
bead
of
the
stick.
In
order
to
move
the
bead
of
the
stick
first,
we
will
use
the
wrist
to
initiate
the
stroke.
While
the
main
focus
is
the
wrist
turn,
allow
the
wrist,
fingers,
and
arms
to
work
together
to
create
the
most
relaxed/full
sound
possible.
Stick
must
move
straight
up
and
down
in
all
strokes!
When
playing,
the
weight
of
the
stick
is
should
sit
in
the
middle
of
the
hand
(between
the
middle
and
ring
fingers).
o Having
the
weight
sit
further
back
in
the
hand
will
allow
us
to
achieve
a
fuller
sound
while
focusing
on
the
proper
wrist
turn
Minimize
the
amount
of
human
interference,
allow
each
stroke
to
be
as
efficient
as
possible.
DO
NOT
hold
the
stick
with
too
tight
of
a
grip.
Erie
All-City
Marching
Band
Percussion
Legato/Full
Stroke:
Stick
starts
and
stops
at
the
same
point,
letting
the
stick
rebound
back
up
naturally
The
goal
is
to
allow
the
rebound
to
do
the
work
Rebound
should
occur
at
the
same
speed
as
the
initial
movement
Avoid
letting
the
stick
hit
the
back
of
the
hand
which
can
stop
the
motion
created.
Fingers
will
stay
touching
the
stick
at
all
times.
Down
Strokes:
Should
sound
the
same
as
a
full
stroke
and
feel
the
same
prior
to
hitting
the
drum.
Once
the
drum
is
struck
with
the
stick,
stop
the
wrist
motion
in
order
to
stop
the
stick
at
the
original
tacit
position.
Avoid
squeezing
the
fingers
to
stop
the
motion
of
the
stick.
Simply
stopping
the
wrist
turn
with
the
fingers
closed
around
the
stick
will
be
enough
to
stop
the
stick
in
a
relaxed
manner.
This
stroke
will
be
used
in
any
exercise
that
involves
more
than
one
height
or
a
hand
needing
to
stay
at
rest.
Taps:
This
refers
to
all
of
the
lower
inner
beats
between
accents.
Most
of
the
time
these
will
be
a
3
stroke.
This
stroke
is
essentially
as
3
legato
stroke.
It
is
important
while
playing
taps
that
the
stroke
be
relaxed
and
wrist
only
turn
to
3
inches.
Although
we
will
play
very
relaxedthat
DOES
NOT
mean
we
will
play
loose
with
a
lack
of
control.
Up
Strokes
(modified):
When
playing
something
that
involves
accents
and
taps
in
the
same
passage
it
will
be
necessary
for
us
to
use
a
modified
Up
Stroke.
After
playing
a
regular
3
wrist
stroke,
the
wrist
will
turn
upward
lifting
the
bead
of
the
stick
to
the
height
of
the
following
accented
note.
Any
tap
that
comes
directly
before
an
accent
will
become
an
upstroke
in
order
to
prepare
the
stick
for
the
proper
accent
height.
The
upstroke
makes
it
much
easier
to
achieve
clarity
in
passages
that
have
accents
following
taps.
__________________________________________________________
PIT
ENSEMBLE
L
Grip
Two-Mallet
Technique
Characterized
as
a
rear
fulcrum
grip.
The
mallet
is
held
primarily
by
the
rear
three
fingers.
Erie
All-City
Marching
Band
Percussion
Four-Mallet
Technique
Requires
you
to
move
the
mallet
by
wrist
turn
rather
than
trying
to
use
your
fingers.
With
about
1.5
to
2
inches
extending
from
the
back
of
the
hand,
wrap
the
three
rear
fingers
around
the
shaft
of
the
mallet.
Lightly
place
the
remaining
two
fingers
on
the
shaft
with
the
index
finger
slightly
extended.
The
three
rear
fingers
are
there
to
hold
on
to
the
mallet.
The
index
finger
and
thumb
are
there
to
guide
the
mallet.
Do
not
squeeze
the
front
of
the
mallet.
The
hand
should
not
be
flat
(palms
down)
but
rather
should
be
turned
inward
at
a
slight
angle
(American
Grip).
The
wrist
and
arms
should
form
a
natural
angle
that
puts
no
stress
on
the
wrist
joint.
We
use
the
standard
Stevens
grip
when
playing
with
four
mallets.
Hand
turned
sideways
in
a
handshaking
position,
the
outside
mallet
is
gripped
with
the
bottom
two
fingers
with
no
more
than
a
half-inch
extending
beyond
the
back
of
the
hand.
The
inside
mallet
is
balanced
between
the
center
of
the
palm
and
the
curled-in
index
finger.
The
middle
finger
secures
the
mallet
in
the
palm,
while
the
thumb
rests
on
top
of
the
index
finger.
Stand
with
your
feet
shoulder
width
apart.
Your
legs
and
shoulders
should
be
relaxed
and
your
torso
should
be
upright,
not
hunched
over
the
instrument.
The
space
between
your
torso
and
the
instrument
will
be
determined
by
the
music
youre
playing.
Generally,
though,
you
want
to
stand
where
both
manuals
are
easily
reachable.
Note:
While
standing
with
your
feet
shoulder
width
apart,
place
one
foot
slightly
more
forward
than
the
other.
This
will
give
you
greater
balance
as
you
lean
or
shift
your
weight
forward
and
back.
To
determine
if
you
are
playing
on
a
properly
adjusted
instrument,
let
your
arms
hang
down
at
your
side.
When
your
shoulders
are
completely
relaxed,
bring
the
hands
up
and
set
them,
palms
down,
on
the
instrument
as
though
you
were
setting
them
on
a
table.
While
remaining
relaxed,
look
at
the
angle
of
your
arms.
The
forearm
should
be
slightly
below
level,
around
20
degrees.
If
the
arm
angles
down
too
much,
you
need
to
raise
your
instrument.
If
your
arm
is
completely
level
or
is
angled
up,
you
need
to
lower
it.
Keep
in
mind
that
unless
your
shoulders
are
relaxed
while
you
do
this,
you
will
not
be
setting
the
instrument
correctly.
Whenever
possible,
we
strive
to
play
every
note
directly
over
the
resonator.
Posture
Instrument
Height
and
Arm
Placement
Mallet
Placement
Erie
All-City
Marching
Band
Percussion
Strokes
Two-Mallet
Motion
is
initiated
by
the
head
of
the
mallet,
followed
by
the
wrist
and
arm
in
a
seamless
and
fluid
motion.
The
mallet
head
should
move
straight
up,
not
in
or
away
from
the
body
(and,
of
course,
not
from
side
to
side).
Upon
reaching
the
apex
of
the
stroke,
the
mallet
is
brought
down
by
the
weight
in
the
back
of
the
hand
(where
the
three
rear
fingers
are
holding
the
mallet).
As
the
mallet
comes
down,
the
wrist
turns
to
accelerate
the
mallet
head
into
the
bar.
The
mallet
should
be
completely
level
as
it
strikes
the
exact
center
of
the
bar.
After
contact
is
made,
the
looseness
of
the
front
of
the
grip
allows
the
mallet
head
to
immediately
rebound,
and
again
the
mallet
head
is
leading
the
hand
and
arm
on
the
way
up.
Mallets
will
always
come
back
up
to
height
played.
At
slow
tempos,
you
will
notice
that
there
will
be
a
time
where
both
hands
will
pause
in
the
up
position
between
strokes.
As
the
tempo
increases,
the
time
for
the
mallets
to
pause
will
decrease
and
the
motion
will
seem
fluid.
Four-Mallet
Same
as
2-Mallet
stroke
except
vertical.
Thumbs
should
be
facing
straight
up
and
wrists
should
turn
as
if
waving
with
just
the
wrist.
Prior
to
the
stroke,
all
four
mallets
are
lifted
simultaneously
by
turning
the
wrist
upward.
There
are
three
positions
where
the
mallets
shall
be
during
a
rehearsal
setting
described
below.
We
do
not
have
our
own
parade
rest,
attention,
etc.,
so
these
positions
will
serve
in
place
for
uniformity
and
etiquette.
Rest
Position
Mallets
are
resting
comfortably
down
at
your
side.
This
is
like
our
parade
rest
position.
Set
Position
Mallets
are
resting
approximately
one
inch
above
the
resonator
of
the
keyboard,
one
inch
above
the
drum
for
timpani
players.
Synthesizers
should
have
their
hands
on
the
keyboard
ready
to
play
just
like
auxiliary
percussion
should
be
in
a
set
position
over
the
first
instrument
being
used.
Up
Position
Mallets
are
at
the
designated
height
ready
to
play.
This
position
will
happen
at
the
end
of
the
prep
motion.
Sometimes,
you
will
be
asked
to
start
in
this
position.
Erie
All-City
Marching
Band
Percussion
______________________________________
I / L
_______________________________________
Rehearsal
In
Marching
Band,
rehearsal
time
is
VERY
limited.
It
is
imperative
that
we
maximize
this
time
as
much
as
possible
by
being
prepared
for
rehearsal
100%
of
the
time.
We
will
work
hard
but
we
will
also
work
smart
in
order
to
put
out
the
most
consistently
excellent
product
that
we
possibly
can
every
performance.
*The
first
part
of
being
prepared
for
rehearsal
is
personal
preparation
at
home.
You
WILL
be
expected
to
show
up
every
rehearsal
prepared
with
what
is
asked
of
you.
*The
second
part
of
being
prepared
for
rehearsals
is
coming
with
a
good
attitude
and
ready
to
drum
from
the
first
minute
of
rehearsal
to
the
last.
Part
of
this
is
arriving
to
all
rehearsals
ON
TIME.
*Lastly,
make
sure
you
have
everything
you
need
for
rehearsals
with
you
at
all
times.
Some
of
the
items
necessary
for
all
music
rehearsals
are:
-Pencil
-Highlighter
-Sneakers
-Water
bottle
-3-ring
binder
w/all
music
and
exercises
-Sticks
and/or
mallets
Healthy
Hands
It
is
very
important
for
you
to
be
aware
of
the
type
of
pain
you
may
feel
while/after
practicing.
Burning- muscle
pain
that
feels
as
if
you
are
working
your
muscles
out
as
if
lifting
weights
is
good
pain!
Youre
getting
stronger!
If
you
feel
a
sharp
pain
anywhere,
STOP!
You
may
be
doing
something
wrong
that
can
be
terrible
in
the
long
run.
If
you
feel
any
other
type
of
unusual
pain,
stop
and
rest.
Even
for
a
few
days.
Wait
until
the
next
rehearsal
to
consult
with
the
instructor
to
see
what
may
be
wrong.
Refer
to
link
for
stretching
reference:
http://www.youtube.com/watch?feature=player_embedded&v=hUyMNyrOHJQ
Erie
All-City
Marching
Band
Percussion
Exercises
8
On
a
Hand
Erie
All-City
Marching
Band
Percussion
16th
Note
Timing
__________________________________________________________
Accented
16th
Notes
__________________________________________________________
Chicken
&
Roll
Erie
All-City
Marching
Band
Percussion
Triplet
Diddle
Erie
All-City
Marching
Band
Percussion
General
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