12.
010 Computational Methods of Scientific Programming
Lecturers Thomas A Herring Chris Hill
Summary
Today we finish up C and start C++ Final C topics Structures: A method for grouping like variables together Memory management Start of C++ History Ideas of classes and objects Examples to demonstrate concepts
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Structures and Types
Struct alone is still unclear - typedef typedef struct { double cx; double cy; double cz; } t_point; main() { t_point point; point.cx = 3.; point.cy=3.; point.cz=2.; plot(point); }
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Structures and Types
Derived types just like basic types e.g. can use arrays typedef struct { double cx; double cy; double cz; } t_point; main() { t_point point[10]; int i; for (i=0;i<10;++i) { point[i].cx = 3.; point[i].cy=3.; point[i].cz=(double)i; } for (i=0;i<10;++i) { plot(point[i]); } }
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Memory Management
Application code creates variables and arrays at runtime <stdlib.h> - malloc, calloc, free, realloc + sizeof e.g main(int argc, char *argv[]) { double *foo; int nel; int i; /* Create an array of size nel at runtime */ sscanf(argv[1],%d\n,&nel); foo = (double *) calloc(nel,sizeof(*foo)); if ( foo == NULL ) exit(-1); for (i=0;i<nel;++i) { foo[i]=i; } free(foo); }
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Remember - *, &
short a; short *ptr_to_a; a = 1; ptr_to_a = &a; *ptr_to_a = 1;
a
0001 0002 0003
0xFF
0001
0x00
&a
Here compiler allocated memory for you
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foo = (double *) calloc(3,sizeof(*foo));
Here application allocates memory explicitly. Allows more control but requires careful bookkeeping.
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Towards C++
C essentials syntax v. fortran call by reference v. call by value pointers structure, typedef memory management C is also the basis for C++
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C++
Object Oriented - Allows you to build/compose v. complex applications from building blocks Appeared around 1984 (Bjarne Stroustrup, Bell Labs) ANSI standard 1997 Syntax is like C. Getting started: a few extra keywords + few new formalized concepts. Book C++ The Core Language OReilly Successful because you can compose applications from other peoples building blocks. Windows etc. V. complex in detail, like Mathemetica takes many years to learn everything!!
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C++ concept
C language + classes Class is a formal way to think about good program design. Modularity, encapsulation, hierarchy, abstraction A class has Methods ( program logic) Data ( variables ) can be private or public Example string Methods: set, get Data: string text, string length
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C++ Basic Example
main() { String s; printf("Executable code starting\n"); s.set("Hello"); printf("%s\n",s.get()); printf("Executable code ending\n"); } Compile using g++ Will write out hello + some other stuff
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C++ Basic Example
Class
main() { String s;
Instance of the Class
printf("Executable code starting\n"); s.set("Hello");
Methods
printf("%s\n",s.get()); printf("Executable code ending\n"); }
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String Class - Behind the Scenes
/* ===== Class interface definition ===== */ class String { public: String(); /* Constructor */ ~String(); /* Destructor */ void set(char *s); /* Set a string */ char *get(); /* Get string value */ private: char *str; /* Pointer to the string */ int lngth; /* Length of the string */ };
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String Class Example Methods
/* Set str to point to a private copy of s */ void String::set(char *s) { lngth = strlen(s); str = new char[lngth+1]; strcpy(str, s); } /* Return the pointer to the string */ char *String::get() { return str; }
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String Class Example Methods
/* Constructor */ String::String() { str = 0; set(""); printf("I created a string\n"); } /* Destructor */ String::~String() { delete[] str; printf("I deleted a string\n"); }
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Throwing a ball in the air
w = w0 + gt
t
Application Example
Get initial velocity and length of experiment. Calculate time evolution of w and z.
z = z0 + wdt
0
Print out trajectory
z0 w0
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C Procedural Form
main ( ) { float t=10.; float w0=10.; t_gball *theBall;/* Stats for the ball
*/
/* Allocate space for full ball time history */ createBall(w0, &theBall ); /* Step forward the ball state */ stepForwardState( t, &theBall ); /* Write table of output */ printTrajectory( t, w0, theBall); }
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C++ Using Ball Class
main() {float w0 = 10.; float t=10.; Ball b; b.initialize(w0); b.simulate(t); b.printTrajectory(); }
All info. is held in b. Fewer args, cleaner abstraction.
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Summary
Finished up C with structures and memory management Started with C++ C++ is C with the addition of classes Class is a formal way to think about good program design.
Modularity, encapsulation, hierarchy, abstraction
A class has
Methods ( program logic) Data ( variables ) can be private or public
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12.010 Computational Methods of Scientific Programming
Fall 2011
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