Gladiator2 - What's New?: Most Important Changes
Gladiator2 - What's New?: Most Important Changes
The HCM3 engine extends HCM synthesis with complex phase manipulation. It provides warmer sounds, noisy sounds, 'analogue' sounds and a bigger sonic range. t least 3!! new presets" Improved and sorted 'old' #actory presets $ew %uality mode& ''ltra' provides (x oversampling #or audio and modulation sources with psychoacoustical postprocessing $ew %uality mode& ')inear' provides highest precision rendering with linear phase #or audiophiles and scienti#ic applications **+, additional wave#orms -.C / 012 (+ additional wave#orms #or -.C + -.C + can be played as additional subosc $ew and improved #ilters * new unision modes .eparate pan #or -.Cs Improved modulation& More sources, more destinations, more routings, more slots in mod matrix, ( ux envelopes, more )3-s with more #eatures, double precision rendering, shapers #or envelopes /! additional e##ects
Details:
Top section:
3!! new sounds Improved #actory patches $ew %uality mode& ''ltra' provides (x oversampling #or modulation sources $ew %uality mode& ')inear' provides highest precision rendering with linear phase #or audiophiles 4sychoacoustical postprocessing #or warmer sound Improved per#ormance Improved random #unction Maximum voice number has been increased to (+* $ew 5nob& '36 MI6' allows dry7wet mixing o# e##ects 3aster patch changes 8educed glitches on patch changes 4ostprocessing #ilter #or rendering with linear phase& .maller #re%uency #allo## above /( 5H9 Improved robustness 3ixed typo in t:h;mos
-.C section 0 -.C / 012& The HCM3 synthesis engine extends HCM with complex phase manipulation and provides warmer, more 'analogue' sound.
**+, additional wave#orms Improved sound& )ow #re%uency -.Cs are calculated with higher precision Improved per#ormance& 3aster preprocessing $ew buttons& 'random' #or -.Cs. 8andomi9es -.C/7( or -.C371 settings. $ew buttons& 'copy' -.C $ew buttons& 'paste' -.C $ew buttons& 'resynthesis' :part o# an expansion; $ew buttons& 'vocoder' :part o# an expansion; $ew 5nob& 'phasemod value'. .ets the depth o# phase monipulatuion $ew Modi#ier& 'phasemod'. It generates analogue, warm, noisy and supersaw sounds.
'$oise'& dds white noise to -.Cs '$oise high'& dds high #re%uency noise to -.C '$oise granular'& dds grain noise to -.C 'Multi slow'& <enerates slow supersaw sound #rom -.C 'Multi #ast'& <enerats #ast supersaw sound #rom -.C 'Multi detuned'& <enerates detuned supersaw sound #rom -.Cs '3u99y slow'& dds slow #u99y sound to -.C '3u99y #ast'& dds #ast #u99y sound to -.C '-dd7even slow'& .low 4=M0li5e spectral detuning #or -.C '-dd7even #ast'& 3ast 4=M0li5e spectral detuning #or -.C '>ibrato strong hilbert'& .trong vibrato on low #re%uencies '>ibrato cos norm'& Classic vibrato on all #re%uencies '>ibrato tri7saw'& Triangular shaped vibrato on all #re%uencies '.tatic smear'& .o#tens sound
(+ additional wave#orms -.C+ can be played as subosc $ew 5nob& '.?MI' #or semitone tuning $ew 5nob& '.T 8T' sets starting o##set o# sample $ew button& '8?T' retrigger7not retrigger sample $ew button& ')--4' loop7not loop sample $ew 5nob& ')oad' loads a wav #ile to -.C+ :part o# an expansion;
ilter section:
$ew 3ilter& Moog )owpass with (1 d@ $ew 5nob& '.H 4?' manipulates envelope shape Improved sound o# )4 3! d@& $o glitches on #ast cuto## changes Improved sound o# )4 3! d@ 3at& $o glitches on #ast cuto## changes Improved sound o# )4 /( d@& $o glitches on #ast cuto## changes Improved sound o# )4 (! d@ x(& $o glitches on #ast cuto## changes Improved sound o# )4 (! d@ x/.+& $o glitches on #ast cuto## changes Improved sound o# )4 1! d@ elliptic& $o glitches on #ast cuto## changes Improved sound o# )4 3!& $o glitches on #ast cuto## changes Improved sound o# H4 3! d@& Improved #re%uency response. $o glitches on #ast cuto## changes Improved sound o# H4 /( d@& Improved #re%uency response. $o glitches on #ast cuto## changes Improved sound o# @4 /+ d@& $o glitches on #ast cuto## changes Improved sound o# @4 * d@ 3at& $o glitches on #ast cuto## changes Improved sound o# @4 4ara& $o glitches on #ast cuto## changes Improved sound o# ?A )ow shel#& $o glitches on #ast cuto## changes Improved sound o# ?A High shel#& $o glitches on #ast cuto## changes Improved sound o# ?A 4ee5& $o glitches on #ast cuto## changes Improved sound o# >ocals /& $o glitches on #ast cuto## changes Improved sound o# >ocals (& $o glitches on #ast cuto## changes Improved sound o# >ocals & $o glitches on #ast cuto## changes Improved sound o# >ocals ?& $o glitches on #ast cuto## changes Improved sound o# >ocals I& $o glitches on #ast cuto## changes Improved sound o# >ocals -& $o glitches on #ast cuto## changes Improved sound o# >ocals '& $o glitches on #ast cuto## changes Improved sound o# 4haser& $o glitches on #ast cuto## changes Improved sound o# M0.hape& $o glitches on #ast cuto## changes
'1x mono oct'& .tac5s ( mono voices in ( octaves '1x stereo oct'& .tac5s ( stereo voices in ( octaves '1x mono stac5'& .tac5s ( mono voices in 3 octaves '1x stereo stac5'& .tac5s ( stereo voices in 3 octaves '1x mono stac5('& .tac5s ( mono voices in 1 octaves '1x stereo stac5('& .tac5s ( stereo voices in 1 octaves
Mi"er section:
$ew 5nob& '4 $ew 5nob& '4 $ew 5nob& '4 $ew 5nob& '4
$' #or -.C/ 0(2 $' #or -.C3 012 $' #or M $' #or -.C+ 0+@
#ol!me section: $ew 5nob& '.H 4?' manipulates envelope shape #or more punchy or so#ter sound $%%ect section:
Improved sound o# 3langer $ew e##ect& 4haser $ew e##ect& 3langer ( $ew e##ect& .uper strings :/*x stereo Chorus; $ew e##ect& 4itch shi#ter $ew e##ect& (1 d@ )owpass #or e##ect section $ew e##ect& /( d@ @andpass #or e##ect section $ew e##ect& (1 d@ Highpass #or e##ect section $ew e##ect& Tal5box vocal #ilter #or e##ect section $ew e##ect& '8everb trance' is a reverb with detuned sound $ew e##ect& '8everb real' is a classic sounding reverb
&ew section - ' eed'ac(': The new #eedbac5 delay e##ect applies to the e##ect section o# 36/ and 36(. It is use#ull #or morphing echo sounds and #iltered delay e##ects.
$ew 5nob& '< I$' sets #eedbac5 amount $ew selector& '36 3??2@ CB 2?) C' de#ines delay amount $ew button& 'C)I4' clips #eedbac5
) O section:
dditional )3-& )3-1 $ew button& 'B?C' enables 5ey #ollow #or )3- #re%uency :use#ull #or 3M sounds; $ew button& ')3- /7(' selector Improved Trancegate sound
&ew section - '*!" en+elopes' Two additonal ux enveopes can be routed in the mod matrix.
$ew button& ' '6 ?$> /7(' selector $ew 5nob& ' '6 ?$>?)-4? TT CB' $ew 5nob& ' '6 ?$>?)-4? 2?C C' $ew 5nob& ' '6 ?$>?)-4? .'.T I$' $ew 5nob& ' '6 ?$>?)-4? 8?)? .?' $ew 5nob& ' '6 ?$>?)-4? 3 2?' $ew 5nob& ' '6 ?$>?)-4? .H 4?'
Mod matrix& The number o# available slots in the mod matrix has been increased #rom * to /(.
$ew button& 'M-2 M T8I6 ?$> /7(' selector $ew modulation source& ')3- 1' $ew modulation source& ' '6 ?$> /' $ew modulation source& ' '6 ?$> (' $ew modulation source& '#lip#lop' triggers to 0/ or / on note-n commands $ew modulation destination& '#eedbac5' modulates #eedbac5 delay gain $ew modulation destination& 'pan/(' modulates -.C/7( pan $ew modulation destination& 'pan31' modulates -.C371 pan $ew modulation destination& 'pan M' modulates M pan $ew modulation destination& 'pan+' modulates -.C+ pan $ew modulation destination& 'semi' modulates -.C+ semitones $ew modulation destination& '#ine' modulates -.C+ #inetuning $ew modulation destination& 'start' modulates -.C+ start o##set $ew modulation destination& 'mod mou,' modulates amount o# slot, in the mod matrix $ew modulation destination& 'mod mouD' modulates amount o# slotD in the mod matrix $ew modulation destination& 'mod mouE' modulates amount o# slotE in the mod matrix $ew modulation destination& 'mod mou/!' modulates amount o# slot/! in the mod matrix $ew modulation destination& 'mod mou//' modulates amount o# slot// in the mod matrix $ew modulation destination& 'mod mou/(' modulates amount o# slot/( in the mod matrix
G,-:
The inter#ace is rendered in higher %uality with ambient occulsion. @righter displays #or better text display. $ew colors.