Descriptions
of the Ratings
Range (RNG) refers to the relative
distances that the disc should predictably fly.
The values here are not meant to correspond to
particular distances. For most players, a disc
with a higher range rating should have greater
distance potential than a disc with a lower
range rating.
High Speed Stability* (HSS) refers to the
discs flight characteristics during the first part
of the discs flight. A negative rating means the
disc will fly understable at high speeds and turn
to the right. A positive rating means the disc
will fly overstable at high speeds and turn to
the left.
Low Speed Stability* (LSS) refers to the
discs flight characteristics during the end por-
tion of the discs flight. The higher the rating,
the more a disc will try to fade to the left as it
slows down.
Power Requirement (PWR) refers to the
amount of power that must be generated
during the throw to make the disc fly with its
designed characteristics. Failing to meet the
power requirement will generally result in the
disc flying more overstable than intended.
Exceeding the power requirement will generally
result in the disc flying more understable than
intended. While everyone throws differently,
the chart below can be used as a general
rule of thumb:
Power Requirement
1: less than 175 of power
2: 175-225 of power
3: 225-275 of power
4: 275-325 of power
5: 325-375 of power
6: more than 375
Plastic types
B = Baseline is the lowest grade of
plastic in terms of price and durability.
M = Mid-grade is the medium grade of
plastic in terms of price and durability.
P = Premium is the highest grade of
plastic in terms of price and durability.
Discs in higher grades of plastic will
generally fly more overstable than lower
grades of plastic.
Additional notes
*All references to fade and turn assume a
right-handed backhand or left-handed forehand
throw and should be reversed for right-handed
forehand or left-handed backhand throws. For
discs available in multiple grades of plastic, the
ratings represent an average across the plastic
types. Discs in premium plastic will generally fly
slightly more overstable than rated. Discs in
baseline plastic will generally fly slightly less
overstable than rated. All ratings assume a
clean release and nose down throw.
Flight chart data compiled by
Blake Takkunen.
2011 Gotta Go Gotta Throw, Inc. Revised 5/5/11
+5 +4 +3 +2 +1 0
Low Speed Stability
+2 +1 0 -1 -2 -3
High Speed Stability
+5 +4 +3 +2 +1 0
Low Speed Stability
+2 +1 0 -1 -2 -3
High Speed Stability
B M P Model RNG HSS LSS PWR
Medius 3.5 -1 2.5 3
Impact 3.5 -1 2.5 2
#2 Roller 3.5 -1 3 3
#3 Slice 3.5 -1.5 1 2
Panther 3.5 -1.5 1.5 2
Arcturus 3.5 -1.5 1.5 2
Skeeter 3.5 -1.5 2 2
GM Gremlin 3.5 -1.5 2.5 2
Flying Squirrel 3.5 -2 1 1
#1 Slice 3.5 -2 1.5 2
Cobra 3.5 -2 3 2
Eclipse 3.5 -2 3 1
#2 Flyer 3.5 -2 3 1
Kite 3.5 -2.5 1.5 1
Stingray 3.5 -2.5 2 1
Stratus 3.5 -3 1 1
#2 Hyzer 3 1 4 3
Mako 3 0 1.5 2
Pain 3 0 2 2
Moose 3 0 2 2
Roc 3 0 2.5 2
MD1 3 0 2.5 2
Vector 3 0 2.5 2
#3 Hookshot 3 0 3 3
Cro 3 0 3 2
Hornet 3 0 3 2
Wasp 3 0 3 2
Warrior 3 0 3 2
Aftershock 3 0 3 3
#1 Hyzer 3 0 4 4
#3 Hyzer 3 0 4 3
Sentinel MF 3 0 4 2
San Marino Roc 3 -0.5 2 2
Core 3 -0.5 2 2
Shockwave 3 -0.5 2.5 2
Aurora MS 3 -1 1 1
Buzzz SS 3 -1 1.5 1
Oracle 3 -1 1.5 1
Mission 3 -1 1.5 1
Wildfire (Up) 3 -1 2 2
Caribou 3 -1 2 1
Spider 3 -1 2 1
Shark 3 -1 2 1
Legacy 3 -1 2 1
Scout 3 -1 2 1
Buzzz 3 -1 2 1
Backbone 3 -1 3 2
Coyote 3 -1.5 1 1
MD2 Fiend 3 -1.5 1 1
Comet 3 -1.5 1.5 1
Precision 3 -1.5 1.5 1
Fuse 3 -1.5 1.5 1
Hawk 3 -1.5 2 1
Grizzly 3 -1.5 2 2
Midknight 3 -2 1.5 1
Tui 3 -2 1 1
Wolf 3 -2 2 1
Meteor 3 -2 2 1
Element 3 -2 2 1
#3 Flyer 3 -2 2 1
Wildfire (Down) 3 -2 3.5 2.5
Glide 3 -2.5 0.5 1
Transcend 3 -2.5 1 1
Optimizer 3 -3 0 1
#2 Slice 3 -3 0.5 1
Demon 2.5 2 4 3
Drone 2.5 1 4 3
Gator 2.5 0 3 2
Zone 2.5 0 3 3
Sharpshooter #2 2.5 0 3 3
Wedge 2.5 -2 1 1
XD 2.5 -2 1 1
Classic Roc 2.5 -2 2 1
Banger-GT 2 0 1.5 1
Te Moko 2 0 1.5 2
P2 Psycho 2 0 1.5 1
Wizard 2 0 2 1
Challenger 2 0 2 1
Aviar Big Bead 2 0 2 1
Hydra 2 0 2 2
Voodoo 2 0 2 1
Titanic 2 0 2 1
Sinus SP 2 0 2.5 2
Sinus AP 2 0 2.5 2
Beaver 2 0 2.5 1
Rhyno 2 0 3 1
Dart 2 -0.5 1 1
Yeti Aviar 2 -0.5 1.5 1
Focus 2 -0.5 1.5 1
Warlock 2 -0.5 1.5 1
Magic 2 -1 1 1
#2 Upshot 2 -1 1 1
Ion 2 -1 1 1
Aviar Putter 2 -1 1.5 1
Magnet 2 -1 1.5 1
Pure 2 -1 1.5 1
Summit 2 -1 1.5 1
Omega 2 -1 1.5 1
P1 Maniac 2 -1 1.5 1
Crossfire 2 -1 1.5 1
Blunt 2 -1 2 1
Blowfly 2 -1 2 1
Woodchuck 2 -1 2 1
Crosshair 2 -1.5 1 1
Swan 2 -1.5 1 1
Spike 2 -1.5 2 1
Zephyr 2 -2 1 3
Polar Bear 2 -2 1 1
Rock-It 2 -2 1 1
Pindragon 2 -2.5 1.5 1
Pig 1.5 1 3.5 3
Ringer 1.5 0 2 1
Arrow 1.5 0 2.5 2
Ridge 1.5 0 2.5 2
Money Putter 1.5 0 2.5 2
Vp 1.5 0 3 2
Sharpshooter #3 1.5 0 3 2
Aero 1.5 -1 0 1
Juju 1.5 -1 1 1
Rubber Putter 1.5 -1 1 1
Reef 1.5 -2 1 1
Turbo Putt 1.5 -2.5 1.5 1
Wheel (flying) 1 1 2 3
Polecat 1 -2 0 1
APX 1 -2 0 1
The Upshot 1 -2 0 1
Rippa 1 -2 0 1
Birdie 1 -2 0.5 1
Whitler 1 -2 0.5 1
#2 Putter 1 -2 1 1
86 Softie 1 -2 1 1
Powerdrive 1 -2 1 1
Blowfly 2 1 -2 1 1
10m Crossfire 1 -2.5 1.5 1
Putt'r 1 -3 0 1
10m Brick 1 -3 0 1
Sonic 1 -3 0.5 1
Rattler 1 -3 1 1
3.5
3
2.5
2
1.5
B M P Model RNG HSS LSS PWR
Force 5.5 0 4 6
Blitz 5.5 0 4 6
TeeRex 5.5 0 4.5 6
Pulse 5.5 0 4.5 5
PD2 Chaos 5.5 -0.5 3.5 6
DD Hysteria 5.5 -0.5 3.5 5
Boss 5.5 -0.5 4 6
Halo 5.5 -0.5 4 6
Double D 5.5 -0.5 4 6
Groove 5.5 -1 3 5
Wraith 5.5 -1 3.5 5
Surge 5.5 -1 3.5 5
Destroyer 5.5 -1 3.5 6
Nuke 5.5 -1 3.5 6
Diablo DT 5.5 -1 3.5 5
Surge SS 5.5 -1.5 3 5
DD2 Frenzy 5.5 -1.5 3.5 6
Flow 5.5 -1.5 3.5 5
Spectra 5.5 -2 2.5 4
Wahoo 5.5 -2 3 5
Nuke SS 5.5 -2 3 5
Rogue 5.5 -2 3 5
Classic Inferno 5.5 -2 3 4
Quarter K II 5.5 -2 3.5 4
Hurricane 5.5 -2 3.5 6
King 5.5 -2 3.5 6
Terminator 5.5 -2 4.5 6
Monarch 5.5 -2.5 2.5 5
Katana 5.5 -2.5 3 5
Havoc 5.5 -2.5 3 5
Vulcan 5.5 -2.5 3.5 5
Ninja 5.5 -3 3 4
Flick 5 1 4 5
Xcaliber 5 0.5 4.5 6
Boatman 5 0 2.5 5
Striker 5 0 3 5
Starfire 5 0 3.5 5
Quarter K 5 0 3.5 5
Ape 5 0 4.5 6
Raptor-X 5 -0.5 3 5
Orion LF 5 -0.5 3 5
Mirus 5 -0.5 3 5
Genesis 5 -0.5 3 5
Avenger 5 -0.5 3.5 5
Crush 5 -0.5 3.5 6
Illusion 5 -0.5 3.5 5
PD Freak 5 -1 2.5 5
Starfire-L (SL) 5 -1 3 5
Inferno 5 -1 3 5
Scream 4.5 -1 3 4
Riptide 5 -1 3 5
Riot 5 -1 3 5
XS 5 -1.5 2.5 4
Viking 5 -1.5 2.5 4
Flash 5 -1.5 3 5
Raging Inferno DT 5 -1.5 3 5
Orion LS 5 -1.5 3 5
Helios 5 -1.5 3 5
Orc 5 -1.5 3.5 5
Beast 5 -2 2 4
Gamma Ray 5 -2 2 4
Vision 5 -2 2.5 3
Secret Weapon 5 -2 2.5 4
Wildcat 5 -2 3 5
Valkyrie 5 -2 3 4
Scream DT 5 -2 3 4
100m Lazer 5 -2 3 4
MX-1 5 -2 3 5
Roadrunner 5 -2.5 1 3
Sidewinder 5 -2.5 2 3
Raptor 5 -2.5 2.5 4
Spirit 4.5 2 4 5
Scream Max 4.5 1 3 5
Predator 4.5 1 4 5
Teebird 4.5 0 2.5 4
Raging Inferno 4.5 0 3 5
Tsunami 4.5 0 3.5 5
Primitus 4.5 0 3.5 5
Speed Demon 4.5 0 4.5 5
Max 4.5 0 5 5
Timberwolf 4.5 -0.5 2 4
Ascent 4.5 -0.5 2.5 4
Eagle-X 4.5 -0.5 3 4
Assassin 4.5 -0.5 3 4
River 4.5 -0.5 3 4
Trident 4.5 -0.5 4.5 5
T-Bone 4.5 -1 2 4
Teebird-L (TL) 4.5 -1 2 4
XL 4.5 -1 2.5 3
CD Craze 4.5 -1 3 5
Tracker 4.5 -1 3 4
Savage 4.5 -1 3 5
Northman 4.5 -1 3 4
Eagle-L (EL) 4.5 -1.5 2.5 3
#2 Helix 4.5 -1.5 3 4
Wolverine 4.5 -1.5 3 4
Avenger SS 4.5 -2 2 4
TD Rush 4.5 -2 2 3
Dragon 4.5 -2 2.5 4
JLS 4.5 -2 2.5 3
Odyssey ULR Driver 4.5 -2 2.5 4
Apache 4.5 -2 3 5
Swift Fox 4.5 -2 3 4
Epic 4.5 -2 4 5
Defender 4.5 -3 1.5 2
Archangel 4.5 -3 3 3
XXX 4 2 4 5
Viper 4 2 5 3
Banshee 4 1 4 4
EXP1 4 1 4 4
Firebird 4 0.5 4 4
Hybrid 4 0 3 4
#1 Helix 4 0 3 4
Axe 4 0 3.5 5
Monster 4 0 4 5
Firebird-L (FL) 4 0 4 4
Stalker 4 -0.5 2 4
Gazelle 4 -1 2 3
Cyclone 4 -1 3 3
#2 Driver 4 -1 3 3
Velocity 4 -1.5 2 4
#1 Flyer 4 -1.5 2.5 3
#4 Driver 4 -1.5 3 4
#1 Roller 4 -2 1 4
Leopard 4 -2 1 3
Xpress 4 -2 1.5 3
Polaris LS 4 -2 2 3
Diamond 4 -2 2 3
Cheetah 4 -2 2.5 3
#1 Driver 4 -2 2.5 3
#3 Driver 4 -2 3 3
Maximizer 4 -3 0.5 2
Whippet 3.5 2 4 3
Blaze 3.5 1 4 3
Sharpshooter #1 3.5 0 3 4
#1 Hookshot 3.5 -0.5 3 3
#2 Hookshot 3.5 -0.5 3 3
Sabre 3.5 -1 1 1
Squall 3.5 -1 1.5 3
1
5
5.5
4
4.5
3.5
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