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Hardware: Optional Character Creation Rules

1) The document provides optional character creation rules for a Hardware character in 4 steps. Step 1 determines attributes as usual. Step 2 allows disregarding 2 skill programs instead of 1 when selecting skills. 2) Step 3 has the player roll or choose an area of expertise like Aerospace Genius or Automotive Genius from a table. Step 4 determines who is sponsoring the character's work by rolling on a table that includes options like a criminal organization, foreign government, or private company. 3) Additional rolls determine the character's status with their sponsoring organization, such as still employed, left on good terms, or considered AWOL and hunted if they kept equipment.

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100% found this document useful (1 vote)
155 views2 pages

Hardware: Optional Character Creation Rules

1) The document provides optional character creation rules for a Hardware character in 4 steps. Step 1 determines attributes as usual. Step 2 allows disregarding 2 skill programs instead of 1 when selecting skills. 2) Step 3 has the player roll or choose an area of expertise like Aerospace Genius or Automotive Genius from a table. Step 4 determines who is sponsoring the character's work by rolling on a table that includes options like a criminal organization, foreign government, or private company. 3) Additional rolls determine the character's status with their sponsoring organization, such as still employed, left on good terms, or considered AWOL and hunted if they kept equipment.

Uploaded by

jester5
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Hardware: Optional Character Creation Rules

CHARACTER CREATION by Severus Snape


Step One: The Usual
This step has not changed at all. You will still determine the 8 attributes, Hit Points, SDC, alignments, and other
rounding out things about your character as you have always done. And the same original exception is still valid: If
your character has an IQ score below 9, raise it up to 9.
Step Two: Education and Skill Selection
This step has changed a little. You will still roll for the education level of the character, but then disregard two entire
skill programs (and not one as per the core rules) to reflect the specialized training the character has in his or her
chosen field. The reasoning for dropping two skill programs is that the new areas of expertise are more focused than
the originals, and as such they start with more area-related skills than before. Analytical Geniuses still do not roll for
education.
Step Three: Area of Expertise
This is where we start to deviate from the original character creation rules. There used to be four areas of expertise for
the Hardware character: Electrical Genius, Mechanical Genius, Analytical Genius, and Weapons Expert/Engineer. If you
take a look at the following table, youll see that Electrical and Mechanical Genius are now expanded into several new
areas. Roll once on the following table to determine what area the character is, or choose the one that fits the concept
you have in mind.
01-12 Aerospace Genius
13-25 Analytical Genius
26-37 Automotive Genius
38-50 Bionics Genius
51-63 Electro-Mechanical Genius
64-75 Marine/Oceanic Genius
76-87 Robotics Genius
88-00 Weapons Expert/Engineer
Once you have determined what the area of expertise is for the character, go to that section to create the
character. The abilities, skills, budgets, and other important information will be listed therein. For Analytical
Genius and Weapons Expert/Engineer, please see the appropriate section in the Heroes Unlimited core rule book
as these two areas have not changed.
Step Four: The Sponsoring Organization
Someone has to pay for all of this, right? Roll once on the following table to determine who the financial backer is.
Again, you can always just pick one that suits the concept of the character.
01-10 Criminal Enterprise. A large criminal organization saw the characters genius and decided to use
any means necessary to funnel enough cash to the character so he/she could build them some super toys
to wreak havoc on the general public with.
11-20 Foreign Government. A government other than the characters own has contracted with the
character to help them catch up to and bypass the rest of the world as far as their air force is concerned.
21-30 Investment Group, Private. A group of silent investors has contracted with the character to see
what he/she is capable of creating, with the promise that the character will receive all the credit for doing
so.
31-40 Investment Group, Public. Much like the private investment group, except that the group is out in
the open and has contacted the media with promises of what the character is/was developing. This can go
badly for the character depending on his/her status with the organization.

41-50 Military. The character was enlisted in the military, and was part of a team of researchers
attempting to build super vehicles for use in combat.
51-60 Private Company. The character was an employee of an aviation or aeronautics company, such as
Boeing, where he/she was working on aircraft. The character could have been working on any facet of
aircraft, from safety to designing new ones.
61-70 Self, Inheritance. Someone wealthy in the characters family, or a wealthy friend, died and left the
character all kinds of money. Alternatively, the character ended up winning the lottery.
71-80 Self, Savings. Through hard work and frugality, the character somehow was able to scratch and
save enough money to put his dream into reality.
81-90 Wealthy Individual, Private. Much like the private investment group, but this is a single individual
who has decided to fund the endeavor.
91-00 Wealthy Individual, Public. Much like the public investment group, but this is a single individual who
has decided to fund the endeavor.
Status with the Sponsoring Organization
Only roll on the following table if the financier of the project is not the character.
01-12 The character is still employed by the organization, either publicly or privately, and is drawing a
salary of 1d6 x $50,000 annually.
13-25 The characters contract with the organization ended, and the character was allowed to leave on
friendly terms. More projects may be in the works, and the character could be hired again. The
organization views the character as an asset, and the character may call upon the organization for
equipment and supplies (but he/she should be wary of over-using this contact).
26-38 The characters contract with the organization ended, and the character left on neutral terms. More
projects may be in the works, and the character may or may not be hired again. The organization holds no
animosity towards the character, but the character cannot call upon this organization for any more help or
support.
39-50 The characters contract with the organization was terminated, either due to a lack in additional
funding or a lack of qualified results. The organization has severe animosity towards the character, and
will not help in any way. Additionally, the organization may be trying to retrieve their property and/or
harm the character.
51-62 The character up and ran off with the product, and is now considered to be AWOL. The organization
has contacted law enforcement, bounty hunters, and the media in an attempt to have the character
tracked down, arrested, and have their property returned to them.
63-75 The character up and ran off with the product, and is now considered to be AWOL. Fearing public
backlash, or because the project was funded by a criminal enterprise, the organization is taking matters
into their own hands and are secretly hunting the character.
76-88 The program that the character was contracted with was dissolved, and all ties have been severed.
The organization may want their product back, but it is possible (01%-20%) that they have forgotten
about the character and anything he or she may have created.
89-00 For one reason or another, the character angered the executives and was thrown out of program.
All ties are severed, and the organization definitely wants to know if the character finished and/or kept
anything that doesnt belong to him or her.

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