Player name
Position
Mv ST SP SK
Starting skills
Improvements
Rank
Injuries
ST SP SK
Total
1 Pt 2 Pt
Pts
3 Pt
4 Pt
INJ
1
INJ 2
INJ
3
Kill
MVP
XP Value
10
11
12
13
14
VALUE OF PLAYERS:
EXTRAS
TEAM NAME
RACE
Brokkr
HEAD COACH
TEAM VALUE
TREASURY
16 Mc
0 Mc
DICE
6 Mc
CARDS
10 Mc
COACHES (D/O/S)
8 Mc
8 Mc
CHEERLEADERS
VALUE OF EXTRAS:
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10
16
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Abilities Overview
ABILITIES
Name
Position
Description
360 Vision
Any
Everywhere counts as the players front arc. Player has
6 Threat Hexes.
Mind Like Water
Alert
Any
Immediately choose to turn to face any player moving
into an adjacent hex.
Misdirect
Striker or Jack
+1 dice to catch inaccurate passes.
Pacifist
Backflip
Any
Automatic double when standing up.
Prima Donna
Can't Feel a Thing
Any
1 automatic success for Armour checks.
Quick Change Artist
Comin' Through
Any
Quick Recovery
Dirty Tricks
Any
+1 dice on attempts to Brush Aside.
Once per game, call Foul! On any opposing player in
the pitch and make a normal Ref check against that
player.
Treat Stomp as a Slam (still counts as Stomp though).
+1 dice for any Dodge
Runaround
A Safe Pair of Hands
Does That Hurt?
Guard or Jack
Duck and Weave
Any
Even the Odds
Jack
Fragile
Any
As per Running Interference but can only be used if the
players team is losing. Can also be used once per
Rush.
The player counts as rolling 1 less success on each
Armour check. Work out the check as normal and then
reduce the final total of successes by 1, to a minimum
of zero.
Name
Really Lucky
Roll
Position
Always responds to a Slam with a Slamback rolling the
same number of dice with the same target success
scores as the Slamming player.
Can perform the Feint action. See page 15 of Season 2
Striker or Jack
Rulebook.
Cannot Slam, Slamback, Sucker Punch, Stomp or
Any
Throw the ball at another player.
Roll 1 dice at the start of the match. On a 1 the player
Guard
becomes a Striker for the game. See page 28 of
Season 2 Rulebook.
Start the game as a Jack. Can perform a Transform
Any Robot Player
action. See pages 14 and 29 of Season 2 Rulebook.
Treat 1-3 damage on the player as 1 only. 4 or more
Any
damage is still dead as normal.
Any
Any
Striker or Jack
Any
Treats a winning Dodge as a double win against
Stomps.
A token buys a Run action for two players with this
ability. They must take their actions immediately one
after the other.
Guard or Jack
Once per match see page 42 of Main Rulebook.
Show Off
Striker or Jack
1 less dice for Strike attempts but will always count as
Showboating if the Strike is a success.
Jack
May Dash as part of any action allowing the player to
move at least 1 hex.
Gotcha!
Any
Grizzled
Any
-1 dice for opponents Slams.
Steady
Guard or Jack
It Wasn't Me
Any
Affects the way Fouls work. See page 28 of Season 3
Rulebook.
Stretch
Any
2 hex move and requires Speed Test (123). Can be part
of a Run or Sprint. See page 63 of Main Rulebook.
Taking a Dive
Striker or Jack
Re-roll one dice once per Action for any normal test.
Running Interference
-1 penalties for Threat Hexes count as -2. Evading
players that fail do not move and their action ends. The
maximum penalty for is -3 if at least one of the players
causing the penalty has this ability.
Jump
Description
Slide
Striker or Jack
Cannot be knocked down by a Slam. Is still pushed
back and may still have to take Armour checks.
+1 dice on attempts to Dash.
Once per match. The player falls to the floor and the
players coach can call foul. See page 29 of Season 3
Rulebook.
Abilities Overview
Keeper
Long Arms
Lucky
3+ Armour and DB Glove. Can pick up and Throw at -1.
Can Punt which will end the Rush. See page 64 of Main
Rulebook.
Teleport
Judwan
Longer throwing range (4, 8, 12) but cannot score
bonus points. (See page 27 of Season 2 Rulebook).
Threatening
Any
Re-roll one dice once per Rush for any normal test.
Guard
Any Teraton Player See page 31 of Season 3 Rulebook.
Any
The players Threat Hexes always modify a test (up to
the maximum for that test) if the modifier is listed at all.
Dreadball MVP Giant Overviews
Position
MoveStrengt SpeedSkillArmourBasic Cost ( Notes
Alpha Simian
GIANT-Jack
3+
4+
4+
4+
20
Anne-Marie Helder
Guard/ Striker*
3+
4+
5+
4+
Asylum
Guard
4+
3+
5+
4+
A'Teo Adysi
Striker
4+
3+
4+
5+
12
Barricade
GIANT-Guard
4+
3+
5+
4+
18
Big Mech
GIANT-Jack
3+
4+
4+
4+
19
Buzzcut
DBR7-Firewall
Dozer
Guard
Keeper
GIANT-Guard
6
5
4
2+
3+
3+
4+
5+
5+
5+
4+
4+
4+
3+
4+
11
10
19
Drake
Guard
3+
4+
5+
4+
12
Galdo
Jack
5+
4+
4+
4+
Gorim Ironstone
Grak
Irsala Sephalin
John Doe
Lucky Logan
Ludwig
Lyra The Fixer
Striker
Guard
Jack
Guard
Jack
Jack
Jack
5
5
5
4
6
6
6
3+
3+
4+
3+
4+
4+
4+
4+
4+
3+
4+
3+
3+
3+
4+
6+
4+
5+
3+
4+
5+
5+
4+
4+
4+
4+
4+
4
8
10
8
12
8
10
7
Mee-kel Judwan
Striker
5+
3+
3+
5+
12
Mellisandra
Nameless Spawn
Nightshade
Number 88
Reek Rolat
Rico van Dien
Riller
Jack
GIANT-Guard
Striker
Jack
Guard
Striker
Jack
5
5
6
8
5
6
5
4+
4+
4+
4+
3+
4+
4+
3+
3+
3+
2+
3+
4+
3+
4+
5+
4+
4+
6+
3+
4+
4+
4+
5+
4+
4+
5+
4+
10
21
8
8
9
12
10
Schnorkel The Avenger
Guard
4+
4+
5+
4+
Slippery Joe
The Enforcer
Striker
Guard
5
7
5+
3+
3+
3+
4+
4+
5+
4+
7
10
The Excavator
Guard
3+
5+
6+
4+
The Praetorian
Striker
4+
4+
3+
5+
11
The Veteran
Striker
4+
3+
4+
5+
12
Thunder Chris
Jack
4+
4+
3+
4+
12
Wildcard
Wyn Grethzki
Jack
Striker
6
5
4+
5+
3+
4+
4+
3+
4+
5+
9
11
Yurik Yurikson
Guard
3+
5+
4+
4+
11
Show Off, Threatening, Slide,
Stretch
Grizzled, Prime Donna*, Does This
Hurt?
Backstab, Does That Hurt?
Duck & Weave, Backflip, Jump, 360
Vision
Threatening, Stretch, Comin
Through!
Show Off, Threatening, Cant Feel a
Thing
Grizzled, Cant Feel a Thing
Lucky, Steady
Threatening, Teleport
Can't Feel a Thing, Quick Recovery,
Really Lucky, Steady
360 Vision, Stubborn, Quick
Recovery
Grizzled, Steady
Pile-Driver, Uncontrolled
Alert, Steady, Toxic, Gotcha
Gotcha!
Really Lucky
Cant Feel a Thing, Slide, Jump
Stretch, Jump, Backstab
Pacifist, Long Arms, Misdirect, 360
Vision, Cant Feel a Thing
Stretch, Slide, Taking a Dive
Threatening, Gotcha!
Dirty Tricks
Mind Like Water, Jump
Cant Feel a Thing
Jump, Show Off
It Wasnt Me, Dirty Tricks, Show Off
Fan Favourite, Klutz, Steady, Can't
Feel a Thing
A Safe Pair of Hands, Jump, Roll
Jump. Backflip
Steady, Driller, Grizzled, Can't Feel
a Thing
A Safe Pair of Hands, Cant Feel a
Thing
Grizzled, Duck & Weave, Quick
Recovery
Grizzled, Even the Odds, 360
Vision, Threatening
Even the Odds, Slide
Duck & Weave, Alert
Steady, Cant Feel a Thing, Quick
Recovery, 360 Vision
Will Play For
Anyone
Anyone
Anyone
Anyone in the Azure Forest League
Anyone
Anyone
Anyone
Anyone
Anyone
Genetically pure human teams or Teratons
Anyone
Forge Fathers only
Anyone
Anyone
Anyone (except Orx and Goblins)
Genetically pure humans only
Zzor only
Anyone
Judwan only
Anyone
Anyone
Anyone (except Asterians)
Anyone
Veer-myn
All
Anyone
Anyone except genetically pure human teams
Orx and Goblins only
Anyone
Anyone
Anyone
Anyone except genetically pure humans
Anyone
Genetically pure humans or Asterians
Robots only
Anyone (except Orx and Goblins)
Dreadball Team Overviews
Position
MoveStrengt SpeedSkillArmourStarting Te Basic Cost ( Notes
Starting Assets
Guard
Jack
Striker
5
5
5
4+
4+
4+
4+
4+
4+
4+
4+
4+
4+
4+
5+
x2
x3
x3
10
8
10
Guard
3+
4+
5+
4+
x3
13
Orx
Jack
5+
3+
4+
4+
x5
Goblin
Guard
4+
3+
5+
4+
x2
12
Striker
4+
3+
5+
5+
x6
11
Guard
Midgard Delvers
Jack
Forge Fathers
Striker
Guard
Chromium
Jack
Chargers
Robots
Striker
Guard
Locust City
Jack
Chiefs
Zzor
Striker
5
5
5
5
6
5
5
5
6
3+
3+
3+
3+
4+
5+
3+
4+
4+
5+
5+
5+
5+
4+
3+
4+
4+
4+
4+
4+
4+
4+
4+
4+
5+
4+
5+
4+
4+
5+
4+
4+
5+
4+
4+
5+
x3
x3
x2
x0
x6
x0
x1
x5
x2
13
9
9
8
17
9
11
Steady
Pelgar Mystics
Judwan
Striker
5+
4+
4+
5+
x6
15
Pacifist, Misdirect, Long Arms
0x Dice
1x Card
Guard
Jack
Striker
Guard
Jack
Striker
Guard (Sticky)
Guard (Hard)
Striker
5
5
5
6
6
6
4
5
6
4+
4+
4+
5+
5+
5+
4+
3+
4+
4+
4+
4+
3+
3+
3+
4+
5+
4+
4+
4+
4+
4+
4+
4+
5+
4+
4+
4+
4+
5+
4+
4+
5+
4+
4+
5+
x1
x4
x3
x1
x3
x4
x2
x2
x4
10
9
10
10
10
13
9
15
13
Running Interference
4x Dice
0x Cards
Guard
3+
5+
4+
4+
x4
15
Teleport
Jack
3+
5+
4+
4+
x4
10
Teleport
0x Dice
0x Cards
Koeputki Giants
Jack
Zees
5+
3+
5+
4+
x10
It Wasn't Me, Runaround,
Monkey Business
0x Dice
1x Card
Guard
Jack
Striker
Guard
Rotatek
Jack
Rockslides
Brokkr
Striker
Guard
The
Jack (Gaelin)
Unincorporated
Jack (Sorak)
Rebs
Striker
Guard
Rallion Roses
Jack
Hobgoblins
Striker
Guard
The Red Planets
Jack
Martians
Striker
6
6
6
4
4
4
5
7
5
6
5
5
5
6
6
6
4+
4+
4+
3+
3+
3+
4+
4+
4+
5+
3+
4+
4+
4+
4+
4+
4+
4+
4+
5+
5+
5+
4+
4+
3+
4+
5+
4+
4+
4+
4+
4+
4+
4+
4+
4+
4+
4+
5+
4+
4+
3+
5+
5+
5+
5+
5+
5+
4+
4+
5+
4+
4+
5+
4+
4+
4+
5+
4+
4+
5+
4+
4+
5+
x2
x2
x4
x4
x2
x4
x2
x2
x2
x2
x1
x4
x2
x2
x4
x2
12
9
12
12
9
9
12
13
10
15
20
9
11
10
9
10
Tail
Tail
Tail
Steady
Steady
Grizzled, Steady
Pummel
Charge!
Safe Pair of Hands (Feet)
Jump, Slipper Customer
Mighty, Steady, Trail Blazer
Stench
Stench
Fragile
Fragile, Illegal
Fragile, Safe Pair of Hands
Trontek 29ers
Humans
Greenmoon
Smackers
Orx/Goblins
Skittersneak
Stealers
Veer-myn
Void Sirens
Humans
Shan-Meeg
Starhawks
Asterians
Kalimarin
Ancients
Nameless
Ukomo
Avalanchers
Teratons
Nemion
Oceanics
Sphyr
1x Dice
2x Cards
1x Dice
1x Card
0x Dice
1x Card
Quick Change Artist
Quick Change Artist
Quick Change Artist
Can't Feel a Thing, Steady
Can't Feel a Thing, Slide
Can't Feel a Thing
Dirty Tricks
Fragile, Tacking a Dive
Fragile
Gotcha!
Can't Feel a Thing, Steady
A Safe Pair of Hands
1x Dice
1x Card
1x Dice
1x Card
1x Dice
1x Card
0x Dice
0x Cards
Defensive Coach
0x Dice
0x Cards
0x Dice
1x Cards
1x Dice
1x Cards
0x Dice
0x Cards
2x Dice
1x Cards
3x Dice
1x Cards
LS
1
W
0
T
0
L
0
100%
0%
0%
0%
0
1
Strikes
statistics
Opponent
Landslide
Jono
Race
Void Sirens
Kills
7-0
2 - 0
7.0 - 0.0
2.0 - 0.0
Strikes
Kills
7-0
Winnings
5 Mc
Mc
Mc
Mc
Mc
Mc
Mc
Mc
Mc
10
Mc
11
Mc
12
Mc
13
Mc
14
Mc
15
Mc
16
Mc
17
Mc
18
Mc
19
Mc
20
Mc
21
Mc
22
Mc
23
Mc
24
Mc
25
Mc
26
Mc
27
Mc
28
Mc
29
Mc
Dreadball Roster Creator
FF0000www.thepaintingmonkey.wordpress.com
Notes
30
Mc
31
Mc
32
Mc
33
Mc
34
Mc
35
Mc
36
Mc
37
Mc
38
Mc
39
Mc
40
Mc
41
Mc
42
Mc
43
Mc
44
Mc
45
Mc
46
Mc
47
Mc
48
Mc
49
Mc
50
Mc
51
Mc
52
Mc
53
Mc
54
Mc
55
Mc
56
Mc
57
Mc
58
Mc
59
Mc
60
Mc
61
Mc
Dreadball Roster Creator
FF0000www.thepaintingmonkey.wordpress.com
62
Mc
63
Mc
64
Mc
65
Mc
66
Mc
67
Mc
68
Mc
69
Mc
70
Mc
71
Mc
72
Mc
73
Mc
74
Mc
75
Mc
76
Mc
77
Mc
78
Mc
79
Mc
80
Mc
81
Mc
82
Mc
83
Mc
84
Mc
85
Mc
86
Mc
87
Mc
88
Mc
89
Mc
90
Mc
91
Mc
92
Mc
93
Mc
Dreadball Roster Creator
FF0000www.thepaintingmonkey.wordpress.com
94
Mc
95
Mc
96
Mc
97
Mc
98
Mc
99
Mc
100
Mc
Dreadball Roster Creator
FF0000www.thepaintingmonkey.wordpress.com