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AutoCAD 2012
2007
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AutoCAD 2012 Shortcuts
Uploaded by bernd,
updated on 12/13/2011 by bernd
Platform: Windows/ English
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Table of Contents:
1.
2.
3.
4.
5.
6.
Manage Drawings
Toggle Drawing Modes
Manage Screen
Manage Workflow
Toggle General Features
Command Shortcuts
HoneyView 5.03
Microsoft Word 2013
ALT+[Digits] Symbol Codes
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1. Manage Drawings
Ctrl + n
N ew Drawing
Ctrl + s
S ave drawing
Ctrl + o
O pen drawing
Ctrl + p
P lot dialog box
Ctrl + Tab / Ctrl + Shift + Tab
Switch to next /
switch to previous
drawing
Ctrl + Page Up / Page Down
Switch to next tab /
switch to previous
tab in current
drawing
Ctrl + q
Exit
Ctrl + a
Select a ll objects
up
2. Toggle Drawing Modes
F3
Toggles object snap mode
F7
Toggle grid mode
F8
Toggle ortho mode
F9
Toggle snap mode
F10
Toggle polar mode
F11
Toggle object snap tracking
F12
Toggle dynamic input mode
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3. Manage Screen
Ctrl + 0 (zero)
Clean Screen
Ctrl + 1
Property Palette
Ctrl + 2
Design Center Palette
Ctrl + 3
Tool Palette
Ctrl + 4
Sheet Set Palette
Ctrl + 6
DBConnect Manager
Ctrl + 7
Markup Set Manager Palette
Ctrl + 8
Quick Calc
Ctrl + 9
Command Line
up
4. Manage Workflow
Ctrl + c
Copy object
Ctrl + x
Cut object
Ctrl + v
Paste object
Ctrl + Shift + c
Copy to clipboard with base
point
Ctrl + Shift + v
Paste data as block
Ctrl + z
Undo last action
Ctrl + y
Redo last action
Ctrl + [
Cancel current command (or
ctrl + \ )
up
5. Toggle General Features
Ctrl + d
Toggle coordinate d isplay
Ctrl + g
Toggle G rid
Ctrl + e
Cycle isom e tric planes
Ctrl + f
Toggle running object snaps
Ctrl + h
Toggle Pick Style
Ctrl + Shift + h
Toggle H ide pallets
Ctrl + i
Toggle Coords
Ctrl + Shift + i
Toggle I nfer Constraints
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6. Command Shortcuts
3D Command Shortcuts
3A
3D0
3DARRAY / Creates a 3D matrix
of objects in a rectangular or
polar arrangement.
3DORBIT/ Rotates the view in 3D
space, but constrained to
horizontal and vertical orbit
only.
3DW
3DWALK/ Changes the 3D view
in a drawing interactively to
create the appearance of
walking through the model.
3F
3DFACE/ Creates a three-sided
or four-sided surface in 3D
space.
3M
3DMOVE/ In a 3D view, displays
the 3D Move gizmo to aid in
moving 3D objects a specified
distance in a specified direction.
3P
3DPOLY/ Creates a 3D polyline.
3R
3DROTATE/ In a 3D view,
displays the 3D Rotate gizmo to
aid in revolving 3D objects
around a base point.
3S
3DSCALE/ In a 3D view, displays
the 3D Scale gizmo to aid in
resizing 3D objects.
A Command Shortcuts
A
ARC / Creates an arc.
ADC
ADCENTER / Manages and
inserts content such as blocks,
xrefs, and hatch patterns.
AA
AREA / Calculates the area and
perimeter of objects or of
defined areas.
AL
ALIGN / Aligns objects with
other objects in 2D and 3D
AP
APPLOAD / Load Application
AR
ARRAY / Creates multiple copies
of objects in a pattern.
ARR
ACTRECORD / Starts the Action
Recorder.
ARM
ACTUSERMESSAGE / Inserts a
user message into an action
macro.
ARU
ACTUSERINPUT / Pauses for
user input in an action macro.
ARS
ACTSTOP / Stops the Action
Recorder and provides the
option of saving the recorded
actions to an action macro file.
ATI
ATTIPEDIT / Changes the textual
content of an attribute within a
block.
ATTDEF / Redefines a block and
ATT
updates associated attributes.
ATE
ATTEDIT / Changes attribute
information in a block.
B Command Shortcuts
B
BLOCK / Creates a block
definition from selected objects.
BC
BCLOSE / Closes the Block
Editor.
BE
BEDIT / Opens the block
definition in the Block Editor.
BH
HATCH / Fills an enclosed area
or selected objects with a hatch
pattern, solid fill, or gradient fill.
BO
BOUNDARY / Creates a region
or a polyline from an enclosed
area.
BR
BREAK / Breaks the selected
object between two points.
BS
BSAVE / Saves the current block
definition.
BVS
BVSTATE / Creates, sets, or
deletes a visibility state in a
dynamic block.
C Command Shortcuts
C
CIRCLE / Creates a circle.
CAM
CAMERA / Sets a camera and
target location to create and
save a 3D perspective view of
objects.
CBAR
CONSTRAINTBAR / A toolbarlike UI element that displays the
available geometric constraints
on an object.
CH
PROPERTIES / Controls
properties of existing objects.
CHA
CHAMFER / Bevels the edges of
objects.
CHK
CHECKSTANDARDS / Checks the
current drawing for standards
violations.
CLI
COMMANDLINE / Displays the
Command Line window.
COL
COLOR / Sets the color for new
objects.
CO
COPY / Copies objects a
specified distance in a specified
direction.
CT
CTABLESTYLE / Sets the name of
the current table style
CUBE
NAVVCUBE / Controls the
visibility and display properties
of the ViewCube tool.
CYL
CYLINDER / Creates a 3D solid
cylinder.
D Command Shortcuts
D
DIMSTYLE / Creates and
modifies dimension styles.
DAN
DIMANGULAR / Creates an
angular dimension.
DAR
DIMARC / Creates an arc length
dimension.
JOG
DIMJOGGED / Creates jogged
dimensions for circles and arcs.
DBA
DIMBASELINE / Creates a linear,
angular, or ordinate dimension
from the baseline of the
previous or selected dimension.
DBC
DBCONNECT / Provides an
interface to external database
tables.
DCE
DIMCENTER / Creates the center
mark or the centerlines of circles
and arcs.
DCO
DIMCONTINUE / Creates a
dimension that starts from an
extension line of a previously
created dimension.
DCON
DIMCONSTRAINT / Applies
dimensional constraints to
selected objects or points on
objects.
DDA
DIMDISASSOCIATE / Removes
associativity from selected
dimensions.
DDI
DIMDIAMETER / Creates a
diameter dimension for a circle
or an arc.
DED
DIMEDIT / Edits dimension text
and extension lines.
DI
DIST / Measures the distance
and angle between two points.
DIV
DIVIDE / Creates evenly spaced
point objects or blocks along
the length or perimeter of an
object.
DJL
DIMJOGLINE / Adds or removes
a jog line on a linear or aligned
dimension.
DJO
DIMJOGGED / Creates jogged
dimensions for circles and arcs.
DL
DATALINK / The Data Link dialog
box is displayed.
DLU
DATALINKUPDATE / Updates
data to or from an established
external data link.
DO
DONUT / Creates a filled circle
or a wide ring.
DOR
DIMORDINATE / Creates
ordinate dimensions.
DOV
DIMOVERRIDE / Controls
overrides of system variables
used in selected dimensions.
DR
DRAWORDER / Changes the
draw order of images and other
objects.
DRA
DIMRADIUS / Creates a radius
dimension for a circle or an arc.
DRE
DIMREASSOCIATE / Associates
or re-associates selected
dimensions to objects or points
on objects.
DRM
DRAWINGRECOVERY / Displays
a list of drawing files that can be
recovered after a program or
system failure.
DS
DSETTINGS / Sets grid and
snap, polar and object snap
tracking, object snap modes,
Dynamic Input, and Quick
Properties.
DT
TEXT / Creates a single-line text
object.
DV
DVIEW / Defines parallel
projection or perspective views
by using a camera and target.
DX
DATAEXTRACTION / Extracts
drawing data and merges data
from an external source to a
data extraction table or external
file
E-G Command Shortcuts
E
ERASE / Removes objects from
a drawing.
ED
DDEDIT / Edits single-line text,
dimension text, attribute
definitions, and feature control
frames.
EL
ELLIPSE / Creates an ellipse or
an elliptical arc.
ER
EXTERNALREFERENCES / Opens
the External References palette.
EX
EXTEND / Extends objects to
meet the edges of other objects.
EXIT
QUIT / Exits the program.
EXP
EXPORT / Saves the objects in a
drawing to a different file
format.
EXT
EXTRUDE / Extends the
dimensions of a 2D object or 3D
face into 3D space.
FILLET / Rounds and fillets the
edges of objects.
FI
FILTER / Creates a list of
requirements that an object
must meet to be included in a
selection set.
FSHOT
FLATSHOT / Creates a 2D
representation of all 3D objects
based on the current view.
GROUP / Creates and manages
saved sets of objects called
groups.
GCON
GEOCONSTRAINT / Applies or
persists geometric relationships
between objects or points on
objects.
GD
GRADIENT / Fills an enclosed
area or selected objects with a
gradient fill.
GEO
GEOGRAPHICLOCATION /
Specifies the geographic
location information for a
drawing file.
H-L Command Shortcuts
H
HATCH / Fills an enclosed area
or selected objects with a hatch
pattern, solid fill, or gradient fill.
HE
HATCHEDIT / Modifies an
existing hatch or fill.
HI
HIDE / Regenerates a 3D
wireframe model with hidden
lines suppressed.
INSERT / Inserts a block or
drawing into the current
drawing.
IAD
IMAGEADJUST / Controls the
image display of the brightness,
contrast, and fade values of
images.
IMAGEATTACH / Inserts a
IAT
reference to an image file.
ICL
IMAGECLIP / Crops the display
of a selected image to a
specified boundary.
IM
IMAGE / Displays the External
References palette.
IMP
IMPORT / Imports files of
different formats into the current
drawing.
IN
INTERSECT / Creates a 3D solid,
surface, or 2D region from
overlapping solids, surfaces, or
regions.
INF
INTERFERE / Creates a
temporary 3D solid from the
interferences between two sets
of selected 3D solids.
IO
INSERTOBJ / Inserts a linked or
embedded object.
JOIN / Joins similar objects to
form a single, unbroken object.
LINE / Creates straight line
segments.
LA
LAYER / Manages layers and
layer properties.
LAS
LAYERSTATE / Saves, restores,
and manages named layer
states.
LE
QLEADER / Creates a leader and
leader annotation.
LEN
LENGTHEN / Changes the length
of objects and the included
angle of arcs.
LESS
MESHSMOOTHLESS / Decreases
the level of smoothness for
mesh objects by one level.
LI
LIST / Displays property data for
selected objects.
LO
LAYOUT / Creates and modifies
drawing layout tabs.
LT
LINETYPE / Loads, sets, and
modifies linetypes.
LTS
LTSCALE / Changes the scale
factor of linetypes for all objects
in a drawing.
LW
LWEIGHT / Sets the current
lineweight, lineweight display
options, and lineweight units.
M-O Command Shortcuts
MOVE / Moves objects a
specified distance in a specified
direction.
MA
MATCHPROP / Applies the
properties of a selected object
to other objects.
MAT
MATERIALS / Shows or hides the
Materials window.
ME
MEASURE / Creates point
objects or blocks at measured
intervals along the length or
perimeter of an object.
MEA
MEASUREREGION / Measures
the distance, radius, angle, area,
and volume of selected objects
or sequence of points.
MI
MIRROR / Creates a mirrored
copy of selected objects.
ML
MLNE / Creates multiple parallel
lines.
MLA
MLEADERALIGN / Aligns and
spaces selected multileader
objects.
MLC
MLEADERCOLLECT / Organizes
selected multileaders that
contain blocks into rows or
columns, and displays the result
with a single leader.
MLD
MLEADER / Creates a
multileader object.
MLE
MLEADEREDIT / Adds leader
lines to, or removes leader lines
from, a multileader object.
MLS
MLEADERSTYLE / Creates and
modifies multileader styles.
MO
PROPERTIES / Controls
properties of existing objects.
MORE
MESHSMOOTHMORE /
Increases the level of
smoothness for mesh objects by
one level.
MS
MSPACE / Switches from paper
space to a model space
viewport.
MSM
MARKUP / Opens the Markup
Set Manager.
MT
MTEXT / Creates a multiline text
object.
MV
MVIEW / Creates and controls
layout viewports.
NORTH
GEOGRAPHICLOCATION /
Specifies the geographic
location information for a
drawing file.
NSHOT
NEWSHOT / Creates a named
view with motion that is played
back when viewed with
ShowMotion.
NVIEW
NEWVIEW / Creates a named
view with no motion.
OFFSET / Creates concentric
circles, parallel lines, and
parallel curves.
OP
OPTIONS / Customizes the
program settings.
ORBIT
3DORBIT / Rotates the view in
3D space, but constrained to
horizontal and vertical orbit
only.
OS
OSNAP / Sets running object
snap modes.
P Command Shortcuts
P
PAN / Adds a parameter with
grips to a dynamic block
definition.
PA
PASTESPEC / Pastes objects
from the Clipboard into the
current drawing and controls the
format of the data.
PAR
PARAMETERS / Controls the
associative parameters used in
the drawing.
PARAM
BPARAMETER / Adds a
parameter with grips to a
dynamic block definition.
PATCH
SURFPATCH /
PC
POINTCLOUD /
PCATTACH
POINTCLOUDATTACH /
PCINDEX
POINTCLOUDINDEX /
PE
PEDIT / Edits polylines and 3D
polygon meshes.
PL
PLINE / Creates a 2D polyline.
PO
POINT / Creates a point object.
POFF
HIDEPALETTES / Hides currently
displayed palettes (including the
command line).
POL
POLYGON / Creates an
equilateral closed polyline.
SHOWPALETTES / Restores the
PON
display of hidden palettes.
PRE
PREVIEW / Displays the drawing
as it will be plotted.
PRINT
PLOT / Plots a drawing to a
plotter, printer, or file.
PS
PSPACE / Switches from a model
space viewport to paper space.
PSOLID
POLYSOLID / Creates a 3D walllike polysolid.
PTW
PUBLISHTOWEB / Creates HTML
pages that include images of
selected drawings.
PU
PURGE / Removes unused items,
such as block definitions and
layers, from the drawing.
PYR
PYRAMID / Creates a 3D solid
pyramid.
Q-R Command Shortcuts
QC
QUICKCALC / Opens the
QuickCalc calculator.
QCUI
QUICKCUI / Displays the
Customize User Interface Editor
in a collapsed state.
QP
QUICKPROPERTIES / Displays
open drawings and layouts in a
drawing in preview images.
QVD
QVDRAWING /
QVLAYOUTCLOSE
QVDC
QVDRAWINGCLOSE / Closes
preview images of open
drawings and layouts in a
drawing.
QVL
QVLAYOUT / Displays preview
images of model space and
layouts in a drawing.
REDRAW / Refreshes the display
in the current viewport.
RA
REDRAWALL / Refreshes the
display in all viewports.
RC
RENDERCROP / Renders a
specified rectangular area,
called a crop window, within a
viewport.
RE
REGEN / Regenerates the entire
drawing from the current
viewport.
REA
REGENALL / Regenerates the
drawing and refreshes all
viewports.
RECTANG / Creates a
REC
rectangular polyline.
REG
REGION / Converts an object
that encloses an area into a
region object.
REN
RENAME / Changes the names
assigned to items such as layers
and dimension styles.
REV
REVOLVE / Creates a 3D solid or
surface by sweeping a 2D object
around an axis.
RO
ROTATE / Rotates objects
around a base point.
RP
RENDERPRESETS / Specifies
render presets, reusable
rendering parameters, for
rendering an image.
RPR
RPREF / Displays or hides the
Advanced Render Settings
palette for access to advanced
rendering settings.
RR
RENDER / Creates a
photorealistic or realistically
shaded image of a 3D solid or
surface model.
RW
RENDERWIN / Displays the
Render window without starting
a rendering operation.
S Command Shortcuts
S
STRETCH / Stretches objects
crossed by a selection window
or polygon.
SC
SCALE / Enlarges or reduces
selected objects, keeping the
proportions of the object the
same after scaling.
SCR
SCRIPT / Executes a sequence of
commands from a script file.
SEC
SECTION / Uses the intersection
of a plane and solids, surfaces,
or mesh to create a region.
SET
SETVAR / Lists or changes the
values of system variables.
SHA
SHADEMODE / Starts the
VSCURRENT command.
SL
SLICE / Creates new 3D solids
and surfaces by slicing, or
dividing, existing objects.
SN
SNAP / Restricts cursor
movement to specified intervals.
SO
SOLID / Creates solid-filled
triangles and quadrilaterals.
SP
SPELL / Checks spelling in a
drawing.
SPL
SPLINE / Creates a smooth curve
that passes through or near
specified points.
SPLANE
SECTIONPLANE / Creates a
section object that acts as a
cutting plane through 3D
objects.
SPLAY
SEQUENCEPALY /
SPLIT
MESHSPLIT / Splits a mesh face
into two faces.
SPE
SPLINEDIT / Edits a spline or
spline-fit polyline.
SSM
SHEETSET / Opens the Sheet Set
Manager.
ST
STYLE / Creates, modifies, or
specifies text styles.
STA
STANDARDS / Manages the
association of standards files
with drawings.
SU
SUBTRACT / Combines selected
3D solids, surfaces, or 2D
regions by subtraction.
T Command Shortcuts
T
MTEXT / Creates a multiline text
object.
TA
TABLET / Calibrates, configures,
and turns on and off an
attached digitizing tablet.
TB
TABLE / Creates an empty table
object.
TEDIT
TEXTEDIT / Edits a dimensional
constraint, dimension, or text
object.
TH
THICKNESS /
TI
TILEMODE /
TO
TOOLBAR / Displays, hides, and
customizes toolbars.
TOL
TOLERANCE /
TOR
TORUS / Creates a donutshaped 3D solid.
TP
TOOLPALETTES / Opens the
Tool Palettes window.
TR
TRIM / Trims objects to meet
the edges of other objects.
TABLESTYLE / Creates, modifies,
TS
or specifies table styles.
U-Z Command Shortcuts
UC
UCSMAN / Manages defined
user coordinate systems.
UN
UNITS / Controls coordinate and
angle display formats and
precision.
UNHIDE
UNISOLATEOBJECTS /
UNISOLATE
UNISOLATEOBJECT /
VIEW / Saves and restores
named views, camera views,
layout views, and preset views.
VGO
VIEWGO / Restores a named
view.
VP
DDVPOINT / Sets the 3D viewing
direction.
VPLAY
VIEWPLAY / Plays the animation
associated to a named view.
VS
VSCURRENT / Sets the visual
style in the current viewport.
VSM
VISUALSTYLES / Creates and
modifies visual styles and
applies a visual style to a
viewport.
WBLOCK / Writes objects or a
block to a new drawing file.
WE
WEDGE / Creates a 3D solid
wedge.
WHEEL
NAVSWHEEL / Displays a wheel
that contains a collection of view
navigation tools.
EXPLODE / Breaks a compound
object into its component
objects.
XA
XATTACH / Inserts a DWG file as
an external reference (xref).
XB
XBIND / Binds one or more
definitions of named objects in
an xref to the current drawing.
XC
XCLIP / Crops the display of a
selected external reference or
block reference to a specified
boundary.
XL
XLINE / Creates a line of infinite
length.
XR
XREF / Starts the
EXTERNALREFERENCES
command.
ZOOM / Increases or decreases
the magnification of the view in
the current viewport.
ZEBRA
ANALYSISZEBRA
up
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