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Mage LARP Rules Guide

This document provides rules for playing a Mage character in a live action roleplaying (LARP) game. It begins with acknowledgements to the original creators of the Mage LARP rules and those who adapted them for this specific game. The document is organized into sections that cover character creation, the basic magical system including spheres and effects, and other game mechanics. Character creation involves developing a character concept and their magical style to determine abilities and re-testing options. Players choose a Tradition or Technocratic group that provides starting benefits and then distribute traits and acquire spheres up to the Disciple level. Foci are also selected to assist with magic based on the character's style.

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John John
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0% found this document useful (0 votes)
317 views33 pages

Mage LARP Rules Guide

This document provides rules for playing a Mage character in a live action roleplaying (LARP) game. It begins with acknowledgements to the original creators of the Mage LARP rules and those who adapted them for this specific game. The document is organized into sections that cover character creation, the basic magical system including spheres and effects, and other game mechanics. Character creation involves developing a character concept and their magical style to determine abilities and re-testing options. Players choose a Tradition or Technocratic group that provides starting benefits and then distribute traits and acquire spheres up to the Disciple level. Foci are also selected to assist with magic based on the character's style.

Uploaded by

John John
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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MageLARPRules

MageLiveActionRules
byGilRichard([email protected])
ModifiedforBrevardBeastiary
ByDanielBUtecht.
AcknowledgmentsTotheOriginalVersionByGilRichard
Duringtheplaytestofthismess,severalpeoplehavebeeninvaluableinthedevelopment
oftheserules.Firstofall,PaulSirotaprobablyknowstheserulesbetterthanIdo,andhas
turnedthehellishprocessofaplaytestintoamoderatelyhellbentone,MikeMcPhee
whohadatonofcoolideas(includingtheoriginalideaforthenomathmagicaleffect
systembasedoffarete),aswellasallthesucker...bravefolkswhoplayedmagesand,
besidesputtingupwiththefactthattheruleschangeddaily,broughtthestrengthsand
weaknessesofmages,aswellasmanyofthebooboosandinefficienciestolight,
'speciallyAndrewAulenbackwhokickedmeintheheadaboutbeinganalabout
paradigmsthemostimportantfacetofanyLARPmage.(Theorangedoveflieswestat
midnight...)
AcknowledgmentsTotheBrevardBeastiaryVersionByDanielBUtecht
TranslatingtheMagerulestoliveactionmusthavebeenarealnightmare,somuchso
thatWhiteWolfhasdecidedthattheprojectwouldbeunworkable.HatsofftoGilfor
creatingrulesformagethatcomeextremelyclosetotheoriginalsitdowngame,butcan
playnicelywiththeotherliveactionrules.BecauseItrytoemphasizeactingandtempo
insteadofrules,Ihavemadesomeslightmodificationstotheserulesformygame.Not
therulesbyGilwerelackingordeficient,butmystorytellingstyleisdifferentfromhis.
Theseareessentiallytheunmodifiedrules,withsomeclarifications.

TableofContents
Section1Intro
1.1Assumptions
1.2Documentorganization
Section2Basicgamemechanics
2.1Charactercreation
2.2Avatar
2.3Arete
Section3magicalSystem
3.1Nonresistedeffects
3.2Resistedeffects
3.3magicaleffectpowerlevels
3.4Paradox
3.5Paradoxeffects
3.6Quintessenceandparadox
3.7Positiveandnegativeinfluencesonmagicaleffects
3.8Actinginconvert
3.9Rotes
3.10SigilSignals
3.11countermagick
Section4OtherRulesAffectingCasting
4.1WillpowerandMagick
4.2Quiet
4.3NewAbilities
Section5TheConvertedSpheres
5.1Correspondence
5.2Entropy
5.3Forces
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5.4Life
5.5Matter
5.6Mind
5.7Prime
5.8Spirit
5.9Time
Section6Characterdevelopment
6.1XPcosts
6.2Focifornewlyacquiredspheres
6.3Studying/teaching
Appendices
AMeritsandFlaws
BComputerInfluence

Introduction
1.1Assumptions
Fortheentiretyofthisdocument,Iwillassumeyoutohaveadecentunderstandingof
Mage:TheAscension.Iftheyoudoesnothavethis,thenyoushouldproceedtogetit.I'm
notgoingtotypeinexplanationsofwhatallthetermsandtraitsarebecausea)that'sjust
rude,plagerizingsomeoneelse'shardworkandb)OK,it'sillegaltoo.
1.2OrganizationofthisDocument
Thecharactercreationsectionisincludedfirsttoprovideakindofhandsontableof
contents.Asyouproceedtomakeacharacter,you'llrunintothevariousaspectsofMET
Mages.Thereareexplanationsofalloftheconceptselsewhereinthedocument,sojust
lookfor'em.Attheend,itissuggestedyoureadtherestjusttopassoveranythingyou
mayhavemissed,aswellaslearningaboutthegamemechanicsofcraftingmagical
effects.

BasicGameMechanics
2.1CharacterCreation
Step1CharacterConcept
Thefirststepincreatinganycharacterisaconcept.Whoisyourcharacter?Whatistheir
personalitylike?Dotheyhaveanyparticularquirks?Youshouldfleshoutyourcharacter
asmuchaspossiblebeforeyouevenconsiderapplyingtraitstothem,orelseyouwill
probablyendupwitharathershallowcharacter.Agoodruleofthumbisthisifyou
wereforcedtoplayyourcharacterwithnotraits,nopowers,noanythingjustasa
personality,wouldyouenjoyyourselfifyouhadtoplaythispaperlesscharacterfora
week?Iftheanswerisno,thenyouhaven'tfinishedfleshingoutyourcharacter.Only
whenitisacompleteperson,withouttraitsoranythinglikethat,areyoufinishedcreating
acharacterconcept.
Afterthat,youmustdecideyourmage'smagicalstylehowtheyviewtheprocessof
magick,andhowitinteractswiththem.Thisisusedtogenerateyourfociandmagicalre
testabilities.
Step2Group
Normally,thissectionwouldbeentitled'Tradition',butallowingplayerstoplaythebad
guysaddsdepthtoastory,aslongasyoudon'tletitdegradeintoamunchkinfest,so
therearerulesforboththeTraditionsandtheTechnocracy.GoodandBadshouldnotbe
determinedbyabook,butbywhereyoudrawyourownlinesinthesand.Stuffforthe
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NephandishouldbeeithertakenfromDemonsrules,orbyusingBarrabimages.
Marauders,accordingtohowtheyworkintheBookofMadness(whichIhappentolikea
lotIMHO)seemstobetoomuchofapaininthearsetoworkout,andapplyingrulesthat
definea'normal'marauderis,well,silly.
TheTraditions
AkashicBrotherhoodAkashicsmaystartwithafreeBrawl,Melee,orMeditation
ability.
CelestialChorusChoristersmaystartwithafreeReligioninfluenceorOccult
abilityorinfluence.
CultofEcstasyCultistsmaystartwithafreeStreetorHighSocietyinfluenceor
Performanceability.
DreamspeakersDreamspeakersmaystartwitheitherafreeOccultabilityor
influenceorAwarenessability.
EuthanatosEuthanatosmaystartwithafreeBrawl,Melee,Firearms,orOccult
Ability.
OrderofHermesOrderorHermesmagesmayreceiveeitheranOccultInfluence
orAbilityforfree.
SonsofEtherSonsofEthermaystartwithaScienceInfluenceorAbility,a
HealthInfluenceorMedicineAbility.
VerbenaVerbenamaystartwitheitheraMedicineability,Occultabilityor
Occultinfluenceforfree.
VirtualAdeptsVirtualAdeptsstartwithoneComputerabilityorInfluencefor
free.
HollowOnes/OrphansHollowOnesandOrphansmaypicktheirSpherespecialty
forthepurposesofthefreespherelevelatcharactercreation,butdonotgainthe
XPbenefitsofthespecialty.
TheTechnocracy
IterationXIterationXmagesstartwithafreeScienceorComputerability,or
Computerinfluenceandmayhavecybertechnologicaltalismans('devices')built
intothem.
NewWorldOrderNWOmagesmayhaveafreePolice,Bureaucracy,Computer,
MilitaryorMediainfluence,andareprobablyaffiliatedwithsomeauthority
position,likepoliceofficerorsecretagent.
ProgenitorsProgenitorsmaystartwithafreeMedicineability,Scienceability,
HealthinfluenceorUniversityinfluence.
SyndicateSyndicatemagesmaystartwithoneFinanceabilityoroneFinance,
Media,orIndustryinfluenceforfree.
VoidEngineersVoidEngineersstartwithafreeScienceorComputerabilityor
Universityinfluence.
Step3Traits
MagesgetPhysical,MentalandSocialtraitsasperMET,withadistributionof7
primary,5secondary,and3tertiary.Theyalsoget1Influenceand5Abilities(Notethe
newAbilities).Magesstartwith3willpowertraits,1Aretetraitand1Avatarratingfor
free.Amage'smaximumphysical,socialandmentaltraitsare10(unlesstheycheat,ie,
usemagick).
Step4Spheres
Firstofall,eachmagegetstheApprenticelevelintheirgroup'sspherespecialtyforfree
(NotethatOrphansandHollowOnesgettopickthisfreelevelfromanyspherethey
wish,butthisdoesnotcountasaspecialtyforthepurposesofXP).Afterthat,theymay
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chooseatotalof4morelevelsinspheres,witheachextralevelcountingasone.(ie,
Apprenticeis1,Initiateisanother1,Discipleisanother1).Nostartingplayermaystart
withasphereratinghigherthanDisciple,andtheymusthavesufficientAretetraitsto
learnthatlevelsphere(ie,1AreteTraitforApprentice,2forInitiate,and3forDisciple).
YoucanbuyextraAretetraitswithnegativetraits(Seelater).
Step5FociandmagicalStyle
Beginningmagesrequirefocitoassisttheminmanipulatingreality.Thesefocimustbe
chosenatcharactercreation,andshouldtieinwithamage'smagicalstyle.Asaresultof
thisstyleandfoci,themagemayalsopickanyappropriateAbilitiesandusethese
abilitiestoretestfailedmagicaleffecttests.Eachspherecanhaveatmostoneretest
ability,butthisabilitycancarryovertomorethanonesphere.Focishouldbesomething
thattheplayercanusearealitemforifpossible.Howevernoweaponsfakeorrealare
permittedinthegame.Ifyouhaveanyquestionsaboutfoci,justaskyourstoryteller.
Step6NegativeTraits
MagescangetnegativetraitsjustlikeineveryotherMETgame,andtheycanbuyextra
traitswiththemjustlikeeveryotherMETgame.
ExtraAretetrait
ExtraSphere
rating

3negativetraits(Max3)
Apprentice2negativetrait

Initiate3negativetraits
Disciple4negativetraits
(Decreasethecostbyoneforsphere
specialty)
ExtraWillpower 2negativetraits
Avatarrating
1negativetrait
That'sit!Niceandhappy.Nowreadtherestofthisdocumenttolearnhowtousethat
crapyoujustbought>Youshouldlookupyourmage'sfociintheMagebook(orforthe
Technocracy,theappropriateConventionbook,orjustmake'emup.)andtryyourbestto
comprehendyourmagegroup'sparadigm,asitisthekeytounderstandinghowyour
characterdoesmagick,aswellashowtheyorganizemayhaveinfluencedtheir
personality.
2.2Avatar
AnAvatardetermineshowmuchQuintessencecanbespentonanymagicaleffect.
CharactersstartwithanAvatarratingofone,whichmaybeincreasedbyonetoa
maximumof5withonenegativetraitperlevel.ThisdeterminesthesizeofanAvataras
well,witharating1avatarbeingarounddogsized,whilearating5avatarwouldbethe
sizeofahouse.Amage'savataralsodecideshowmuchQuintessencetheiravatarcan
hold.Amagecanstoretheiravatar'sratinginquintessencenaturally,andbeginthegame
withafullychargedavatar.QuintessenceisrestoredtoanAvatarusingeitherthe
MeditationabilityorwithaPrimeeffect.
2.3Arete
Amage'sareteisdeterminedbyAretetraits.Ingameterms,beforeaMagecanlearnany
sphereatagivenlevel,theymusthaveenoughAretetraitstoallowthemtolearnthat
spherelevel.Allmagesstartwith1Aretetrait.ExtraAretetraitsmaybeboughtatthe
beginningofthegamewith3negativetraits,uptoamaximumof3.
Aretealsogovernshowwellamageisatcraftingmagick.Thepowerlevelofamagical
effectisdeterminedbythemage'sArete.Aswell,everyAretetraitamagepossesses
allowsthemtotranscendtheuseofoneoftheirfociforoneoftheirspheres,permanently.
Iftheywishtokeeptheirfoci,theymaythisisonlyanoptionavailabletothem.
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Mageshave'titles',determinedbywhatmagicalpowertheywield.These'titles'represent
themaximumlevelthatamagemaybuyanyspherelevelat.Thefivelevelsare
Apprentice,Initiate,Disciple,AdeptandMaster,eachofwhichhasanaretetrait
requirementwhichamagemusthaveinordertoattainthatlevel.
Title
Apprentice
Initiate
Disciple
Adept
Master

Rating
1
2
3
4
5+

Areteseekingsshouldbeperformedwheneveramagewantstobuyanotheraretetrait,
butthismayrequiretakingthemageasideandrunninganarrativeintheoldtabletop
style.Creativestorytellerswillbringotherplayersintoamage'sareteseeking,toincrease
playerinteractionandgroupdynamics.Ingeneral,theplayer'sEpiphanyshouldresultin
thembeinggivenaquestwhich,properlycrafted,canrunalongsideanyotherplotlines
currentlyrunninginthegame(oramalgamatedintoit,thoughthismaymaketheArete
seekingharder,andassuch,isonlysuggestedfortheAreteseekingsofmageswith
higherlevelsofMastery).Thecharactermustspendtheexperiencepointrequirement
beforetheseekingtakesplace.Whentheseekingisover,themagereceivestheirnew
Aretetrait.
AreteTraitsaregainedinorder.
AreteRating
1
2
3
4
5
6
7
8
9
10

Trait
Unschooled
Talented
Novice
Disciplined
Commanding
Aware
Understanding
Wise
Enlightened
Transcendent

MagickSystem
3.0CastingmagicalEffects
Everymagicaleffectmusteffectrealityinsomeway.Theprincipalthingtoremember
whencraftingamagicaleffectistofirstofallworkthemagicaleffectintoyourparadigm
andmagicalstyle.Ifyoucannotdothis,thenyourmageshouldnotbelieveitpossible,
andthustheeffectcannotbecast.Secondly,iftheeffectissuccessfullycast,determine
whatthetargetoranyonewitnessingthemagicaleffectwouldseeorexperienceasa
resultofthemagicaleffect?Thissecondpartmustalsotakeintoaccounttheparadigm
andmagicalstyleofmage.ASonofEthercastingaMindeffectwouldlookdrastically
differentthan,say,aVerbenacastingthesameeffect.Whenthisisdone,whenyouhave
determinedallaspectsofthemagicaleffect,onlythenshouldyoumoveontothetesting.
Thisistrulythedecidingfactorastowhetheryourmagegameisgoingtobealiveaction
magegameorapaperrockscissorsfestival.
3.1Nonresistedeffects
Anonresistedeffectisamagicaleffectthatdoesnotdirectlyeffectanotherplayer.To
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castone,themagemustriskanappropriatetrait(mental.physical,orsocial)andwinan
AretechallengevstheSphereLeveloftheeffect.Ifthemagewins,themagicaleffectis
successfullycastwithaneffectratingequaltothemage'sArete,andmayhaveanyorall
oftheparametersasdeterminedbythetablesbelow.Inthecaseofatie,andthesphere
ratingoftheeffectisthesameasthemage'sArete,thenkeeptestinguntilthereisa
winner.ThemagemayspendawillpowertotemporarilyincreasehisAretetotalbyone
forthemagicaleffect,butthismustbedeclaredbeforethemagicaleffectistested.The
difficultyofthemagicaleffectmaybeinfluencedby+/onewiththemagicaleffect
influenceslistedbelowthetables,toamaximumor+/two.Ifthemagefailsthemagical
effecttest,butiseligibletooverbidthemagicaleffecttest,anappropriateAbilitymay
bespenttoretesttheeffect.Ifthemagesucceedstheeffectissuccessfullycastatan
effectratingequaltothemage'sarete.Ifthemagefailsthesecondtest,itisconsidered
botched,andthemageaccumulatesParadoxaspertheParadoxtablebelow.
3.2Resistedeffects
Aresistedeffectisamagicaleffectthatdirectlyeffectsanotherplayer,whocantryto
resisttheeffectsofthemagicaleffect.Themagechooseswhatevertraitcategorywould
bethemostappropriatetoresistthemagicaleffecttest(ie,physicalfordirectdamage,
mentalformindcontrol),andmustdefeatthetargetoftheeffectinanAretevswhatever
traitcategorywasdeemedmostappropriatechallenge,wherethemagehasfourtimes
theirAreteinthecaseofatie.Again,themagemayspendawillpowerpointto
temporarilyincreasetheirAretetotalforthemagicaleffect,whichmustbedeclared
beforeanytestingisdone.Eachpositive/negativemagicaleffectinfluenceinfluencesthe
opponent'stotalinthecaseofatiebytwo,toamaximumof+/4.Successhasthe
magicaleffectcastedataneffectratingequaltothemage'sAreterating,andthetarget
maybeeffectedwithanyoralloftheparametersspecifiedinthetablesbelow.Ifthe
magefailsthemagicaleffect,theymayspendanAbilitytoretestasdescribedinthe
UnresistedEffectssectionabove.
3.3magicaleffectpowerlevels
Whenamagesuccessfullycastsamagicaleffect,theEffectRatingiscomparedtothe
belowtabletodeterminewhatpowerlevelthemagicaleffecthas,andtheextenttowhich
itaffectsthetarget.Themagicaleffectcanhaveanyoralloftheparameterslistedinthe
table,anddonotnecessarilyhavetoaffectatthemaximumlevellistedinthetable.
magicaleffectpowerleveltable
Max
Effect
Maximum
MaxAreaEffect
Damage/
Rating
Duration
(#people/area/volume/mass(weight)
Healing
1
1challenge
1person/1ftrad/1cuft/1lb
0
2
1hour
1per/5ftrad/5cuft/5lbs
1
3
1day
1per/20ftrad/10cuft/50lbs
1
4
1week
2per/300ftrad/50cuft/1000lbs
2
5
1month
3per/500ftrad/300cuft/2000lbs
4
6
1year
4per/1000ftrad/500cuft/5000lbs
6
7
permanent
5per/5000ftrad/1000cuft/10000lbs
8
8
permanent
6per/10000ftrad/5000cuft/50000lbs
10
7per/50000ftrad/10000cuft/100000
9
permanent
12
lbs
10
Whateveryoudamnwellwant
20
NOTES
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WhendetermininghowmuchofaparticularpatterniscreatedfortheSpheresof
LifeorMatter,usetheweightratingoftheareaofeffectbydefault.
CertainPatternmagicksareconsideredpermanentregardlessoftheeffectrating.
ThesearecalledImmediateeffects.Theyencompassallpatterneffectsthatdonot
goagainstthestaticnatureofthematerialbeingchanged,sohealingapersonis
consideredimmediate,orchangingleadtogoldisconsideredimmediate,but
changingtheboilingpointofleadtoroomtemperatureisnot,astheresulting
patternconflictswiththestaticnatureofthematerial(lead'snaturalboilingpointis
notroomtemperature,whereasthetransmutationofleadtogoldhasthematerial
actuallybeinggoldnow.)
Damagingforceseffectsinflictonemorelevelofdamage,anddamagingmind
effectsdoonelesslevelofdamageaslisted.
Vulgarlifeattacks,vulgarprimeattacks,directandvulgarentropyattacksona
livingbody,spiritmagickthatsummonsspiritstoattacklivingbeings,andnatural
weaponryofsupernaturalcreaturescauseaggravatedwoundsallelsecauses
normal.(Unlesstheeffectwascastinawaythatexploitsanaturalweaknessofa
creature)
Thedifferenceinareaofeffectwhenitcomestonumberofpeopleaffectedand
volumeoftheeffect.Whenamageelectstohaveadamagingeffectaffectmore
thanoneperson,theyeitherdoanequalamountofdamagetothenumberofpeople
denotedbythe#peoplecolumn,ORdividesthedamageupbetweenmultiple
peopleinthesamecubicfoot/squarefoot/etcoftheeffect'sradius.
InthecaseofMindeffectsthatalteratarget'sactions,thedurationofthemagical
effectisdecreasedbyaneffectiveratingofoneifitgoesagainstthebetter
judgmentofthetarget,butisincreasedbyaratingofoneifitgoesalongwiththe
target'sbetterjudgment.Aswell,ifthetargetisawarethattheyarebeing
manipulatedmagically,theymayelecttoresisttheeffectbyeitherbeatingthe
mageinaWillpowervsAretechallenge(notraitsneedtobebid),orspendinga
willpowertoignoretheeffect.
CorrespondenceEffectTable
Effect Range/Connection
Rating
1
LineofSite
BloodRelation
BodySample
2
VeryFamiliar
(home/office)
BestFriend
PrizedPossession
3
Familiar(localmall)
CoWorker
Possession
4
VisitedOnce
Acquaintance
AnythingUsedOnce
5
SaworHeardofIt
Stranger
ItemTouched
Casually
6+
AnywhereonEarth
NoConnection

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GauntletPenetrationTable
Effect
GauntletRating
Rating
Penetrated
1
24(Node/Cairn)
2
5(DeepWilderness)
3
6(RuralCountryside)
4
7(MostUrbanAreas)
5
8(Downtown)
6
9(TechnocracyLab)
10

ParadoxGauntlet

TimeEffectTable
EffectRatingEffectTimespan
1
WithinaYear
2
FiveYears
3
TwentyYears
4
5
6
7

FiftyYears
100Years
500Years
700Years
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8
9
10+

800Years
900Years
1000+Years

3.4Paradox
Paradoxisaccumulateddependingonthevulgarityofthemagicaleffectandtheresultof
thetest.Notethat'Sphererating'isthehighestspherelevelinvolvedincastingthe
magicaleffect.(ie,Apprentice=1,Initiate=2,Disciple=3,Adept=4,Master=5).
Notethatsuccessfullycastingavulgarmagicaleffectalwaysresultsinthemage
accumulatingatleastonepointofparadox.
Vulgarity
StaticorCoincidental
Vulgar,nowitnesses
Vulgar,withwitnesses

Test
Won
none
1
1

TestTied

TestLost

none
1
2

SphereRating
SphereRating+1
SphereRatingx2+1

Ifthemageaccumulates6ormoreparadoxononemagicaleffect,ORaccumulatesatotal
of10ormoreparadoxtotal,theywillinduceaparadoxbacklash(Explainedlater).
3.5ParadoxEffects
(stolenfromPaulStrack([email protected])andmodifiedbyGil)
Themagemaynolongerelecttoburnoffparadoxthemselves.Paradoxwillburnitself
off,eitherovertime,orasaresultofabacklash,orwheneveramemberofgamecontrol
isfeelingbored.ParadoxBacklashnormallyoccurswhenthemagegainsatsixpointsor
moreParadoxatonetime,orthemageaccumulates10ormorepointsofParadoxtotal.
Thestrengthofthebacklashisdeterminedbyonetest.
Winningthistestmakesthestrength1/4thetotalparadoxofthemage.Tyingthistest
makesthestrength1/2thetotalparadoxofthemage.Losingthistestmakesthestrength
thetotalparadoxpoolofthemage.
Anumberofparadoxpointsequaltothestrengthofthebacklashareexpelledasaresult
ofthebacklash.Ifthemagewishes,theymayexpendawillpowerpointtoescapethe
paradoxbacklash,buttheparadoxisnotexpended.ThismayonlybeattemptedONCE
pereffect.Ifthemageretriesthesameeffectonthesameday,andabacklashresults,
theymaynotspendapointofwillpowertoavoidthebacklash.
ParadoxBacklashwillmanifestinaphysical,spiritualormentalform.Thisischosen
eitherbythefirstavailablegamecontrolor,ifnonearepresent,byanothertest.Winning
thetestmakesitphysical.TyingthetestmakesitSpiritual.Losingthetestmakesit
mental.
Strength
15
69

Physical
Flaws
Damage

Spiritual
ParadoxMinion
ParadoxPreceptor

10+

Explosion

ParadoxLord

Mental
Quiet
Quiet/
Realm
Realm

FlawsParadoxcausephysicalalterationsinamageortheimmediatearea.Thestronger
thebacklash,themoreseverethealteration.FormoredetailsonFlaws,seebelow.
DamageThemagereceivesoneHealthLevelofaggravateddamageforevery2points
ofstrengthoftheBacklash.Abacklashthisseverecankilltheoffendingmage,especially
ifshewasalreadywounded.Thisdamagecannotbehealedwithmagick.
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ExplosionAmassiveexplosionresults,inflictingHealthLevelsofaggravateddamage
equaltothestrengthoftheBacklash,dividedevenlyamongsteveryonewithin3pacesof
themage.Asabove,thevictimscannothealthedamagemagically.
SpiritsAparadoxspiritappearsandplaguesthemage.Thelevelofpowerofthespirit
dependsonthestrengthofthebacklash,whilethenatureofthespiritdependsonthe
sphereofmagickthemagewasusing.Paradoxspiritsareexceptionallyresistantto
magicktheymayrolltheirGnosis/Areteascountermagickautomatically.Usuallythere
issomewayamagecanappeaseaParadoxspiritsothatitwillleaveherbe.Themage
canalsotryanddestroythespiritusingnonmagicalmeans.Failingallelse,mostparadox
spiritswilleventuallygetbored,andwanderofftoharasssomeothermage.
QuietQuietcanbeinducedasabacklash.However,thestrengthofthequietdoesnot
dependonthestrengthofthebacklash.Instead,itdependsonthetotalpointsofparadox
themagehadimmediatelybeforethebacklash.Quietcanbeinducedbyothermeans,
suchastheoveruseofperceptualmagick,orpsychictrauma(overextendedperceptions
aredetailedintheappropriatespheredescription).Themagemayexpendawillpower
traittostaveoffaquietforoneday.
RealmsTrulyhorrendousbacklashescanremoveamagefromrealitycompletely.
SomemagesviewthisasanadvancedformofQuiet,inwhichthemageisphysically
lockedinahallucinatoryRealm.
Inthecaseofaparadoxflaw,aparadoxspirit,quiet,orarealm,thismustbeassignedby
amemberofgamecontrol.
Ifthemagehas10orfewerpointsofparadox,andmanagestogoanentiredaywithout
gaininganyparadox,onepointofparadoxdrainsawaywithnoilleffects.
BelowarealistofpossibleParadoxFlaws,organizedbySphereandLevel,foryour
amusement.Someofthemare"coincidental"andothersarenot.Notethatthedurationof
aFlawcanalsoaffectitsseverity.ALevel2backlashcouldmanifestasaLevel1Flaw
thatlastsfordays,oraLevel3Flawthatonlylastsforaminuteortwo.The"standard"
durationforaFlawisafewhours,thiscanbelengthenedtodaysorshortenedtominutes.
Level4and5Flawslastlongerthestandarddurationisday,whichcanbeshortenedto
hours,orlengthenedtoweeks.
Correspondence:
1. Themagecanonlyseebehindhimselfforafewmoments.
2. Themage'sperceptionofspaceisalteredforafewhours(objectsinthismirror
mayappeartobecloserthantheyactuallyare).
3. Objectsinthemagespossessiongravitatetohisleft.Hiswatchappearsonhisleft
hand,hiswalletinhisleftpocket,etc.Moresignificantly,anyeffecthecastswill
manifestseveralyardstotheleftofwherehetargetedit.
4. Themagefindsthathenolongercancontroldirection.Anythingshedoeswillbe
targetedinarandomdirection.Aspellshecastswillhavearandomlydetermined
target,andshewillwalkinastrangesortofBrownianmotion,withnocontrolover
herdestination.Themagemustbeguidedfromoneplacetoanother.
5. Themage'sbodyisturnedinsideout,fleshontheinside,organsontheoutside,yet
shemysteriouslystaysalive.Thisstateisincrediblypainful,andthemagecando
nothingbutwritheinagonyuntiltheeffectpasses.
Entropy:
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1. Thenextfeatthemageattemptsfailsautomatically(don'tbothertotest).
2. Everythingthemageseesistingedwithdecaynotunlikethevisionofwraiths.In
additiontobeingratherdepressing,itmakesitdifficultformagestojudgethe
moodofpeople,andmustretestanysuccessfulsocialchallenges,aurareadings,
etc...
3. Themagefindsthatmaterialobjectsbecomerottenandbrittleunderhistouch.His
equipmentmaybreak,orhemayfallthroughholesinthefloor.
4. Peopleinthevicinityofthemagewillfeelillandoutofsorts.Otherswillsuffera
1traitpenaltyonanychallengetheyhavetomake.Theeffectneverseemsto
extendtothemage'senemies.
5. Themagefindshimselfagingrapidly,atarateofoneyearperminute.This
continuesforhours,yetthemagewillnotdie,becomingawitheredhuskinsteadat
abouttheageof150orso.Themagethenreturnsslowlytonormal,atarateof1
yearperhour.
Forces
1. Themage'shairstandsonend,asifheweresubjecttostaticelectricity.Itgoes
awayafteraminuteortwo.
2. Themage'sperceptionoftheworldchanges,sothatheseeseverythinginblackand
white.
3. Forthenextfewhours,electricaldevicesfailtofunctionwithinabout5yardsof
themage.
4. Themagefindsherselffloatingoneinchoffthefloor.Thismakesitverydifficult
togetanywhere,sincethemagemustpullherselfalongthewallsandfurniture.
5. Themageisstruckcompletelyblindanddeaf.Otherformsofperceptualmagick
areineffectiveaswell.Thiscanlastfordays.
Life
1. Themagesuffersfromasudden,violentmusclespasm,throwingheroffbalance.
2. Themagecatchesanastyheadcold.Betweensneezing,wateryeyesand
headaches,themageisata1traitpenaltytomostchallenges.
3. Themagefindsthatnearbyplantsgrowatanalarmingrate,especiallyifheisin
directcontactwiththeplant.
4. Oneofthemage'slimbsceasestofunction.
5. Themagesuffersfromaviolentepilepticseizure,thatlastsforhours.Itwilltake
himdaystorecuperate.
Matter
1. Whateversurfacethemageisstandingonbecomesbrieflyslippery,causinghimto
fall.
2. Oneimportantpieceofequipment(perhapsaFoci)breaks.
3. Themagefindshimselfunabletophysicallyinteractwithsomecommonsubstance
(metal,wood,etc.)thematerialpassesrightthroughhim.Thiscanbequite
embarrassingofthesubstanceisclothes.
4. Anywaterthemagetoucheswillfreeze(largebodiesofwateronlyfreezewithin
aboutafootofthemage).
5. Themage'sbodycrystallizes.Hecanonlymoveatarateofoneinchperminute,
andmagickbecomesimpossible.
Mind
1. Forthenextfewminutes,themagespeaks*exactly*whatisonhermind,
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broadcastingherthoughts.
2. Themagereceivesalotofpsychicstatic,randomimpressionsfromthemindsof
thosearoundher.Thereistoomuch"noise"forthemagetolearnanythinguseful,
andtheeffectisratherdistracting.
3. Themagefindsthathehasbecomeamentalchameleon.Heinvoluntarilyadopts
themannerismsandpersonalityofanyonewithwhomhespendsmorethana
minute.
4. Themageadoptssomeformofclinicalinsanity,suchasaseverephobiaofsome
nearbyobject,orparanoiddelusions.
5. Themage'smentalprocessesbecomecompletelyjumbled,andhefindsit
impossibletoformanycoherentthought.
Prime
1. Themagebriefly"flashes"ofmagicalenergy,sothathispresenceiseasily
perceivedbyanymagicallyawarebeing.
2. Oneoftherotesthemageiscurrentlymaintainingceasestofunction.
3. AlltheQuintessenceinamage'spatternbleedsaway.
4. Themagebecomesa"magickmagnet",andanyeffectcastinhervicinitywill
targetthemageinadditiontoitsnormaltarget.
5. ThemagelosestouchwithherAvatar,andisunabletoperformanysortofmagick
fordays(orweeks).
Spirit
MostspiritparadoxesresultinthemanifestationofaParadoxspirit,orthespiritmagick
themageiscurrentlyworkinggoeshorriblywrong.Otherpossibilitiesincludehavingthe
mageshuntinvoluntarilyintotheUmbra,attractingmalignant(nonparadox)spirits,or
becomingaspiritherselfforaperiodoftime.
Time
1. Allthetimepiecesinthemage'sareastop.
2. Themage'sperceptionoftimebecomesdisjointed,sothatheseeseverythingone
secondintothefuture.Hestartstoanswerquestionsbeforepeoplehavefinished
speaking.Alternately,themageseesthingsonesecondintothepast.Itbecomes
moredifficulttotargetpeopleinthepresent(mustretestanysuccessfultests)
3. Themagesuffersfromtimedilation,andcanonlyacthalfasoftenaseveryone
else.Magickcannotcounterthiseffect.
4. Themagelooseshisshorttermmemory.Hecanonlyrememberthingsthat
happenedmorethanfiveminutesago.Hemustactbasedonlyonhisimmediate
perceptions.
5. Themagevanishes,onlytoreappearinthefuture,atsometimeofthestorytellers
choosing(thoughnotmorethanamonthortwolater).
ParadoxRotes
MageswithagreaterknowledgeofPrimeareabletocontroltheParadoxintheirpattern
toasmalldegree,withthefollowingrotes:
InduceBacklash(InitiatePrime)
ManymageschoosenottowaitforParadoxtostrike,anddeliberatelyinduceaParadox
backlashonthemselves,preferablywhiletheyaresomewheresafe,liketheirsanctum.
Thestrengthofthebacklashisstilldeterminedrandomly.Nomatterwhatthe
circumstances,thisRotealwayscountsasVulgar,evenintheUmbraorinamage's
Sanctum.Thus,therotealwaysaddsatleastonepointofParadoxtothemage'stotal
pool.
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ControlledBacklash(AdeptPrime,orInitiatePrime+InitiateEntropy)
Amoreadvancedversionoftheaboverote,themagehasagreaterdegreeofcontrolover
howmuchParadoxenergyisreleased.Foreacheffectresultratingbeyondthefirst,the
magecanincreaseordecreasethestrengthofthebacklashbyonepoint.However,the
magestillhasnocontroloverexactlyhowtheParadoxmanifests.Thisroteisalsoalways
Vulgar.
3.6QuintessenceandParadox
Amagecanstoreamaximumof20pointsofquintessenceusingApprenticeLevelPrime.
Everypointofparadox,however,lowersthemaximumnumberofparadoxstorableby1.
So1pointofparadoxlowersthemaximumnumberofquintessencestoredto19,2points
lowersitto18,etc.Aswell,ifitshouldeveroccurthatapointofparadoxlowersthe
maximumamountofquintessencebelowthenumberthatthemagecurrentlyhas,thenthe
excessquintessenceislostduetotheparadoxoverflow.SO,forexample,amagehas8
pointsofparadoxandmaximumquintessence,12points.Ifthemageweretoaccrue
anotherpointofparadox,theywouldloseapointofquintessencetoparadoxoverflow,
leavingthemwith9pointsofparadoxand11pointsofquintessence.
3.7PositiveandNegativeInfluencesonmagicalEffects
PositiveInfluences
ResearchingLoreonsubjectbeforeusingmagick(usingOccultLibrary)
Hasitemresonatingwithtarget'sessence(sympatheticmagick)
Spendingtwopointsofquintessence
Usingtasswithanappropriateresonance
Extratimespentonmagick(10seconds=1,10minutes=2)
Inanode
Usesauniquefocus
Usesafocuswithoutneedingit
Usingarotedesignedbyyourparadigm
NegativeInfluences
UsingTasswithopposedresonance
FastCasting(respondingtoachallengewithamagicaleffect)
Everytwomagicaleffects"running'simultaneously
Distantorhiddensubject(ie,Obfuscate/Arcane)
Magedistracted(ie,Inamassmelee/onfire/etc)
InconflictwithAvatar(I'llletyouknow)
DominoEffect(Castingmorethanonecoincidentaleffectwithin5minutesof
another)
ExtendingPerceptions(Letssomeoneelseshareamagicaleffect'sperceptions.
Automaticallymakeseffectvulgar.Eachextrapersoncountsasaseparatenegative
influence)
Usingarotedesignedbyaconflictingparadigm
BringingpossessionswithyouwhenPiercingtheGauntlet
3.8ActinginConcert
Multiplemagesmaycombinetheirpowerstocastonebigmagicaleffect.Therearethree
different'levels'ofactinginconcert,eachhavingadifferentsetofrequirements.
AConcertofPeersEachparticipantmusthavetheequivalentsphereratings
necessarytocastthemagicaleffect,andmustbeofthesameparadigm.Aritual
mustbeperformed,lastingaspanoftimeequalto10minutesperextrapersonin
theconcert.Ifthisisthecase,theneachmagemakesseparatemagicaleffecttests
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(andseparateparadoxresults),andeacheffectresultistotaledtogeneratetheresult
oftheactinginconcert.
AConcertofLackeysOnlyonemagehassufficientsphereratingstocasta
magicaleffect,buthasanumberoflesserpowerfulmageswhostillhavesome
ratinginallofthenecessaryspheresorallmageshavethesameratinginallofthe
requiredspheres,butareofadifferingparadigm.Inthiscase,theritualisstill
necessary(extra10minutesperlackey),andeachlackeyintheconcertwho
successfullycaststhemagicaleffectaddsoneratingtotheleader'seffectresult
rating.
ASleeper'sConcertIfthemagehasanumberofUnawakenedacolytesassisting
theconcert,themagemayincreasehisresultingeffectresultratingbyonefor
every5acolytesintheconcert.The10minutes/acolyterulestillholds.The
acolytesdonotcountassleeperwitnessesforthiseffect,however.Ifthenumberof
paradoxgeneratedbytheeffectisgreaterthanthetotalnumberofacolytesinthe
concert,theywillallsuffersomesortofmysticalorpsychictraumaasdetermined
bythestoryteller.
Unfortunately,ifanymagebotchestheeffect,theentireeffectisbotched,andallthe
paradoxgainedintheeffectbyanymagewhobotchedtheeffectistotaled,withEACH
memberoftheconcertreceivestheparadoxtotal.Amagemayspendawillpowertraitto
avoidtakingparadox.
3.9Rotes
Rotesareaproblem.Eachonehasthepossibilityofhavingadifferentsetofrules.So,as
arule,gamecontrolmustapproveanyrotetobeusedingame.Ifyoudonotknowthe
rulesforarote,*DONOTMAKETHEMUP*.Getgamecontroltolookoverand
approvetheroteforyou.
3.10SigilSignals
Now,howtoletsomeoneknowthatyouarecastingamagicaleffect?Well,youcould
juststatethenameofthemagicaleffect,anddescribetheresultsoftheeffecttothe
target.Thisisaviablesystem,butlacksthesubtletyoftheMETsystem.Soasan
alternative,theequivalenttohandsignalsformagicaleffectsaresigilsignals.Ifyoulook
inanyoftheMagebooksputoutbythefolxatWW,youwillnoticethateachSpherehas
asigilassociatedwithit.Wheneveryoucastamagicaleffect,youshouldshowthe
persontowhomtheeffectisaffectingtheequivalentsigilsignal(s).
Asigilsignalissimplysomethingthathasanumberofsigilsinscribedonit,oneforeach
sphereusedintheeffect.Forexample,I'mplayingpokerwithsomeone,andIdecideto
cheatanduseControlProbabilityonthedealtogivemeawickedhand.BeforeIcastthe
effect,IshowthedealerasigilcardwithanEntropysigilonit,astheeffectisanentropy
effect.
AnotherexampleIwanttonukesomeoneintopuddingwiththeBallofAbysmalFlame
rote.It'saForcesandPrimerote,soIwouldshowthepoorfoolasigilcardwithaForces
sigilandaPrimesigilonit.(Anditwouldprobablybethelastthinghesees).Last
example,IwanttocasttheCurseoftheMayflyroteonsomeone.ItrequiredAdeptlevel
EntropyandLife,sothesigilcardwouldhaveanEntropyandaLifesigilonit.The
purposeofthisistoletsomeoneknowthattheycandocountermagickiftheycanseethe
card.Asageneralrule,anyoneseeingthesigilscansensethemagicaleffectandis
eligibletoperformcountermagick.Soifsomeoneslipsyouapieceofpaperwithamind
sigilsonit,don'tbeaprickandholditupforalltoseeyougotconnedbeasport.Of
course,iftheydon'tlookatthepaper,youhavetoholdupyoursigilsothattheycansee
it.Theyhavetoknowthatyouarecastingamagicaleffecttogivethemachanceto
counterit,andthisisdonethroughsigils.
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3.11countermagick
Therearenow5differenttypesofcountermagick.Thetypeofcountermagickmustbe
declaredbeforeanyteststakeplace.
Basiccountermagickhasthecounteringmageengagethecasterinanarete
challenge.Ifthecounteringmagewins,theeffectiscanceled.Youcanonlyuse
basiccountermagickonyourself,however.Thecounteringmagemusthaveat
leastoneratinginoneofthespheresinvolvedintheeffect,andthemagemust
knowtheeffectiscoming,eitherbytheAwarenessability,orthroughsomeother
method.
Offensivecountermagickiswhenamagetriestostopamagicaleffectcastat
anothertargetbesidesthemselves.Thecounteringmagemusthaveatleastone
ratinginoneofthespheresinvolvedinthecasting,aswellasoneratinginPrime.
Tostopthespell,thecounteringmagemustdefeatthecastingmageintwoArete
challenges.Toreflectthespellbackatthetarget,themagemustdefeatthecasterin
fourAretechallenges.Ifthemagetriestoreflectaneffect,thismustdeclared
beforeanyoftheteststakeplace.
SpherevsSpherecountermagickisavariantofBasiccountermagickwherethe
mageneednotknowanyofthespheresinvolvedintheeffect,butratherusesa
magicaleffecttodisruptthecastingmage.Theeffectmustbepossibletocast,and
mustbetailoredtodistractthecastingmage.Theeffectiscounteredifthe
counteringmagedefeatsthecastingmageintwoAretechallenges.Thecountering
effectsdonodamagetothecaster,justdistractsthemlongenoughtocancelthe
effect.
NOTE:YoumaynowusecountermagickonVampiricThaumaturgy,Faerie
GlamourandGarouGifts.ItmustbeSpherevsSpherecountermagick.Inthecase
ofThaumaturgy,youmustdefeatthecastingvampireinthreeAretevsmental
challenges,wherethemagehasatotalofthreetimestheirareteinthecaseofatie
(themagemayspendawillpowertotemporarilyincreasetheireffectiveAreteby
oneforthepurposesofthecountermagick).InthecaseofFaeGlamour,themage
mustdefeatthefaeintwostraightAretevsGlamourchallenges.Inthecaseof
GarouGifts(orWraithArcanos,ifit'severconverted),theSpherebeingusedto
countermustbeSpirit,andthemagemustdefeattheiropponentinthreeAretevs
Gnosischallenges.
AntiMagickhasamageuseQuintessencetoreenforcerealityaroundacasting
mage,makingithardertocasttheeffect.Thecounteringmagemustbeatleastan
InitiateofPrime.ThecounteringmagegetstoattempttheirAreteratingincomplex
tests,witheachsuccessallowingthecounteringmagetospendapointof
quintessencetogivethecastingmageanegativemagicalinfluence,notsubjectto
thenormal+/twomaximumformodifyingtheeffectdifficulty.
Unweavinginvolvesremovinganalreadyexistingmagicaleffect,suchasaward
orban,thathasbeenplacedonanarea.Normalcountermagickwillnotworkona
previouslyexistingmagicaleffectunlessthecounteringmagewaspresentatthe
timeofthecasting,andattemptedtocountertheinitialcasting.Unweavinga
magicaleffectrequiredthecounteringmagehaveatleastoneratinginallthe
spheresinvolvedincastingthemagicaleffect,aswellasoneratinginprime.The
testsforanunweavingareexactlythesameasAntimagick,exceptthateacheffect
resultratinglowerstheratingofthewardbyone.Eacheffectresultrating
generatedfromtheunweavingrequiresthemageconcentratenearthewardfor10
minutespereffectresultrating.Aswell,themagewhocastedthewardinthefirst
placewilldetecttheunweavingiftheywinastaticchallengevs7.
CounteringtheeffectsofaTalismanishandledinthesamefashionastheabovemethods
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describe,withtheexceptionofSpherevsSphere.

OtherRulesAffectingCasting
4.1WillpowerandMagick
Ifamagehasasphereratinghigherthantheirwillpower,theymaynotusethesphere
ratingshigherthantheirwillpoweruntiltheirwillpowerhasbeenincreasedtoalevel
sufficientenoughtousethesphererating.ThisholdstrueforAreteifamagehasmore
AretethanWillpower,thatextraAreteisnotusablebythemageuntiltheyincreasetheir
willpowersufficiently.
4.2Quiet
Fromtimetotime,anarratormaywalkuptoamageand,afterlookingattheircharacter
sheettodeterminehowmanyparadoxpointstheyhave,describeahallucinationthemage
isexperiencingtothemageandthemagemustplaythisoutthemage'sperceptionof
realityhaschanged.Thesecanbeprettyfreeform,butyoushouldjustdescribethe
situationoftheirhallucinations,andlettheplayergobananasontheirowninsteadof
scriptingthewholething.
4.3NewAbilities
MeditationThisAbilityreflectsamage'sabilitytoconcentrateandkeeptheir
mindfreeofdistraction.Ifthemageisinanactivenode,theymayrechargetheir
avatarbymeditatinginsidethenode.Forevery10minutestheyspendmeditating
inthenode,theiravatarretainsonepointofquintessence,notestsrequired.Lastly,
amagemaymeditatetoregainlostAretetraits.Forevery15minutesamage
meditateswithoutdisturbance,theywillregainonetemporarilylostAretetrait.
AwarenessThisabilityallowsthemagetosensemagicalenergiesintheirvicinity
and,athigherlevels,quantifyandqualifytheseenergies.Eachadditional
Awarenesstraitallowsthemagetodetectmorearcaneandesotericenergy.
1trait:Themagecansensemagical'fields'ascreatedbymagicaleffectsand
automaticallydeterminewhatspheresandpowerlevelswereinvolvedinthe
casting.TheycanalsosenseTalismanswithastaticmentalchallengevs5.
2traits:Themagecansensesupernatural'fields'ascreatedbyanytypeof
supernaturalbogeyman.Thisincludescairns,wards,freeholds,etc,withastatic
mentalchallengevs5.Notethatthisabilityonlyallowsthemagetosensethem
themagemusthavetheappropriateLoreskilltoidentifyanyfields/wards/etcthey
comeacross.Thesensingwillletthemknowifthefieldisharmfultowardsthemor
not,however.
3traits:Themagecansensetheaurasofothercreatures.ThisworksjustlikeAura
PerceptionfromMET:TheMasquerade,exceptthemagemayonlycheckfor
diablerieiftheyhaveatleast3VampireLoreabilities.
4traits:Themagecansenseobjectshiddenthroughsupernaturalmeans.Consider
thisalargerversionofHeightenedsenses,abletopierceanyformofsupernatural
stealth.Ifthetargetbeingsensedisabeing,theymustbedefeatedinamental
challengebeforetheycanbesensed.Ifthetargetisanobject,thenastaticmental
challengevsthenumberofmentaltraitstheobfuscaterhasmustbewontosense
theobject.
Aswell,themagenowsenseswheneverasupernaturalpowerisbeingusedon
them.Themagemusthaveatleast3or4levelsoftheappropriateLoreAbilityto
actuallyknowwhatthepoweris,otherwisetheyjustsensesupernaturalforcesat
work,aswellasthesourceandtargetofthispower.Notethatiftheforcedoesn't
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affectthemagedirectly,orisnotreadilyvisible,thereislittlechancethemagewill
sensethepower.
5traits:Themagehasaninnateprecognitivesensethatalertsthemtoanydanger
totheirperson.Theyhaveabriefflashofthefuturesecondsbeforeithappens,
lettingthemagereactaccordingly.Themagecannotbesurprised,andisfully
awareofthefuturewhenitcomestothembeingharmed.Aswell,themagemay
sensethenatureofanothercreaturebywinningastaticmentalchallengevs5.
CosmologyAllowsamagetonavigatetheUmbra,aswellassuccessfullyinteract
withumbralsocietyandculture.("HowtoTalktoSpiritsandnotgetEaten101")
ResearchAllowsamagetobetterusetomesandoccultlibraries,aswellas
researchinganeffectbeforeitiscast(seepositiveinfluencesoneffects)
InstructionAllowsthemagetoteachSpherelevelstoanothermage.Alsoallow
themagetobeabletoteachcertainAbilities,allowingthestudenttopurchasetwo
oftheabilitiesforthesingleXP.

The9Spheres
5.1Correspondence
Firstoff,asCorrespondenceisthespherethatdealswithrangeanddistance,arangetable
isneeded,basedonhowfamiliarthemageiswiththetarget.Thisfamiliaritycancome
fromeitherpersonalknowledgeofthetarget,orhavingsomethingthatbelongstooris
somehowotherwiseconnectedtothetarget.Thegeneralsuccesstablefordeterminingthe
rangeoftheeffectislistedintheCorrespondenceEffectTable.
Apprentice
ImmediateSpatialPerceptionsTheApprenticeofCorrespondenceistaughthowto
sense3dimensionalspacewithkeenunderstanding.Theycanintuitivelysensehow
objectsrelatetospace,calculatetheexactvolumeofobjects,thedistancebetween
objects,andbeabletosenseobjectsintheirimmediatevicinitywithouthavingto
perceivethemthroughthenormalfivesenses.Themagemaydetermine,toanylevelof
accuracy,anyaspectofthetargetsdimensionality(size,shape,distance,location,etc).In
addition,themagemaychoosetojustsensetherangeanddimensionalityofanarea,
effectivelygivingthemakindof'sonar'effect.Themagemaygivethemselvestheability
tosenseandnavigatetheirsurroundingsbysensingtheshapes,distances,andsizesof
theirsurroundings.Theywouldseenocolors,onlythecontoursoffaces.Notethatthis
effectonlyeffectsthemage'simmediatesurroundingsthiscannotsenseoutsideofLine
ofSight.
Initiate
SenseSpaceThemagecannowsendhisorherperceptionstoanypointinspaceby
shiftingtheirrelationshiptotheCorrespondencePoint.Theymayrelocateanyorallof
theirsensestoanotherpointinspace.Thesensesfunctionnormallyatthisnewpointin
space,butrealizethattheirsensesnolongersensetheimmediatevicinityaroundtheir
persontheycanonlysensethenewlocation.Thispoweralsoallowsthemagetosense
iftheyarebeingspieduponbyaremoteobserverthroughsomesortofperception
extension(binoculars/SenseSpace/cameras).
TouchSpaceThemagecan,withconjunctionalDiscipleLifeorMatter(orboth)
teleportsmallobjectstoandfromthemselves.Themagecanshiftobjectsuptoa
maximumsizeofahousecat.Themagemustgraspingtheobjectduringtheteleportation.
WardThemagemaypreventscryingorremotesensinganareaofspacebyreenforcing
thetapestryofanarea.Uponasuccessfulmagicaleffectcasting,theareaofspace
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effectedbythemagicaleffectisprotectedbythiswardforthedurationoftheeffect.
Wheneversomeonewishestoremotelyscrythisarea,theirgeneralsuccessratingis
droppedbythenumericequivalentofthemagicaleffectresult.Thiseffectmaybecast
cumulatively,withthisnumberbeingincreasedeachtimetheeffectissuccessfullycast.
Disciple
PierceSpaceAtthislevelofunderstanding,themagehasanindepth,personal
understandingoftheTheoryofCorrespondence,andmaychangetheirownrelationship
totheCorrespondencePoint.Themagecanteleportthemselvesandeverythingtheyare
carryingtoanotherareainspace.Thiscanbeusedtoevokethe'FairEscape'rulein
virtuallyanysituation.Uponsuccess,themagestatesthatthey'disappear'andwalkto
theirnewlocationinspace,usinganoutofgamehandsignal,andtellthepeopleinthe
newareathattheyreappear,orientedinanywaytheydeemfit.Iftherearenottoomany
peopleinthevicinity,themagemaycall'Freeze',movetotheirnewlocation,thencall
'Unfreeze'.Thiseffectisvulgarorcoincidental.
Lastly,thispowerallowsthemagetoslideobjectsthroughspace,simulatingtelekinesis
orlevitation.Again,objectsbeingmovedcanbenobiggerthanacommonhousecat,but
weightisnooptiononlysize.Thiseffectcanbeusedcausedamage,andishandledby
theGeneralEffectResulttable.Vulgarorcoincidental.
SealGateThemagemayalsopreventothersfromremotelyspyingonanareawiththis
power.EveryCorrespondenceeffectthatinvolvesopeningorplayingwiththeTapestry
ofthearea(ie,Remotesensing/Teleportation)hasit'smagicaleffectresultratinglowered
bythenumericequivalentofthemagicaleffectresult.Thismaybecastmultipletimes,
withthisnumberbeingcumulative.
Themagemayalsobanacertaintypeofpatternfromanareaofspacebycastingthis
powerconjunctionallywiththeDisciplelevelpowersofallpatternsinvolvedinthe
bannedpattern,aswellashavingsomeconnectiontothetargetofthebanning.Ifthe
mageaccumulatesamagicaleffectresultratingoffiveorhigher,itisimpossibleforthe
targetpatterntypetoenterthatareaofspace.Notethatthiseffectcannoteffectmagical
effectsortheincarnationsofparadox.
CoLocalityPerceptionsAlso,atthislevelofunderstanding,themagemaypotentially
perceiveallpointsinspaceatthesametime.Whilethismayseemtobeastupididea,it
canbeveryuseful,andalsoverytrippy.Themagemay'stack'theirperceptions,
perceivingallthewantedpointsinspaceatthesametime.Theresultisaconvoluted
landscapeofmanyghostlyimages.Themagemaycolocatetheirperceptionsasmany
timesastheyhavementaltraits,anddifferentiatingbetweenonesceneandanother
requiresastaticmentalchallengevsanumbertwicethetotalnumberofscenesbeing
viewed.Ifthemagewishestoperceivemorescenesthantheyhavementaltraits,they
maydosobywinningacomplexchallenge.Iftheysucceed,theextrascenes.Iftheyfail,
theyenteraQuietofaratingequaltohalfthenumberofscenesbeingperceived.
Adept
RendSpaceAmageatthisrankmayextendtheircontrolofCorrespondencetoopening
'pathways'throughspacetojointwoareasofspaceviaa'doorway'.Thesepathways
usuallytaketheformofatwodimensional'window',showingwhatexistsontheother
sideofthedoorway,butcantakeonanotherappearanceifthemagesodesires.Themage
mayopena'doorway'betweentwoareasofspace.Passagethroughthisdoorwayisfree
aslongasthedoorwayremainsopen.Thiseffectisquitevulgar.
RealityBubbleThemagemaycreate'pockets'ofspacethatdonotinteractwiththerest
ofspace.Thiscreatesapocketdimensionwithinthreedimensionalspacewhichiscutoff
fromtherestofspace,roughlyhumansized.Largerbubblesormovingbubblesrequireat
leastaresultratingoffour.Thiseffectisquitevulgar.
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Master
MutateLocalitiesAtthislevelofMastery,theMageistaughthowtodistortspace.
Magescanaffectdistancesandsizesaroundthem,stretchingandshrinkingthemhowever
theyseemfit.Themassoftheareaofspaceorobjectbeingchangedcannotchange,but
thesizeandshapeisfairgametothemage.Themagemaywarpspaceaboutthem
howevertheydesire.
ColocationThemagemaytaketwoareaofspaceand'stack'them,havingthemboth
occupythesame'area'ofspacesimultaneously.Interactionisfreebetweenthetwoarea.
Nothinginsidetheareasofspaceisdamagedwhentwoobjectsoccupythesameareaof
space,theysimplydonotinteractuntiltheyareseparated.
PolyappearanceThemagemayexistatmultipleareasatthesametime.Readtheeffect
onpage191of2ndEditionMage:TheAscension.Thepartaboutextradamagelevelsfor
polyappearanceattacksappliesthenumericratingofamagicalresultisaddedtothe
baseamountofdamagecausedbytheattack.
5.2Entropy
Apprentice
SenseFate&FortuneThebeginningofallteachingconcerningEntropystartswith
beingabletoidentifyEntropyasadistinctphenomenoninreality.Apprenticesofentropy
canintuitivelydiscerntheweaknessinanysystem,beitaperson,oragroup,ora
concept.Aswell,themagemayalsointuitivelydiscernthestrengthsofasystem,which
partsaremorefavoredorlucky.Themageascertainswhereentropywouldmanifest
naturallyinthetargetandhowmuch,orhowlittle,thetargethasbeensubjectedtothe
forcesofEntropyalready.Themagecanidentifyanyweakspotsinanything,aswellas
theamountofdecay,degeneracy,orcorruptionthetargethasbeensubjectto.
Conversely,themagemayalsosensewhichaspectsofthetargetwillbefavoredinthe
future,whereentropydoesnotmanifestitselfasstrongly./Ingameterms,themagewill
behavetheoptiontoretestafailedchallengeIFthatchallengeisofanaturebeing
sensedbytheeffect,forthedurationoftheeffect(thisisnotcumulative).Thenatureof
thechallengeandtargetmustbeknownatthetimeofcasting.
RingofTruthThemagemayusetheirsenseofDestinyandentropytodiscernif
somethingbeingsaidtothemispropheticinsomeway,orisafalsehood.Inthecaseof
propheticwords,everyleveloftheeffectresultratingwillgrantthemagealittlemoreof
asenseofunderstandingconcerningthewordsthatwerespoken.Fordiscerningthetruth,
themagemustachieveaneffectresultratingequaltoorgreaterthanthepotentialliar's
totalSubterfugeabilities.
Initiate
ControlProbabilityBystartingsmall,theInitiateofentropycanaffectverysmallevents
bymanipulatingrandomchance.Themagecanaffectwhothewaiterwillservefirstina
restaurant,whichchamberhousesthebulletinRussianRoulette,whichcardsaredealt
whereinagameofcards.Note,however,thattheMagecannotnullifyorsupersaturatean
eventwithrandomnessthatwouldrequirethecreationofentropicenergy,orthe
immunizationfromtheselfsameenergy,somethingeventheMastersofEntropycannot
do.Themagecanmerelyaffecttheprobabilitiesinvolvedwithasingleeventthatisonly
controlledbyoneinstanceofrandomchance.Itcanseemthatthislevelofknowledgeis
prettylame,butcontroloverrandomchancecanbeveryhandyattimes,andthislevelof
knowledgecanbeusedconjunctionallywithotherspherestoinjectrandomnessand
chaosintoasystemoverandabovewhatnormallyoccurs.Everytwoeffectresultratings
allowsthemagearetestinanynonmagicaleffecttestinwhichthemagehas2orfewer
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Abilitytraits(See"Beginner'sLuck").Themagecanalsodictatewhattheoutcomeofa
singlerandomeventwillbe,asinalloftheaboveexamples.Theeventmustbe
controlledbyrandomchance.Thisisacoincidentaleffect,asallthingsarepossible
withinarandomsystem,butrepeatedusesofthisinthesamesituationwilleventually
startpushingtheboundariesofacceptableprobability,andparadoxmaytakenotice.(See
"TheDominoEffect")
Disciple
AffectPredictablePatternsAtthedisciplelevel,themagelearnshowratesofdecayare
controlledandwiththisknowledgecanexerttheirwilluponrealitytoeitherspeedupor
slowdownthenaturalentropicprocessesthatdegradematterpatterns.TheMagecan
increaseordeceasetherateatwhichmetalsrust,woodsdecay,fabricrots,etc.Withany
numberofeffectresultratings,themagemaymakeacomplexpieceofmachinerybreak
down.With2ormoreeffectresultratings,anamountofphysicalmatterasdetermined
bytheareaofeffectcanbeeroded.Conversely,anynumberofeffectresultratingscan
causeacomplexmachinetofunctionwithoutflawforthedurationoftheeffect.With2
ormoreeffectresultratings,therateofdecayonamassofmatterasdeterminedbythe
areaofeffectcanbeslowedconsiderably,withthephysicalmatternotbeingaffected
fromthenaturalentropicprocessesforthedurationoftheeffect.
Adept
AffectLifeTheAdeptofEntropyhasprogressedbeyondthescopeofinorganicobjects
tothecomplexrealmofLife.TheAdeptstudiesthemultitudesofwaysthatlivingthings
witheranddieastheirbodieseventuallybreakdownandceasetofunction,aswellasthe
manyfacetsofheredity,andhowitaffectsevolutionandgrowth.Fromtheseprocesses,
theAdeptlearnstocontroltheserandom,degenerativeprocesses,givingthemimmense
powerstodestroylifeandcontrolgrowth.Theycanagetargets5yearsforeverymagical
effectresultrating,orreducetheprobabilityfordeformityanddisease,withaeffect
resultratingof3makingachildinsulatedfromanysortofdisease,shortofamassive
plague,forlife.Notethatthisonlyaffectsprobability,notvitalityorbeauty.Notethat
directandvulgarentropyattackscauseaggravateddamage.
Master
AffectThoughtTheMastersofEntropyexpandtheircontrolovertheforcesofEntropy
bystudyingthewaysinwhichentropyaffectsideasandthoughts.Unlikethephysical
aspectsofEntropy,inwhichtheoutcomesareprettystraightforward,theeffectsof
entropyuponthemindcanleadtosomeprettyfarfetchedideas.Entropy'sreachisvery
far,eventotheIvorytowersofintelligence.Forgetfulness,Distractions,Shortattention
spans,evenDerangedanddamagedmindsfallunderthiscategory.Somecalldynamic
growthofideastheinverseofEntropy,thatoldideasarecastasidetomakewayforthe
new,butthefactthatideasarecastawaymakesevenprogresstheresultofEntropy,of
oldconceptswitheringawayanddying.ThelimitoftheMasterofEntropyisthe
individualtheMastercandestroythethoughtofanindividual,notthebaseconcept
uponwhichthethoughtwasformed.Theycannoterodeentirephilosophiesonasocietal
level,butitisrumoredthattheOraclesofEntropycanperformsuchfeatsaserasing
entiretownsfromthecollectiveconscious.TheEffectResultratingnecessarytodestroy
mentalstructuresisthuslylisted:
Thought
Idea
TrainofThought
Concept1
Ability
Addaderangement2
MentalTrait
Rote/Ritual3
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Philosophy4
AreteTrait5
Sphereratings
Apprentice6
Initiate7
Disciple8
Adept9
Master10

BindingOathWhencast,thiseffectensuresthatapactorpromiseiscarriedthrough.
ThemageadministeringorgivingthatoathmaycalldowntheforceofDestinytowitness
theproceedingsandpunishanyonewhobreakstheoath.Readtheeffectdescriptionon
page195of2ndEditionMage:TheAscensionforafulldescriptionoftheeffect.
5.3Forces
BecauseForcesisapatternmagick,InitiatelevelPrimeisrequiredtocreateenergy.If
youreffectrequiresinincreaseofenergy,youmustbeanInitiateofprime.
Apprentice
PerceiveForcesTheApprenticeofForcesfirstlearnstounderstandtheconstructsthat
makeupalloftheEnergiesofForces.Assuch,theapprenticeofForcesfirstlearnsto
perceiveForces,sotheywillknowexactlywhattheyaremanipulatingwhentheyachieve
higherlevelsofunderstanding.Theymaysenseanyenergytheywish,orthelackthere
of,lettingthemseeinthedark,perceivexrays,sensemotion,orheartheslightestof
noises.Anydegreeofeffectresultratingwillallowamagetoseeaforcethatisnot
clutteredorjumbledwithbackgroundnoise.A'noisy'background,however,willrequire
agreatereffectresultratingasdeterminedbytheclosestnarrator.
Initiate
ControlMinorForcesWiththislevelthemagecanmanipulateboththepositiveforces
(sound,light,heat,etc),aswellasthenegativeforces(silence,darkness,cold,etc).The
magecannotfundamentallychangetheforcetheyaremanipulatingtheforcemustretain
it'spolarity(positive/negative),themagecanmerelychangeit'sdirectionofforce.A
magemaydisguisetheirvoice,eavesdroponaconversationoccurringoveracrowded
room,cloakthemselvesinafieldofsilence,bendandrefractlight,displacetheirimage,
wrapthemselvesinshadow,createamirageorfocusaflashlightintoafinelaser.Heat
andcoldmaybeshuffledabout,gravitymayberedirected,etc.Theamountofforcethat
canbeaffectedatthislevelisquitelimitedamagemayshortcircuitacarorhouse,but
notanapartmentblockorpowerplant.Amagecouldblackoutahouse,butnotacity
block.Theycouldchangethevelocityandtrajectoryofabulletorskateboard,butnota
macktruck.Thedegreetowhichtheforcesmaybemanipulatedaregeneratedbythearea
ofeffectcolumnoftheGeneraleffecttable.RememberthataforcemayONLYbere
directed,notincreasedordispelled,sodarkeningaroomwouldmakeanadjacentroom
brighterbyanequalamount.LivingbeingsbeingstruckbyElectricalforcewillbe
stunnedforanumberofchallenges(roughly4secondsapiece)equaltothedamagerating
oftheeffectminusoneforeverystaminarelatedtraittheypossess.
Disciple
TransmuteMinorForcesThemagemaynowchangeoneforcetoanotherflippositive
tonegative,orcreateordestroyforcesatwill.Oneforcemaybetransmutedintoanother
Radiationcanbetransmutedtosound,kineticenergytoelectricity,heatintocoldor
darknessintolight.UnliketheDisciplelevelofthiseffect,aforcemaybedispelled
insteadofredirected,andaforcemaybegeneratedinsteadofconcentrated.Thiseffect
maybecastedconjunctionallywiththespheresofmatterorlifetotransmutethepatterns
ofthosespherestoaforce,orviceversa.Theamountofforcesthatcanbemanipulatedis
alsodeterminedbytheGeneraleffectresulttable.
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Adept
ControlMajorForcesThissphereworksliketheInitiatelevelofthissphere,butthe
maximumamountofforcecontrollablebythatlevelofforcesistheminimumforthis
one.Themagemayfocusthelightofthesunontoapowerfullaser,cloakfootballfields
withprismaticillusions,redirectmissilesinmidflight,meltglaciers,orthrowaround
macktruckslikeragdolls.Themagemayalsoerectprotectivewardsagainsttheseself
sameforces,fireproofingthemselvesorabuilding,protectingshipsfromstorms,etc.The
parametersoftheeffectaregeneratedbythegeneraleffectresulttable.
Master
TransmuteMajorForcesThislevelofforcesmasterfunctionsliketheDisciplelevelof
thissphere,butliketheAdeptlevel,it'smaximumdegreeofcontrolisthislevel's
minimum.Theamountofcontrolatthislevelisalmostlimitless.Technomancershave
usedthislevelofcontroltocreateatomicexplosions,levelingcities.AMasterofforces
canconjure(aswellasdispelandguardagainst)hurricanes,firestorms,tidalwaves,
earthquakes,andnuclearblasts.
5.4Life
Lifemagickisapatternmagick.Ifyoureffectrequiresthecreationoflifepatterns,you
mustbeanInitiateofPrime.Aswell,theLifespheredividesalllifeinto2divisions
simplelifepatterns,suchasplants,virii,bacteria,insects,shellfish,anythinginvertebrate,
andcomplexlifepatterns,suchascats,rats,puppydogs,people,duckbilledplatypusses,
humans,bears,etc..
Apprentice
SenseLifeThemagecanreadthepatternsoflife,learningalotaboutitit'sage,sex,
race,etc.AnydegreeofsuccesscanbeusedwiththislevelofLife,butthegreaterthe
degreeofsuccess,thegreaterthedetailoftheinformation.
Initiate
AlterSimplePatternsThemagecanalter,healordestroyanysimplelifepattern.The
magemaychangetheshape,healthorformofanysimplelifepattern.Thebasestructure
ofthepatterncannotfundamentallychangeatreewillstillbeatree,evenifithas
poisonousfruitnow.Healingaggravateddamageisconsideredvulgar,always.The
numberofhealthlevelsthemagecanhealisdeterminedbythegeneraleffecttable.
HealSelfThemagecanhealdamagetotheirownlifepattern.Thenumberofhealth
levelshealedbythiseffectisdeterminedbythegeneraleffecttable.
Disciple
AlterSelfThemagemaynowaltertheirownform.Theycannotchangetheir
fundamentalform(human)(hopefully),buttheychangetheirappearance,sex,modify
themselvesgogivethemfur,gills,ornaturalweaponry,orimprovetheirstats.Theymay
receiveonenewphysicaltraitforeveryeffectresultratingoftheeffect,fortheduration
oftheeffect(anydurationoveronedaycausesaggravateddamageduetoPattern
Bleeding)(seebelow),butifthistotalgoesoverthemaximumnumberoftraitfortheir
race,theygainapermanentpointofparadoxforeachtraitabovetheirtraitmaximum.If
thismodificationisnullified,thepermanentparadoxpointgoesaway.Ifthemagegives
themselvesnaturalweaponry,anddecidetomakeitpermanent,theydonotsufferfrom
patternbleeding,butstillretainthepermanentparadoxpoints.
PatternBleedingiscausedbyimperfectmodificationsofamage'sLifePatterncausingit
to'leak'rawquintessence.Everyfulldaythatamage'spatternismodifiedbyamagical
Lifeeffect,themagetakesalevelofaggravateddamagewhichCANNOTBEHEALED
THROUGHMAGICKALMEANS.Themagemayresistthisdamageiftheyarean
InitiateofPrimeandhavesomeQuintessencetospendspendingapointofquintessence
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foreveryextratraitwillnullifytheeffectsofpatternbleedingforoneday.Ifthemage
usesexperiencetopurchasetheextratraits,theynolongersuffertheeffectsofpattern
bleeding,butifthetraittotalisoverthenormalracemaximumforthemage'srace,the
permanentparadoxpointsremain.
HealLifeAswiththeInitiatelevelofthiseffect,themagemayheal(orharm)other
complexlifepatterns.Thenumberofhealthlevelshealed(orinflicted)onthetarget
patternisdeterminedbythegeneraleffecttable,andhealaggravateddamageisstill
vulgar.Aswell,vulgarlifeeffectscauseaggravateddamage.
Transform/CreateSimpleLifePatternsThestructureofsimplelifepatternsarenowat
thebeckandcallofthemage.Themagecanturntheminsideout,changeoneinto
another,orcreatethemfromotherpatterns,usingconjunctionalMatter,ForcesorPrime
effects.Althoughnothingthatthemagemakeshasamindofit'sown,butwithmost
simplelifepatternsthatisrarelyadrawback.Instinctivereflexesmaybeimbuedintothe
target,butthatisthelimit.Themassofthepatternsthemagecanalterorcreateis
determinedbythegeneraleffectresulttable.
Adept
AlterComplexPatternsThemagecancontrolcomplexlifepatterns,suchashumans,
dogs,rats,cats,elephants,andplatypusses.Theycanchangetheirform,givethemweird
neworgans,healthem,orkillthem.Theymaybeimbuedwithnewphysicaltraitsor
havephysicaltraitsremovedforthedurationoftheeffect(seePatternBleedinginAlter
Self,foritapplieshereaswell).SeetheInitiateLevelofthiseffectforthegame
mechanicsofmodification.Theymayalsocompletelychangetheirappearanceforthe
durationoftheeffect(seepatternbleeding).
TransformSelfTheAdeptofLifemayalsoaltertheirformtoresemblethatofanyother
formofanequivalentsize.Theymaybecomeadeer,notamouse.Specialabilitiesalso
donotcarryoverwithoutadditionalLifeeffects,andnavigatinginthenewformdoes
takesometimetodo.
Master
TransformComplexPatternsThemagemaynowtransformothersinthesamefashion
astheAdeptlevelofthispower.Thesetestsareconsideredresistedchallenges.Thesame
rulesforTransformSelfapplyhere.
CreateComplexFormsThemagecannowcreatecomplexlifeformslikehumans,dogs,
rats,cats,andplatypusses.Theircreationshavenomindsorsouls,butcanbegiven
instinctivereactionsthatcanfakesomeinstancesofinstinctualintelligence,andifthe
patternwascreatedbytransmutingonepatternintothecomplexlifepattern,itwillstill
retaintheresonanceofit'spreviousform.Ahandgunchangedintoahamsterwillbea
stupid,yetbloodthirsty,hamster.
PerfectMetamorphosisThemage'scontroloftransformation,however,isperfectwhen
appliedtothemselves.Thereisnoperiodofadjustment,andthemageretainstheirmind
andmagicalabilitiesregardlessoftheformtheyassume.Theyalsogainallthenatural
abilitiesoftheirnewformwithoutextraLifeeffects.
5.5Matter
Liketheprevioustwospheres,Matterisapatternmagick.Ifanyeffectyouwishtocast
requiresyoucreatingnewmatter,youmustbeanInitiateofPrime.
Apprentice
MatterPerceptionsThemagecansensethepatternsofMatter,lettingthemknowtheir
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composition,structure,ifanythingishiddeninsidethem,anypropertyofmatter.Any
degreeofsuccesswillelicitinformationaboutthepattern(s)inquestion,butmore
successeswillmeritmoreinformation.
Initiate
BasicTransformationThemagemaytransformonebasesubstanceintoanother,
withoutchangingit'sshape,temperature,orbasicstate(solid,liquid,gas).Themore
drasticthetransformation,thegreatertheeffectresultratingmustbe.Changingwater
intowinewouldrequirearatingofone,changingwaterintosulfuricacidwouldrequirea
ratingofthree.Turningsourdoughintoryebreadwouldrequirearatingofone,whereas
turningbreadintostonewouldrequirearatingofthree.Castingthiseffect
conjunctionallywiththeappropriatelevelsofotherpatternmagickscantransformone
patterntoanother,althoughthisrequiresatleastaneffectratingofthree.Ifthematter
mageisanInitiateofPrime,theymaycreate(orunravel)anysimple,basicthing
composedofonehomogeneoussubstance.Abouldervaguelyshapedlikeawomanis
possible,butadaintychinashepherdessisnot.Complexartificialsubstancessuchas
plutoniumarealsonotpossibleuntilMaster.Elaboratecreationscannotbecreateduntil
Adept.Anymattercreatedisconsideredattheambienttemperatureofthesurroundings
unlesstheeffectiscastconjunctionallywithDiscipleForcesandInitiatePrime.Themass
ofsubstancethatcanbecreated/TransformedisdeterminedbytheGeneraleffectresult
table.
Disciple
AlterFormThemagecanchangetheshapeorotherpropertiesofmatterpatterns,such
asboilingpoint,meltingpoint,color,ordensity.Thesechangeslastforaslongasthe
effectduration,thenresumetheirnormalconfigurationafterwards.Permanentchanges
arenotpossibleuntilMasteryhasbeenachieved.Thedegreeofchangeisatthewhimof
themage,butmuststillbewithintherealmofcommonsense.Themassofsubstancethat
canbealteredisdeterminedbytheGeneraleffectresulttable.
Adept
ComplexTransmutationThemagemaynowperformradicalchangestophysical
materialsandcraftcomplexandintricateitemsinvolvingseveralcommonsubstancesofa
fewrareones,aswellasmovingparts.Anysortofregularmattermaybechangedinto
anyotherasquirtpistolintoaloadedzipgunrequiresaneffectresultratingofthree,
whereaschangingadumpsterintoatankrequiresaneffectresultratingoffive.The
amountofmassthatcanbecreatedoralteredisdeterminedbytheareaofeffectchart.
Thecomplexityofwhateveriscreatedisstillboundbythecuttingedgeofcurrent
technology.
Master
AlterPropertiesThemasterofmattercanmakereallyweirdstuff.Thesameasthe
previouslevelsoftransmutation,alterationandcreation,buttherulesareoutthewindow.
Silkasstrongassteel,Steelyoucanfolduplikepaper,piecesofasphaltthatconduct
electricity,etc.Themagecandictatethepropertieslikedensity,surfacetension,
melting/boilingpoint,viscosity,electromagneticresponse,thewholekitandkaboodle.
(Yes,transparentaluminum,Scotty).Themagecanmakewhatevertheydamnwellwant
asdeterminedbytheGeneraleffectresulttable.
PatternDisassociationThisisacooleffect.Youtaketwomatterpatternsand,ifthis
effectissuccessfullycasted,thosetwomatterpatternscannotinteractwitheachotherat
alltheywillpassthrougheachotherasiftheotherwasn'tthere.Bothpatternsmustbe
matterpatterns,andofasizeequivalenttowhatisdeterminedbythegeneraleffectresult
table.
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5.6Mind
Apprentice
SenseThoughtsandEmotionsThemagecansensethethoughtaroundthem.Theycan
notyetreadthem,butcangetgeneralimpressionsaboutthemindofthosearoundthem.
Ifthemageobtainsanyeffectresultrating,theymayreadthetarget'sauratodetermine
theiremotionalstate.Themagemayalsobeabletosensepsychicimpressionslefton
objects.Byobtaininganylevelofsuccessonaneffect,theymaysense'good'or'bad'
vibesaboutanobjectorarea.Thisincludestheresonanceofobjects,likeTassoraNode.
EmpowerSelfTheapprenticeofMindhasahigherdegreeofcontrolovertheirown
mind.Eideticmemory,lightningfastcomputation,mindoverbodycontrolofbiological
processes,everythingofthatsortisavailabletotheapprenticeofMind.Theymaychange
theiremotionalstateofmind,trainsofthought,speeduporslowdowntheirrateof
thought,edittheirownmemories,controlbiologicalprocesses,etc.
Themagemayalsoformamentalbarriertopreventmentalintrusion.Theeffectresult
ratingofthementalbarriersubtractsit'sratingfromanyattempttoreadthemage's
thoughtsoraura.Thisalsoaffectsnonmagicalauraperceptions,allowingthemageto
addtwicetheeffectratingofthemagicaleffecttotheirmentaltraittotalwhilethebarrier
isactive.
Thispowercanalsobeusedtodefendagainstnonmagicalmindeffects,ie,Dominate,
Presence,Obfuscate,etc,themagemustbeatanequivalentpowerleveltoevenattempt
it.Forexample,thecorrelationbetweenothersupernaturalpowersandMagespheresis
Basic=Apprentice,Disciple=IntermediateandMaster=Advanced.Whatthisallows
themagetodoisretestanonmagicalmindcontrolpowerthatsucceededagainstthem,
assumingthemageisofasuitablelevelofmastery,andhasbeenundertheinfluenceof
oneofthesepowersbefore.Theretestisconsideredamagicaleffect,andsothepositive
andnegativeinfluencesonamagicaleffectmaybeutilized,andthemageusesfourtimes
theirAretetotalinsteadoftheirmentaltraitsforthepurposesoftheretest.
Initiate
SubliminalImpulseThemagemaytransmitasimplecommandtotheirtarget,which
affectstheminaveryinsidiousmanner.Ifthemageattainsaneffectresultratinghigher
thantheirtarget'swillpower,themagemayissueasubliminalimpulsetothemwhich
theymustobey.Theneedtogotothebathroom,theopinionofsomeone,asuddenidea,
etc.Thecommandcannotbeobviouslysuicidalorgoagainstthenatureofthetarget.
ReadSurfaceThoughtsThemagecannowreadthesurfacethoughtsofminds,aswell
assensememoriesattachedtoobjects(basicpsychometry).Bygettinganeffectresult
ratinghigherthanthetarget'swillpower,themagemayreadwhateverisonthesurfaceof
thetarget'smind.Notethatthemagecannotformamentallinkwiththislevelofpower
eachreadingrequiresaseparatemagicaleffect.
WindowDressingWithasuccessfulmagicaleffect,themagemayerectfakemental
structures,suchaschangingtheirsurfacethoughts,orauras.Everyeffectresultrating
allowsthemagetomodifyoneaspectoftheirsurfacethoughtsorcolorofauratofoolor
confusethoseattemptingtoreadthem.
Disciple
MentalLinkThemagemaycommunicatefreelywithsomeonebyestablishingamental
linkwiththem.Oncethementallinkisestablished,itcanonlybeceasedbythecasting
mage,orbytheeffectdurationrunningout.Ifthesubjectiswilling,notestisrequired.If
thesubjectisnotwilling,theirwillpowerratingmustbeovercomewithaneffectresult
rating.Oncetheconnectionisestablished,thetwopartiesmaycommunicatefreelytoone
another,usingeitherwordsormentalimagery.Thecastingmagemaytrytoreadthe
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mindofthetarget,andcandosobybeatingtheminamentalchallenge.Thecasting
magemayalsoprojectperceptualillusionsintothemindoftheotherpartyand,ifthey
beattheminamentalchallenge,thetargetbelievesthatillusiontobetrue.Illusionsmay
beofanyperceptionthatisdeemednecessary.
WalkAmongDreamsThemagemayalsomakejourneysintothedreamsofothers.By
gettingahighereffectresultratingthanthetargethaswillpower,themagemayenterthe
dreamoftheirtargetandrunamok.Thismaybedangerous,however,asthedreamercan
affectthemageaswellwhileintheirdream,andnastybeastiessometimesliveinthe
dreamsofsleepers,anddoliketobedisturbed.
Adept
ControlConsciousMindAtthislevel,themagecannowcontrolthethoughtsof
another.Onceamentallinkisestablished,themagegainscontrolofthetarget.Theymay
sendcomplexcommandstothetargetwhichmustbeobeyed,evensuicidalactionsor
actionsthatwouldviolatethetarget'snature.Themagecanalsochangethememoryof
target,ormayimplantmentalbarriersorblocks,cureorcreatementalimbalances,or
alterthetarget'sauratodisplaycolorandtexturesofthemage'schoosing.Eachchangein
themindofthetargetisaseparatemagicaleffect.Iftheeffectwearsofffromthe
durationexpiring,thetargetmindreassertsitself.Thethoughtsandmemoriesremain
intact,buttheirDemeanorwillremaininthestatethemageleftitin.
AstralProjectionThemagemaymakeshortexcursionsintothepenumbrabyleaving
theirdream.Everyeffectresultratingallowsthemagetoleavetheirbodyfor10minutes.
Theymayreturntotheirbodyatanytime.
Master
ControlSubconsciousAtthislevelofmastery,themagemaycompletelyrewritean
individual'spersonality,notonlymodifyingtheirthoughtsandmemories,butrewriting
theirsubconsciouspersonalityaswell.Amentallinkmuststillbeestablished,andeach
modificationisstillamagicaleffect,butanyaspectofthetarget'smindmaybemodified
atthislevel.
UntetherThislevelallowsthemagetounattachtheirmindfromtheirbodyandleaveit
anemptyshellwhiletheytranscendtohigherlevelsofintellectualexistence.Readthe
descriptioninthebookforadescriptionofwhathappenstotheuntetheredmind(orthe
BookofMadnessforadiscussionontheHighUmbra).Untetheringyourmindrequiresa
magicaleffectresultratingofatleastthree.Reattachingyourselftoanemptyshellisthe
same.Invadinganother'smindandsplicingthetwocordstogetherisamagicaleffectin
whichtheratingoftheeffectmustbehigherthanthetargetswillpower.
ForgePsycheThemagemaynowcreateanotherconscious,rationalmindfromnothing,
andimplantitintoanotherobject.Themindwillbewhateverthemagewishesittobe.It
hasanumberofmentalandsocialtraitsequaltotheeffectresultratingoftheeffect,toa
normalhumanmaximum.Themagethemselvesmayaddextramentaltraitsto
themselvesviathesameprocessastheLifeEffectAlterSelf.
5.7Prime
Apprentice
EthericSensesThemagecansensequintessenceandtheamountofquintessencethatis
beingstored.Themagecansensethefreequintessencewhetheritisstoredinatalisman,
storedinapattern,storedinanavatar,comingoutofanode,orintheformoftass)and
theamountofquintessencethatisthere.SensingTassoranodeistheeasiest,only
requiringaneffectratingoneone.Sensingquintessencestoredinatalismanorprime
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storedusingStorePrimerequiresaratingoftwo,sensingquintessencestoredinanyother
patternoranAvatarrequiresthree.
StorePrime(immediate)Thenormalamountofquintessenceamagecanstorewithout
InitiaterankinPrimeisdeterminedbytheiravatar.TheApprenticeofprimemayusethis
Spherepowertostoreexcessquintessenceontheoutsideoftheirbody.Thisallowsthe
magetostoreamaximumnumberof20pointsoffreequintessencebothontheirbody
andintheiravatar.Themagemaystoreanumberquintessenceequaltotheresultrating
ofthemagicaleffect,andmayonlyusethiseffectonceperquintessencesource.This
storedquintessenceisnotstoredintheiravatar,sothiseffectstoresquintessenceabove
andbeyondtheiravatarrating.
Initiate
WeaveIdyllicForceThemagehasnotattainedsomelevelofcontrolovertheshifting
patternsofprime,andmaynowinfusethismagicalenergyintoobjectsordivertsmall
streamsofthestuff.ThemagemayinfuseaweaponwithPrimalforce,allowingittoto
aggravateddamagetosupernaturalcreaturesifthemageattainsaminimumeffectrating
ofthree.Thisenchantmentlastsaslongasthedurationoftheeffect,andthenwearsoff.
Eachtimetheweaponisusedtoinflictanaggravatedlevelofdamage,onepointof
quintessencemustbespent.Iftheweaponenchantedisbeingusedbyanonmage,then
thecastingmagemay'charge'theeffectwithanumberofquintessencepointsbycasting
thisconjunctionallywithChannelQuintessence.Inthiscase,thechargedquintessenceis
usedinsteadoftheuser'squintessence.Also,themagemaydivertasmallamountofa
Lifepattern'squintessenceflowaway,causingagreatamountofpainanddisruptionto
them,andtheystarttoflickerinandoutofreality.Uponsuccessfulcasting,thetargetof
thespellisstunnedandcannotfunctionforthedurationoftheeffect,whichiseffectively
oneratinglowerthannormal.Thetargetmayspendapointofquintessencetosmooth
thisrippleeffectout(OraDiscipleofprimemayspenditforthemwithanydegreeof
successontheirmagicaleffect).Thetargetmayalsospendawillpowertraittoallow
themselvestoactfor10minutes.
FuelPatternThisisneededtocreateanyofthePatternmagicks:Forces,Lifeand
Matter.Ifamagewishestocreateapattern,thepatternmagickmustbecasted
conjunctionallywiththislevelofprime,orelseitdoesnotwork.
Disciple
ChannelQuintessenceThemagemayactasaconduitforfreequintessence(fora
discussiononthedifferencebetweenRawandfreequintessence,readthedescriptionfor
thiseffectinMage:TheAscension,2ndEdition).Themagemaychanneluptofivepoints
offreequintessencefromonepatterntoeitherthemselvesoranotherpatternforevery
effectratingresulttheyacquire.
CreateTalisman(immediate)Themagemaynowcreatetalismans.Tocreateatalisman
takestime,anode,andusuallyahorizonrealm.
Firstoff,thetalismanmusthaveapatternintowhichthepowerwillbeplaced.Thiscan
beanypattern,butaforcespatternisnotsuggested(Unlessit'sbeenfrozenintime,
whichiskindacool,butanyway).Assoonasthepatternislocated,thepatternmustbe
preparedtobeabletocontainmagicaleffects.ThisisdonewithavulgarAdeptPrime
Rote,whichrequiresexpendinga*PERMANENT*pointofwillpowerandaccumulating
atotalnumberofeffectresultratingsof10ormore,eachmagicaleffecttakingaaday.
Afterthis,thetalismanisreadytoreceiveit'scapacitytoworkmagick.Thisactionis
whatrequiresDisciplelevelPrimetodo.Themagefocuses10pointsofquintessencefor
everyAretetraitthetalismanistohave.Every10pointsofquintessencemustbeslowly
focusedinoveracompleteday.AmagecannotcreateatalismanwithmoreAretetraits
thantheyhavethemselves.Afterthis,themagecanaddwhatevereffectsthetalismanis
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tohave.Eacheffectmustbeconsideredstaticintherealmthetalismanisbeingcreated
in,andrequiresonepointofquintessenceperMasteryleveloftheeffect,andacomplete
days'uninterruptedwork.Attheendoftheday,themagedoestheteststhatnormally
wouldberequiredtocastthedesiredeffect.Themagemustaccumulateatotalmagical
effectratingof4ormorebeforetheeffectissuccessfullyputintothetalisman.Notethat
atalismancannothavemoreeffectsthanithasAreteTraits.
Afteralloftheeffectshavebeenputintothetalisman,themagemustinitiallychargeit
withanAdeptlevelPrimeeffect,whichmimicsChannelQuintessenceforgame
mechanics.Thetalismancanholdfivetimesit'sMasterylevelinquintessence.
Adept
ExpelBaseEnergyThemagemaypullrawquintessenceoutofstaticpatterns,changing
thedegreetowhichtheymanifestinreality.Therawquintessenceisrecycledbackinto
theUniversalpoolofquintessence,andcannotbecapturedbythemage.Themagemay
extractthequintessencefromthepatternandhaveitfadeintonothingness.Thisaffect
canbeusedconjunctionallywiththeInitiatelevelofthepatternmagicktodissolve
certainpartsofapattern,otherwisetheentirepatternisaffected.Sosolidscouldbecome
insubstantial,amagnetcouldhaveonlyonepole,removeachemical'sabilitytoform
nuclearbondswithotherchemicals,orcauseanobjecttoloseit'sweightwhilesill
remainingsolid.
Notethateffectstherecycletherawquintessenceofpatternsisconsideredadamaging
magicaleffect,whichdoesdamageasperthegeneraleffectresulttable,andiftheeffect
isvulgar,theeffectdoesaggravateddamage.
Master
AlterFlowThemagemaycontrolestablishedflowsofquintessence,suchasthosethat
flowbetweenalifepatternandthepoolofquintessence.AswithExpelBaseEnergy,the
quintessenceisrecycledbackintotheuniversalquintessencepool.Themagemay
attempttoextinguishthesparkoflifewithinapattern,havingitfalldeadthenfadeinto
nothingness.Theamountofdamagedonebythiseffectisdeterminedbythegeneral
effectresulttable,andthisdamageisaggravated(iftheeffectisvulgar).Amagewith
InitiatelevelLifeknowledgemaycastthiseffectconjunctionallywithInitiatelevelLife
toaffectonlypartoftheLifepattern,otherwisetheeffectaffectstheentirepattern.As
well,themagemayinstantlyrechargetheiravatar,whethertheyareinanodeornot,but
castingthiseffectvulgarly.Theamountofquintessencegainedisequaltotheeffect
resultrating.Lastly,amagemaychannelaquintessenceblastinawaythatnullifies
paradoxenergynotstoredwithinapattern.Anumberoffreefloatingparadoxisdispelled
equaltotheeffectresultratingofthemagicaleffect.
5.8Spirit
Anyeffectswhichneedtopiercethegauntletmusthaveaneffectresultratingsufficient
enoughtopiercethegauntletofthearea.SeetheGauntletPenetrationtable.
Apprentice
SpiritSight/SenseTheinitiateofSpiritmaysendtheirperceptionsintotheUmbra.By
attaininganeffectresultratingsufficientenoughtopiercethegaunttheycansendtheir
perceptionsintotheumbra.Tohaveumbralexcursions,gograbanarrator.Notethat
whileyourperceptionsareintheUmbra,theyarenotinyourbody,sowhatever
perceptionsyousendintotheumbra(youdon'tneedtosendthemall)youcannotusein
physicalreality.
TomoveyoursensesintheUmbra,youhavetomoveyourphysicalbody(oruse
Correspondence).Themagemayalsodetecttheaurasofbeings,anddependingonthe
degreeofsuccess,themagecanreadatarget'sauratodeterminewhattypeofcreature
theyare.Spirits,ghostsandWraithsrequireameffectresultratingofone,Shapeshifters
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requirearesultratingoftwo,whereasanythingelserequiresthree.Themagemayalso
determinethegauntletlevelofanareabywinningasimpletest.
Initiate
TouchSpiritThemagemaybrieflytouchtheothersideofthegauntletwiththislevel.
ThemagecanpickupafetishstickdroppedbyaGarou,pushaspiritoutofaroom,orhit
oneovertheheadwithsomethingfromtheUmbra.Objectsmaynotbebroughtoverthe
gauntletyet,simplymanipulatedfromtheothersideifthemageattainsasphereeffect
ratingsufficienttoovercomethegauntletofthearea.
CallSpiritThemagemayalsosendtheirvoicethroughthegauntletwiththesamegame
mechanicsasTouchSpirit.Ifthemagesucceeds,theymayaskthespirittocometothem.
Thespiritdoesnotnecessarilyhavetocometothecalling,however.
ManipulateGauntletThemagemayalsochangethelevelofthegauntletinanareaina
minorfashion.Everyeffectresultratingwillraiseorlowerthegauntletratingofthearea
byoneforthedurationoftheeffect.Themagecannotlowerthegauntletbelow4with
thiseffect,however.
Disciple
PierceGauntletThemagecanphysicallytransportthemselvesandtheirpossessionsto
theUmbra.Byachievinganeffectresultratingsufficienttodefeatthegauntletofthe
area,themagemaytransformthemselvesandtheirpossessionstoephemera,thestuffof
spirit,butwhichwillpossessakindofaglowwhichdenizensoftheUmbrawilldetectas
belongingtoalivingbeing.Afterthemagereachesthepenumbra,theycangowherever
theylike(assumingtheyhaveCosmologyoraspiritguide),uptotheborderswhichmark
theHorizonandtheDeepUmbra.Inotherwords,gograbanarrator.
RouseandLullSpiritThemagemaynowalsoattempttocontactspiritsthatare'asleep'.
Bydefeatingthegauntletratingineffectresultratings,themagemaycontactspiritsthat
havebeenoutofcontactforextendedperiodsoftime.Thespirit,however,maynot
appreciatethisdisturbance.Themagemaysummonangryspiritstoattackaperson,
whichdoesthemage'sdamageratingaccordingtotheGeneraleffecttable.Notethatthis
damageisaggravated.
Adept
RendGauntlet/SealBreachAlargerversionofManipulateGauntlet,themagemaynow
raiseorlowerthegauntletratingoftheareatowhatevertheywant,determinedbythe
effectresultratingoftheireffect.Notethattearingholesinthegauntletisquitevulgar
and,inmostsituations,alsoquitestupid.Thiseffectcanbeusedtotrapbeingsinthe
gauntlet.Bypulsingthegauntletoftheara,themagemaytrapabeinginthegauntlet.If
themagecanobtainaneffectresultratinggreaterthanthegauntletlevelofthearea,the
poorfoolwillbetrappedinsidethegauntletuntiltheyarereleasedbysomenicespirit
traveler.Beingstrappedinthegauntletinthisfashionappearasghostlikeimages
floatinginmidairneartheareawheretheywereimprisoned.
BindSpiritThemagemayalsocompelaspirittodothemage'sbidding.ifthemagecan
accumulateaneffectresultratinghigherthanthespirit'spower,thenthespiritmustdo
themage'sbiddingforthedurationoftheeffect.Notethatwhenthiswearsoff,thespirit
willbefree,andwillprobablynotbeveryhappy.Anangryspiritcanbeboundintoa
person,turningthepersonintoalivingfetish,doingthemage'sdamageratingas
determinedbythegeneraleffecttable,andthepainitcausesmaystuntheopponentifthe
amountofdamagedealtishigherthanthenumberofstaminarelatedtraitsthetarget
possesses.Ifthisisthecase,thetargetisstunnedforanumberofchallenges(roughly4
seconds)equaltothedifferencebetweentheamountofdamagedoneandtheirnumberof
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staminarelatedtraits.Thiseffectmayalsobeusedtomakefetishes.Themagemust
accumulateatotaleffectresultratingof10+,witheachmagicaleffectcastingtakinga
day.Whenthisisdone,theitemiscapableofhousingspiritualentities.Amagemayalso
petitionaspirittoinhabitthemandgivethemageaccesstothepowersthatthespirithas.
Ifthemagesucceedsinbreachingthegauntlet,andeithergainsthespirit'sconsentto
allowthis,ordefeatsitinaBindingeffect,themagehasaccesstoallofthespirit's
charms,andoneortwoofthespirit'sabilities(waterbreathingfornixies,plant
bloomingfordryads,etc).Aswell,themageeffectivelygainsfourCosmologytraits,and
threeextraphysicaltraitsappropriateforthespirit.Whileinhabitedbythespirit,the
magecannotcastanymagicaleffects.Ifthespiritdoesnotwishtoleave,themagemay
attempttobanishthespiritfromtheirbodybyspendingaWillpowertraitandwinninga
numberofsimpletestsequaltothespirit'swillpowerrating.
Lastly,thiseffectmaybeusedtoExorcizespirits.Byspendingawillpowertraitand
winninganumberofsimpletestsequaltothespirit'swillpower,themagemaybanisha
spiritbacktoit'spointoforigin.DisciplePrimecanassistinthiseverymagicaleffect
resultratinginthePrimeeffectcountsasonesuccessfultestagainstthespirit's
willpower.Master
ForgeEphemeraAtthislevel,themagemaycreateanddestroyfieldsofspirit.The
MasterofSpiritmayhealspirit'spower(ThenumberofPowerhealedisdeterminedby
theHealingcategoryinthegeneraleffecttable).TheymayalsoFabricateDomainsinthe
Umbra,whicharedescribedintheBookofChantriesandintheMagebook.Lastly,the
dreadedGilgulriteispossibleatthislevelofmastery.AMasterofSpiritmayattacka
mage'sAvatar.Thisisalwaysconsideredvulgar.AMasterofspiritmustinflicttwicethe
avatars'ratingindamagetodestroyanAvatar.Scarystuff.
OutwardsJourneysTheMasterofSpiritcanbreakthroughGaia'shorizonandcan
traversetheDeepUmbra.TheMagemustbeintheHorizontodothis,andtheymust
accumulateamagicaleffectresultratingoftentopiercetheHorizonandentertheDeep
Umbra.IfthemageusesanAnchorhead,theresultratingneedonlybeafive.Inother
words,grabanarrator.Inordertotravelinthespirit,themagemustfirstcreateaspirit
fieldaroundthemtokeepthemaliveinthenearUmbra.ThisisdoneusingFabricate
Spirit,andaslongasthespiritfieldexists(ie,it'seffectduration).Whenitrunsout,well,
it'stimetomakeanewcharacter.
5.9Time
Apprentice
TimeSenseThemageintuitivelyknowswhattimeitis,regardlessofwheretheyare,
andcansense'weirdstuff'withrespecttotime(Programmedevents,slowtimefields,
etc.).Thehigherthemagicaleffectresultrating,themoresensitivethemageistothe
timeeffects.
Initiate
Past/FutureSightThemagecansendtheirperceptionsbackwardsandforwardsintime.
Whiletheirperceptionsarenotinthepresent,theycannotsensethepresentonlythe
past.Whentheysendtheirsensesbackintime,theyseewhathappenedinthatareainthe
past.Whentheysendtheirperceptionsintothefuture,theygetwhatwill*PROBABLY*
happeninthefuturethefutureisnotset,andanythingcanhappen.Thelengthoftime
themagecansendtheirperceptionsisdeterminedbytheTimeEffecttable.Notethat
someareasoftimemaybeguardedorwardedagainstpeepingtomsfromthefuture,so
timescryingmagesbeforewarned.(Punny!)
Disciple
TimeContraction/DilationThemagecanslowdowntimeinanarea.Everythinginthat
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areamovesslowerlookinginatitfromtheoutside,andlookingoutsidefromit,
everythingmovesquicker.Whensomeoneisinaslowtimefield,theymovemuch
slower.Everyeffectresultratingabovethesecondofatimeeffectdetermineshowmany
extrafollowupattacksthetargetofaTimeDilationeffectgetsor,inthecaseofaTime
Contraction,howmanychallengesgobybeforethetargetoftheTimeDilationgetsto
performanaction.AvampiremayuseCeleritytocounterthis,witheachextrafollowup
attackcounteringoneratingofthedilationeffect.ThesameholdsforaGarou'srage.
Lastly,themagemayalsocastadilationeffectonatargettoallowthemtoautomatically
preemptaphysicalactiontakenupagainstthem.WhencomparedtoaVampire's
AlacrityDiscipline,theeffectratingofthemageiscomparedtotheDisciplinelevelof
theVampire.Theselastsfortheeffect'sduration,butextendeduseofthem,aswellas
attaining3ormoreextrafollowupattacksmakesthiseffectvulgar.
Adept
TimeDeterminism(special)Themagemaymakeabsoluteshiftsintherateatwhich
timeflowsinanareaofspace.(Or,ifcastedconjunctionallywithaDisciplelevelpattern
magick,aparticularpattern).Themagemayfreezetimeintheareaaffectedforalength
oftimedeterminedbytheTimeEffecttable.Themagemayfreezeaneventintime,such
asacupfalling,oramagicaleffect,oramessage,orabucketaboveadoor.Staticreality,
however,willinterposeandcancelafrozentimefieldifsomethingelseaffectsit.If
someoneweretocomeupandgrabthecuphoveringinmidair,thetimefieldwould
returntonormal.Aswell,themagemayincreasetherateatwhichtimeprogresses.
Master
TimeImmunityThemagecannowpluckthemselvesoutoftime.Eacheffectresult
ratingallowsthemagetofreezetimefor10minutes,andduringthisduration,noone
maydoanythinguntilthemageeithercalls'Continue',orthetimedurationfortheeffect
runsout.Itmaybemorepracticalforlongerdurationstojustremoveyourselffromthe
gameandgotellanarratorwhatyoudidoverthelengthoftimeinyourstay.While
outsideofTime,hemagemayaffectrealityinthenormalsense,butrealityisfrozen.
ThiseffectcanbecastconjunctionallywithDiscipleLifeorMattertobringobjectsof
otherpeoplewithyououtsideoftime.Anythingbroughtwiththemasteroftimecannot
affectanythingwhileoutsideofthetimestreamonlythecastingmagecan.IftheMaster
leavesthemthere,twoperspectivesoccur.Fromtheabandonedperson'sperspective,they
remaininthatfrozenpointintimealengthoftimeasdeterminedbytheTimeEffect
chart,trappedinatimelesshell.Fromtheperspectiveofeveryoneinsidethetimestream,
theyappearamomentlater,havingagedhundredsofyears.
FutureTravel(immediate)Themagemaymovethingsintothefuture.Themagemust
achieveamagicaleffectresultratingsufficientenoughtojumpthetimespandesired.A
ratingofoneskipsthemageupto10minutes,twoskipsthemageuptoanday,three
skipsthemageuptoaweek,fourskipsthemageuptoamonth,fiveskipsthemageupto
ayear,sixskipsthemageuptoadecade,sevenskipsthemageuptocentury,eightskips
themageupto500years,nineskipsthemageupto1000yearsandtenskipsthemage
whereverthehellthatwant.ThiseffectcanbecastconjunctionallywithaDisciplelevel
patternmagicktoskiptheobjectsaffectedaheadintimethatfar.Thatareadisappearsin
thecurrenttime,andreappearsinthefuture.Theeffectcanbecanceledatanytime,
'pullingback'theitemsentintothefuturebacktothepresent.

CharacterDevelopment
6.1NewTraitsXPcosts
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Mental/Physical/Socialtrait/NewAbility1XP
Willpower2XP
AreteTraits4*currentrating,plusanAreteSeeking
NewSphereLevelApprenticeandInitiate4XP/1Day
DiscipleandAdept7XP/1Week
Master10xp/1Month
LowertheXPcostforamage'sspherespecialtyby1.
NotethatHollowOnesandOrphansdonotreceivetheXPbonusforsphere
specialty.
6.2FocifornewlyacquiredSpheres
AnynewsphereachievedbyaMagehasafociwhichisrequiredbythemagetocast
magicaleffectsforthatsphere.EvenifthemagehasenoughAretetraitstoignorethat
foci,theyarestillforcedtousethatfociforthefirst2weeksofthatnewknowledge.
Afterthose2weekspass,theymaychoosetoignorethefoci.Whencastingamagical
effect,actouthowyourfociisbeingusedtocreatethemagicaleffect.Thishaspotential
toaddalotofgoodcheesetothegame,withSonsofEtherwearingfunnygoggles,
dancingEuthanatos,chantingOrderofHermesmages.Hamitup.
6.3Studying/Teaching
Studypointscannolongerbegained(althoughyoucanuseanystudypointsyouhave
accumulatedduringthegame).Ifyouwishtostudyatomeorgetanothermage(withthe
desiredknowledge)toassistyourlearninganewspherelevel:
Thetimerequiredtolearnthenewsphereisincreasedby1week.
Thisweekmustbespentwithadaily4hoursofsolidreading/teaching.Ifyouaregoing
touseyourcharacterduringthistimespan,youmuststudy/teachforatleast1/2hourof
gameplay.
Youmaycram,whichlowersthetimetolearnto3gamedays,butyoucannotbring
yourcharacterinduringthattime.
Ifthiscycleisdisturbed,themagemustimmediatewinasimpletestorhavetostartover
againfromthebeginning.Aresearchtraitmaybeexpendedtoretestafailedtestinthe
caseofstudyingatome,ortheteacherofthemagemayexpendaninstructiontraitto
allowthemagetoretest.
Attheendofthistimespan,themagegetsanumberofcomplextestsequaltotherating
ofthetometheyarestudying,ORtheteachers'ratinginthetopicsphere.Eachsuccess
lowerstheXPcostofthelearningprocessby1toaminimumof1.

Appendix
AppendixA:MagespecificMeritsandFlaws
Avatar(1or2ptmerit)
Thismeritgivesthemageamorepotentavatar,allowingthemtoworkmore
powerfuleffectsthroughchannelingmorequintessenceintoaneffect,assumingthe
magehasthequintessence.Everypointofthismeritincreasesamage'savatar
ratingby2,toamaximumof5.
Node(15ptmerit)
Themagestartsthegameinpossessionofanodewhoseratingisequaltothe
numberofpointsspentinthemerit.Forafulldescriptionanddiscussiononnodes
andwhattheydo,seeMage:TheAscension.TheconversiontoLARPintermsof
tassoutputisexactlythesame.
magicalLibrary(15ptmerit)
Themagestartswithabodyofinformationcontainingbothoccultandmagical
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information.Themagemayusethislibrarytobothresearchinformationandassist
theminlearningspheres.SeetheAssistedLearningsectionformoreinformation
onhowtousethismerit.
Talisman(variableptmerit)
ThemagestartsthegamewithaTalisman.Talismancreationmustbedonewitha
Storytelleratthetimeofcharactercreation.Firstofall,theplayermustcreatea
backgroundforthetalisman.Whyitwasmade,whomadeit,whenitwasmade,
etc.Afterthat,theymustdecidewhateffectsthetalismanistohave.Itcoststwo
traitsperinitialMasterylevel.ThisgivesthetalismanthebasenumberofArete
traitsnecessaryforthatlevelofMastery(ie,Apprentice:1/Initiate:2/Disciple:3
/Adept:4/Master:5).AnyadditionalAretetraitsmaybepurchasedwithan
additionalmerit.
Withthatdecided,atalismancannothavemoreeffectsthanit'sArete,andthe
talismanmusthaveasufficientAretetocasttheeffectsplacedwithinit.
OnlyAwakenedbeingscanusemosttalismans(normallyonlymagescanoperate
talismans,butthestorytellermaymakeexceptionsattheirdiscretion.)Whena
talisman'spowerisbeingused,aminimumofonepointofit'sinternal
Quintessenceisspent,anditgetsamagicaleffecttest.
Paradoxcreatedbythetalismanispassedontotheuser.
Arcane(15ptmerit)
Thismeritmakesitverydifficulttotrackdownamage.Papertrailsseemto
disappear,nooneremembersthemagepassing,recordsofpassingaredestroyedin
freakmeteorshowers,etc..Alltestsinvolvingtrackingthemagedownhavetheir
difficultiesincreasedby3.Aswell,themagehasatendencytobeignoredwhen
notbringingattentiontothemselves.ThispowerisanalogoustotheWerewolfgift
'BluroftheMilkyEye',andinterestedplayersshouldlookthepowerupin
Werewolf:TheApocalypse.ForthepurposesofseeingthroughtheArcaneofa
mage,themageisconsideredtohavetwicetheirArcaneratingintraits.
PermanentParadoxflaw(26ptflaw)
Themagestartsthegamewithapermanentparadoxflaw.Thisisassumedtohave
beenaccruedbeforethegamestarted.Theleveloftheparadoxflawdeterminesthe
traitleveloftheflaw.SeethesectiononParadoxforadescriptionofParadox,or
lookinMage:TheAscension.
Sanctum/magicalLab(15ptmerit)
Themagestartsthegamewithamagicallaboratory.Thislaboratoryisparadigm
specific,soaVerbenacouldnotdoresearchinaSonofEther'slab,etc.Aswell,
thelab'sparadigmistailoredtothemage'sparadigmatit'screation.Ingameterms,
aoneortworatingsanctumhasallsphereeffectsofthemage'sspherespecialty
tailoredtothemage'sparadigmbeconsideredcoincidental.Aratingthreeorfour
hasalltheeffectsofthemage'sspherespecialtytailoredtothemage'sparadigmbe
consideredstatic,andalltherestofthespheresbeingcastinthemage'sparadigm
beconsideredcoincidental.Lastly,aratingfivesanctumhasallthemagicaleffects
ofthemage'sparadigmbeconsideredstatic.
AppendixB
NewInfluenceComputer
TheComputerInfluenceallowsaccesstoandcontroloverthenonmagicalaspectsofall
globaltelecommunications,focusingmainlyontheusersandrunningofit.
ComputerInfluence
TraitRequirementExampleInfluence
1ContactanyonewithComputerinfluence
Findoutmajortrendsintelecommunications/net.culture
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2Findcontrabandinformation(anarchyfiles,etc)
Getpiratedata
Modifyindividualtelephoneservices(registera
residentialphoneasapayphones,cutoffservices,
etc..)
3Arrangeforfakephonecalls/faxes/email/etc
Arrangeforsmallscalelagsandcrashes
Modifytelephoneservicesinaregionalarea
(registerallresidentialphonesaspayphones,
cutoffallservices,etc..)
4Bringdownlocalnetworkaccess
Disablecitywidetelephoneservices
5Affectnationwidetelecommunicationaccess
(MajorTELCOS/netproviders/satellitecommunications)

Well,that'sitformymagerules.Ifyoulikethem,that'scoolpleasemailmeandtellme
whyIneedtheegostroke.Ifyouhatethem,that'scoolpleasemailmeandtellmewhy.
Maybewecanfixthemsoyoucangaininstantfameandglory.(ornot>).
GilRichard([email protected])
ThispagewillbemodifiedasIseefitandtimepermits.Goodjob,Gil.
DanielBUtecht

http://www.greyhawkes.com/larp/mage5.htm

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