Chapter1 IoT
Chapter1 IoT
Internet of Things
(IoTs)
Fall 2013
Qian Zhang
FYTGS, HKUST
Ice-breaking
Course Info
Instructor: Qian Zhang
www.cse.ust.hk/~qianzh
Lecture schedule
Wednesday 18:30-21:20 Rm 2406
Course Info
The reading materials online for paper reading
and student presentation
Check recent research papers from high
quality conferences and transactions
Experience networking research through team
projects (1-2 students)
Understand what is good research
Hands-on experience in IoT related research
Appreciate team work / collaborations
Course Info
Grading scheme
Homework
Project
Presentation
Final Exam
20 points
25 points
20 points
35 points
Paper presentation
Everyone reviews and presents 1 paper
Email me ids of 3 papers that youd like to
present by Sept. 28
Submit a review for one paper of your
choice before you present the paper (1-2
pages)
Course Schedule
Introduction of the Internet of Things (IoT) (1
week)
RFID: technology and applications (1 weeks)
Wireless and mobile communications (3.5
weeks)
Sensors and wireless sensor networks (3.5
weeks)
Localization technologies (1 week)
Project preparation (1 week)
Student presentation (2 weeks)
Outline
1 Whats Internet of Things (IoT)
2
Future of IoT
Characteristics
Ambient
Intelligence
Event
Driven
Internet of
Things
Complex
Access
Technologies
Semantic
Sharing
Flexible
Structure
Epoch of IOT
2009
2009
Obama: Business Round Table
2009
IBM: Smart Planet
2008
2005
MIT: Auto-ID-Center
1999
18
15-Year Law
House
Transportation Vehicle
Network
Equipment
in public
place
Virtual Environment
Remote monitor
for smart house
Information
Generation Sense and Identification Layer
Smart
Logistic
Data Center
Search
Engine
Smart
Decision
WWAN
Network
Construct
ion
Smart TransportEnv.
Monitor
WMAN
Internet
WPAN
Sensing
and
Identificati
GPS
Smart
WLAN
RFID
Sensor
Sensor
To
identify
and track
the data
of things
Sensor
To collect
and
process
the data to
detect the
changes in
the
physical
status of
things
Smart Tech
To enhance
the power of
the network
by devolving
processing
capabilities
to different
part of the
network.
Nano Tech
To make
the smaller
and
smaller
things have
the ability
to connect
and
interact.
Sensor Technology
The ability to detect changes in the physical status
of things is essential for recording changes in the
environment.
Wireless sensor technology play a pivotal role in
bridging the gap between the physical and virtual
worlds, and enabling things to respond to changes
in their physical environment. Sensors collect data
from their environment, generating information
and raising awareness about context.
Example: sensors in an electronic jacket can collect
information about changes in external temperature and the
parameters of the jacket can be adjusted accordingly
2
EPFL & ETH Zurich
Information and
Communication
Systems Research
Group
Chemnitz University
of Technology
VSR Group
3
Nokia
SAP
IBM
GOOGLE
AMBIENT
Metro Group
Siemens
Sun
Cisco
GE
Potential Solutions
Legal &
Regulator
y
Technical
Control
Social Ethic
Market
Self-regulation
Sensed
data
Digital
World
Sensed
data
Sensed
data
Sensed
data
Sensed
data
Sensed
data
Physical
World
C2
Cn
P1
P2
Pn
C=C1 C2
P=P1 P2
Cn
Pn
Internet or
Cyber world
IoT
Possible Solution
Heterogeneity
Application
Development
Mash-up of services
Solution Deployment
Producing a lot of
data
2 Examples
For the public and the society
For business and enterprises
Example 1: Pachube
"The Internet of Things Real-Time Web
Service and Applications"
Platform to connect sensors and other hardware
Platform to build IoT services and applications
RESTful APIs
Cool, but
Data quality of various sources
Unit jungle:
nGy/s, mSv/h, Sv/h, Bq/kg, cpm
Sometimes misleading, sometimes just hard to
compare
Business Web
A Platform and Marketplace for Business
Services
The Business Web is a cloud-based business
environment that provides access to the necessary
infrastructure, applications, content, and connectivity to
deliver end-to-end business services optimized for
mobility and ease of participation
Business Web:
First-class Internet of Things
Integration
IoT Configuration
2.5 million ice cream cabinets
Worldwide distributed
Biggest growth markets: China
and India
Sensing
Need to refill
Avoid stock-outs
Location
Reliably find and refill
Behavioral statistics
Conclude conversion rate
CPG Backend
Store Owner
Consumer
Guidance to next ice cream cabinet
(source of happiness)
Consumer
Augmente
d
Reality
App:
Guide me
to the
next ice
cream
Business Value
Ice Cream Business is a 60+ billion
market
Highest margin business in food
CPG
10.5%
Unilever
10+ billion in ice cream sales
Market leader in out-of-home ice
cream business
30% market share
2/3 is out-of-home business
Phase 1: Pilot
500 ICCs in Germany, 50 mobile
users
Phase 2:
10.000 ICCs in Germany, 1.000
users
Short Summary
Internet of Things, Cloud Computing and
Services are all aspects of a (Future) Internet
Strengths of each can and should be combined
Any TIME
Any PLACE
Any THING