Data Communications and Networking Questions and Answers
Data Communications and Networking Questions and Answers
Answers
Data Communications and Networking Question and Answers
Introduction
Characteristics of Networks
Different Characteristics of Networks
I.Protocols:
In computer networks, communication occurs between entities in different
systems. An entity is anything capable of sending or receiving information.
timing.
1. Message:
The message is the information (data) to be communicated. Popular forms of
information include text, numbers, pictures, audio, and video.
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1. Simplex:
In simplex mode, the communication is unidirectional, as on a one-way
street. Only one of the two devices on a link can transmit; the other can only
receive which can be represented in the following figure.
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1.Point-to-Point:
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Types of Topologies
Types of Topologies:
The term physical topology refers to the way in which a network is laid out
physically.
Two or more devices connect to a link; two or more links form a topology.
The topology of a network is the geometric representation of the relationship
of all the links and linking devices (usually called nodes) to one another.
There are four basic topologies possible: mesh, star, bus, and ring which are
shown in the following figure.
1.Mesh Topology:
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1. Types of Networks
2. Different Layers of OSI Model
3. Diffrent Layers of TCP/IP
4. Peer-to-Peer Process
5. Fundamentals of Data and Signals
Introduction
Characteristics of Networks
Protocols and Standards
1. Delivery:
The system must deliver data to the correct destination. Data must be
received by the intended device or user and only by that device or user.
2. Accuracy:
The system must deliver the data accurately. Data that have been altered in
transmission and left uncorrected are unusable.
3. Timeliness:
The system must deliver data in a timely manner. Data delivered late are
useless. In the case of video and audio, timely delivery means delivering
data as they are produced, in the same order that they are produced, and
without significant delay. This kind of delivery is called real-time
transmission.
4. Jitter:
Jitter refers to the variation in the packet arrival time. It is the uneven delay
in the delivery of audio or video packets. For example, let us assume that
video packets are sent every 3D ms. If some of the packets arrive with 3Dms delay and others with 4D-ms delay, an uneven quality in the video is the
result.