5 Fighter /Battle Master
Guild Artisan / Smith
CLASS & LEVEL
BACKGROUND
PLAYER NAME
ALIGNMENT
EXPERIENCE POINTS
Halfling, Stout
6500
RACE
CHARACTER NAME
INSPIRATION
STRENGTH
11
15
+3
ARMOR
CLASS
PROFICIENCY BONUS
+4
25
INITIATIVE
SPEED
I like to talk at length about my profession
Im well known for my work, and I want to make sure
everyone appreciates it. Im always taken aback when
people havent heard of me.
PERSONALITY TRAITS
DEXTERITY
19
+4
+3
Strength
+4
Dexterity
+6
Constitution
Intelligence
Wisdom
Charisma
CONSTITUTION
Hit Point Maximum 49
49
CURRENT HIT POINTS
TEMPORARY HIT POINTS
16
+7
Acrobatics (Dex)
Animal Handling (Wis)
Arcana (Int)
+3
Athletics (Str)
Deception (Cha)
History (Int)
+3
Insight (Wis)
Intimidation (Cha)
WISDOM
Investigation (Int)
10
Medicine (Wis)
Nature (Int)
Perception (Wis)
Performance (Cha)
+3
Persuasion (Cha)
Religion (Int)
+4
Sleight of Hand (Dex)
+4
Stealth (Dex)
Survival (Wis)
INTELLIGENCE
10
0
CHARISMA
10
0
Total 5
FAILURES
HIT DICE
NAME
BONDS
Im horribly jealous of anyone who can
outshine my hadiwork. Everywhere I go,
Im surrounded by rivals.
DEATH SAVES
ATK BONUS DAMAGE/TYPE
Scimitar
+7
1d6+4
S Sword
+7
1d6+4
L Xbow
+7
1d8+4
Leather Armor
Scimitar, Slashing, 3lb,
Finesse, Light
Short Sword, Piercing, 2lb,
Finesse, Light
Light Crossbow, Piercing,
80/320, Loading, Two-Handed
20 x Bolts
FLAWS
Lvl 1 - Fighting Style Two-Weapon
Fighting, This allows you to add your
modifier for the damage to your bonus
off hand attack.
Lvl 1 - Second Wind, Bonus Action,
1d10+Fighter lvl, Short or Long Rest
Lvl 2 - Action Surge, Take ONE
additional actions. Short or Long Rest
with only 1 surge used per round max.
Lvl 3 - Combat Superiority - SEE
BELOW ON PAGE 2.
Lvl 3 - Student of War - You gain
proficiency in one type of artisan's tools
of your choice. Mason's Tools
Lvl 4 - Ability Score Imp. +2 Dex
Lvl 5 - Extra Attack, When you take the
attack action, you may attack twice total.
ATTACKS & SPELLCASTING
PASSIVE WISDOM (PERCEPTION)
CP
Common, Halfling, Elvish
Artisan Tool Proficiency
Smithing & Masonry
All Armor and Shields
Simple & Martial Weapons
SP
EP
GP
PP
OTHER PROFICIENCIES & LANGUAGES
SUCCESSES
1d10
SKILLS
10
IDEALS
I owe my guild a great debt for
forging me into the person I am
today.
SAVING THROWS
+3
Aspiration:
I work hard to be the best there is at
my craft.
15
Artisan Smith's Tools
Traveler's Clothes
Backpack
Crowbar & Hammer
10 x Pitons
10 x Torches
10 x Rations
Tinderbox
Waterskin
50 Foot Hemp Rope
EQUIPMENT
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS
CHARACTER NAME
31
3'0
40 lb.
AGE
HEIGHT
WEIGHT
EYES
SKIN
HAIR
NAME
SYMBOL
CHARACTER APPEARANCE
ALLIES & ORGANIZATIONS
COMBAT SUPERIORITY
Superiority Dice - You get four superiority dice, which are D8. You can expend one of these
dice when you use it.
You gain another die at 7 and another at 15. And you need a short or long rest to regain
any lost superiority Die.
Maneuvers - 3 at level 3 and then you can add two more at 7th, 10 th and 15th levels.
Sweeping Attack - When you hit a creature, you expend one and attack another creature
within 5 feet of that target. Spend a die
and on a hit roll the die and do that damage to the second creature.
Parry - Reaction, expend one die on when you are hit with a melee attack. Reduce the
damage you take by the die roll + Dex modifier.
Rally - Bonus Action, spend one die and choose a friendly creature who can hear you and
give that creature the die roll + your Charisma modifier in temp HP.
Halfling Racial Traits
Ability Bonuses, Dexterity +2, Constitution +1
Size, Small
Speed, 25 feet
Lucky, When you roll a 1 on an attack, ability or saving roll, you can reroll the
die and must use the new roll.
Brave, You have advantage on saving throws vs. frighten.
Halfling Nimbleness, You can move through a space of a creature that is of one
size larger then you.
Languages, Common and Halfling. You can read write and speak it fluently.
Stout Resilience, You have advantage on poison saving throws and are
resistant to poison damage.
ADDITIONAL FEATURES & TRAITS
Letter from your Artisan Guild on Membership
CHARACTER BACKSTORY
TREASURE
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Combat Maneuver DC
SPELLCASTING
CLASS
SPELL
LEVEL
CANTRIPS
SLOTS TOTAL
ED
PR
15
SPELLCASTING
ABILITY
SPELL SAVE DC
SLOTS EXPENDED
1
EPAR
Dexterity
7
SPELL NAME
SPELLS KNOWN
5
9
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELL ATTACK
BONUS