The Genii Session
Roberto Giobbi
major phenomena,
IN THE “GENII SESSION” for January
2006 | made an atternpt at gathering all the
methodological concepts that make card
magic work from a procedural point of view
‘and which help protect the secret workings of a card trick
The next step to gaining a better understanding of card
magic is to ty to name and define the major phenomena,
‘or call them basic effects if you vill, on which all card tricks
ate based. The third and temporarily last list, planned for a
future columo, will then be the listing of all the most mpor-
tant card plots (or themes) which are derived from the
basic effects listed here,
Most items in the following list will have ane or more
subcategories, some of which | have defined as separate
categories, some | haven't and | find it dificult to explain
why in certain instances—! doubt that even in science
everything can be rationally explained. Also, | insist that
this is by no means to be considered the last word on the
matter, but I think that it is at least of great practical
value—more on this at the end of this essay. In order to
keep the text within reasonable length, | will have to
assume that my readers have a good grasp of mag)
already, although | will accasionally add some short exp
rations and examples for the benefit of our very welcome
newcomers to the art
Here is the list in alphabetical
order, numbered for easier loca
tion in case you want to rofer to
in your ov writings or in discus
sions with others, Please fee! free
10 quote from this essay without
asking permission if you find it
useful for your own work, It owes
@ lot to Juan Tamariz, who did
most of the pre-work on this list,
but who kindly asked me to con-
tribute ideas and expand on the
The next step to
gaining a better
understanding of
card magi
is to try to name
and define the
or call them basic
effects if you will,
‘on which toms listed as part of the prepera-
allicond tricks tory work for the Escorial Card
fare Based: Conference of November 2005,
the subject of which was an
attempt to trace a History and a
Classification of Card Magic its major inventors, perform:
ers, and authors as well as their infuences on the develop.
ment of magic, such as the creation of specific schools of
thought, styles, tendencies. This list is just a point of
departure for a huge woxk stil to be undertaken,
1, Animations. Single or several cards move without
apparent cause, such as “The Rising Cards," Al Baker's
"Haunted Pack” or Finn Jon's “Esoteric,” floating oF flying
of cards).
ent
List of Basic Effects of Card Magic
2. Coincidences. Of two cards, uch as “Do as | Do” with
‘one, two, or more decks; of the order of two or more
decks, such 22 Tamar's “Coincidencia Tota”; of quant-
3. Discoveries. Of a single or of several selected cards,
such as Peter Kane's “Shooting Joker,” the "Korner
Car." or Dan Harlan’ “Cardtoon."
4. Distant Magi. Card tricks where the oudience repeats
the actions together wth the performer lve, such a¢ Dat
Vernon's "Vernon's Variant” with immediate audience
nteraction, ¢.., over the phone \ohn Northern Hilliard
telephone trick), through the radio or TV; or without
immediate interaction of the audience, where @ set of
inetruction previously dofined it ‘olloned and the offect
happens, such as corespondence magic (ia letter, e-
snail, fax, ete. (gee Tamara’ latest sensetional book in
Spanish Verbimagia
5. Divination, Mentol Of thought-of card, chosen card: of
single card or of various cards wth or without @ medium
6. Divination, by Super Powers. Such as “secing” with the
fingertips or knowing numbers of cards by weight
7. Flourishes. Display of dexterity by close-up performers,
but also by stage manipulators, such as fan, fancy cut,
spreads, catching packets, etc
8. Gage with Cords. Without magic effect, such a8 blow
ing into the side of a deck and music is heard (thats why
they are called playing cards"); or wth magic effect, such
363 "fof Clube
9. Gatherings. Most important sub-category of “Traveling
Cards": Aces gathering in one packet, all at once, one by
one, progressively, wth diferent back colors, etc
10, Hypnosis & Hallucinations. One spectator or the whole
audience ie made to see or Deleve certain stuatons
1 Intelligent Deck. The cards themselves seem to devel-
‘op human or superhumen features, such as in the
Calculating Deck,” where cars perform mathematical
cerations leading to information or location of cards, or
the “Lie Detector,” or apparently order themselves such as
“Call tothe Colors.”
12, Magnetism and Equiibrivm. Such as 2 complete or a
arial deck sticking to the hand, or Gaetan Bloome
Standing Card” etc
13. Mathe-Magical Curios
with cards, ete
14, Multiplications. Endless production of cards, such as
Six Card Repeat,” Edward Victors “11 Card Trick,” some
fan productions of stage manipulators, etc
15, Penetration, Solid Through Solid. Such as "Card
Through Handkerchie,” Dai Vernon’ “Staring Him in the
Face” (card penetrates card case), Bro. John Hamman's
‘ings Through the Table,” et
1s. Such as Magic Squares16, Predictions. Of one or several cards, of the order of
several cards, or any facts related to the cards.
17 Productions. OF ingle or muitple cards, such asthe pro-
duction of the Aces, of one or more cards between other
‘ards (any sandwich type of effect, including Waltons.
“Collectors,” etc], catching cards by stage manipulators, etc
18, Speling. This is a subcategory of discoveries and a
parallel category of card at number, but due to its numer-
‘ous interpretations and idiosyncratic nature, it is estab-
lished a3 a category of its own
19, Stories with Cards. Lin Searles’ “Cannibal Cards,” the
classic "Soldier's Prayer Book" of which "Sam the Bellhop"
is a more modern variation, Hamman’s “The Marx
Brothers," and the Christ/Diaconis "Hotel Trick” are just a
few prominent examples.
20. Superpowers. Demonstration of extraordinary mem-
‘ory, such as memorizing the order of a deck; or demonstra-
tion of strenath, such as the Tearing of a Deck; or demon-
stration of the ability to control any card in the deck, such
as Gambling Exposes and Gambiing Demonstrations, etc.
21. Topological. Tricks where surfaces of cards or other
objects cause the effect, such as the Walton's “Card
Warp." Terry Rogers’ "Star Gate,” or Paul Harris's “Imma-
culate Connection.”
22. Torn ond Restored. Direct restoration, such as.
Hollingworth’s "Reformation’; or delayed restorations,
such as a torn card that reappears restored in orange, pic-
ture frame (sometimes minus a comer which as been
retained by the spectator for identification), ete.
23, Transformation. Of one or of more cards, of the com-
plete deck; of faces (color change): of back colors and
designs; of sizes, such as “The Diminishing Cards” or Peter
Kane’ “The Elongated Lady"; ono or more carcs) trans-
form(s) into other object ithese could also be listed under
Topological since surfaces aro altored); ote
24. Tronspostion. Of two or more cards, such as “Rapid
Transit" or “Dr. Daleys Last Trick”; of sets of cards, such as
Paul Haris "Reset" or Dai Vernon’ “Follow the Leader" etc
25, Traveling cords. Of one or several cards (including
the whole deck), travel one by one or together, from
packet 10 packet (of seen, chosen, or thought-of cards),
to the pocket, up the sleeve, to a distant location (out of
window, etc)
26. Tumavers. One or several cards) turn over, such as
Dai Vernon's "Triumph"; a deck faced half and half rights
itsof, such as in Lo Paul's “A Reverse Card Routine,” exc.
27, Vanishes. Of a single card, such es Rub-2-Dub-Dub,
from the center of 8 packet, such as "Cannibal Cards” or
Elmsley’s “Point of Departure,” from the center of the
deck, of several cards or of a packet, of the entite deck
(under a handkerchief, in the hands), etc.
| can recognize several reasons why such a list is impor-
tant when approaching magic, in particular card magic, as
an artistic and academic discipline. ln no particular order |
will mention a few:
‘When composing a routine or an entire act, i is of pri
mary importence to understand that part of the dramatic
construction resides on the variety of phenomena and
basic effects used. Its usually wise not to repeat the same
phenomena, but to vary them in order to maintain interest,
2d iningue, and to tap into diferent sets of emotions. So
four Queens might appear change into four Aces and then
‘assemble or travel to different locations, meking for at least
three different basic efecte, There willbe occasional excep-
tions, of course, but generally | would consider this to be a
practical rule. In these exceptions the repetition of the
same categories of effect could be used 10 build to a cl-
max, such as doing @ short "Oil end Woter” sequence with
+x cards to show the basic properties ofthe cards teparat-
ing, then doing a kind of “Call to the Colors” effect as the
major body of the routine, and
‘eventually show that the entre
deck has separated into reds
and blacks a8 the resolution of aecatiaal
Reape) GRR
which each card trick is based of primary
wil alow making educated (but importance
‘also intuitive!) decisions rather to understand
than jut following a taste with- that part of the
out criteria, dramatic
‘As Ihave already mentioned construction
in my list of methods, overviews resides on:
such as the present list satisfy ister tatyot
the scientific curiosity of the Ree
scholar, | believe that under- Pp
standing things increases our Rode
a
pleasure when we are actually
performing these things—any-
body who does what he does
with pleasure and some know:
‘edge will be more complete.
The accomplished card expert will want to have one or
several card pieces in each category of phenomena and
keep studying and refining them for the rest of his Me.
you can come up with any other category that is clear-
ly different from those mentioned above and is not an
‘obvious sub-category (not mentioned for practical purpos-
€5 of space-limitation), I'd appreciate hearing from you via
the Genii Forum or Richard Kaufman, who forwards all
‘messages to me,
‘My next article will be an attempt at identifying the mast
important card plots/themes and tricks within each cote~
gory of basic effects/phenomena If you like you can try to
ome up with your own list and then compare it with mine.
Here's a hint and teaser: My ist of card tricks and plots has
allitte over 100 entries ... «
effects used.
uty 2006
When composingThe Genii Session
Roberto Giobbi
20
Y
. ¢ THIS IS AN ATTEMPT ot isting ll the
great themes and effects of contemporary
card magic. I can be looked at as complementary to the
list on methods published in my “Genii Session” of
January 2006, but above al tothe list on basic eflects/phe-
nomena published in my *Genii Session® of July 2006,
Due to its length | wil divide this essay in two columns—
First of all lets define our terms, Gentlemen—and
Ladies, might add, for since Samuel Johnson we have had
‘As | compiled ths lst and the previous ones it became
painfuly obvious to me how ambiguous tho terminology
wwe are using in aur art can sornetimes be. | vl give a brief
efinition with examples of the terms most used in this
essay, ie basic effect, theme, elect, and trick
Let’ start from the smallest uni, which I wil calla trick
(Although I'd like to call ta pieco to take away the profane
connotation of trick, | would be fighting against windmils
{did by to establish it) A tricks avery specific perform
Slow Motion Aces—Second Method!” by
Dai Vemnon as published in Stars of Magic p93, Ifsomeone
loos itcfforently than written, he has another trick Third
Method, etc}, but itis the same effec, which | wil dino
a5 the next category, The effect in our example is the
‘Slow Motion Ace Atsemily,” defined a threo Aces gatn-
ering one by one in the packet ofthe fourth Ace. A differ.
tent effect i f the Aces are shown to have vanished one
after the other and then, atthe end and forthe frst te,
‘ace shown to hove gathered inthe some packet, this being
"Simple Aco Assembly," such as Alex Elmaloy’ trick
“2001 Aces." These various effects are. assombled in
themes. The present examples belong to the theme of
‘Ace Assomblos.” And various thomes make up 3 basic
ftect. The basic effect is the broadest and most funder
mental concept, it the phenomenon which the trick lls
trates and proves: n ths case ft would be “Gatherings,
wthich | establish 28 a seperate category, although some
wil argue that it is @ sub-category of “Traveling Cards.”
Another less complex example than the above would be
Traveling Cords (basic effect/ohenomenon), Cards to
Closed Containers (theme), Card to Wallet (effect,
Roberto Giobbis “Wallet Bound” from Card College
Volume Five, p75 (rick
U hope you ean appreciate the dificuity of composing
such a lit, 'm not wing ths to fish for compliments but
becaue it cooms in tho nature of such an undertaking that
{will have missed a few (hopefully not many) themes and
ticks, Some of the effects listed are actually individual
cen
The Great Themes, Effects, and Tricks
in Card Magic, Part One
tricks, like "Cardtoon” or "Unshuffled” that have under:
gone relatively few variations and are more or less per
formed es the versions originated by their creators, In my
opinion they have become sufficiently popular as to be
considered separately. Other items such as Gambling
Demonstrations ere fairly large themes that are made up
by numerous effects and several hundreds of tricks
‘You will find a few items such as “Predictions” repeated
Inboth lists on basic eHects and this one, and some will say
this is a contradiction, I won't argue this but simply say that
it serves the purpose and that practical considerations
have won over academic principles—tim not always in
favor of this approach, but in this particular case | am. AS
Groucho Marx once said: “I have my principles. But if you
don't lke them, | have others.” Some confusion is created
by different effects having the same title, ike "Homing
Cord"—see items 48 and item 49 in the list below—but
s8nce they are established titles, | have kept them.
‘Again I gladly acknowledge Juan Tamara’ frst ist of this
type which | have merely slightly enlarged and comment-
fed upon—it was used as a starting point for the Escorial
Card Conference of 2005 which dealt with a
Comprehensive History of Card Magic.
Here is the list | will give a few explanatory remarks on
each item—this is mainly for newcomers to card magic,
since most others will immediately know what is meant, The
lists in alphabetical order ofthe titles and also numbered,
0 the items can be referred to in discussions, You are wel
‘come to quote from this essay if it serves your own work.
1. Acos & Kings Transposition. Four Kings and four Aces
change place together or one at the time, such as
Robert-Houdin’s “Les as et les rois voyageurs” or, more
recently, Paul Harris "Rosot,” where the cards travel
back, are excellent trick examples of this effect
2. Aces te Order. The Aces ate produced or cut to one
after the other as they are freely called by a spectator.
3: Acrobatic Jacks. Sometimes called “Elevator Trick,”
where four-ofa-kind, traditionally Jacks, travel through
the deck.
4 All Backs. Started by Dai Vernon in Expert Card
Technique; other remarkable vanations by Elmeley,
Ascanio, Cervan.
5. Ambitious Card. One or more cards repeatedly come
to the top. One of the most memorable card effects
The master routine is and remains Dai Vernon in Stars
of Magic:
6 Backfire Assembly. The samo as “Four Ace
Assemblies" but with the added climax that after hav-ing assembled in the packet of the fourth Ace, three
‘Aces travel back into their original packets.
7. Between your Palms. Maybe Alex Elmsley’s most
popular effect. contribution
8. Brainwave. A thought-of card is soen to be the only
reversed card in the deck and to have a back with a dif
ferent color. Perfected and popularized by Dai Vernon.
9. Coll to the Colors. A shuified dock orders itself nto
red-black order, then red-rec:black-black, then ted:
red-red-black-black-black, including in any order
called by the spectator
10. Connibal Cards. Lin Searles's creation is one of the
very few successful and magical “story tricks.”
V1. Caleulating Deck. The carcs of the deck ave used to
compute information regarding selected cards, etc.
such as Hofzinsors “Strange Harmony” whore two
freely selected cards add up to the number of cards
freely cut off by another spectator
12. Cord at Number. One of the eaviost effects, aleady
mentioned in Cardano's De Subtilitate ca.1550). In the
most famous version of this theme, a freely named
card appears at a freely selected number in the deck
13. Card in Anything. A card reappears in any fruit, usually
a lemon o° an orange, in a ball of wool, in a cigarette,
ete, This 's a large theme and | have listed several
cffects as separate items, like the "Card in Wallet” or
the "Folded Card to Box,” which belong to this catego-
ry but have become much varied effects oftheir own.
14, Card Through Handkerchief. The deck is enclosed in a
handkerchief which s held by its four comers. Shaking
the handkerchief, one or more selected cards seemingly
penetrate the fabric of the hank. An oxcuiste effect that
seems to have gone out of fashion in recent decades.
15. Card on Ceiling or Wall A ceck is thrown against the
wall or ceiling, all cards fall down except the selected
card which sticks to the wall oF ceiling. Most famous
version is Pinettis, where the selection is shot against
the wall with a pistol
Cord to Wollet. Fis: desciibed by Rober-Housin, a
card—usually signed—appears inside the performers
wallet (later in @2ipper compartment and sometimes 2
sealed envelope)
17. Cards and Cases. A category of its own with various
basic effects and themes such as productions, transfor.
‘mations, assemblies, but always using the cerd case es
part of the mathad and effect.
8. Cards and Coins.
19, Cards and Dice.
20. Cord\s) Through Table. Ove or more cards penotrato
the table top, an excellent trick in this category being
Bro. Hamman's “Kings Through the Table” (p.18 in Le
Pauls The Card Magie of Bro. John Hamman
21. Cards Across. One oF more cards, sometimes physical-
ly or mentally selected, travel from one packet to the
‘ther, each packet being held by a spectator
22. Cords to Pocket or Up The Sleeve. 0 eaily versions,
the whole dock was sent up the sleove orto the pock
et, later a reduced number was used, typically 10 or
12, such as in the versions of Charles Bertram, Dai
Veron, Jacob Daley, Arturo de Ascanio, Pat Page.
23, Cardtoon. Dan Harian's creation has become a classic
with several variations in presentation and handling
the most remarkable being by Juan Tamariz
24, Clock Triek. 12 cards are dealt out in a clock forma
tion, then a card is selected—the performer divines
both the card and the hour it eccupied. Originally just
based on a mathematical principle, this plot has seen
endless variations in method and staging
25. Coineidencia Total. Juan Tamar's multiple cone:
dence has to be the last word in this category
26, Collectors. Three previously selected cards ae caught
between fourof-a-kind
27, Color Changing Card. A spectotor’s card chenges the
color of its back; the most popular version being
“Chicago Openes” Many so-called off-color effects
fall into this category where the backs of certain cards
are shown to be different asa kicker
28. Color-changing Deek. The backs of the deck change
from one covor to another in the case of the "Rainbow
Deck" to al different colors and patterns.
29. Color Divination. The performer (or one of the spec-
tators) divines the color ofthe cards,
30, Cutting the Aces. Vernon's famous wick where the
performer cuts to the four Aces during a dramatic
presentation.
31. Diminishing Cards. The dock
crows smaller and smaller unt
it vanishes—usually demon
strated by fanning it and plac-
ing a “witness card” aside
(Edward Victor’ dea). Occa-
sionally they reappear and/or
are stretched. Remarkable
version by Tommy Wonder,
where the cards held in 2 fan
shink visibly
32. Do As 1 Do. Spectator and
performer go through the
same actions, each using 2
diferent colored deck (there
are one-deck versions), ond
fend up with one or several
coincidences
33, Dr. Deley’s Last Trick. vo
red Aces and two black Aces are shown and change
places.
34, Dunbury Delusion. Onginally invented by Spanish
magician Partagas, it was elaborated by Victor Farell
("The Partagas Sel”) and made forous by Charlie Miler.
35, Elongated Lady. Peter Kane's original affect where a
Queen placed between two other cards stretches and
then goes back to normal size
36, Eeoterie. Also “Haunted Pack” and similar, where one
card 07 several cards "move" out of deck
37, Everywhere and Nowhere. Ono of the truly great
themes originated by Johann Nepomuk Hofzinser
where three indiferent cards al change to a previous
ly selected card: A remarkable impromptu version is
Juan Tamarie's “Hypnotic Jokers.”
Fingerprint Cord Trick. Tho performer discovers a
previously selected card, apparently due to the fin
gerprints left on it by the spectator. Popularized by
himself as an
creating and
for the rest
of his life.
SEPTEMBER 2006
eternal Student,
will find part of
his pleasure by
The accomplished
Master, who regards
practicing in depth
‘each of the items
identified in this
and the other lists
2Dai Vernon—briliant versions by Fred Kaps, Arturo de Ascanio,
Tony Giorgio.
99, Folded Card te Box or other place. invented by Bruno Henning
and popularized by Fred Kaps—a selected and signed card ends
up folded in a box. The effect of finding a folded card in a wal:
nut, a purse, or @ shoe (for example), is much older.
440, Follow the Leader. Rod and black cards, separated into wo
packets, mysteriously follow their leader card.
41. Four Ace Assomblies. Four separated Aces assemble in one:
packet, some of the most famous versions being Hofzinser’s
“Powers of Faith" (aka "McDonald's Aces"), Elmsley’s "2001
Aces,” Vernon's "Slaw Motion Aces,” “Progressive Aces,” the
“Collins Aces,” “O. Henry Aces," Kane's “Jazz Aces,” and
Jennings’ "Invisible Palm Aces."
42. Four Ace Productions. Four-of-a-kind, mostly the Aces, are pro:
duced in a magical way.
43, Gage with Cards. With normal and special cards (Three and a
Half of Clubs, long 10 of Diamonds, etc)
44, Gambling Demonstrations. Magician's interpretation of 9 gam
bling situation, Real explanations are usually not given oF a seem:
ingly real explanation turns out not to be what it looked like.
Gambling Demonstrations have one or several surprising, mystity-
ing, and therefore magical elements. A typical example is to seem-
ingly explain how to deal yourself the Aces and when the demon
stration is repeated you give the other players good hands and
yourself a Royal Flush, e.g., Dai Vernon's "Poker Demonstration."
45. Gambling Exposés, The performer openly explains and demon:
strates various gambling sleights and procedures used in real
play, such as doing and exposing any kind of false dealing tech:
hique or switches of hole cards in Poker or Blackjack
46. General Card/Universal Card. Sometimes called “Everybodys
Card:" An indifferent card takes the identity of various previously
selected cards, then transforms back into the card it was. One of
the most remarkable versions is Persi Diaconis’ “Les Cartes
Diaconis."
47. Haunted Deck. See “Esoteric.” A previously selected card mysteri-
ously moves out of the deck, sometimes called "The SelfCutting
Deck” and fathered by Al Baker
Homing Card (to packet). Frances Carlyle's piéce de résistance
from Stars of Magic where a signed card travels to the performer's
pocket—twice,
49. Homing Card (Brave/Kaps). A litle-known trick by Fred Braue
that inspired Fred Kaps to create one of his masterpieces with
cards: a red card, albert placed aside repeatedly, keeps coming
bback into a packet of black cards. Mystifying and hilarious,
50. Hotel Trick, Four sets of four-of-a-kind, usually the court cards
plus the Aces, are separated and then assemble. Several versions
with minimal sets.
| believe that such a list can be very useful to better understand the
nature of card magic. Hopefully you'll also experience a lot of pleas-
ture by checking whether you have a minimum of one version of each
item in your repertoire or have at least studied one or more versions
inthe past. You may safely consider yourself an expert if you can com:
petently execute one or more versions of each of the over 100
themes or tricks which will ultimately make up the complete list. The
‘accomplished master, who regards himself as an eternal student, vil
find part of his pleasure by researching, studying, creating, and prac
ticing in depth each of the items identified in this and the other lists
for the rest of his life. Finally, | hope it will inspire others to make a
similar work for other fields in mage. #
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Roberto Giobbi
yy.
<1
AS PROMISED in my column of Septer
ber, here s the second and last part of the com.
mented list, which is an attempt at identifying
the most important themes, effects, and tricke
in card magic. The introductory and final remarks made
in the September issue are valid for this list, too, and you
‘may want to road thom again to get back into context. The
items aren’ listed in order of their importance—that would
be a hopeless undertaking—but alphabetically under the
name which | believe the majonty of us wil recognize.
51. Invisible Deck. A freely thought-of card is seen to
be reversed in the deck. The “invisible” presenta:
tion was created by Eddie Fields and made popular
by Don Alan,
52. Lie Detector. Regardless of whether the spectator
lies or tells the truth, the performer divines a selected
card,
53. Lifting/Cutting any Number of Cards. The performer
has the ability to cut off any number of cards called by
the spectators
54. Linking Cards. Paul Harri. The center of two or more
torn out and the cards linked.
1ed Cards. A group of cards mysteriously
to the performer's hand and then falls to
the table.
56. Matching the Cards/Magician Makes Good. Vernon
‘once said he considered this the most elective trick
for laymen: three cards are cut to, but don't match
@ prediction card, whereupon the three cards ere
changed to suit the prediction card,
57. Memory with Cards. T!
card
55.
2 order of a partial or whole
deck is leaned by heart in no time and very quickly
recited, sometimes combined with the revelation
and/or prediction of one or several selected or
thought-of cards,
58. Mental Poker Divination. Based on one o'
est published mathematical principles (matrix), cards
thought of by four persons from a packet of five carde
are divined.
59. Multiple Card Discoveries,
lost cards are effectively discovered in different
ways. Most famous predecessor is Comte'’s and
Robert-Houdin’s "Le Miroir des Dames” ("The Ladies
Looking Gass")
60. Mutus Nomen Dedit Cocis. Since Decremps’
Testament de Jerome Sharp, whare Pinett’s drama
presentation is described, this has been reduced to a
mere mathematical curiosity and seen numerous vari
the ear
Several selected and
GEN
61.
62.
63.
6a.
65.
66.
67,
68.
69,
70,
73H
72.
73.
74,
75,
+] The Great Themes, Effects,
and Tricks in Card Magic, Part Two
ations and changes of formula: pairs of cards thought
‘of by several spectators are divined,
Mystery Card. A cord is placed aside at the very
aginning—the Mystery Card. A solected and signed
card turns out to be precisely the Mystery Card
Naming the Cards from Pocket. A shufiled deck is
distributed in two or more pockets. Spectators call
cards and the performer extracts them quickly from
the correct pocket.
Nap Hand Deal. The performer, standing in the aud
ence, divines the cards of three players on stage—he
also makes the player with the worst cards win.
Nudist Deck. & deck shown to be blank on both sides
magically prints faces and becks.
Oil and Water/Color Separation. Iwo sets of cards,
red and black, behave like oil and water by repeat-
edly unmixing,
Open Prediction. Paul Currys most famous card
problem, where a prediction is made openly and then
matched by 9 spectator who deals the whole deck
face up with the exception of one face-down card
which is seen to match the visible prediction
Orders, Miraculous. Cards order themselves. Partial
‘or whole deck that arranges itself into colors, suis,
numerical or other orders, such as some effects by
Ivan Tamariz or Lennart Green
Out of This World. Paul Currys classic, available in
endless variations, is arguably the most memorable
ctfect for laypeopie.
Princess Card Trick. Henry Hardin. One of usually five
cards is thought of by a spectator and divined by the
Protean Deck. In Robert-Houdin’s original effect.
three cards are selected and then the entire deck
changes into each of the chosen cards one at a time.
Ropid Transit/Two Card Transposition. Two cards
change places
Reading the Cards of Any Deck. The performer
“reads” the identity of several cards with the tips of
his fingers.
Remember and Forget. Hofrinser’s great creation
where three spectators each choose a pair of cards,
remember one card and forget the other. The per-
former locates the three remembered cards and then
tums them into those previously forgotten
Reverse Location. One or more selected cards
appear reversed in the deck.
Reverse Card Routine. The deck is faced half and
half then the cards magically right themselves—this is.76.
7.
78.
at.
82.
83,
a5,
86.
87,
89.
”
92.
93,
Usually repeated; sometimes done with three or four
packets.
Rising Cards. One or more cards rise verteally from
the deck
Roll.Over Aces. Derek Dingle. One of the very best
multiple climax tricks, where the cards are shufled
face up and face down, then the Aces are cut to, and
the four royal flushes are produced, and the deck
rights itself
Sandwich Tricks. A brood category with many types
of offocts
Six Card Repeat. From a packet of six cards, three are
‘thrown away, but the performer still has six cords—this
is repeated several tes.
Soldier's Prayer Book. A story is told using the cards
of the deck which has apparently been shuffled. A
popular version is "Sam the Bellhop.”
Solid Deck. Paul Harts’ creation where an ambitious
card sequence is performed only to find that at the
end the deck is a solid block
Spectator Does Magic. A theme which includes any
type of card trick where the spectator himself dos all
the actions and obtains a magical result.
Spectator Cuts to the Aces. The spectator cuts the
shutfied deck himself and locates the Aces.
Spellers. One or more cards are discovered by spell-
ing to them,
Stabbing, Card. One or more selected cards are
located, sometimes blindfolded or wrapped. into
paper, by stabbing them with a knife.
Stop Trick. The cards are deait until a spectator calls
stop—the stopped-at card is the previously selected
Sympathetic Cards. Four cards placed at the four
comers of @ newspaper sheet and assemble under
Sympathetic Cards. Herbert Mitton. Two packets
each containing all cards of @ suit—if one packet is
shuffled, the order of the ether packet follows
Tearing the Deck. The performer, apparently having
superhuman strength, tears a complete deck in haf
Telephone Card Magie. John Norther Millia. Effect
done over the phone, radio, TV etc., with feedback or
without
Ten Care Poker Deal. A Poker demonstration with
two players—the performer and @ spectator—ahere
only 10 cards are used and the performer always
wins.
The 21 Card Trick. Arguably the most femous
“dealing and counting trick” that is better than its
reputation.
The Trick That Cannot Be Explained, One of Dai
Vernon's great contributions to modern card magic
using the strategy of multiple outs
94. Think of a Card. A mentally chosen card is divined
Dai Vernon's “Out of Sight, Out of Mind” being one
of the most famous totaly impromptu interpretations.
Endless. powerful versions are made possible by
Using a partially or completely stacked deck (Tamariz,
Aronson, ete)
95. Three-Card Monte. Probably the most populer and
memorable gambling demonstration type of effect.
96. Topological Card Magic. Tricks where surfaces of one
or more cards create the magic effect. such as "Card
Warp,” “Cigarette Through Card,” "Stargate," ete
97. Torn and Restored Card. The title says it all
Stupendous versions by Marlo, Mille, Ascanio, Bilis,
Bloom, Hollingworth, LoPaul, to name just a few.
%8. Travellers. Dai Vernon's classic effect and a master-
Piece of artistic card magic where four signed cards
travel to four diffrent pockats.
99, Triumph. A deck shufled face up and face down,
tums all in the same direction with the exception of a
previously selected card
100.7 the Aces. Four Aces are held face down
and, one attor another, turn face up. One of the most
varied card effects, originated by Dai Vernon
101. Unshuffled. Although the cards ofa deck are shuffled,
they rearrange themselves in new deck order while at
the same time the name of the card appears written
fon one side of the deck, created by Michael S. Ewer
102. Vanishing Card. & card vanishes, lke in “Devilish
Miracle” or *Rub-A-Dub-Dub.”
103. Vanishing Deck. The entire deck vanishes completely,
in some versions leaving behind one or several select.
ed cards
104. Visitor, The. Larry Jennings" trick where a signed card
travels from between the red Kings to between the
black Kings end back. Made popular in a simplified
version by Frank Garcia under the title of "Surprise
Package.”
108. Weighing the Cards. The performer weighs a packet
cut off by a spectator and divines the exact number of
cards therein
106. Wild Card. A plot of Hofeinser’s reinventod by Brother
John Hamman ("The Mystic Nine") and Peter Kane,
leter popularized by Frank Garcia,
Obviously every item mentioned has a more or less
complex and sometimes very long history. Although some
sources and originators are mentioned occasionally, it is
not the intention of this essay to give a comprehensive
genesis. But | believe that starting from this list, which
would of course have to be amplified in some categories,
it would be extremely interesting and useful to plunge
into a historical research of the basic effects (phenomena),
the methods (working principles, techniques, handlings),
the themes, the presentational plots, and the tricks
NOVEMBER 2005
”themselves. But this would fill several large volumes and
still would only be a part of a comprehensive "History
of Card Magic.” It is my assumption, based on years of
research and over three decades of reading literature in
six languages as well as a life-long practical experience,
that close to 90 percent of the methods and themes
can be traced to italy, France, Spain, Portugal, England,
Germany, and Austria and have been published before
the American literature on card magic started, i.e., before
the end of the 19° century, more than half of them even
by the end of the 18” century, where the seminal works of
(Ozanam, Guyot, and Decromps had seen the light of day.
Even HofzinserS ideas (Austria) which were brought to our
attention through Ottokar Fischers pen in the early 20"
ccontury had obviously already been devised circa 1850.
There is much food for thought—and another essay—if we
dig deeper into this subject.
hope to have made a first, partial contribution to
this work and that it will inspire my knowledgeable col
leagues around the world to expand on it. But, above
GEN SPEAKS, conte fem page 13
lover of poker and poker music in
this remarkable CD compilation that
1e5 the history, the language
‘and literature, the art and the music
of poker. 21 songs of hustlers, rep-
robates, blacklegs, scallywags and
the passions and pleasures of the
game. The deluxe gift box also
includes a bonus DVD starring Ricky
Jay performing some unbelievable
deception at the card table, 2 72:
page color book with an in-depth
essay written by Jay and beautiful
reproductions from his. incredible
collection of art and memorabilia and if all that weren't
celebr
“We have our suspicions.”
Gent!
all, | have written this for the beginning magician. Like
never before in the history of civilization, he stands in
front of @ monumental amount of information that isp:
stably sold to him with the most professional marketing
tools ever available to mankind, Dazzled and blinded
by stars made by TV and marketing, he is led into the
Disneyland of Magic, where all is imitation. Going back
to the roots opens the view for the original and the
‘and it i¢ the point of departure for personal
creativity and artistic freedom.
I would like to close by saying that understanding card
‘magic as a microcosm will lead to a much better under-
standing of the macrocosm of general magic, its tech-
niques and tricks, ts psychology 2s well as its philosophical
‘and antstic implications, but also of the cultural history
of its ideas and their originators and performers. And if
‘we look at the whole of conjuring as a microcosm, which
always reminds me of a Mandelbrot set in chaos theory, we
will notice it reflects other disciplines as well as the macro-
osm of life. Not bad for a few bloody card tricks. ©
‘enough, a custom poker pack from the US.
Playing Card Company. Instoresandonline
November 21. « Bet you didn't know that
Ricky Jay could be found singing on the
new CD Rogue's Gallery: Pirate Bollads,
Sea Songs, and Chanteys. Produced by
Johnny Depp end Gore Verbinks! (director
of the Prates of the Caribbean movies),
this CD contains tracks by Sting, Bono,
Nick Cave, Bryan Ferry, Van Dyke Parks,
Lou Reed, and mary others—induding
Ricky. You can purchase it for only $15 on
amazon.com ond listen to samples of all
the tracks (and if you'd like to help sup-
port Genii, enter Amazon through the portals on the Geni
Forum). # There's always been a lot of discussion about
magicians copying effects and, sometimes, entire parts
of another magicians act—even his patter and demeanor.
You rarely see anything about this in public, bt when the
‘New York Times covers it you know something's afoot
On September 27 in “Dueling Magicians: Whose Tick is
it Anyway?” Times writer Campbell Robertson took magi:
cian Eric Walton (now perlorming Off Broadway) to task for
copying portions of Ricky Jay's shows with ever-so-sleight
vanations: “Like Mr Jay, Mr Wakon uses antique and
sizable words—'Brobdingnagian’ (Mr. Walton, ‘pachyder-
matous' (Mr. Jay}—wears pinstripe suits and combines his
act with professorial asides on magic history. Some wicks
overlap t00...."
Depertment of Inevitable Corrections: Nate Kranzo writes,
“Just wanted to throw a credit your way. ‘Cued! by John
Hostier is very similar if not identical to David Harkey
“in Stitches.’ The only difference really is that Harkey
adds an extra slement. He performs it wth one of those
toothpicks that’s sealed in a plastic wrapper. Not only is
it just as deceptive but maybe even more impossible.
The effect was published in Apocalypse Vol. 1, No. 11,
Nov, 1988 p 1565."